Commit Graph

352 Commits

Author SHA1 Message Date
933cdee414 Implemented Model Pickup and Reputation achievements (#413)
* Implemented Model Pickup and Reputation achievements

* Moved mission progression to placement

* Changed name to place
2022-02-05 13:08:40 +01:00
77459af1d3 Removed AI Stopping after they use a skill (#407)
* Removed SkillTime from stopping AI

* Reverted Downtime removal
2022-02-05 13:07:30 +01:00
828c457614 Added script for Friend of the Ninja mission (#406)
* Added script for Friend of the Ninja mission

* Added comments
2022-02-05 13:00:10 +01:00
6ba9eea993 Added check to prevent accidental sentinel passive proc (#396)
* Added check to prevent accidental sentinel passive proc

Added a boolean to check if the player is at zero armor already and if so, do not trigger the passive ability.

* Renamed variable and condensed armor check
2022-02-05 12:59:07 +01:00
fe178bf745 Fully Implemented Shooting Gallery Mission and Achievement Fixes (#381)
* Fixed tab indent

* Fully implemented Achievement tracking for Shooting Gallery

- Removed logging in MissionTask.cpp and moved the checks for mission progression to after checking the instance.

- Implemented the achievement tracking in SGCannon as well as tracking of the maximum hit streak and progression of enemy smashes in the shooting gallery.
2022-02-05 12:54:12 +01:00
c6f220ee31 Implementing and Fixing All Racing Achievements (#366)
* Grammatical changes in comments

* Grammatical fixes in comments

Small grammatical fixes found in comments throughout the code.

* Added descriptions to functions

Added descriptions to functions that didn't have them to keep the code well documented

* Created RacingTaskParam.h

Created RacingTaskParam so eliminate magic numbers in the original implementation of completing racing missions.

* Updated magic numbers in Mission.cpp

Updated magic numbers in Mission.cpp to a meaningful name.

* Implemented racing smashable task progression

Previously, races did not progress tasks for smashing Entities.  Now all achievements tracking smashables track them correctly.  This has been implemented in the three Entities that can be smashed in a race (imagination boxes, track specific smashables, Forbidden Valley dragon eggs).

* Updated race imagination task progression

Race imagination now no longer uses a magic number when passed to missionComponent.  Instead we use a number defined in an enum located in RacingTaskParam.h

* Updated Race task checks

Racing tasks for completing races without smashing now no longer auto complete the whole chain of missions.  Tasks that track placing on tracks and races overall now properly complete.  Tasks that count how many missions in a zone are completed now function.  Tasks that track race completions in multiple areas now function.

* Updated RacingControlComponent.cpp

Fixed any tasks that required 3 players to now require 3 or more players in a race to progress.  This restriction is ignored if the world config opted in for solo racing to allow progression in solo worlds.  Updated magic numbers sent into missionComponent->Progress to an enum created in this PR.  Fixed some indentation.

* Fixed a grammatical error in variable name

Fixed a grammatical error in the enum for task params
2022-02-05 12:28:17 +01:00
dc2bd76aba Fixed scripted powerup spawners
When applied this commit fixes scripted powerups
2022-02-05 12:27:24 +01:00
f0a4324bd4 Fixed an issue where leave-zone was working outside of instanced zones (#431) 2022-02-04 07:32:45 +01:00
13980c4133 Added logic to Convert UScore to Coins for Level 45 Characters (#348) 2022-02-03 07:50:02 +01:00
dac8ec621c Added stun immunity for bosses in Battle of Nimbus Station (#428) 2022-02-01 17:48:23 +01:00
026654b0d0 Update README.md 2022-01-31 04:34:22 -08:00
344af924fe Merge pull request #405 from EmosewaMC/FvGateCrasherFix
Added missing script for Gate Crasher mission
2022-01-25 15:49:19 +01:00
f6558aa31e implement jetpack behavior and remove hardcoded jetpacks (#411) 2022-01-24 14:02:56 -08:00
1e01423a93 Added support for flags in macros (#410) 2022-01-24 14:57:50 +01:00
20037d12f7 Merge pull request #339 from CodeAX2/fix-aoe-targets
Fix Area of Effect Behavior Targets
2022-01-23 14:12:59 +01:00
f605451693 Added pragma once to header file 2022-01-22 17:48:09 -08:00
fa747a27db Added missing script for Gate Crasher mission 2022-01-22 17:40:08 -08:00
02bf5937dc Merge pull request #397 from EmosewaMC/AvantGardensSurvivalBuffStation
Fixed an issue where the Avant Gardens Survival buff station was not spawning and implemented its' script
2022-01-22 15:53:58 +01:00
ef194f8796 Remove <filesystem> dependency (#400) 2022-01-21 17:46:19 +01:00
20789bab7f Changed out Timer for CallBackTimer 2022-01-20 16:00:45 -08:00
e248b74ee6 Merge pull request #386 from EmosewaMC/passportflagnotbeingset
Added joined a faction flag
2022-01-20 15:15:50 +01:00
e11260a2fe Added comment 2022-01-20 03:54:58 -08:00
24f8ea21db Added redundancy for smashing buff station 2022-01-20 03:48:43 -08:00
6fc0683ce9 Added comments 2022-01-20 03:26:41 -08:00
15831e8d6c Added Script files for Avant Gardens Buff Station 2022-01-20 03:20:39 -08:00
2a5f3b8072 Added script for Avant Gardens Survival buff station 2022-01-20 03:20:24 -08:00
850ae40f05 Moved retroactive flag check to Character.cpp 2022-01-19 17:34:53 -08:00
3bb1491f09 Merge pull request #387 from EmosewaMC/BonsRepeatMissionTriggers
Fixed Battle of Nimbus Station achievements being repeatable
2022-01-19 21:08:25 +01:00
a9389fcabf Merge branch 'passportflagnotbeingset' of https://github.com/EmosewaMC/DarkflameServer into passportflagnotbeingset 2022-01-19 03:37:52 -08:00
7cf458cff2 Removed redundant comparison 2022-01-19 03:36:18 -08:00
2bfff2933a Remove equal checks 2022-01-19 11:35:46 +00:00
d69a4ffaf0 Added retroactive check for player faction flags
Added a retroactive check for player flag when loading into a world.
2022-01-18 17:51:12 -08:00
84a376b425 Add zone 1700 to list of accessible zones (#87)
* Add zone 1700 to list of accessible zones

also fix indentation

* Indent using tabs instead of spaces

* Add zone 1500

* Remove zone 1500

and add back 1700 which was accidentally deleted again
2022-01-18 11:48:56 -08:00
179d44fdd3 Merge pull request #385 from TheMatt2/error-handling
Clearer Error Message on Misconfiguration
2022-01-18 12:51:48 +01:00
2f2e670ef3 Merge pull request #388 from EmosewaMC/ApeQBFix
Changed Script Created for Apes on Crux Prime to allow for Anchor QuickBuilds
2022-01-18 11:19:13 +00:00
01ed5106b9 Changed Script Created for Apes on Crux Prime 2022-01-18 02:28:17 -08:00
60ba78d639 Fixed BoNS achievements being repeatable 2022-01-17 21:55:01 -08:00
3ede7006f9 Added Joined a faction flag
Added logic to set the player flag for joining a faction.  Tested on Ubuntu and had zero issues.
2022-01-17 19:43:37 -08:00
df77997b0b Clearer Error Message on Misconfiguration
Checks if CDServer.sqlite exists before attempting to open it. Otherwise 
Sqlite will create an empty file only cause a crash when CDClientManager 
tries to Initialize.

Also catches error if CDClientManager tries to initialize, in case an 
empty CDServer.sqlite file already exists.
2022-01-17 15:13:30 -05:00
7dd7fdaf71 Update CMake minimum requirement (#380) 2022-01-17 12:46:33 +01:00
789c0890ca Merge pull request #383 from EmosewaMC/bananaFixes
Changed banana drop spawn Y height to prevent them from getting stuck on the trees
2022-01-17 00:51:42 +01:00
d883536ebd Reverted change and simply lowered the spawn height to 8 2022-01-15 19:12:07 -08:00
fa714aa843 Changed Banana spawn Y height
Changed the Bananas Y spawn height to be 10 Y units lower to prevent bananas from getting stuck on the tree.
2022-01-15 17:55:44 -08:00
70af1f9314 Fixed an issue where repeatable missions were not rewarding the items they should be rewarding (#357)
When applied this fixes issues with repeatable mission were not rewarding the correct items.
2022-01-14 14:00:09 +01:00
24aaa04954 Fixed an issue with shark missions (#372)
Fixed an issue where getting eaten by a shark would accidentally progress the task for entering the Ravencloud gate's left hand side.
2022-01-14 13:48:33 +01:00
ae06188871 Added Bat Lord Full Set Bonus (#375)
* Added Bat Lord Full Set Bonus
2022-01-14 13:46:41 +01:00
3eb319af5b Merge pull request #370 from EmosewaMC/AdditionOfExtraMissionItem
Fixed a bug where Chaos Cleaner would accidentally add a Maelstrom Dagger to your inventory
2022-01-14 11:54:08 +00:00
470bc65239 Merge pull request #290 from Verathian/battle-of-nimbus-adjustments 2022-01-12 08:30:25 +01:00
304b03b1d1 Removed add item 2022-01-11 18:18:51 -08:00
d9d27a88fc Merge pull request #293 from Racater/main
Fix issue #268 : wrong shirt colors in the character selection
2022-01-11 23:48:58 +01:00