Namalsk-Server/Mission Files/hardcore.namalsk/cfgweather.xml
SumrakDZN f5a9fb9b67 Updated files for 1.18 game update
Added: M79 grenade launcher (spawns randomly in all military areas)
Added: 40mm smoke grenades (spawns randomly in all military areas)
Added: 40mm explosive grenade into tier 4 military areas
Added: 40mm chemical grenade into tier 6 area
Added: Derringer pistol in 3 colour variants into civilian tier 1 areas (always comes with bullets in it)
Added: Fireworks launcher into tier 2,3 civilian areas
Added: Claymore mine into tier 3,4 military areas (1h lifetime)
Added: Remote detonation unit into tier 2,3 industrial areas
Added: Plastic explosive into tier 2,3 industrial areas
Added: Improvised explosive device (crafted, 1h lifetime)
Added: Trigger from the remote detonation unit (crafted, 1h lifetime)
Added: Sawed off Revolver and Blaze (crafted)
Added: Flag armbands (crafted, regular only)
Changed: Min and max loot values for the medical drop event
Fixed: ManSuit, WomanSuit, TelnyashkaShirt and SportGlasses were not spawning
Fixed: Typo in cfgweather (limit instead of limits for rain)
Fixed: Incorrect infected types removed from events and types
2022-06-11 22:51:47 +02:00

28 lines
1.0 KiB
XML

<!-- Default Namalsk weather init, do not change if you are using the event system -->
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<weather reset="1" enable="1">
<overcast>
<current actual="0.17" time="120" duration="240" />
<limits min="0.10" max="0.30" />
<timelimits min="1600" max="2100" />
<changelimits min="0.10" max="0.20" />
</overcast>
<fog>
<current actual="0.0" time="120" duration="240" />
<limits min="0.0" max="0.0" />
<timelimits min="900" max="1800" />
<changelimits min="0.0" max="1.0" />
</fog>
<rain>
<current actual="0.0" time="120" duration="240" />
<limits min="0.0" max="1.0" />
<timelimits min="300" max="600" />
<changelimits min="0.0" max="1.0" />
<thresholds min="0.0" max="1.0" end="0" />
</rain>
<wind>
<maxspeed>30</maxspeed>
<params min="0.1" max="1.0" frequency="42" />
</wind>
<storm density="0.0" threshold="1.0" timeout="60"/>
</weather>