Commit Graph

26 Commits

Author SHA1 Message Date
Ghostrider-GRG-
15c47fc786 Version 6.84 Build 145 2018-06-24 06:42:01 -04:00
Ghostrider-GRG-
a6d4e35105 Revert "Version 6.84 Build 144"
This reverts commit 6b67ce4ae1.
2018-06-23 06:13:49 -04:00
Ghostrider-GRG-
6b67ce4ae1 Version 6.84 Build 144
Final Build for Version 6.84.
2018-06-22 17:30:03 -04:00
Ghostrider-GRG-
461b89b44c Build 141
fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
411c3eac70 build 140 Change method for spawning AI to reduce their glitching
Also, removed a bunch of logging and added some credit and licensing information.
2018-06-17 13:51:34 -04:00
Ghostrider-GRG-
b0b0764e54 Changes listed under description
Added ability to pull AI loadouts from CfgPricine (Epoch).
Consolidated code that defines AI Loadout and Airpatrol parameters based on difficulty.
Added code to despawn static AI patrols and track the # of ai alive when infantry are despawned.
2018-06-13 19:55:59 -04:00
Ghostrider-GRG-
a9e9f52132 Build 135
More minor fixes, a few variables renamed to remove reference to DBD Clan
2018-06-03 09:47:47 -04:00
Ghostrider-GRG-
0f50530d30 Build 134
See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
597f3056bf Version 6.82 Build 133 2018-06-02 07:29:00 -04:00
Ghostrider-GRG-
8fcac0f0cd Added A setting for a minimum percentage of AI at which a mission is complete.
this should reduce the chances that missions don't complete because Ai glitch into buildings, rocks or the ground.
2018-05-31 21:38:25 -04:00
Ghostrider-GRG-
c4da4a8625 Fixed an issue wherein AI spawned into SDV did not have proper gear 2018-05-28 20:25:06 -04:00
Ghostrider-GRG-
abd965dd5a Build 130
Fixed issues with missing vests and headgear. Still have to resolve this for SDV Crews.
2018-05-28 17:58:26 -04:00
Ghostrider-GRG-
c7ea65d0ad Cleanup duplicate/old files 2018-05-12 10:58:55 -04:00
Ghostrider-GRG-
649e2717cc Fixes to some HC code, disabled logging. 2018-04-29 09:38:08 -04:00
Ghostrider-GRG-
adb5a7ce3f See Below
removed unnecessary logging.
Fixed an error that resulted in the number of missions running being incorrectly tracked.
AI In vehicles are now ejected upon death.
First part of work to deal with locality of vehicles in which AI are transferred to HC
2018-04-28 08:10:19 -04:00
Ghostrider-GRG-
5b311a01ff Build 127 Final 2018-04-23 08:15:56 -04:00
Ghostrider-GRG-
cfd32b806d V 6.81 Build 126
See Change Log
2018-04-19 00:11:03 -04:00
Ghostrider-GRG-
0d39cf014d V 6.81 Build 124
New functions added.
Coding efficiencies implemented.
2018-04-09 08:07:34 -04:00
Ghostrider-GRG-
c8adb1f6d4 Added Option to Show Alive AI number at Missions. 2018-02-14 11:26:14 -05:00
Ghostrider-DbD-
a118001c94 _fnc_processIllegalKilss Reworked
Solved issues whereby vehicles were incorrectly damaged for AI kills.
2018-01-19 19:48:15 -05:00
Ghostrider-DbD-
970dc9ffa5 Fixed issues with waypoints and AI Sides. 2018-01-11 21:28:24 -05:00
Ghostrider-DbD-
8795b013a7 Bug fixes. See changelog for details. 2018-01-10 07:43:39 -05:00
Ghostrider-DbD-
9bd4e5fff9 Update Event Handlers, bug fixes. Add support for Lythium 2018-01-07 02:02:29 -05:00
Ghostrider-DbD-
b5bfc1d60f Fixed scripting errors in Build 102 2018-01-04 14:12:33 -05:00
Ghostrider-DbD-
927b1b0550 Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
Ghostrider-DbD-
a55111c871 See Changelog 2017-10-18 22:31:53 -04:00