Chris Cardozo
242d1ab23c
Rmoved logging
2020-10-01 20:34:17 -04:00
Chris Cardozo
bb119d2808
Merge branch 'Development' into Experimental
2020-10-01 11:53:13 -04:00
Chris Cardozo
37a370bea7
Fixed issues with vehicles not spawning on mission respawn
...
This was caused by overwriting of missing data and solved by making a local copy of _missionPatrolVehicles.
2020-10-01 11:02:22 -04:00
Chris Cardozo
e92ac2a1bc
Fixed problem with missing statics on mission respawn.
2020-10-01 10:48:03 -04:00
Chris Cardozo
959c4da4d7
Fixed missing uniforms and added checks for units spawned on water.
2020-10-01 08:03:23 -04:00
Chris Cardozo
3e06a0d2fd
Merge branch 'Development' into Experimental
2020-09-30 00:00:34 -04:00
Chris Cardozo
a23a9aad3c
Units on / under water spawn with proper gear.
2020-09-29 23:58:24 -04:00
Chris Cardozo
d7ff9bc275
slightly reduced the frequency of some updates
2020-09-29 23:33:14 -04:00
Chris Cardozo
b077b80337
Subs now spawned at pirate missions.
2020-09-29 23:32:59 -04:00
Chris Cardozo
fef589f94c
Fix for missing mission markers when multiple missions of a type are desired.
2020-09-29 23:29:35 -04:00
Chris Cardozo
ca4ec19ddf
Add code needed to spawn subs and divers that was previously missing.
2020-09-29 18:58:05 -04:00
Chris Cardozo
9d061e7e40
Add logging for thread count (for dev/exp only for now)
...
Thomas-TKO reported a large number of threads running with build 219 - trying to keep an eye on this here.
2020-09-29 18:57:42 -04:00
Chris Cardozo
7afa108cba
Add logging when non safe position found for a mission.
2020-09-29 18:56:49 -04:00
Chris Cardozo
0e4198f05b
Start pf Biuild 223
...
Addresses issues with missing subs and divers at underwater missions.
Adds logging when no safe spot for a mission found.
Addresses some issues with missing info for some maps.
2020-09-29 18:56:25 -04:00
Chris Cardozo
70e0a34d28
Update build.sqf
2020-09-28 17:29:39 -04:00
Chris Cardozo
2660495c01
Small formating change
2020-09-28 17:20:48 -04:00
Chris Cardozo
6a9f8a993f
Removed some loggimng used for debugging.
2020-09-27 11:15:34 -04:00
Chris Cardozo
6233e8a9a8
Fixed Typo that caused erors restoring hidden objects
2020-09-27 08:30:50 -04:00
Chris Cardozo
3ce58656c5
Fixed Error with mission timouts.
2020-09-27 08:12:04 -04:00
Chris Cardozo
760acb06df
build 222
2020-09-26 00:43:44 -04:00
Chris Cardozo
37af0b1325
fixed a typo
2020-09-26 00:43:25 -04:00
Chris Cardozo
5f34fae51f
remove debug commands
2020-09-26 00:43:13 -04:00
Chris Cardozo
1f2097041a
Add missing setting (blck_hideRocksAndPlants)
2020-09-26 00:41:56 -04:00
Chris Cardozo
ef2128afcd
Add checks for invalid marker types and colors
2020-09-26 00:41:26 -04:00
Chris Cardozo
1d2696926c
Small bug fix
2020-09-25 07:26:28 -04:00
Chris Cardozo
b4f51cb2d9
Build 220
...
Added the ability to spawn simple objects.
Added an optional feature to hide trees and bushes under enterable buildings.
2020-09-22 21:58:53 -04:00
Chris Cardozo
4878bccd0b
Fixed issues with export of simple objects
2020-09-21 21:58:48 -04:00
Chris Cardozo
f937d9987f
Updates to plugin to build 5
2020-09-19 13:29:10 -04:00
Chris Cardozo
c083f4d86b
suppress plants and rocks at mission 'houses'
2020-09-12 09:41:37 -04:00
Chris Cardozo
3eb13f9736
Attempted Fix: spawn vehicle patrols in safe position.
2020-09-09 19:20:40 -04:00
Chris Cardozo
f80db22642
Fixed: Arcraft do not crash when 2 or more are spawned over a mission.
2020-09-09 19:19:46 -04:00
Chris Cardozo
2523f38924
Fixed: Jets do not crash after spawn
2020-09-09 19:18:33 -04:00
Chris Cardozo
fb8d7680ee
Fixed issue with jets crashing on spawn.
2020-09-09 08:29:14 -04:00
Chris Cardozo
58dbfd509a
small bug fixes / CBA compatability added
2020-09-09 07:56:24 -04:00
Chris Cardozo
02847bdbe2
Updated Documentation
2020-09-02 11:48:09 -04:00
Chris Cardozo
c94a8e382d
Build 218 Final
2020-09-02 11:36:02 -04:00
Chris Cardozo
730eeb47dc
Build 218 Cod and new missions
...
Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
Chris Cardozo
338afb8fed
Debuged script to export static missions.
2020-08-22 07:59:47 -04:00
Chris Cardozo
416294e431
Add support for garisoned by building pos
2020-08-18 01:44:56 -04:00
Chris Cardozo
633e8101d0
bug fix, remove some logging
2020-08-17 23:04:40 -04:00
Chris Cardozo
5a29cb2d94
Bug fixes; more to come yet
2020-08-16 23:36:50 -04:00
Chris Cardozo
c5cfb0feee
Updates to How Tos for using the 3DEN plugin.
2020-08-15 16:48:46 -04:00
Chris Cardozo
3349d63bed
Updated How To for static missions
2020-08-15 16:37:12 -04:00
Chris Cardozo
c57ad07d57
added the pbo for the editor plugin.
2020-08-15 16:28:26 -04:00
Chris Cardozo
67dc2bd7bd
Build 2 - fully functioning
...
TODO:
add a tool to set mission start and end messages.
Test that the output is functional without editing.
2020-08-15 16:27:20 -04:00
Chris Cardozo
d4758ebcac
Build 2
...
Added basic export tool for static missions.
Configuration of most options now working properly (a time saver !)
2020-08-15 07:04:14 -04:00
Chris Cardozo
475fad641f
Added weferlingen_winter
2020-08-11 07:54:59 -04:00
Chris Cardozo
1e813cda56
corectly named world name for livonia (enoch)
2020-08-11 07:50:31 -04:00
Chris Cardozo
af3278bcbc
Fixed errors
...
The script to pull dynamic missions now properly sets mission center at a roadcone. You can delete or comment out the roadcone if the final mission if you like.
2020-08-11 07:45:05 -04:00
Chris Cardozo
e42c6ff576
The script now pulls marker info and sets mission marker text to that used in the editor.
2020-08-11 06:46:15 -04:00