Commit Graph

219 Commits

Author SHA1 Message Date
Chris Cardozo
ccb6b17d10 remove some logging 2020-10-31 09:54:23 -04:00
Chris Cardozo
66ae8eb113 Tweak to be sure the dead unit is in a group owned by the server before proceeding with processing kills 2020-10-31 09:53:53 -04:00
Chris Cardozo
99621912f6 Add config for the chance of various attachments 2020-10-31 09:53:17 -04:00
Chris Cardozo
d6b433d2e3 Add player states updates for EPOCH (Thanks He-Man) 2020-10-31 09:52:48 -04:00
Chris Cardozo
644925cbb8 Merge branch 'Development' into Experimental 2020-10-10 08:34:43 -04:00
Chris Cardozo
ebc85dac96 Removed some debugging code that was commented out 2020-10-10 08:32:42 -04:00
Chris Cardozo
726e834dca removed commented out code for debugging 2020-10-10 08:30:34 -04:00
Chris Cardozo
6bd59ea1a4 removed logging 2020-10-10 08:28:57 -04:00
Chris Cardozo
0e01267f18 removed needless spaces 2020-10-10 08:28:38 -04:00
Chris Cardozo
43ad4ea1a2 Fix scripts for spawning units/statics using Arma building posns 2020-10-10 08:28:21 -04:00
Chris Cardozo
eb683730b5 Fixed Issues with relPos unit spawning, removed some logging 2020-10-05 22:41:56 -04:00
Chris Cardozo
bf9aeb4bc8 Merge branch 'Development' into Experimental 2020-10-05 07:26:49 -04:00
Chris Cardozo
60bf05e695 Build 228 Final. 2020-10-05 07:25:11 -04:00
Chris Cardozo
3e2f5ed99b Merge branch 'Development' into Experimental 2020-10-04 15:51:53 -04:00
Chris Cardozo
ca8105c492 store spawned objects as netID
This is to try to make sure damaged buildings and other damaged objects are deleted upon mission completion.
2020-10-04 15:51:28 -04:00
Chris Cardozo
34204ccdc6 Added Case for debugging with forced completion of spawned mission. 2020-10-04 15:50:48 -04:00
Chris Cardozo
6931695295 Bug fixes. Added check for unexpected case where the thing to be deleted is stored as an object rather than netID 2020-10-04 15:50:13 -04:00
Chris Cardozo
62fa9184bf Addressed minor scripting issues; added logging of time spent on searching for new posn. 2020-10-04 15:49:31 -04:00
Chris Cardozo
844be883f7 Merge branch 'Development' into Experimental 2020-10-04 13:36:45 -04:00
Chris Cardozo
1cd4055662 Fix issue with tracking old mission locations 2020-10-04 13:36:25 -04:00
Chris Cardozo
b37c9eb77e Merge branch 'Development' into Experimental 2020-10-04 12:31:22 -04:00
Chris Cardozo
4747500f82 Update Build Info 2020-10-04 12:30:49 -04:00
Chris Cardozo
b1864ec337 Merge branch 'Development' into Experimental 2020-10-04 10:04:46 -04:00
Chris Cardozo
ef2423996e Fix for duplication of vehicle patrols at missions. 2020-10-04 09:52:36 -04:00
Chris Cardozo
18bd169a76 Merge branch 'Development' into Experimental 2020-10-03 08:21:25 -04:00
Chris Cardozo
bd0165360c remove some logging 2020-10-03 08:20:32 -04:00
Chris Cardozo
4cd5fbe141 Merge branch 'Development' into Experimental 2020-10-03 08:13:41 -04:00
Chris Cardozo
e4a7950d43 coding fixes 2020-10-03 08:10:37 -04:00
Chris Cardozo
4669a08061 remove logging, codign fixes 2020-10-03 08:09:45 -04:00
Chris Cardozo
2de977392b add counter for instance number; coding tweaks 2020-10-03 08:09:20 -04:00
Chris Cardozo
ceec5c2af4 tried to prevent case that throws an error sometimes 2020-10-03 08:08:24 -04:00
Chris Cardozo
c5bacb2a35 Add counter for number of instances; added logging of active scripts 2020-10-03 08:06:29 -04:00
Chris Cardozo
93f71b0779 Removed logging 2020-10-03 08:05:56 -04:00
Chris Cardozo
bbbd73a18e bug fixes 2020-10-01 20:35:17 -04:00
Chris Cardozo
a1a39799e4 bug fixes 2020-10-01 20:35:00 -04:00
Chris Cardozo
d2d0325498 Added some logging / counting 2020-10-01 20:34:44 -04:00
Chris Cardozo
242d1ab23c Rmoved logging 2020-10-01 20:34:17 -04:00
Chris Cardozo
bb119d2808 Merge branch 'Development' into Experimental 2020-10-01 11:53:13 -04:00
Chris Cardozo
37a370bea7 Fixed issues with vehicles not spawning on mission respawn
This was caused by overwriting of missing data and solved by making  a local copy of _missionPatrolVehicles.
2020-10-01 11:02:22 -04:00
Chris Cardozo
e92ac2a1bc Fixed problem with missing statics on mission respawn. 2020-10-01 10:48:03 -04:00
Chris Cardozo
959c4da4d7 Fixed missing uniforms and added checks for units spawned on water. 2020-10-01 08:03:23 -04:00
Chris Cardozo
3e06a0d2fd Merge branch 'Development' into Experimental 2020-09-30 00:00:34 -04:00
Chris Cardozo
a23a9aad3c Units on / under water spawn with proper gear. 2020-09-29 23:58:24 -04:00
Chris Cardozo
d7ff9bc275 slightly reduced the frequency of some updates 2020-09-29 23:33:14 -04:00
Chris Cardozo
b077b80337 Subs now spawned at pirate missions. 2020-09-29 23:32:59 -04:00
Chris Cardozo
fef589f94c Fix for missing mission markers when multiple missions of a type are desired. 2020-09-29 23:29:35 -04:00
Chris Cardozo
ca4ec19ddf Add code needed to spawn subs and divers that was previously missing. 2020-09-29 18:58:05 -04:00
Chris Cardozo
9d061e7e40 Add logging for thread count (for dev/exp only for now)
Thomas-TKO reported a large number of threads running with build 219 - trying to keep an eye on this here.
2020-09-29 18:57:42 -04:00
Chris Cardozo
7afa108cba Add logging when non safe position found for a mission. 2020-09-29 18:56:49 -04:00
Chris Cardozo
2660495c01 Small formating change 2020-09-28 17:20:48 -04:00