Fixed: loot spawn points in land_Mil_Barracks_Round_Polar
Fixed: a possible fix for loot spawn points land_sea_subB (may need
model changes, coming later)
Tweaked: (hardcore) lowered number of weapon attachments and medical
items
Removed: DexamphetamineTablets pills from cfgrandompresets.xml
Removed: cz550 def from cfgspawnabletypes.xml (was my experimental
weapon)
Removed: (regular) spawn of hunting vest
Removed: (hardcore) combo locks and barbed wire from spawns
Removed: (hardcore) power generator, spotlight, cable reel and truck
battery from spawns
Removed: (hardcore) vehicle defs from cfgspawnabletypes