Commit Graph

10 Commits

Author SHA1 Message Date
SumrakDZN
d5b5c81e11 Adjusted thresholds for the snow
This will kick things sooner (for better event timing).
2020-11-29 14:02:23 +01:00
SumrakDZN
029f662d3c Types update for both regular and hardcore
Tweaked: (hardcore) lowered number of weapon attachments and medical
items
Removed: DexamphetamineTablets pills from cfgrandompresets.xml
Removed: cz550 def from cfgspawnabletypes.xml (was my experimental
weapon)
Removed: (regular) spawn of hunting vest
Removed: (hardcore) combo locks and barbed wire from spawns
Removed: (hardcore) power generator, spotlight, cable reel and truck
battery from spawns
Removed: (hardcore) vehicle defs from cfgspawnabletypes
2020-11-29 10:10:19 +01:00
SumrakDZN
1ec087c63d Updated cluster and group pos files to match with latest Namalsk island build
Maybe last terrain build before the release?
2020-11-28 10:46:19 +01:00
Tyler Paul
2c124eab84
Added additional verbiage to init.c file 2020-11-26 18:07:49 -05:00
SumrakDZN
70a5ddb77c Lowered lifetimes of critical items 2020-11-25 18:11:36 +01:00
SumrakDZN
79e58b1f08 Quickbar assignment for freshies 2020-11-25 18:11:36 +01:00
SumrakDZN
9f3f525861 CE files updates (related to split of island/survival).
Plus some minor fix to server config for hardcore servers.
2020-11-25 18:11:36 +01:00
SumrakDZN
6df779f92c Types cleanup
Some cleanup of legacy types and addition of missing ones (pelts,
meat,..).
2020-11-23 21:18:02 +01:00
SumrakDZN
96edc8d906 Adjusted init datetime
Much more narrow frame
2020-11-22 19:54:30 +01:00
SumrakDZN
b1c9bd5bce Added mission folders
Regular, Hardcore
2020-11-22 19:53:57 +01:00