Commit Graph

21 Commits

Author SHA1 Message Date
Ghostrider-DbD-
da3ad8392e removed debugging code 2017-01-25 01:40:08 -05:00
Ghostrider-DbD-
90c9ffa809 Turned off debug settings. Commented out un-needed logging commands. 2017-01-23 21:07:53 -05:00
Ghostrider-DbD-
dda0742046 Housekeeping changes.
Deleted some old files.
Updated Changelog
Updated ReadMe.
2017-01-23 08:06:43 -05:00
Ghostrider-DbD-
fdb2a47796 Turned off logging and debuging functions.
Test Release
2017-01-23 00:53:49 -05:00
Ghostrider-DbD-
dadc74aa28 See Changelog
More work on modularization of GMS_fnc_missionSpawner
bugfixes for the timerliss mission spawner.
better  logging information.
Old code removed.

Still needed: fix errors spawning emplaced  weapons. Fix issues with
reolading weapons. Find cause of issue with corruption of key data that
causes invalid entries in the mission que. find cause of instances in
which missions dont trigger or sense a condition that should complete
the mission. Sort out reinforcements
2017-01-22 06:48:41 -05:00
Ghostrider-DbD-
b369c1ae9d Sorting out bugs in mission spawner and other functions
bug fixes
coding efficiency improvements
2017-01-21 17:20:24 -05:00
Ghostrider-DbD-
4f1ad15596 Update blck_variables.sqf
Set all debug settings to off.
2017-01-13 17:50:08 -05:00
Ghostrider-DbD-
02d9b5a63e reverted to the old mission timer system. 2017-01-13 07:51:34 -05:00
Ghostrider-DbD-
157dcfad5d Tweaks to AI difficulty and added a variable to define global AI skill.
Also updated debugging info to give more flexibility as to the level of
info logged and remove some unnecessary logging.
2017-01-08 09:46:10 -05:00
Ghostrider-DbD-
1581856cec Added Settings, Bug Fixes 2017-01-05 02:23:38 -05:00
Ghostrider-DbD-
1024b0d664 Added ability to run multiple instances of a mission. 2016-12-22 20:02:19 -05:00
Ghostrider-DbD-
1afdc37b3b Build 15
Fixed issue wherein fnc_missionSpawner would hang if fnc_spawnGroup
returned a NULL-GROUP
This occured when the server had reached the max number of groups.
The fix was to periodically deleted empty groups (see fnc_mainThread).
this is probably a bug on Epoch only as Exile includes a check to delete
empty gorups in the server fsm.

Worked on the code to check for flags/plot poles but this stil needs
more  work.

worked on code to send notifications when a player trips an IED but this
needs more work.

Other minor bug-fixes
2016-11-17 06:54:52 -05:00
Ghostrider-DbD-
9a3f92a3be bug fix: change blck_debugON to false 2016-11-14 14:14:58 -05:00
Ghostrider-DbD-
fb9284e3fb Version 6.44
Removed definitions of blacklisted areas from GMS_fnc_findWorld and
added this to the mod-specific config.
Added Apex weapons, uniforms, helmets/headgear, optics, weapons, etc.
Added scripts to automatically pull locations of traders and spawns from
the mission.sqm.
see changelog.sqf for details.
2016-11-14 14:04:10 -05:00
Ghostrider-DbD-
573b0f1ef1 New features and many bug fixes
See Changelog for details.
2016-11-11 16:14:32 -05:00
Ghostrider-DbD-
1fa6aaee1a Version 6.41
Added Killstreaks.
Added option to have AI names in kill messages.
Added tabs on AI bodies (Exile Only)
2016-11-08 20:36:17 -05:00
Ghostrider-DbD-
3e662d4562 Fixes for issues with vehicle patrols and static weapons
Code for spawning and monitoring vehicle patrols and static weapons was
redone.
A new method of monitoring these vehicles using a single loop rather
than many loops was added.
2016-10-25 18:59:59 -04:00
Ghostrider-DbD-
210c837618 more updates to how mission vehicles are spawned, monitored and cleaned up. 2016-10-25 09:57:52 -04:00
Ghostrider-DbD-
2a6f6e6f3b set debug=false 2016-10-23 00:18:30 -04:00
Ghostrider-DbD-
9d1fade146 Version 6.3
Bug fixes;
Moved the cleanup of live and dead AI and missio-spawned objects to the
main thread.
2016-10-23 00:13:55 -04:00
Ghostrider-DbD-
88bfdc90b7 blckeagls mission system for Epoch 0.3.9 Arma 1.64+ 2016-10-22 17:15:11 -04:00