second_coming
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fe372c4f87
|
V38 tweaks
|
2016-05-08 12:15:04 +01:00 |
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second_coming
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1c48de5f5e
|
V31 Roll Back
Problems with versions after this which caused out of memory errors
|
2016-05-04 09:57:54 +01:00 |
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second_coming
|
13f3198e2d
|
v34 tweaks
|
2016-05-03 01:05:51 +01:00 |
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second_coming
|
6088845088
|
v33 changes
|
2016-04-30 17:13:28 +01:00 |
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second_coming
|
5cde5d6857
|
v32 fixes
|
2016-04-29 12:58:10 +01:00 |
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second_coming
|
07c1d2e304
|
typo fix
|
2016-04-27 15:17:02 +01:00 |
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second_coming
|
0d36154abc
|
V31 changes & tweaks
|
2016-04-27 11:09:01 +01:00 |
|
second_coming
|
41603f5c74
|
v27 updates and fixes
|
2016-04-26 10:29:50 +01:00 |
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second_coming
|
85c85e6d4f
|
v26 fixes
fixed public bus spawn issue on Namalsk
|
2016-04-22 13:19:51 +01:00 |
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second_coming
|
abd4462132
|
v25 updates & fixes
added fastNights, configurable gear for both bandits and survivors,
static spawning for both bandit and survivors
|
2016-04-20 15:25:17 +01:00 |
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second_coming
|
999892c9fd
|
minor tweaks
|
2016-04-12 11:14:07 +01:00 |
|
second_coming
|
22475d3e46
|
Survivor AI option added to OccupationPlaces
|
2016-04-12 01:25:35 +01:00 |
|
second_coming
|
d7fbd39a4b
|
public bus service added
bug fix: attempt to sort the issue where AI groups kill each other on
spawning
|
2016-04-11 13:59:33 +01:00 |
|
second_coming
|
90e2fa3e16
|
bug fixes
|
2016-04-10 15:42:45 +01:00 |
|
second_coming
|
ef72464dbc
|
v5 06/04/2016
various fixes and changes to AI reactions
|
2016-04-06 11:29:59 +01:00 |
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second_coming
|
6044ec5432
|
all the updates
|
2016-04-02 20:06:53 +01:00 |
|
second_coming
|
9213ec24ca
|
Tidied file structure
Added old Dayz style helicrashes
|
2016-03-30 09:33:25 +01:00 |
|