Commit Graph

141 Commits

Author SHA1 Message Date
259c236b72 Fixes dlogger PR
When applied this commit fixes the unix build of the previous dLogger PR.
This commit also fixes backwards compatability with config files.
2021-12-13 16:57:43 +01:00
81d25dd574 Merge pull request #150 from OogwayUniverse/script_ignore 2021-12-13 15:44:35 +01:00
ff3e10d076 Merge pull request #177 from DarkflameUniverse/implement-buccanneer-valiant
Fix #164: Implement Buccaneer Valiant special ability
2021-12-13 14:31:36 +01:00
9e032223eb Remove unused MD5 functions and fixed memory leak 2021-12-12 15:53:19 +00:00
830cf22beb Calculate FDB checksum in chunks 2021-12-12 15:14:04 +00:00
d7294bda55 Merge pull request #187 from Nordegraf/fix-nstokenconsole-exchangerate
increased the exchange rate of the nimbus station console to 5 faction tokens for 25 maelstrom infected bricks
2021-12-12 08:44:15 +01:00
49c1cb3aff Implement FDB Checksum
- Added config option `check_fdb`
- Added check in WorldServer.cpp
- Added raw MD5 function in MD5.cpp and MD5.h
2021-12-12 03:41:11 +00:00
834b87f4b2 increased the exchange rate of the nimbus station console to 5 faction tokens for 25 maelstrom infected bricks 2021-12-12 03:45:25 +01:00
180db5dea5 Merge pull request #151 from OogwayUniverse/trigger_fixes
Moonbase fix
2021-12-11 19:39:24 +01:00
95d1c65011 Merge pull request #180 from OogwayUniverse/coin_exploit
Patched coin exploit
2021-12-11 17:40:59 +01:00
bb508e91c1 Update the code style
When applied this commit updates the code style used when validating coin pickups.
2021-12-11 17:33:54 +01:00
94e32a5773 replace the other double cast 2021-12-11 14:24:25 +00:00
6427b097ab Replace two casts with one 2021-12-11 14:22:39 +00:00
22de531ab3 Changes asked for by Wincent 2021-12-11 13:57:15 +00:00
b6453376e4 patched coin exploit 2021-12-11 13:21:00 +00:00
74742771c4 Added a LogDebug
- Added debug logging
- Created vLog, a root function for all log functions
- Placed failed to load script log under this new LogDebug function
- Updated included config functions
2021-12-11 12:29:34 +00:00
833ed8a40d Implement Buccaneer Valiant special ability
Adds the ability for the buccaneer valiant to spawn a ship that rams
enemies and smashes them. Next to a script that triggers the ship skill
a few other changes had to be made:
- Force movement behavior server side calculation and sync
- The ship has no physics volume so the FindValidTargets for behaviors
had to be altered to allow ControllablePhysics entities to find entities
within their area. The "target_self" AOE flag has been used to replicate
the old behavior.
2021-12-11 11:59:29 +01:00
c8991666d2 Potential solution 2021-12-11 10:46:45 +00:00
e31dc35733 Merge pull request #170 from OogwayUniverse/minifig_editing 2021-12-11 10:50:44 +01:00
5767ebea38 Merge pull request #132 from StefanH-AT/readme-note-delete-script-pak 2021-12-11 10:48:26 +01:00
6500b62c52 Minifig editing 2021-12-11 02:02:02 +00:00
a9dc0e0dac to improve (broken) 2021-12-09 21:06:01 +00:00
82a1c8a765 Merge pull request #147 from Daystar1998/main
Fix spelling
2021-12-09 18:20:41 +01:00
1f083cb168 Merge pull request #136 from MickVermeulen/main
Add issue templates
2021-12-09 18:18:24 +01:00
51600a5329 Merge pull request #134 from DarkflameUniverse/fix-sentry-faction
Update BaseEnemyMech script to change the default faction
2021-12-09 18:17:55 +01:00
140c736bef Merge pull request #130 from DarkflameUniverse/contributing-commit-guidelines
Update CONTRIBUTING.md to include commit guidelines
2021-12-09 18:17:41 +01:00
9b085faf07 Add issue templates
Added issue templates to aid with the structural submission of issues.
2021-12-09 18:17:19 +01:00
e4de42659e Update Entity.cpp 2021-12-09 13:56:07 +00:00
bd609dfc90 Add ship shake to not log about being missing
This log was causing confusion and issues when in reality there was no problem present.
2021-12-09 13:09:12 +00:00
50512cdef8 Fix spelling 2021-12-09 03:17:08 -06:00
8c16127115 Fix spelling 2021-12-08 23:31:58 -06:00
f22bf24663 Update BaseEnemyMech script to change the default faction
As part of the base enemy mech script its faction should be updated to 4
to make sure it's seen as an enemy by the client. The AgDarklingMech script
has been deleted as its functionality was essentially that of BaseEnemyMech
and thus no longer necessary.
2021-12-08 20:00:08 +01:00
fdd4e3cc80 Add note to readme for troubleshooting tips with script editing 2021-12-08 18:22:05 +01:00
e91222b504 Update CONTRIBUTING.md to include commit guidelines
Added commit guidelines to CONTRIBUTING.md to aid people in writing proper
commits.
2021-12-08 18:11:12 +01:00
a923a2baa7 Merge pull request #116 from DarkflameUniverse/revert-83-main
Revert "separate AgSpaceStuff and AgShipShake"
2021-12-07 18:14:26 -08:00
f68f683e22 Revert "separate AgSpaceStuff and AgShipShake" 2021-12-07 18:14:15 -08:00
5281253f66 Merge pull request #83 from red031000/main
separate AgSpaceStuff and AgShipShake
2021-12-07 21:53:42 +01:00
7bead89e39 fix a bug with timer erasing 2021-12-07 20:50:09 +00:00
002f3b6c0e separate AgSpaceStuff and AgShipShake 2021-12-07 20:50:09 +00:00
a873de5e9e Merge pull request #68 from Ramen2X/main
Make 0_initial.sql compatible with MySQL
2021-12-07 21:48:44 +01:00
73ef2e6c59 Merge pull request #91 from JoachimFlottorp/FixChat
Pull Request to fix chat messages
2021-12-07 21:35:55 +01:00
e967bf2398 Updated solution 2021-12-07 21:03:55 +01:00
eede772b53 Nice Commit! :) 2021-12-07 20:43:42 +01:00
bcb0454916 fixed 2021-12-07 20:38:05 +01:00
d2fe15679c Nice Commit! :) 2021-12-07 20:35:12 +01:00
c48f4b08a2 Nice Commit! :) 2021-12-07 20:19:47 +01:00
bfcce19649 Nice Commit! :) 2021-12-07 19:58:24 +01:00
0db954fa72 Update README.md 2021-12-07 12:15:57 -05:00
6e33f5e545 Merge pull request #88 from OogwayUniverse/windows
Windows fixes (needs proper ZCompresion fix in the future)
2021-12-07 17:30:37 +01:00
eab32c68f3 Update CONTRIBUTING.md 2021-12-07 16:36:38 +01:00