Commit Graph

2210 Commits

Author SHA1 Message Date
Ryan Dick
9db0e9d696 Add better documentation/errors around the possibility that inpainting models may be incorrectly labelled as non-inpainting models. 2024-07-26 10:18:10 -04:00
Sergey Borisov
19c00241c6 Use non-inverted mask generally(except inpaint model handling) 2024-07-24 00:59:13 +03:00
Sergey Borisov
c323a760a5 Suggested changes
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-23 23:34:28 +03:00
Sergey Borisov
9d1fcba415 Fix create gradient mask node output 2024-07-23 23:29:28 +03:00
Sergey Borisov
87eb018380 Revert debug change 2024-07-22 23:49:20 +03:00
Sergey Borisov
5003e5d763 Same changes as in other PRs, add check for running inpainting on inpaint model without source image
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-22 23:47:39 +03:00
Sergey Borisov
58f3072b91 Handle inpainting on normal models 2024-07-21 22:17:29 +03:00
Sergey Borisov
9e7b470189 Handle inpaint models 2024-07-21 20:45:55 +03:00
Ryan Dick
a8cc5caf96 Fix function call that we forgot to update in https://github.com/invoke-ai/InvokeAI/pull/6606 2024-07-19 17:07:52 -04:00
Ryan Dick
78d2b1b650 Merge branch 'main' into stalker-backend_base 2024-07-19 16:25:20 -04:00
Ryan Dick
e16faa6370 Add gradient blending to tile seams in MultiDiffusion. 2024-07-19 13:05:50 -07:00
Sergey Borisov
0c56d4a581 Ryan's suggested changes to extension manager/extensions
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-18 23:49:44 +03:00
StAlKeR7779
710dc6b487
Merge branch 'main' into stalker7779/backend_base 2024-07-18 01:08:04 +03:00
Sergey Borisov
2ef3b49a79 Add run cancelling logic to extension manager 2024-07-17 04:39:15 +03:00
Sergey Borisov
79e35bd0d3 Minor fixes 2024-07-17 03:48:37 +03:00
Ryan Dick
6b0ca88177
Merge branch 'main' into ryan/spandrel-upscale-tiling 2024-07-16 15:40:14 -04:00
Ryan Dick
81991e072b Merge branch 'main' into ryan/spandrel-upscale 2024-07-16 15:14:08 -04:00
Sergey Borisov
cec345cb5c Change attention processor apply logic 2024-07-16 20:03:29 +03:00
Sergey Borisov
608cbe3f5c Separate inputs in denoise context 2024-07-16 19:30:29 +03:00
Sergey Borisov
9f088d1bf5 Multiple small fixes 2024-07-16 00:51:25 +03:00
psychedelicious
d7d59d704b chore: update default workflows
- Update all existing defaults
- Add Tiled MultiDiffusion workflow
2024-07-15 14:05:04 +10:00
psychedelicious@windows
7c0dfd74a5 fix(api): deleting large images fails
This issue is caused by a race condition. When a large image is served to the client, it is done using a streaming `FileResponse`. This concurrently serves the image straight from disk. The file is kept open by FastAPI until the image is fully served.

When a user deletes an image before the file is done serving, the delete fails because the file is still held by FastAPI.

To reproduce the issue:
- Create a very large image (8k reliably creates the issue).
- Create a smaller image, so that the first image in the gallery is not the large image.
- Refresh the app. The small image should be selected.
- Select the large image and immediately delete it. You have to be fast, to delete it before it finishes loading.
- In the terminal, we expect to see an error saying `Failed to delete image file`, and the image does not disappear from the UI.
- After a short wait, once the image has fully loaded, try deleting it again. We expect this to work.

The workaround is to instead serve the image from memory.

Loading the image to memory is very fast, so there is only a tiny window in which we could create the race condition, but it technically could still occur, because FastAPI is asynchronous and handles requests concurrently.

Once we load the image into memory, deletions of that image will work. Then we return a normal `Response` object with the image bytes. This is essentially what `FileResponse` does - except it uses `anyio.open_file`, which is async.

The tradeoff is that the server thread is blocked while opening the file. I think this is a fair tradeoff.

A future enhancement could be to implement soft deletion of images (db is already set up for this), and then clean up deleted image files on startup/shutdown. We could move back to using the async `FileResponse` for best responsiveness in the server without any risk of race conditions.
2024-07-13 14:46:41 +10:00
psychedelicious@windows
2c1a91241e fix(app): windows indefinite hang while finding port
For some reason, I started getting this indefinite hang when the app checks if port 9090 is available. After some fiddling around, I found that adding a timeout resolves the issue.

I confirmed that the util still works by starting the app on 9090, then starting a second instance. The second instance correctly saw 9090 in use and moved to 9091.
2024-07-13 14:46:41 +10:00
Sergey Borisov
499e4d4fde Add preview extension to check logic 2024-07-13 00:45:04 +03:00
Sergey Borisov
3a9dda9177 Renames 2024-07-12 22:44:00 +03:00
Sergey Borisov
87e96e1be2 Rename modifiers to callbacks, convert order to int, a bit unify injection points 2024-07-12 22:01:05 +03:00
Sergey Borisov
9cc852cf7f Base code from draft PR 2024-07-12 20:31:26 +03:00
psychedelicious
712cf00a82 fix(app): vae tile size field description 2024-07-12 06:30:27 -07:00
Ryan Dick
69af099532 Warn on invalid model configs in the DB rather than crashing. 2024-07-11 21:05:55 -04:00
Ryan Dick
0428ce73a9 Add early cancellation to SpandrelImageToImageInvocation. 2024-07-11 15:42:33 -04:00
Ryan Dick
d0d2955992 Reduce peak VRAM utilization of SpandrelImageToImageInvocation. 2024-07-10 14:25:19 -04:00
Ryan Dick
d868d5d584 Make SpandrelImageToImage tiling much faster. 2024-07-10 14:25:19 -04:00
Ryan Dick
ab775726b7 Add tiling support to the SpoandrelImageToImage node. 2024-07-10 14:25:19 -04:00
Ryan Dick
7b5d4935b4 Merge branch 'main' into ryan/spandrel-upscale 2024-07-09 13:47:11 -04:00
chainchompa
faf65c988a
Merge branch 'main' into boards-ui-update 2024-07-08 22:06:26 -04:00
chainchompa
0e092c0fb5 update is_private name 2024-07-08 22:03:12 -04:00
chainchompa
3a85ab15a1 update BoardRecord 2024-07-08 14:55:04 -04:00
chainchompa
9ca6980c7a cleanup and bug fixes 2024-07-08 13:29:53 -04:00
Ryan Dick
ecbff2aa44 Whoops... forgot to commit this file. 2024-07-05 14:57:05 -04:00
Ryan Dick
d09999736c Rename spandrel models to 'Image-to-Image Model' throughout the UI. 2024-07-05 14:04:08 -04:00
Ryan Dick
35f8781ea2 Fix static type errors with SCHEDULER_NAME_VALUES. And, avoid bi-directional cross-directory imports, which contribute to circular import issues. 2024-07-05 07:38:35 -07:00
Ryan Dick
1d449097cc Apply ruff rule to disallow all relative imports. 2024-07-04 09:35:37 -04:00
Ryan Dick
9da5925287 Add ruff rule to disallow relative parent imports. 2024-07-04 09:35:37 -04:00
Lincoln Stein
0fe92cd406
[MM bugfix] Put model install errors on the event bus (#6578)
* fix access token lookup

* fix bug preventing model install error events from being reported

---------

Co-authored-by: Lincoln Stein <lstein@gmail.com>
2024-07-03 22:44:34 -04:00
Ryan Dick
6161aa73af Move pil_to_tensor() and tensor_to_pil() utilities to the SpandrelImageToImage class. 2024-07-03 16:28:21 -04:00
Ryan Dick
504a42fe61 typo: fix UIType on Spandrel Upscaling node. 2024-07-03 16:28:21 -04:00
Ryan Dick
29c8ddfb88 WIP - A bunch of boilerplate to support Spandrel Image-to-Image models throughout the model manager and the frontend. 2024-07-03 16:28:21 -04:00
Ryan Dick
95079dc7d4 Use a ModelIdentifierField to identify the spandrel model in the UpscaleSpandrelInvocation. 2024-07-03 16:28:21 -04:00
Ryan Dick
c1afe35704 Add prototype invocation for running upscaling models with spandrel. 2024-07-03 16:28:21 -04:00
chainchompa
6437ef3f82 add view that displays private boards with shared boards 2024-07-03 14:25:36 -04:00