utils/packetdefinitions/replica/components/ControllablePhysics.structs

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[EVAL:creation]
[L:BIT1] - flag
[L:4] - ???
[L:BIT1] - ???
[L:BIT1] - ???
[L:BIT1] - flag
[L:4] - ???
[L:4] - ???
[L:4] - ???
[L:4] - ???
[L:4] - ???
[L:4] - ???
[L:4] - ???
[L:BIT1] - flag
[L:4] - ???, could be a float, float
[L:4] - ???, could be a float, float
[L:BIT1] - flag
[L:4] - ???
[L:BIT1] - ???
[L:BIT1] - flag
[L:BIT1] - flag
[L:4] - ???
[L:BIT1] - ???
[L:BIT1] - flag
[L:4] - pos x, float
[L:4] - pos y, float
[L:4] - pos z, float
[L:4] - rotation x, float
[L:4] - rotation y, float
[L:4] - rotation z, float
[L:4] - rotation w, float
[L:BIT1] - is on ground, bool
[L:BIT1] - ???
[L:BIT1] - flag
[L:4] - velocity x, float
[L:4] - velocity y, float
[L:4] - velocity z, float
[L:BIT1] - flag
[L:4] - angular velocity x, float
[L:4] - angular velocity y, float
[L:4] - angular velocity z, float
[L:BIT1] - flag
[L:8] - ???
[L:4] - ???, float
[L:4] - ???, float
[L:4] - ???, float
[L:BIT1] - flag
[L:4] - ???, float
[L:4] - ???, float
[L:4] - ???, float
[EVAL:not creation]
[L:BIT1] - flag?