Commit Graph

32 Commits

Author SHA1 Message Date
Ghostrider-DbD-
310ec8dd20 Changed WP settings and logic. Changed the system for tracking live AI from unit based to group-based which should save some memory and CPU. 2017-03-15 00:36:06 -04:00
Ghostrider-DbD-
fcdc4a57d7 Updated Killed EH, Added a HIt EH, Changed the Intelligence so that AI awareness of player location increases gradually. 2017-03-12 22:42:19 -04:00
Ghostrider-DbD-
ed7e8135bb Update blck_configs_exile.sqf
Added a new setting (line 78)
2017-02-24 19:55:33 -05:00
Ghostrider-DbD-
57691f51ad Update blck_configs_epoch.sqf
Added a new setting (line 78)
2017-02-24 19:54:32 -05:00
Ghostrider-DbD-
3302f2dee4 Merge branch 'master' into Version-6.55-Build-38 2017-02-12 07:47:29 -05:00
Ghostrider-DbD-
f8de968c5e Corrected Typos 2017-02-12 07:27:01 -05:00
Ghostrider-DbD-
59afd2f6b4 Update blck_configs_exile.sqf
Fixed typo
2017-02-06 06:28:04 -05:00
Ghostrider-DbD-
81115e862c Update blck_configs_exile.sqf
Updated mission patrol vehicles to exile armed vehicles. the HMVEE M2 are commented out as I find these overpowered.
2017-02-05 23:44:15 -05:00
Ghostrider-DbD-
b91e589e4e Update blck_configs_exile.sqf
replace epoch vehicles with exiles ones.
2017-02-05 23:35:42 -05:00
Ghostrider-DbD-
fc94aa0211 Update blck_configs_exile.sqf
Corrected an error in blck_AI_Side; changed this back to EAST.
2017-02-01 18:52:01 -05:00
Ghostrider-DbD-
7b44e1e678 Removed a weapon that allowed duping. 2017-01-29 13:01:12 -05:00
Ghostrider-DbD-
033b057daf Bug fixes. 2017-01-28 20:08:02 -05:00
Ghostrider-DbD-
b9d019e78a Bug Fixes, setting for deleting loot crate and one for preserving static weapons. 2017-01-25 01:01:16 -05:00
Ghostrider-DbD-
90c9ffa809 Turned off debug settings. Commented out un-needed logging commands. 2017-01-23 21:07:53 -05:00
Ghostrider-DbD-
a4195086ca Cleaned up code and debuged a bunch of stuff 2017-01-22 20:07:52 -05:00
Ghostrider-DbD-
1f335c745b Bug Fixes, Coding Updates
Added new 'reloaded' event handler to AI
Added checks for mags for vehicle mounted weapons to
GMS_fnc_vehicleMonitor so AI can reload rather than just having infinite
ammo
changed some distance to distance2D to try to solve issues with certain
mission triggers failing.
2017-01-22 14:06:18 -05:00
Ghostrider-DbD-
dadc74aa28 See Changelog
More work on modularization of GMS_fnc_missionSpawner
bugfixes for the timerliss mission spawner.
better  logging information.
Old code removed.

Still needed: fix errors spawning emplaced  weapons. Fix issues with
reolading weapons. Find cause of issue with corruption of key data that
causes invalid entries in the mission que. find cause of instances in
which missions dont trigger or sense a condition that should complete
the mission. Sort out reinforcements
2017-01-22 06:48:41 -05:00
Ghostrider-DbD-
b369c1ae9d Sorting out bugs in mission spawner and other functions
bug fixes
coding efficiency improvements
2017-01-21 17:20:24 -05:00
Ghostrider-DbD-
02d9b5a63e reverted to the old mission timer system. 2017-01-13 07:51:34 -05:00
Ghostrider-DbD-
157dcfad5d Tweaks to AI difficulty and added a variable to define global AI skill.
Also updated debugging info to give more flexibility as to the level of
info logged and remove some unnecessary logging.
2017-01-08 09:46:10 -05:00
Ghostrider-DbD-
1581856cec Added Settings, Bug Fixes 2017-01-05 02:23:38 -05:00
Ghostrider-DbD-
68ac014760 Tweaked AI settings to make them more responsive 2017-01-03 19:01:03 -05:00
Ghostrider-DbD-
d04c997010 Bug Fixes
Fixed various errors related to spawning multiple instances of a
mission. fixed the error with undefined variables for the setting for
spanwing map addons.
2017-01-03 09:24:27 -05:00
Ghostrider-DbD-
1024b0d664 Added ability to run multiple instances of a mission. 2016-12-22 20:02:19 -05:00
Ghostrider-DbD-
64e749b21e New Settings and Bug Fixes
Added configuration settings so that you can disable the time
acceleration module, map addons, and static loot crate spawner.
Fixed a big in the time acceleration module.
2016-12-19 23:56:12 -05:00
Ghostrider-DbD-
1afdc37b3b Build 15
Fixed issue wherein fnc_missionSpawner would hang if fnc_spawnGroup
returned a NULL-GROUP
This occured when the server had reached the max number of groups.
The fix was to periodically deleted empty groups (see fnc_mainThread).
this is probably a bug on Epoch only as Exile includes a check to delete
empty gorups in the server fsm.

Worked on the code to check for flags/plot poles but this stil needs
more  work.

worked on code to send notifications when a player trips an IED but this
needs more work.

Other minor bug-fixes
2016-11-17 06:54:52 -05:00
Ghostrider-DbD-
fb9284e3fb Version 6.44
Removed definitions of blacklisted areas from GMS_fnc_findWorld and
added this to the mod-specific config.
Added Apex weapons, uniforms, helmets/headgear, optics, weapons, etc.
Added scripts to automatically pull locations of traders and spawns from
the mission.sqm.
see changelog.sqf for details.
2016-11-14 14:04:10 -05:00
Ghostrider-DbD-
46d81fab51 Added the Static Loot Crate System. 2016-11-13 06:59:40 -05:00
Ghostrider-DbD-
573b0f1ef1 New features and many bug fixes
See Changelog for details.
2016-11-11 16:14:32 -05:00
Ghostrider-DbD-
1fa6aaee1a Version 6.41
Added Killstreaks.
Added option to have AI names in kill messages.
Added tabs on AI bodies (Exile Only)
2016-11-08 20:36:17 -05:00
Ghostrider-DbD-
9d1fade146 Version 6.3
Bug fixes;
Moved the cleanup of live and dead AI and missio-spawned objects to the
main thread.
2016-10-23 00:13:55 -04:00
Ghostrider-DbD-
88bfdc90b7 blckeagls mission system for Epoch 0.3.9 Arma 1.64+ 2016-10-22 17:15:11 -04:00