Commit Graph

1561 Commits

Author SHA1 Message Date
a3b62d60f0 fixes and testing
Bounce works
add null check and default
2023-08-10 01:55:35 -07:00
ad81e341da add operator *= for vectors 2023-08-09 22:13:20 -07:00
fe6be21008 fix raw reading 2023-08-09 22:08:32 -07:00
facc225b82 block out some 2023-08-09 23:29:04 -05:00
97b683fd59 Update Zone.cpp 2023-08-09 20:34:49 -07:00
1207d896a8 waypoint commands wip 2023-08-09 21:37:36 -05:00
5f7a108154 woirking 2023-08-09 00:34:39 -07:00
fc56777969 Update dNavMesh.cpp 2023-08-08 23:54:47 -07:00
cceaa96415 Use proper initializer 2023-08-08 00:19:44 -07:00
1d4d1414e9 lol lmao 2023-08-07 20:45:26 -07:00
4fbd536e74 add movementAI on load 2023-08-07 19:23:17 -07:00
ed0c979544 Add file for u aronwk 2023-08-07 18:40:06 -07:00
d372278b25 add arrived handler 2023-08-07 02:03:09 -07:00
b546c96193 Add reversing 2023-08-07 01:46:03 -07:00
aa734ef7ae Working Pausing and Resuming 2023-08-07 00:44:57 -07:00
6a5ff30a32 Working built in reverse for movementAI 2023-08-06 23:40:30 -07:00
3e12dd782b working forward 2023-08-06 21:15:06 -07:00
bce87aaa06 use indexes for pathing 2023-08-06 20:25:22 -07:00
20b2a62932 Merge branch 'movementAiPathing' into moreMovementAi 2023-08-06 16:13:18 -07:00
600f0974e7 Increase height because Nexus Tower is tall 2023-08-06 16:06:12 -07:00
a50e56e8ff replace with operator+= 2023-08-06 15:53:37 -07:00
8117773c56 Add path height correction on world load 2023-08-06 15:41:38 -07:00
cefdfc696a fix: Implement proper Sound trigger component serialization (#1160)
* cleanup

* more cleanup and fully implement the sound trigger
and racing sound trigger

* more cleanup, and better defaults

* fixes and tested

* update initializor for guid and when to load sound guids

* make racing sound trigger it's own component

* fix type

* Remove global
move serializes

---------

Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
2023-08-06 15:38:12 -05:00
7e2747a2d2 fix: load fdbchecksum to verify, even on character selection (world 0) (#1176) 2023-08-04 17:48:45 -05:00
a29253d2f0 feature: Donation Vendor Component (#1168)
* refactor: Vendor inventory loading
Implement proper delta compression
dynamically determine multicostitems and standard cost items
Quatantine max's custom code

* WIP

* progress missions

* address feedback

* fix newline

* Cleanup

* oops

* fix default for nexus tower jawbox
cleanup some logs

* remove log

* remove include that got added back
2023-08-03 21:44:03 -05:00
e5b69745aa feat: Remove NET_VERSION define (#1153)
* Remove NET_VERSION define

I get to test this on 4 different platforms.  yay...

* move stuff around

finally fixed you docker

i love this

Update Dockerfile

Update Dockerfile

change type

Update AuthPackets.cpp

Update AuthServer.cpp

* Update CMakeVariables.txt

* Update sharedconfig.ini
2023-08-03 21:38:33 -05:00
040a78c386 fix: Remove usage of rand() and seed randomness for chatserver (#1152)
* Remove usage of rand(), time(0) to time(NULL)

Replace it with the random engine mt19937.
convert time(0) to time(NULL)

* update

* revert a bunch of changes
2023-08-03 21:38:19 -05:00
d8a5fd49a4 chore: Small movementAiComponent cleanup (#1145)
* rename and cleanup file

* more

* fix broken function

* Further naming fixes

t

Revert "Further naming fixes"

This reverts commit 057189982ba56788d48f9265d815e6c562ba6328.

* next step

* undo all testing changes

* minor tweaks
2023-08-03 21:38:04 -05:00
208ed02158 Fix incorrect kick out of rebuilds (#1120) 2023-08-03 21:37:27 -05:00
952786c166 chore: cleanup some vanity npc logic (#1174)
* Dont setup talk for vanity npc's if they are no phrases
no ghosting ldfkey for canity npc's

* void, oops

* formatting
2023-08-03 21:37:09 -05:00
9a07020a51 perf: Behavior Parameter memory savings (#1166)
* Memory Savings Behavior Parameter table

* Update CDBehaviorParameterTable.h
2023-08-03 19:31:02 -07:00
a22ecf385f feature: add full known GM list (#1171)
* feature: add full GM list

* Fix compiling

* add tests
Fix more issues
2023-08-03 21:27:40 -05:00
c2b4aa4026 refactor: Vendor inventory loading (#1163)
* refactor: Vendor inventory loading
Implement proper delta compression
dynamically determine multicostitems and standard cost items
Quatantine max's custom code

* address feedback

* fix newline

* oops

* remove header

* fix default and const for

* he said make it a reference too, not just const
2023-08-03 05:51:52 -05:00
0d48cfe8c0 fix: Nipoint3 Operator+= (#1172)
* fix operator +=

* fix operator +=
2023-07-31 00:22:56 -07:00
e299bf9b62 fix: read and store the zone transition width properly (#1169) 2023-07-30 23:49:43 -07:00
304af7922a Update MariaDB for windows (#792)
* Update CMakeMariaDBLists.txt

* Update CMakeMariaDBLists.txt

---------

Co-authored-by: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com>
Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
2023-07-23 20:51:13 -05:00
0610fe99f8 fix: Nexus Tower Combat Challenge can be started twice if two players start it at the same time (#1147)
* Nexus Tower Dummy Challenge Dual Instance Fix

Fix for dual instance starting when two players hit start on the challenge at the same time.

* Changed GetVar to GetNetworkVar

Changed the if statement to GetNetworkVar boolean of bInUse rather than GetVar boolean of bInUse
2023-07-23 16:04:45 -07:00
d1316cfc9f Merge pull request #1107 from EmosewaMC/first-draft-leaderboard-re-write
feat: Leaderboards
2023-07-24 00:29:17 +02:00
bd5ead40f6 feat: upgrade session keys to use mersenne twister (#1155)
* upgrade session keys to use mersenne twister

* arithmetic type static assert and windows min/max macro undef
2023-07-23 14:59:43 -07:00
c791d1a237 feature: Auto update of ini files (#1154)
* Add auto update of ini files

Tested that config options that currently exist are not modified.

Tested that if the exact variable name is not located in the destination ini, the config option is added along with all of its corresponding comments.

Comments in the build files are ignored to prevent any possible name collision with comments.

* Fix typos and empty file issue
2023-07-23 12:09:07 -07:00
54454973a1 Distance for pet digs increased slightly to help with navmesh issues (#1151) 2023-07-22 02:49:23 -07:00
b87537c637 bump minor version 2023-07-22 02:16:53 -07:00
a625d2eae5 Update SGCannon.cpp 2023-07-21 23:42:50 -07:00
887e2a25f0 Fix race score bugs
num wins serialized properly
scores are saved and num wins and times played are incremented properly
2023-07-21 23:18:51 -07:00
34392932b3 Merge branch 'main' into pr/1107 2023-07-21 19:40:30 -07:00
cc251d0986 Update ActivityManager.cpp 2023-07-21 19:39:44 -07:00
0c0f7216a1 Merge branch 'main' into pr/1107 2023-07-21 19:38:59 -07:00
342da56678 Added Player Rewards for Solo Racing (#1150)
* Added Player Rewards for Solo Racing

* Fixed Dual PlayersRating multiplication

* Checking for solo player fixed

* Another change to fix issues
2023-07-21 19:37:31 -05:00
11b0097488 freemoney type update (#1146)
Changed freemoney command to parse 64 bit integers as opposed to 32 bit
2023-07-19 09:07:41 -07:00
3e3148e910 Move dZoneManager to game namespace (#1143)
* convert zone manager to game namespace

* Destroy logger last
2023-07-17 17:55:33 -05:00