Chris Cardozo
c94a8e382d
Build 218 Final
2020-09-02 11:36:02 -04:00
Chris Cardozo
730eeb47dc
Build 218 Cod and new missions
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Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
Chris Cardozo
ffd41d0025
Build 214 - improvements in finding mission positions
2020-08-06 01:02:58 -04:00
Chris Cardozo
ddbf64be29
Build 212
2020-07-30 22:35:14 -04:00
Chris Cardozo
22152b7970
Added a function to generte a list of DMS markers and avoid spawning blck missions nearby
2020-05-09 14:22:20 -04:00
Chris Cardozo
78280df8fd
added information missing from one config
2020-05-07 03:56:11 -04:00
Chris Cardozo
b89156d7fb
Minor bug fixes
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removed all references to GRGserver.
Added scope definitions that were missing.
2020-03-23 18:12:59 -04:00
Chris Cardozo
87c4f7f733
Used correct version rather than an older build
2020-01-29 18:32:43 -05:00
Chris Cardozo
331bf40a89
Updates and bug fixes - see change long
2020-01-29 08:37:13 -05:00
Chris Cardozo
8acb9b1283
removed unused functions and needless logging
2019-09-15 12:07:20 -04:00
Chris Cardozo
b69aad6bbf
Build 180 Ver 6.92
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See the changelog for info
2019-09-02 08:45:20 -04:00
Chris Cardozo
128b7edfd0
disabled some logging.
2019-07-19 20:05:47 -04:00
Chris Cardozo
5da70b9fc0
And - a few more tweaks for missing/moved code
2019-07-19 19:37:56 -04:00
Chris Cardozo
778697d6ca
Most changes for 6.92 in place
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offloading to clients still to be done.
Needs extensive testing.
2019-07-11 23:07:26 -04:00
Chris Cardozo
7c55a4450f
fixed a few last remaning errors/unneed logs
2019-05-25 14:19:16 -04:00
Chris Cardozo
9336ac4a2e
More updates to notifying AI on unit kill
2019-05-25 00:02:07 -04:00
Chris Cardozo
72ffddd2fa
Build 174
2019-05-22 06:48:53 -04:00
Chris Cardozo
a531fdc71d
Fixed issue with kills made from vehicle not registering
2019-05-21 07:42:10 -04:00
Chris Cardozo
47e7a780de
Code optimization and 1 bug fix (partial)
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first part of a fix for the reward player bug when player is in a vehicle.
Optiimized a bunch of code - small tweaks only.
2019-05-18 14:05:16 -04:00
Chris Cardozo
ac2f57aeee
Ver 6.90 Experimenta
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Rewrote scripts to handle case where all ai in vehicles are dead; moved this code to the AIKilled event handler; tried to fix a bug reported by Tall Man related to crypto zeroing out when you kill AI from aircraft (confirmed) but the issue seems to still persist.
2019-05-06 22:39:26 -04:00
Chris Cardozo
6560123a60
Ver 6.88 Build 167 Final RC
2018-12-01 12:59:38 -05:00
Chris Cardozo
4c94e9e42c
Build 164
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More bug fixes and code cleanup.
2018-11-22 04:31:36 -05:00
Chris Cardozo
a39a727346
small updates
2018-11-20 23:35:30 -05:00
Chris Cardozo
1d42585fe5
Build 163
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Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
747ed55d2e
See below
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Fixed some issues with waypoint monitoring.
Deleted unused code.
2018-11-18 14:29:07 -05:00
Chris Cardozo
8d06b9e851
Updated for Build 155
2018-10-21 07:56:34 -04:00
Ghostrider-GRG-
461b89b44c
Build 141
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fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
b0b0764e54
Changes listed under description
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Added ability to pull AI loadouts from CfgPricine (Epoch).
Consolidated code that defines AI Loadout and Airpatrol parameters based on difficulty.
Added code to despawn static AI patrols and track the # of ai alive when infantry are despawned.
2018-06-13 19:55:59 -04:00
Ghostrider-GRG-
b27d10ac0c
Fixed a few scripting errors.
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Thank you Grahame, Sneer and ThomasShirt for bug reports.
2018-06-08 16:56:11 -04:00
Ghostrider-GRG-
325620efbe
See below
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disabled HC by default.
corrected a type in calls to the HC monitor.
Revereted to the default (empty) blck_custom_config
Updated Epoch-specific configs to those provided by Grahame.
2018-06-04 19:26:05 -04:00
Ghostrider-GRG-
0f50530d30
Build 134
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See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
dc265e0fda
disable HC by default. Add final build/Version
2018-06-02 08:19:29 -04:00
Ghostrider-GRG-
3a7125592d
Resolved Confict with Configs
2018-06-02 08:12:49 -04:00
Ghostrider-GRG-
1d24e8486b
more minor fixes
2018-06-02 08:10:30 -04:00
Ghostrider-GRG-
eddc766141
Merge branch 'Experimental'
2018-06-02 07:30:48 -04:00
Ghostrider-GRG-
597f3056bf
Version 6.82 Build 133
2018-06-02 07:29:00 -04:00
Ghostrider-GRG-
610606b863
Added a few missing variables to the configs.
2018-05-29 06:54:03 -04:00
Ghostrider-GRG-
acbec34c19
Build 128
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bug fixes, logging removed, more goodness
2018-05-10 21:03:53 -04:00
Ghostrider-GRG-
cfd32b806d
V 6.81 Build 126
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See Change Log
2018-04-19 00:11:03 -04:00
Ghostrider-GRG-
0d39cf014d
V 6.81 Build 124
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New functions added.
Coding efficiencies implemented.
2018-04-09 08:07:34 -04:00
Ghostrider-GRG-
51dcc80e7e
More Fixes
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turned off debug settings.
Redid some code controlling the number of dynamic UMS spawned.
Commented out the Static UMS to provide a new default.
2018-03-05 21:30:00 -05:00
Ghostrider-GRG-
c29d518f3c
Merge branch 'Experimental'
2018-03-05 20:01:27 -05:00
Ghostrider-GRG-
87dabc0bb8
Add config variables to relevant config files
2018-03-04 09:33:26 -05:00
Ghostrider-GRG-
9e8e540650
Bug Fixes
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Number of dynamic UMS spawned now works correctly
Disablling having AI Counts at Map Markers now works correctly
2018-03-02 07:24:09 -05:00
Ghostrider-GRG-
c8adb1f6d4
Added Option to Show Alive AI number at Missions.
2018-02-14 11:26:14 -05:00
Ghostrider-DbD-
0066417dc1
Correct Configs
2018-01-08 19:53:40 -05:00
Ghostrider-DbD-
7ce69bb866
Correct Configs.
2018-01-08 19:51:25 -05:00
Ghostrider-DbD-
9bd4e5fff9
Update Event Handlers, bug fixes. Add support for Lythium
2018-01-07 02:02:29 -05:00
Ghostrider-DbD-
3ac6e56099
Added Missing Variables To Configs
2018-01-04 06:54:08 -05:00
Ghostrider-DbD-
b3c0e957d1
set the default state for addons to false (disabled)
2017-12-23 08:46:02 -05:00