blckeagles-revisited-RC/@GMS/addons/custom_server/Compiles/Functions
Chris Cardozo ac2f57aeee Ver 6.90 Experimenta
Rewrote scripts to handle case where all ai in vehicles are dead; moved this code to the AIKilled event handler; tried to fix a bug reported by Tall Man related to crypto zeroing out when you kill AI from aircraft (confirmed) but the issue seems to still persist.
2019-05-06 22:39:26 -04:00
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GMS_fnc_addItemToCrate.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_addMoneyToObject.sqf Build 163 2018-11-19 15:33:20 -05:00
GMS_fnc_AIM.sqf Build 153 2018-10-14 13:21:56 -04:00
GMS_fnc_allPlayers.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_broadcastServerFPS.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_cleanEmptyGroups.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_countAliveAI.sqf See below 2018-11-18 14:29:07 -05:00
GMS_fnc_deleteMarker.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_emptyObject.sqf See below 2018-11-18 14:29:07 -05:00
GMS_fnc_findPositionsAlongARadius.sqf See below 2018-11-18 14:29:07 -05:00
GMS_fnc_findSafePosn.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_findWorld.sqf See Changelog 2018-02-02 18:35:03 -05:00
GMS_fnc_getModType.sqf See Changelog 2017-10-18 22:31:53 -04:00
GMS_fnc_getNumberFromRange.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_getTraderCitesEpoch.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_getTraderCitesExile.sqf Build 134 2018-06-03 08:33:40 -04:00
GMS_fnc_giveTakeCrypto.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_GroupsOnAISide.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_loadLootItemsFromArray.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_mainThread.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_markerSetAliveAICount.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_missionCompleteMarker.sqf See below 2018-11-18 14:29:07 -05:00
GMS_fnc_monitorHC.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_msgIED.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_nearestPlayers.sqf See below 2018-11-18 14:29:07 -05:00
GMS_fnc_playerInRange.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_playerInRangeArray.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_randomPosn.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_spawnMarker.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_spawnMissionEmplacedRelative.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_spawnMissionLandscapeRelative.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_spawnMissionLootBoxesRelative.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_spawnSingleObject.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_timedOut.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_updateAllMarkerAliveCounts.sqf Added AI Counts to map markers, bug fixes 2018-02-14 18:38:26 -05:00
GMS_fnc_updateMarkerAliveCount.sqf Added Option to Show Alive AI number at Missions. 2018-02-14 11:26:14 -05:00
GMS_fnc_waitTimer.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_getModType.sqf See Changelog 2017-10-18 22:31:53 -04:00
GMS_passToHCs.sqf See Below 2018-04-28 08:10:19 -04:00