a5d527d0cf
client fdb checksum bug
2021-12-15 18:45:42 +00:00
58229a922e
setminifig shirt -> setminifig shirtcolor
2021-12-14 18:55:05 -08:00
a2ed772417
setMinifig -> setminifig
2021-12-14 18:51:41 -08:00
e58af90c8b
Correct documentation for /instanceinfo
2021-12-14 21:45:35 +00:00
ff2f5cb2ce
(untested)
2021-12-14 19:25:30 +00:00
543b231a80
Update WorldServer.cpp
2021-12-14 18:12:44 +00:00
c060b01037
fix undeleted dpEntity after enemy smashed
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could be the cause of long-soak (hours long) sessions having CPU issues
2021-12-14 16:24:48 +01:00
ca8f0059a3
Add port recycling to instance creation
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Made instance creation use previously used ports when available, to prevent
crashes caused by ports being used that are outside of the assigned range.
2021-12-14 11:05:33 +08:00
259c236b72
Fixes dlogger PR
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When applied this commit fixes the unix build of the previous dLogger PR.
This commit also fixes backwards compatability with config files.
2021-12-13 16:57:43 +01:00
81d25dd574
Merge pull request #150 from OogwayUniverse/script_ignore
2021-12-13 15:44:35 +01:00
ff3e10d076
Merge pull request #177 from DarkflameUniverse/implement-buccanneer-valiant
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Fix #164 : Implement Buccaneer Valiant special ability
2021-12-13 14:31:36 +01:00
9e032223eb
Remove unused MD5 functions and fixed memory leak
2021-12-12 15:53:19 +00:00
830cf22beb
Calculate FDB checksum in chunks
2021-12-12 15:14:04 +00:00
d7294bda55
Merge pull request #187 from Nordegraf/fix-nstokenconsole-exchangerate
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increased the exchange rate of the nimbus station console to 5 faction tokens for 25 maelstrom infected bricks
2021-12-12 08:44:15 +01:00
49c1cb3aff
Implement FDB Checksum
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- Added config option `check_fdb`
- Added check in WorldServer.cpp
- Added raw MD5 function in MD5.cpp and MD5.h
2021-12-12 03:41:11 +00:00
834b87f4b2
increased the exchange rate of the nimbus station console to 5 faction tokens for 25 maelstrom infected bricks
2021-12-12 03:45:25 +01:00
180db5dea5
Merge pull request #151 from OogwayUniverse/trigger_fixes
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Moonbase fix
2021-12-11 19:39:24 +01:00
95d1c65011
Merge pull request #180 from OogwayUniverse/coin_exploit
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Patched coin exploit
2021-12-11 17:40:59 +01:00
bb508e91c1
Update the code style
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When applied this commit updates the code style used when validating coin pickups.
2021-12-11 17:33:54 +01:00
94e32a5773
replace the other double cast
2021-12-11 14:24:25 +00:00
6427b097ab
Replace two casts with one
2021-12-11 14:22:39 +00:00
22de531ab3
Changes asked for by Wincent
2021-12-11 13:57:15 +00:00
b6453376e4
patched coin exploit
2021-12-11 13:21:00 +00:00
74742771c4
Added a LogDebug
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- Added debug logging
- Created vLog, a root function for all log functions
- Placed failed to load script log under this new LogDebug function
- Updated included config functions
2021-12-11 12:29:34 +00:00
833ed8a40d
Implement Buccaneer Valiant special ability
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Adds the ability for the buccaneer valiant to spawn a ship that rams
enemies and smashes them. Next to a script that triggers the ship skill
a few other changes had to be made:
- Force movement behavior server side calculation and sync
- The ship has no physics volume so the FindValidTargets for behaviors
had to be altered to allow ControllablePhysics entities to find entities
within their area. The "target_self" AOE flag has been used to replicate
the old behavior.
2021-12-11 11:59:29 +01:00
c8991666d2
Potential solution
2021-12-11 10:46:45 +00:00
e31dc35733
Merge pull request #170 from OogwayUniverse/minifig_editing
2021-12-11 10:50:44 +01:00
5767ebea38
Merge pull request #132 from StefanH-AT/readme-note-delete-script-pak
2021-12-11 10:48:26 +01:00
6500b62c52
Minifig editing
2021-12-11 02:02:02 +00:00
a9dc0e0dac
to improve (broken)
2021-12-09 21:06:01 +00:00
82a1c8a765
Merge pull request #147 from Daystar1998/main
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Fix spelling
2021-12-09 18:20:41 +01:00
1f083cb168
Merge pull request #136 from MickVermeulen/main
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Add issue templates
2021-12-09 18:18:24 +01:00
51600a5329
Merge pull request #134 from DarkflameUniverse/fix-sentry-faction
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Update BaseEnemyMech script to change the default faction
2021-12-09 18:17:55 +01:00
140c736bef
Merge pull request #130 from DarkflameUniverse/contributing-commit-guidelines
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Update CONTRIBUTING.md to include commit guidelines
2021-12-09 18:17:41 +01:00
9b085faf07
Add issue templates
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Added issue templates to aid with the structural submission of issues.
2021-12-09 18:17:19 +01:00
e4de42659e
Update Entity.cpp
2021-12-09 13:56:07 +00:00
bd609dfc90
Add ship shake to not log about being missing
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This log was causing confusion and issues when in reality there was no problem present.
2021-12-09 13:09:12 +00:00
50512cdef8
Fix spelling
2021-12-09 03:17:08 -06:00
8c16127115
Fix spelling
2021-12-08 23:31:58 -06:00
f22bf24663
Update BaseEnemyMech script to change the default faction
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As part of the base enemy mech script its faction should be updated to 4
to make sure it's seen as an enemy by the client. The AgDarklingMech script
has been deleted as its functionality was essentially that of BaseEnemyMech
and thus no longer necessary.
2021-12-08 20:00:08 +01:00
fdd4e3cc80
Add note to readme for troubleshooting tips with script editing
2021-12-08 18:22:05 +01:00
e91222b504
Update CONTRIBUTING.md to include commit guidelines
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Added commit guidelines to CONTRIBUTING.md to aid people in writing proper
commits.
2021-12-08 18:11:12 +01:00
a923a2baa7
Merge pull request #116 from DarkflameUniverse/revert-83-main
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Revert "separate AgSpaceStuff and AgShipShake"
2021-12-07 18:14:26 -08:00
f68f683e22
Revert "separate AgSpaceStuff and AgShipShake"
2021-12-07 18:14:15 -08:00
5281253f66
Merge pull request #83 from red031000/main
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separate AgSpaceStuff and AgShipShake
2021-12-07 21:53:42 +01:00
7bead89e39
fix a bug with timer erasing
2021-12-07 20:50:09 +00:00
002f3b6c0e
separate AgSpaceStuff and AgShipShake
2021-12-07 20:50:09 +00:00
a873de5e9e
Merge pull request #68 from Ramen2X/main
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Make 0_initial.sql compatible with MySQL
2021-12-07 21:48:44 +01:00
73ef2e6c59
Merge pull request #91 from JoachimFlottorp/FixChat
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Pull Request to fix chat messages
2021-12-07 21:35:55 +01:00
e967bf2398
Updated solution
2021-12-07 21:03:55 +01:00