Commit Graph

136 Commits

Author SHA1 Message Date
eraser1
afb4833a65 Fixes + Tweaks + Features
#### September 13, 2015 (11:45 PM CST-America):
* NEW CONFIG VALUES: DMS_MaxAIDistance and DMS_AIDistanceCheckFrequency
* You can now use the above config values to kill AI that flee from
their spawn position. Only "Soldier" AI will be killed.
* Removed "O_HMG_01_F" from AI Static Weapons. AI were pretty useless on
it... unless the AI were facing the right direction.
* Reduced AI count and removed the "playerNear" parameter from
testmission for easier testing.
* NEW: When an AI vehicle gunner is killed, and the driver is still
alive, after a little delay, the driver is then switched to the gunner
seat. You should no longer have AI vehicles with a dead gunner that's
driving around aimlessly :) There is a 5-8 second delay to simulate
reaction time. Then the driver is ejected, then after 1.5 seconds the AI
is then forced into the  gunner seat.
* NOTE: The above feature only works when the AI is still local (not
offloaded). If the AI is offloaded, the AI is simply ejected and becomes
a foot soldier.
* AI assigned vehicles are destroyed when the crew is empty. Simulation
is also disabled on them.
* Reduced some of the "params" RPT spam, from DMS_fnc_SetGroupBehavior.
* Tweaked AI Vehicle spawning logic. The AI are initially assigned to a
temporary group and then behavior is set, then they join the assigned
group to prevent overriding behavior of other ground units.
* Non-persistent vehicles should now be fit properly to the terrain.
2015-09-16 22:37:17 -05:00
eraser1
7f839a2623 AI Vehicles!
#### September 14, 2015 (11:00 PM CST-America):
* NEW CONFIG VALUES: DMS_AIVehCleanUpTime, DMS_MinWaterDepth,
DMS_Bandit_Vehicle_MoneyGain, DMS_Bandit_Vehicle_RepGain.
* Changed default value of DMS_Bandit_Static_MoneyGain to 75,
DMS_Bandit_Static_RepGain to 15.
* NEW FUNCTION: DMS_fnc_SpawnAIVehicle.
* You can now spawn AI in vehicles.
* Improved cleanup method for AI in static guns.
* Working on improving OnKilled EH for AI in vehicles.
* FindSafePos should no longer check for parameters if the corresponding
blacklist radius is set to 0.
2015-09-14 22:50:09 -05:00
eraser1
86a4ad9b77 Minor Update for today... 2015-09-13 23:52:02 -05:00
eraser1
af225038af Update! 2015-09-13 01:15:21 -05:00
eraser1
38eb14cce4 Esseker _safePosParams 2015-09-12 01:34:03 -05:00
eraser1
2650157577 Bunch of stuff...
* NEW CONFIG VALUES: ```DMS_GodmodeCrates``` and
```DMS_CrateCase_Sniper```. DMS_GodmodeCrates is pretty self-explanatory
:P
* NEW FEATURE FOR "DMS_fnc_FillCrate": You can now define "crate cases"
in the config (such as "DMS_CrateCase_Sniper"). Passing the "crate case"
name (such as "Sniper") will make the crate spawn with the exact gear
defined in the config. Refer to the testmission.sqf (line 80) and
"DMS_CrateCase_Sniper" config for an example.
* Spawned vehicles will now be LOCKED and INVINCIBLE until the mission
is completed.
* Spawned vehicles spawn with 100% fuel.
* "Fixed" some cases where killing from a mounted gun would reset your
money/respect (maybe).
* Fixed some spelling errors and incorrect names in some of the mission
messages/markers.
* Fixed DMS_fnc_FindSafePos for Bornholm. If you have any issues with
custom maps, please let us know.
* Fixed backpack spawning on the ground behind an AI unit that was
supposed to get a launcher.
2015-09-11 20:21:58 -05:00
eraser1
21878d400c Update README.md 2015-09-10 19:00:46 -05:00
eraser1
11f5ba77c6 Update README.md 2015-09-10 19:00:23 -05:00
eraser1
fd3e9539f7 Update README.md 2015-09-10 18:59:44 -05:00
eraser1
cf0ad7cdbb Update links 2015-09-10 18:57:52 -05:00
eraser1
e8eedfa538 More features, fixes, tweaks
* NEW CONFIG VALUES: ```DMS_MarkerPosRandomization```,
```DMS_MarkerPosRandomRadius```, and ```DMS_RandomMarkerBrush```
* With the above configs, you can randomize the marker positions in a
random position around the actual mission center.
* You can also "force" DMS_fnc_CreateMarker to randomize (or not
randomize) the marker position with optional boolean parameter of index
3.
* Changed the default (non-randomized) circle marker "brush". It should
be a solid circle.
* Created new functions ```DMS_fnc_SelectOffsetPos``` and
```DMS_fnc_SelectRandomVal```
* Adjusted a couple functions to use them.
* Fixed ```DMS_fnc_IsNearWater```.
2015-09-10 17:48:56 -05:00
Defent
cc911b9e03 Update README.md 2015-09-10 08:26:05 +02:00
eraser1
a65eea5673 Forgot a couple things 2015-09-09 22:08:50 -05:00
eraser1
cef97be244 Couple fixes + New version release 2015-09-09 22:01:26 -05:00
eraser1
819f295eba OnKilled Fixes + Update readme with SP3 link 2015-09-08 23:00:26 -05:00
eraser1
31890b0015 Bodies should clear if configured to do so
It was a silly mistake
2015-09-07 19:13:50 -05:00
eraser1
1520804880 Update README.md 2015-09-06 01:50:18 -05:00
eraser1
baff70830d I am stupid 2015-09-05 01:04:49 -05:00
eraser1
600f3445e4 Update + PBO 2015-09-05 01:03:20 -05:00
eraser1
160dc773ed typo 2015-09-04 23:20:56 -05:00
eraser1
07397343fa Update README+PBO+DMS version 2015-09-04 23:20:04 -05:00
eraser1
ce8f4c397f Update README.md 2015-09-04 21:27:43 -05:00
BossMannAU
66b8dd07ee Fixed hyperlinks in Thanks section of README 2015-09-05 10:45:35 +10:00
BossMannAU
1fe3750565 Update to the README 2015-09-05 10:42:12 +10:00
eraser1
6244c579a8 Thanks :) 2015-09-04 19:02:33 -05:00
Shannon Haworth
5aa9fb06ee Leveraged markdown formatting
Improved readability of README.md
2015-09-04 19:34:15 -04:00
eraser1
d9d287d69e inb4 "worst mission system, crashes my server" 2015-09-04 12:36:08 -05:00
eraser1
46226a183b updated readme 2015-09-04 11:49:07 -05:00
eraser1
89e6c4a9bb try this? 2015-09-02 22:11:26 -05:00
eraser1
8c4e0ff297 HC Logging + Fix?
Test please :)
2015-09-02 13:01:39 -05:00
eraser1
3934384ce9 Compatibility for HC? 2015-09-02 12:16:22 -05:00
eraser1
997f94d3ac Update README, re-add example 2015-09-02 00:18:26 -05:00
eraser1
54eb09b4d0 Update README, add OnKilled logging 2015-08-31 00:08:30 -05:00
Defent
1f53e21c2a asgfa
f
2015-08-25 22:03:07 +02:00
Defent
96256f120c ReadMe
asd
2015-08-25 19:40:04 +02:00
Defent
eea84a5f8b Uploaded
May Contain Errors
2015-08-25 17:55:45 +02:00