Ghostrider-GRG-
07c8132d91
Add missing #endif
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Thanks to Schalldampfer for pointing out the error.
2018-07-26 20:49:22 -04:00
Ghostrider-GRG-
b63047acf7
Biuld 147
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Bug fixes only
No change in content or major change in functionality.
2018-07-21 17:04:50 -04:00
Ghostrider-GRG-
52a9845b50
Build 146.
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Methods for dealing with a killed asset changed.
After revision, the mission follows normal despawn timers but no loot crate is spawned.
In addition, minor adjustments were made to the load order of mission system modules in blck_init_server.sqf.
2018-07-06 19:38:03 -04:00
Ghostrider-GRG-
ede1318cce
Update Crate Spawning Script to reduce collisions with nearby objects and set relative to terrain.
2018-06-25 21:05:50 -04:00
Ghostrider-GRG-
9406cf7ba2
Fixed small scripting error in _fnc_findSafePosn.sqf
2018-06-25 06:02:47 -04:00
Ghostrider-GRG-
15c47fc786
Version 6.84 Build 145
2018-06-24 06:42:01 -04:00
Ghostrider-GRG-
a6d4e35105
Revert "Version 6.84 Build 144"
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This reverts commit 6b67ce4ae1
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2018-06-23 06:13:49 -04:00
Ghostrider-GRG-
6b67ce4ae1
Version 6.84 Build 144
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Final Build for Version 6.84.
2018-06-22 17:30:03 -04:00
Ghostrider-GRG-
9fbc888a5b
Version 1.84 RC
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Just need to revisit the damage settings for objects in some of the missions then this is good to go.
2018-06-19 20:50:29 -04:00
Ghostrider-GRG-
461b89b44c
Build 141
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fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
411c3eac70
build 140 Change method for spawning AI to reduce their glitching
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Also, removed a bunch of logging and added some credit and licensing information.
2018-06-17 13:51:34 -04:00
Ghostrider-GRG-
2d74842106
Final build 138
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All types of patrols at static objects now despawn when no player is near.
In addition, vehicle, heli and emplaced weapons crew use the same uniform selections as infantry.
2018-06-17 12:07:37 -04:00
Ghostrider-GRG-
84902062da
Debugging of static mission spawner
2018-06-13 21:40:11 -04:00
Ghostrider-GRG-
b0b0764e54
Changes listed under description
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Added ability to pull AI loadouts from CfgPricine (Epoch).
Consolidated code that defines AI Loadout and Airpatrol parameters based on difficulty.
Added code to despawn static AI patrols and track the # of ai alive when infantry are despawned.
2018-06-13 19:55:59 -04:00
Ghostrider-GRG-
b27d10ac0c
Fixed a few scripting errors.
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Thank you Grahame, Sneer and ThomasShirt for bug reports.
2018-06-08 16:56:11 -04:00
Ghostrider-GRG-
325620efbe
See below
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disabled HC by default.
corrected a type in calls to the HC monitor.
Revereted to the default (empty) blck_custom_config
Updated Epoch-specific configs to those provided by Grahame.
2018-06-04 19:26:05 -04:00
Ghostrider-GRG-
100fa60ad6
Readme updated to credit Grahame
2018-06-04 07:09:58 -04:00
Ghostrider-GRG-
0c19f35649
Loot tables updated to better reflect items available in Epoch 1.2.0
2018-06-04 06:36:56 -04:00
Ghostrider-GRG-
4e4918b3b5
Corrected an error in the configs.
2018-06-04 06:22:15 -04:00
Ghostrider-GRG-
0f115c07fc
Updated configs for Epoch(thanks to Grahame making these additions)
2018-06-03 12:39:59 -04:00
Ghostrider-GRG-
a9e9f52132
Build 135
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More minor fixes, a few variables renamed to remove reference to DBD Clan
2018-06-03 09:47:47 -04:00
Ghostrider-GRG-
0f50530d30
Build 134
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See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
44d8342188
Corrected an error in configs when useAPEX is not defined.
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Thanks Grahame for pointing this out.
2018-06-02 19:08:25 -04:00
Ghostrider-GRG-
cd76d017ed
finish resolution of conflicts in client.
2018-06-02 08:49:19 -04:00
Ghostrider-GRG-
07bca0bfb9
Resolve Conflicts in client #1
2018-06-02 08:48:44 -04:00
Ghostrider-GRG-
41a82d70b8
Final Change Log
2018-06-02 08:24:10 -04:00
Ghostrider-GRG-
4860217e75
Updated Changelog
2018-06-02 08:23:46 -04:00
Ghostrider-GRG-
dc265e0fda
disable HC by default. Add final build/Version
2018-06-02 08:19:29 -04:00
Ghostrider-GRG-
05a9afa063
Resolved Conflict with Main Thread
2018-06-02 08:13:41 -04:00
Ghostrider-GRG-
3a7125592d
Resolved Confict with Configs
2018-06-02 08:12:49 -04:00
Ghostrider-GRG-
1d24e8486b
more minor fixes
2018-06-02 08:10:30 -04:00
Ghostrider-GRG-
3adc530855
disable example static missions by default.
2018-06-02 07:51:33 -04:00
Ghostrider-GRG-
eddc766141
Merge branch 'Experimental'
2018-06-02 07:30:48 -04:00
Ghostrider-GRG-
597f3056bf
Version 6.82 Build 133
2018-06-02 07:29:00 -04:00
Ghostrider-GRG-
8fcac0f0cd
Added A setting for a minimum percentage of AI at which a mission is complete.
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this should reduce the chances that missions don't complete because Ai glitch into buildings, rocks or the ground.
2018-05-31 21:38:25 -04:00
Ghostrider-GRG-
a367296df2
Fixed typo's in custom configs
2018-05-30 19:58:00 -04:00
Ghostrider-GRG-
c48063d376
Fixed and error in the custom configs.
2018-05-29 20:42:00 -04:00
Ghostrider-GRG-
610606b863
Added a few missing variables to the configs.
2018-05-29 06:54:03 -04:00
Ghostrider-GRG-
c4da4a8625
Fixed an issue wherein AI spawned into SDV did not have proper gear
2018-05-28 20:25:06 -04:00
Ghostrider-GRG-
dccbc72ad6
Diabled debuging.
2018-05-28 17:59:17 -04:00
Ghostrider-GRG-
abd965dd5a
Build 130
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Fixed issues with missing vests and headgear. Still have to resolve this for SDV Crews.
2018-05-28 17:58:26 -04:00
Ghostrider-GRG-
e81b837c76
Build 129
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See Changelog
All Changes Epoch-related
2018-05-16 19:36:59 -04:00
Ghostrider-GRG-
e849aaae9f
Added a setting that makes vehicles sellable at Black Market Traders
2018-05-15 06:46:04 -04:00
Ghostrider-GRG-
c7ea65d0ad
Cleanup duplicate/old files
2018-05-12 10:58:55 -04:00
Ghostrider-GRG-
acbec34c19
Build 128
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bug fixes, logging removed, more goodness
2018-05-10 21:03:53 -04:00
Ghostrider-GRG-
649e2717cc
Fixes to some HC code, disabled logging.
2018-04-29 09:38:08 -04:00
Ghostrider-GRG-
69b59323ef
Fixes for HC connectivity.
2018-04-28 20:31:11 -04:00
Ghostrider-GRG-
adb5a7ce3f
See Below
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removed unnecessary logging.
Fixed an error that resulted in the number of missions running being incorrectly tracked.
AI In vehicles are now ejected upon death.
First part of work to deal with locality of vehicles in which AI are transferred to HC
2018-04-28 08:10:19 -04:00
Ghostrider-GRG-
5b311a01ff
Build 127 Final
2018-04-23 08:15:56 -04:00
Ghostrider-GRG-
2a6798a6a4
All Standard MIssions Tested
2018-04-21 06:46:46 -04:00