2015-08-23 16:28:36 +00:00
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[EVAL:creation]
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2015-06-11 19:20:10 +00:00
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[L:BIT1] - flag
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[L:4] - ???
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[L:BIT1] - ???
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[L:BIT1] - ???
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[L:BIT1] - flag
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[L:4] - ???
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[L:4] - ???
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[L:4] - ???
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[L:4] - ???
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[L:4] - ???
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[L:4] - ???
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[L:4] - ???
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[L:BIT1] - flag
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[L:4] - ???, could be a float, float
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[L:4] - ???, could be a float, float
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[L:BIT1] - flag
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[L:4] - ???
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[L:BIT1] - ???
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[L:BIT1] - flag
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[L:BIT1] - flag
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[L:4] - ???
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[L:BIT1] - ???
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[L:BIT1] - flag
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[L:4] - pos x, float
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[L:4] - pos y, float
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[L:4] - pos z, float
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[L:4] - rotation x, float
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[L:4] - rotation y, float
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[L:4] - rotation z, float
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[L:4] - rotation w, float
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[L:BIT1] - is on ground, bool
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[L:BIT1] - ???
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[L:BIT1] - flag
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[L:4] - velocity x, float
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[L:4] - velocity y, float
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[L:4] - velocity z, float
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[L:BIT1] - flag
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[L:4] - angular velocity x, float
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[L:4] - angular velocity y, float
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[L:4] - angular velocity z, float
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[L:BIT1] - flag
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[L:8] - ???
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[L:4] - ???, float
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[L:4] - ???, float
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[L:4] - ???, float
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[L:BIT1] - flag
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[L:4] - ???, float
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[L:4] - ???, float
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[L:4] - ???, float
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[EVAL:not creation]
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[L:BIT1] - flag?
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