Commit Graph

1513 Commits

Author SHA1 Message Date
471d65707c Merge pull request #1217 from DarkflameUniverse/pre-req-fix
fix: Fix wisp lee mission
2023-10-09 15:11:23 +02:00
94f8a99fba Revert: Fix wisp lee mission
This reverts commit d7e16ab589697fd1a0a270a02c622b8fa752638f.

Fixes an issue where the incorrect mission is marked as being offerable and this overwrote the original mission offered by wisp lee and forced him to offer a different, unacceptable mission.

Tested that completing the mission twice from a new daily state and a repeatable state both completed the chain correctly.  Unsure what the original bug was, but it does not appear to be present.
On top of that, there is no pre-requisite for mission 1883 anywhere in the cdclient, so at best, this check was always false, but the correct behavior is exact equivalence for the mission state.
2023-10-08 23:23:14 -07:00
288991ef49 fix: Players are able to join a race without having a race car (#1149)
* Fixed Scrapped Racecar Stuck Issue

Changed RacingControlComponent to boot players back to the hub world when trying to race after dismantling a vehicle.

* Modified OnPlayerLoaded to fix Vehicle Inventory issue

* Change 3

---------

Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
2023-10-08 19:38:48 -05:00
74cc4176e1 Update RigidbodyPhantomPhysicsComponent.h (#1213) 2023-10-08 15:58:47 -05:00
b33e9935f5 fix: GM 1272 was labled as 1273 (#1210) 2023-10-05 23:20:20 -07:00
258ee5c1ee CheatDetection: Move player access (#1209) 2023-10-05 15:31:05 -07:00
a8820c14f2 AssetManager: Match allocators (#1205)
Currently on line 116 of AssetManager.cpp, we have the following
`*data = (char*)malloc(*len);`
however on line 45 of AssetManager.h we have `delete m_Base;` which is not the same allocator as we used to allocate the memory.
This PR matches the malloc and free to be the correct calls.
2023-09-30 18:48:12 -05:00
1ec8da8bf7 fix: remove foreign key on name in cheat_detection table (#1202) 2023-09-30 06:22:32 -05:00
b24775f472 feat: Security improvements for spoofed packets (#1201)
* Add cheat detection for spoofed packets

* Add config option for ip loggin

* remove packet saving
2023-09-28 12:16:11 -05:00
bd65fc6e33 Fix version number (#1199)
Accidentally reverted the changes in a previous PR.
2023-09-25 08:23:23 -05:00
44f466ac72 fix: deleting last character still shows the character (#1123)
* Fix deleting last character

Fix an issue where deleting your last character caused the character to still show up on the character selection screen.

Tested that deleting my final character results in an empty character selection scene.

* Update UserManager.cpp
2023-09-24 02:55:54 -05:00
51540568fb Strengthen checks for slash commands (#1198) 2023-09-22 17:48:35 -07:00
08020cd86d chore: cleanup LU(W)string writing (#1188)
* chore: cleanup LU(W)string writing
and add methods for reading
remove redunent "packet" from packet reading helpers
move write header to bitstreamutils since it's not packet related
add tests for reading/writing LU(W)Strings

* remove un-needed function defintions in header

* make reading and writing more efficient

* p

p

* quotes

* remove unneeded default

---------

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
2023-09-20 20:06:28 -05:00
ca78a166d9 fix #1194 (#1196) 2023-09-19 05:59:02 -05:00
2e386d29df fix: Limit the number of players that can join a team (#1187)
* Limit the number of players that can join a team
after being invited

* Notify player if they weren't added to the team

* check pointer
2023-08-18 18:58:27 -05:00
d893ecddeb Renamed RocketLaunchLUP to MultiZoneEntrance (#1185) 2023-08-18 14:14:40 -05:00
f4f13e081a Update Commands.md (#1184)
If this fails to build im going to be nice to people
2023-08-13 17:05:04 -07:00
c26086aff5 perf: Add path height correction on world load (#1178)
* Add path height correction on world load

* Increase height because Nexus Tower is tall

* Update height checker

- Only go up and down, do not deviate from the point you are on
- As a backup, use the nearestPoint on the nearestPoly, should detour be able to find one.
- Add a debug assert to fail the program should toReturn differ from nearestPoint[1].

Update dNavMesh.cpp

Update dNavMesh.cpp

* Fix if condition to actually return the value...

---------

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-08-12 09:20:00 -05:00
0337449aa7 Merge pull request #1183 from DarkflameUniverse/fastcrashfixes
fix: dangling pointer in mission when saving character data
2023-08-12 12:21:14 +02:00
598f4e1663 Fix dangling pointer 2023-08-12 02:11:25 -07:00
5eca25e42a refactor: Move CDClient Database away from constructor queries (#1164)
* Move away from constructor queries

Fix up other large tables to have proper backup lookups

Revert "idk im just dumb ig"

This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585.

idk im just dumb ig

* Fix slow components registry lookup

* add define for cdclient cache all

* Update CDBehaviorParameterTable.cpp
2023-08-10 23:27:40 -05:00
d233c7e2aa Merge pull request #1182 from DarkflameUniverse/fixRawReading
fix: RAW to OBJ parsing
2023-08-10 23:50:11 +02:00
beaceb947b fix: Properly read in scene metadata (#1170)
* fix: Properly read in scene metadata

* Fix reading in rental time and period from property path

* remove useless name in var
change hex to decimal so it's readable
fix scene transistion loop logic

* fix typoe and remove whitespace
2023-08-10 16:35:12 -05:00
2cc13c6499 chore: Make serialize actually virtual (#1156)
* Make serialize actually virtual

* fix serialize and make update virutal

* Update VendorComponent.h

* Remove flag var

* Update SoundTriggerComponent.h

---------

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-08-10 14:33:15 -07:00
ad81e341da add operator *= for vectors 2023-08-09 22:13:20 -07:00
fe6be21008 fix raw reading 2023-08-09 22:08:32 -07:00
cefdfc696a fix: Implement proper Sound trigger component serialization (#1160)
* cleanup

* more cleanup and fully implement the sound trigger
and racing sound trigger

* more cleanup, and better defaults

* fixes and tested

* update initializor for guid and when to load sound guids

* make racing sound trigger it's own component

* fix type

* Remove global
move serializes

---------

Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
2023-08-06 15:38:12 -05:00
7e2747a2d2 fix: load fdbchecksum to verify, even on character selection (world 0) (#1176) 2023-08-04 17:48:45 -05:00
a29253d2f0 feature: Donation Vendor Component (#1168)
* refactor: Vendor inventory loading
Implement proper delta compression
dynamically determine multicostitems and standard cost items
Quatantine max's custom code

* WIP

* progress missions

* address feedback

* fix newline

* Cleanup

* oops

* fix default for nexus tower jawbox
cleanup some logs

* remove log

* remove include that got added back
2023-08-03 21:44:03 -05:00
e5b69745aa feat: Remove NET_VERSION define (#1153)
* Remove NET_VERSION define

I get to test this on 4 different platforms.  yay...

* move stuff around

finally fixed you docker

i love this

Update Dockerfile

Update Dockerfile

change type

Update AuthPackets.cpp

Update AuthServer.cpp

* Update CMakeVariables.txt

* Update sharedconfig.ini
2023-08-03 21:38:33 -05:00
040a78c386 fix: Remove usage of rand() and seed randomness for chatserver (#1152)
* Remove usage of rand(), time(0) to time(NULL)

Replace it with the random engine mt19937.
convert time(0) to time(NULL)

* update

* revert a bunch of changes
2023-08-03 21:38:19 -05:00
d8a5fd49a4 chore: Small movementAiComponent cleanup (#1145)
* rename and cleanup file

* more

* fix broken function

* Further naming fixes

t

Revert "Further naming fixes"

This reverts commit 057189982ba56788d48f9265d815e6c562ba6328.

* next step

* undo all testing changes

* minor tweaks
2023-08-03 21:38:04 -05:00
208ed02158 Fix incorrect kick out of rebuilds (#1120) 2023-08-03 21:37:27 -05:00
952786c166 chore: cleanup some vanity npc logic (#1174)
* Dont setup talk for vanity npc's if they are no phrases
no ghosting ldfkey for canity npc's

* void, oops

* formatting
2023-08-03 21:37:09 -05:00
9a07020a51 perf: Behavior Parameter memory savings (#1166)
* Memory Savings Behavior Parameter table

* Update CDBehaviorParameterTable.h
2023-08-03 19:31:02 -07:00
a22ecf385f feature: add full known GM list (#1171)
* feature: add full GM list

* Fix compiling

* add tests
Fix more issues
2023-08-03 21:27:40 -05:00
c2b4aa4026 refactor: Vendor inventory loading (#1163)
* refactor: Vendor inventory loading
Implement proper delta compression
dynamically determine multicostitems and standard cost items
Quatantine max's custom code

* address feedback

* fix newline

* oops

* remove header

* fix default and const for

* he said make it a reference too, not just const
2023-08-03 05:51:52 -05:00
0d48cfe8c0 fix: Nipoint3 Operator+= (#1172)
* fix operator +=

* fix operator +=
2023-07-31 00:22:56 -07:00
e299bf9b62 fix: read and store the zone transition width properly (#1169) 2023-07-30 23:49:43 -07:00
304af7922a Update MariaDB for windows (#792)
* Update CMakeMariaDBLists.txt

* Update CMakeMariaDBLists.txt

---------

Co-authored-by: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com>
Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
2023-07-23 20:51:13 -05:00
0610fe99f8 fix: Nexus Tower Combat Challenge can be started twice if two players start it at the same time (#1147)
* Nexus Tower Dummy Challenge Dual Instance Fix

Fix for dual instance starting when two players hit start on the challenge at the same time.

* Changed GetVar to GetNetworkVar

Changed the if statement to GetNetworkVar boolean of bInUse rather than GetVar boolean of bInUse
2023-07-23 16:04:45 -07:00
d1316cfc9f Merge pull request #1107 from EmosewaMC/first-draft-leaderboard-re-write
feat: Leaderboards
2023-07-24 00:29:17 +02:00
bd5ead40f6 feat: upgrade session keys to use mersenne twister (#1155)
* upgrade session keys to use mersenne twister

* arithmetic type static assert and windows min/max macro undef
2023-07-23 14:59:43 -07:00
c791d1a237 feature: Auto update of ini files (#1154)
* Add auto update of ini files

Tested that config options that currently exist are not modified.

Tested that if the exact variable name is not located in the destination ini, the config option is added along with all of its corresponding comments.

Comments in the build files are ignored to prevent any possible name collision with comments.

* Fix typos and empty file issue
2023-07-23 12:09:07 -07:00
54454973a1 Distance for pet digs increased slightly to help with navmesh issues (#1151) 2023-07-22 02:49:23 -07:00
b87537c637 bump minor version 2023-07-22 02:16:53 -07:00
a625d2eae5 Update SGCannon.cpp 2023-07-21 23:42:50 -07:00
887e2a25f0 Fix race score bugs
num wins serialized properly
scores are saved and num wins and times played are incremented properly
2023-07-21 23:18:51 -07:00
34392932b3 Merge branch 'main' into pr/1107 2023-07-21 19:40:30 -07:00
cc251d0986 Update ActivityManager.cpp 2023-07-21 19:39:44 -07:00