bcdceaa7d4
Added: BK-12 shotgun in Tier 1 civilian spawns and its sawed off variant (crafted) Added: SSG-82 rifle into police spawns across the whole map with a random magazine chance Added: Blowtorch into generic industrial spawns Added: GPS receiver into military and hunting spawns across the whole map Added: Vanilla black plate carrier into random attachment spawns of NAC soldier infected (rare spawn) Added: Vanilla olive plate carrier into random attachment spawns of RU soldier infected (rare spawn) Added: Vanilla camo plate carrier into random attachment spawns of standard soldier infected (rare spawn) Added: Colour variants of all plate carrier holster and pouches and rebalanced the count Added: Improvised eye patch (crafted) Added: M1025 multipurpose vehicle, can spawn in several military locations (regular) Added: M1025 wheels into industrial and military spawns (regular) Added: Glowplug into industrial and military spawns (regular) Added: A chance for the spare wheel to appear on civilian vehicles (regular) Changed: Items will now not respawn if a player is closer than 200 meters from a building Changed: All items (with few exceptions) are now spawning in a random condition (from pristine to badly damaged) Tweaked: Reduced chance for finding the vanilla tan plate carrier on US soldier infected Tweaked: Lowered the amount of BK-43 shotguns Tweaked: Changed the format of attachment randomization for vehicle parts (regular) Fixed: An error message about missing "cfgeventgroups.xml" (Namalsk does not use event groups, but added an empty file) Removed: Plate carrier holster from the police spawns |
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hardcore.namalsk | ||
regular.namalsk |