Chris Cardozo
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99621912f6
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Add config for the chance of various attachments
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2020-10-31 09:53:17 -04:00 |
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Chris Cardozo
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d6b433d2e3
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Add player states updates for EPOCH (Thanks He-Man)
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2020-10-31 09:52:48 -04:00 |
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Chris Cardozo
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644925cbb8
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Merge branch 'Development' into Experimental
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2020-10-10 08:34:43 -04:00 |
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Chris Cardozo
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ebc85dac96
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Removed some debugging code that was commented out
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2020-10-10 08:32:42 -04:00 |
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Chris Cardozo
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726e834dca
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removed commented out code for debugging
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2020-10-10 08:30:34 -04:00 |
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Chris Cardozo
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6bd59ea1a4
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removed logging
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2020-10-10 08:28:57 -04:00 |
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Chris Cardozo
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0e01267f18
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removed needless spaces
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2020-10-10 08:28:38 -04:00 |
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Chris Cardozo
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43ad4ea1a2
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Fix scripts for spawning units/statics using Arma building posns
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2020-10-10 08:28:21 -04:00 |
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Chris Cardozo
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7622615213
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Update changelog
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2020-10-10 08:27:33 -04:00 |
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Chris Cardozo
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2447c309c0
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Build 229
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2020-10-05 22:42:04 -04:00 |
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Chris Cardozo
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eb683730b5
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Fixed Issues with relPos unit spawning, removed some logging
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2020-10-05 22:41:56 -04:00 |
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Chris Cardozo
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bf9aeb4bc8
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Merge branch 'Development' into Experimental
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2020-10-05 07:26:49 -04:00 |
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Chris Cardozo
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60bf05e695
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Build 228 Final.
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2020-10-05 07:25:11 -04:00 |
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Chris Cardozo
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3e2f5ed99b
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Merge branch 'Development' into Experimental
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2020-10-04 15:51:53 -04:00 |
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Chris Cardozo
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e12d256057
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Build 228
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2020-10-04 15:51:37 -04:00 |
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Chris Cardozo
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ca8105c492
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store spawned objects as netID
This is to try to make sure damaged buildings and other damaged objects are deleted upon mission completion.
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2020-10-04 15:51:28 -04:00 |
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Chris Cardozo
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34204ccdc6
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Added Case for debugging with forced completion of spawned mission.
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2020-10-04 15:50:48 -04:00 |
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Chris Cardozo
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6931695295
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Bug fixes. Added check for unexpected case where the thing to be deleted is stored as an object rather than netID
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2020-10-04 15:50:13 -04:00 |
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Chris Cardozo
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62fa9184bf
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Addressed minor scripting issues; added logging of time spent on searching for new posn.
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2020-10-04 15:49:31 -04:00 |
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Chris Cardozo
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844be883f7
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Merge branch 'Development' into Experimental
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2020-10-04 13:36:45 -04:00 |
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Chris Cardozo
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1cd4055662
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Fix issue with tracking old mission locations
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2020-10-04 13:36:25 -04:00 |
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Chris Cardozo
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b37c9eb77e
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Merge branch 'Development' into Experimental
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2020-10-04 12:31:22 -04:00 |
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Chris Cardozo
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4747500f82
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Update Build Info
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2020-10-04 12:30:49 -04:00 |
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Chris Cardozo
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b1864ec337
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Merge branch 'Development' into Experimental
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2020-10-04 10:04:46 -04:00 |
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Chris Cardozo
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2687933505
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update build information.
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2020-10-04 09:52:45 -04:00 |
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Chris Cardozo
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ef2423996e
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Fix for duplication of vehicle patrols at missions.
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2020-10-04 09:52:36 -04:00 |
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Chris Cardozo
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18bd169a76
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Merge branch 'Development' into Experimental
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2020-10-03 08:21:25 -04:00 |
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Chris Cardozo
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bd0165360c
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remove some logging
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2020-10-03 08:20:32 -04:00 |
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Chris Cardozo
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4cd5fbe141
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Merge branch 'Development' into Experimental
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2020-10-03 08:13:41 -04:00 |
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Chris Cardozo
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06c4faac88
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Build 225
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2020-10-03 08:11:03 -04:00 |
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Chris Cardozo
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87b739cbbe
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fix info for vt7
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2020-10-03 08:10:54 -04:00 |
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Chris Cardozo
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e4a7950d43
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coding fixes
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2020-10-03 08:10:37 -04:00 |
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Chris Cardozo
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4669a08061
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remove logging, codign fixes
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2020-10-03 08:09:45 -04:00 |
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Chris Cardozo
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2de977392b
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add counter for instance number; coding tweaks
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2020-10-03 08:09:20 -04:00 |
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Chris Cardozo
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ceec5c2af4
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tried to prevent case that throws an error sometimes
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2020-10-03 08:08:24 -04:00 |
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Chris Cardozo
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c5bacb2a35
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Add counter for number of instances; added logging of active scripts
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2020-10-03 08:06:29 -04:00 |
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Chris Cardozo
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93f71b0779
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Removed logging
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2020-10-03 08:05:56 -04:00 |
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Chris Cardozo
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c86375c4d4
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Fix issue with vt7
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2020-10-01 20:35:45 -04:00 |
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Chris Cardozo
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507530f5a1
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Build 224
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2020-10-01 20:35:30 -04:00 |
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Chris Cardozo
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bbbd73a18e
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bug fixes
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2020-10-01 20:35:17 -04:00 |
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Chris Cardozo
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a1a39799e4
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bug fixes
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2020-10-01 20:35:00 -04:00 |
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Chris Cardozo
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d2d0325498
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Added some logging / counting
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2020-10-01 20:34:44 -04:00 |
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Chris Cardozo
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242d1ab23c
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Rmoved logging
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2020-10-01 20:34:17 -04:00 |
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Chris Cardozo
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bb119d2808
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Merge branch 'Development' into Experimental
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2020-10-01 11:53:13 -04:00 |
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Chris Cardozo
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37a370bea7
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Fixed issues with vehicles not spawning on mission respawn
This was caused by overwriting of missing data and solved by making a local copy of _missionPatrolVehicles.
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2020-10-01 11:02:22 -04:00 |
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Chris Cardozo
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e92ac2a1bc
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Fixed problem with missing statics on mission respawn.
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2020-10-01 10:48:03 -04:00 |
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Chris Cardozo
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959c4da4d7
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Fixed missing uniforms and added checks for units spawned on water.
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2020-10-01 08:03:23 -04:00 |
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Chris Cardozo
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3e06a0d2fd
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Merge branch 'Development' into Experimental
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2020-09-30 00:00:34 -04:00 |
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Chris Cardozo
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a23a9aad3c
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Units on / under water spawn with proper gear.
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2020-09-29 23:58:24 -04:00 |
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Chris Cardozo
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d7ff9bc275
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slightly reduced the frequency of some updates
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2020-09-29 23:33:14 -04:00 |
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