2016-07-24 09:34:55 +00:00
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diag_log format["playerspawn called, _this: %1", _this];
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2016-07-24 12:09:54 +00:00
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_target = (_this select 0) select 0;
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2016-07-24 09:34:55 +00:00
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_playerno = _this select 1;
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2016-07-24 10:39:43 +00:00
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playersArray set [_playerno, _target];
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2016-07-24 09:34:55 +00:00
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ferryingArray set [_playerno, false];
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landingCompleteArray set [_playerno, false];
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2016-07-24 11:10:23 +00:00
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2016-07-24 09:34:55 +00:00
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null = [(playersArray select _playerno), lzList, [], _playerno] execVM "createObj.sqf";
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2016-07-24 11:10:23 +00:00
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2016-07-24 09:34:55 +00:00
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(playersArray select _playerno) addItem "SatchelCharge_Remote_Mag";
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(playersArray select _playerno) addweapon "NVGoggles";
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2016-07-24 11:10:23 +00:00
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publicVariable "playersArray";
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publicVariable "ferryingArray";
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publicVariable "landingCompleteArray";
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