Commit Graph

1465 Commits

Author SHA1 Message Date
d78b2404e2 Refactor CheckValidity
- Change variables names to make it clear they are referring to the target
- Change how the target is decided to be an enemy of friend to use the built-in method
2022-01-02 14:01:29 -07:00
9f895205d4 Fix formatting and add comments 2022-01-02 14:00:01 -07:00
1ddf7d1f94 Fix for Area of Affect Behaviors targeting incorrect entities 2022-01-02 20:37:03 +00:00
4d6991ea4b Merge branch 'DarkflameUniverse:main' into main 2022-01-02 16:08:18 +01:00
15e8343e75 Merge pull request #8 from VBMCBoy/readme-improvements
Readme improvements as suggested by Marcono1234
2022-01-02 16:08:05 +01:00
4198379aa8 Removed unnecessary note about slashes 2022-01-02 10:24:01 +01:00
df369612be Add XML attribute spaces consistently 2022-01-01 18:23:14 +01:00
f02165b912 Update UserManager.cpp
fix function call
2022-01-01 14:31:13 +01:00
203e75ef3d Fix resurrecting in BONS (#334) 2022-01-01 02:10:12 -08:00
14fc049ea0 Damage Buff source fix - inventor beehive bug (#306)
* add HandleUnmanaged overload to account for skill source

* add source to buff damage skill call to credit players for kills

* use LWOOBJID_EMPTY default arg & behaviorcontext constructor
2022-01-01 01:46:05 -08:00
83107d413d More windows fixes (#329)
- Added World, Chat and Auth servers as deps to Master
- Added "windows-default" CMake preset so that CMake didn't error out on Windows
- Added NOMINMAX define above cpplinq include
2022-01-01 01:38:45 -08:00
a15f9f38d8 Update script value to that in the lua file (#331) 2022-01-01 00:02:28 -08:00
00e841587d Merge pull request #332 from OogwayUniverse/spooky-fixes 2021-12-31 16:59:28 +01:00
2d5d5b273a remove unneeded log 2021-12-31 15:07:20 +00:00
84b3386eab Merge branch 'DarkflameUniverse:main' into main 2021-12-31 14:14:04 +01:00
824ab7c0c2 Update Docker_Windows.md
Co-authored-by: Marcono1234 <Marcono1234@users.noreply.github.com>
2021-12-31 14:13:41 +01:00
d501a85c51 Improve order of execution for start_server.sh
Suggested by @Marcono1234
2021-12-31 14:12:09 +01:00
f53a43631c Use LF for *.sh files
Suggested by @Marcono1234
2021-12-31 14:07:40 +01:00
9c10a7adef More meaningful error messages
Suggested by @Marcono1234
2021-12-31 14:04:51 +01:00
bb1c7095d7 Update Docker_Windows.md
Co-authored-by: Marcono1234 <Marcono1234@users.noreply.github.com>
2021-12-31 13:58:09 +01:00
0bf03cb66e Update Docker_Windows.md
Co-authored-by: Marcono1234 <Marcono1234@users.noreply.github.com>
2021-12-31 13:57:53 +01:00
f15b716ea7 Implement master server fix 2021-12-31 02:52:35 +00:00
7c1f392fdf Fix initial character XML being malformed
XML was missing a space between attributes `lzrw` and `stt`.
2021-12-30 19:42:59 +01:00
0a737eaa0d Add note about client files and linux performance 2021-12-30 19:35:06 +01:00
64edb88d36 Changed docker-compose to docker compose 2021-12-30 19:21:53 +01:00
1e7a2febea Fix Docker Desktop download link 2021-12-30 19:19:27 +01:00
da0be9f226 Clarify alt-text of step 7 2021-12-30 17:13:37 +01:00
8af1c92eff Fix typo in step 7 2021-12-30 17:13:07 +01:00
be008ca439 Indent all images 2021-12-30 17:11:25 +01:00
6e6eee71b3 Added more missing newline characters 2021-12-28 19:27:46 +00:00
2ac2dbd650 Update UserManager.cpp
Style fix (CamelCase and space)
2021-12-28 19:56:49 +01:00
ff8d68f45c Merge branch 'main' into Log-Line-Cleaning 2021-12-28 18:46:44 +00:00
0a7d9c46eb Merge pull request #304 from OogwayUniverse/team_loot_repairs
Team loot fixes
2021-12-26 16:18:23 +01:00
b6fc49f057 simplify shirt code in character creation 2021-12-26 14:45:21 +01:00
57e28d4619 Merge branch 'DarkflameUniverse:main' into main 2021-12-26 14:42:16 +01:00
8ba3fe33f3 Merge branch 'DarkflameUniverse:main' into main 2021-12-25 17:05:37 +01:00
76c9d057cf Update ChatPacketHandler.cpp 2021-12-24 11:57:31 +00:00
5e605b30de Grammatical change in a comment
Small grammatical change in a comment
2021-12-23 19:50:17 -08:00
e95af79c8a Consolidated if statement
Changed default variable to achievement and removed the else.
2021-12-23 19:43:19 -08:00
e84811bdce Refactored if statement for coins
Refactored the if statement for coins so there is only one SetCoins call for the function.
2021-12-23 18:49:01 -08:00
6aad799f95 Updated variable names
Updated the variable names to match the enum name update.
2021-12-23 18:48:08 -08:00
6ff5ae78aa Corrected enum name
Corrected the enum name and prefixes of the elements in the enum.
2021-12-23 18:46:21 -08:00
7d40585211 Test frakjaw fix 2021-12-24 01:14:15 +00:00
9440af0d67 Repaired some bugs
- Fixed Team loot
- LMI dropping for team sizes
- No more > 4 player teams
2021-12-24 00:25:52 +00:00
0afba0d1d3 Merge pull request #294 from DarkflameUniverse/fix-loot-crash 2021-12-22 17:55:53 +01:00
271e14e2f1 Fix loot crash
When applied this commit fixes a crash with the loot system due to a missing nullptr check.
2021-12-22 17:16:31 +01:00
ac01edd440 Fix wrong shirt colors in the character selection 2021-12-22 16:02:19 +01:00
f772fedf19 Updated description of SetCoins
Updated the description of the Character::SetCoins function to more accurately describe how the function works.
2021-12-22 00:43:42 -08:00
29cf7f8998 Changed ambiguous variables
Changed ambiguous variables from int to int32_t to clarify what they are.
2021-12-22 00:15:08 -08:00
97f8e9e9fc Added enum for coin sources
Added an enum for coin sources as to avoid leaving a random number in the code.
2021-12-22 00:01:55 -08:00