Commit Graph

2477 Commits

Author SHA1 Message Date
psychedelicious
dd0b4dc744 fix(ui): fix next prev buttons 2023-07-21 15:37:20 +10:00
psychedelicious
ddeba190bc fix(ui): really fixed autoadd context menu 2023-07-21 15:18:48 +10:00
psychedelicious
3a610e1a65 fix(ui): more fixing of auto-add 2023-07-21 15:00:07 +10:00
psychedelicious
e10e22440d fix(ui): restore auto-add to board functionality 2023-07-21 14:29:42 +10:00
psychedelicious
f4e8a91bcf fix(ui): update boardIdSelected 2023-07-21 14:22:18 +10:00
Lincoln Stein
ce7fbdb01d bump version; update contributors list 2023-07-21 00:17:21 -04:00
psychedelicious
4da6623700 fix(ui): fix deleteboard cache changes 2023-07-21 14:16:19 +10:00
psychedelicious
0e3ca59e49 feat(ui): refactor boards hierarchy 2023-07-21 13:48:15 +10:00
Lincoln Stein
5962d96f27
Merge branch 'main' into fix/long_tensors_mps 2023-07-20 23:24:47 -04:00
Lincoln Stein
46801c076f
Merge branch 'main' into release/invokeai-3-0-rc 2023-07-20 23:16:05 -04:00
Lincoln Stein
9370572169 prettify startup messages 2023-07-20 22:45:35 -04:00
Sergey Borisov
e6d890888c Replace SlicedAttnProcessor with patched to chunk memory consumption less then 4gb in each attention calculation pass 2023-07-21 04:08:49 +03:00
Kent Keirsey
8e7f581065
Update FoundModelsList.tsx 2023-07-20 20:51:54 -04:00
Lincoln Stein
85ef3f51e7 extra check for empty hftoken 2023-07-20 15:16:06 -04:00
blessedcoolant
52d56e96a5 fix: No board name being displayed if it is empty 2023-07-21 05:07:50 +12:00
Lincoln Stein
c013fe5b5d Merge branch 'main' into release/invokeai-3-0-rc 2023-07-20 12:22:27 -04:00
Sergey Borisov
4a0774b260 Use scale from vae 2023-07-20 18:54:51 +03:00
Lincoln Stein
17e401cb8c rebuild frontend 2023-07-20 11:47:04 -04:00
Sergey Borisov
29a590cced Add sdxl generation preview 2023-07-20 18:45:54 +03:00
Lincoln Stein
7deafa838b merge with main 2023-07-20 11:45:54 -04:00
Lincoln Stein
5134de7cfa
Merge branch 'main' into lstein/logger-route 2023-07-20 11:29:48 -04:00
Lincoln Stein
b1a6ba552b reinitialize models.yaml if corrupt or missing 2023-07-20 11:26:20 -04:00
psychedelicious
cd21d2f2b6 fix(ui): fix no_board cache not updating
two areas marked TODO were not TODONE!
2023-07-20 23:50:14 +10:00
Mary Hipp
9dc28373d8 use brackets 2023-07-20 23:45:49 +10:00
Mary Hipp
ffe7d5785b if updating intermediate, dont add to gallery list cache 2023-07-20 23:45:49 +10:00
Lincoln Stein
a2e2f0858d bump version number 2023-07-20 09:42:02 -04:00
blessedcoolant
e2240feae4 fix: Chevron icon styling 2023-07-21 01:21:04 +12:00
blessedcoolant
e06348bfab fix: Expand chevron icon being too small 2023-07-21 01:14:19 +12:00
blessedcoolant
8fb970d436 fix: Use layout gap to control layout instead of margin 2023-07-21 01:07:00 +12:00
blessedcoolant
15256ed3a4 fix: Layout shift on the ControlNet Panel 2023-07-21 01:04:16 +12:00
Lincoln Stein
89a15f78dd collapse all autoimport directories into a single folder 2023-07-20 09:01:49 -04:00
blessedcoolant
8fc20c837b Merge branch 'main' into feat/controlnet-resize-mode 2023-07-21 00:58:28 +12:00
blessedcoolant
8dfe196c4f feat: Add Image Count to Board Name 2023-07-20 22:56:52 +10:00
psychedelicious
9e27fd9b90 feat(ui): color tweak on board 2023-07-20 22:56:52 +10:00
psychedelicious
2771328853 feat(ui): reduce saturation by 8% for 1337 contrast 2023-07-20 22:56:52 +10:00
psychedelicious
a481607d3f feat(ui): boards are only punch-you-in-the-face-purple if selected 2023-07-20 22:56:52 +10:00
psychedelicious
1e3cebbf42 feat(ui): add useBoardTotal hook to get total items in board
actually not using it now, but it's there
2023-07-20 22:56:52 +10:00
blessedcoolant
d523556558 fix: Truncate board name if longer than 20 chars 2023-07-20 22:56:52 +10:00
blessedcoolant
da523fa32f fix: Editable text aligning left instead of inplace. 2023-07-20 22:56:52 +10:00
blessedcoolant
ab9b5f3b95 fix: Possible fix to the name plate getting displaced 2023-07-20 22:56:52 +10:00
blessedcoolant
f32bd5dd10 fix: Minor color tweaks to the name plate on boards 2023-07-20 22:56:52 +10:00
psychedelicious
190ba5af59 feat(ui): boards styling 2023-07-20 22:56:52 +10:00
Lincoln Stein
cb29ac63a8 prevent crashes on quick install when hftoken not defined 2023-07-20 08:38:37 -04:00
Lincoln Stein
603989dc0d added get_log_level and set_log_level operations to the app route 2023-07-20 08:33:01 -04:00
blessedcoolant
2872ae2aab fix: Adjust layout of Resize Mode dropdown
Moved it next to ControlMode to make it more compact
2023-07-20 22:53:45 +12:00
blessedcoolant
b7cdda0781 feat: Add ControlNet Resize Mode to Linear UI 2023-07-20 22:48:35 +12:00
blessedcoolant
267940a77e Merge branch 'main' into feat/controlnet-resize-mode 2023-07-20 22:24:11 +12:00
blessedcoolant
0795d8764f
Merge branch 'main' into fix/post-model-sync 2023-07-20 20:16:14 +12:00
user1
70fec9ddab Added pixel_perfect_resolution() method to controlnet_utils.py, but not using yet. To be usable this will likely require modification of ControlNet preprocessors 2023-07-20 00:41:49 -07:00
user1
909f538fb5 Switching over to controlnet_utils prepare_control_image(), with added resize_mode. 2023-07-20 00:41:49 -07:00
user1
bab8b6d240 Removed diffusers_pipeline prepare_control_image() -- replaced with controlnet_utils.prepare_control_image()
Added resize_mode to ControlNetData class.
2023-07-20 00:41:49 -07:00
user1
f2f49bd8d0 Added resize_mode param to ControlNet node 2023-07-20 00:41:49 -07:00
user1
b8e0810ed1 Added revised prepare_control_image() that leverages lvmin high quality resizing 2023-07-20 00:41:49 -07:00
user1
6cb9167a1b Added controlnet_utils.py with code from lvmin for high quality resize, crop+resize, fill+resize 2023-07-20 00:41:49 -07:00
blessedcoolant
82eb1f1075 feat: Add Sync Models to UI 2023-07-20 18:50:43 +12:00
psychedelicious
187cf906fa
ui: enhance intermediates clear, enhance board auto-add (#3851)
* feat(ui): enhance clear intermediates feature

- retrieve the # of intermediates using a new query (just uses list images endpoint w/ limit of 0)
- display the count in the UI
- add types for clearIntermediates mutation
- minor styling and verbiage changes

* feat(ui): remove unused settings option for guides

* feat(ui): use solid badge variant

consistent with the rest of the usage of badges

* feat(ui): update board ctx menu, add board auto-add

- add context menu to system boards - only open is select board. did this so that you dont think its broken when you click it
- add auto-add board. you can right click a user board to enable it for auto-add, or use the gallery settings popover to select it. the invoke button has a tooltip on a short delay to remind you that you have auto-add enabled
- made useBoardName hook, provide it a board id and it gets your the board name
- removed `boardIdToAdTo` state & logic, updated workflows to auto-switch and auto-add on image generation

* fix(ui): clear controlnet when clearing intermediates

* feat: Make Add Board icon a button

* feat(db, api): clear intermediates now clears all of them

* feat(ui): make reset webui text subtext style

* feat(ui): board name change submits on blur

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-20 17:44:22 +12:00
Lincoln Stein
d76bf4444c
Update invokeai/app/api/routers/models.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-07-19 22:46:49 -04:00
blessedcoolant
6e36c275c9
feat: Add Setting Switch Component (#3847) 2023-07-20 14:17:51 +12:00
Lincoln Stein
170bbd7da3 change GET to POST method for model synchronization route 2023-07-19 22:16:56 -04:00
blessedcoolant
f6d5e93020
fix: Model List not scrolling through checkpoints (#3849) 2023-07-20 14:16:32 +12:00
Lincoln Stein
f2515d9480
fix v1-finetune.yaml is not in the subpath of "" (#3848)
Co-authored-by: Lincoln Stein <lstein@gmail.com>
2023-07-20 14:13:56 +12:00
Lincoln Stein
4d8f17c69d fix v1-finetune.yaml is not in the subpath of "" 2023-07-19 22:06:55 -04:00
Lincoln Stein
77d9657980 don't write root into invokeai.yaml 2023-07-19 21:12:52 -04:00
Lincoln Stein
12cae33dcd
fix inpaint model detection (#3843)
Co-authored-by: Lincoln Stein <lstein@gmail.com>
2023-07-20 12:57:14 +12:00
Lincoln Stein
5f940bf3b3 default precision to "auto" 2023-07-19 18:23:00 -04:00
Lincoln Stein
a1251c8e04 fix inpaint model detection 2023-07-19 13:30:00 -04:00
psychedelicious
509514f11d feat(api): display warning when port is in use 2023-07-19 13:29:31 -04:00
psychedelicious
c557402dbb feat(api): use next available port
Resolves #3515

@ebr @brandonrising can't imagine this would cause issues but just FYI
2023-07-19 13:29:31 -04:00
Lincoln Stein
495df9fd1b bump version to 3.0.0rc1 2023-07-19 12:36:39 -04:00
Lincoln Stein
9fd7eb2e0e Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:18:56 -04:00
Lincoln Stein
8439e30798
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:09:32 -04:00
Lincoln Stein
84d6578855
Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 12:08:58 -04:00
Mary Hipp Rogers
0073fc8619
add toggle for isNodesEnabled in settings (#3839)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 16:08:28 +00:00
Lincoln Stein
2fbc6dc315
Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 12:08:04 -04:00
psychedelicious
0724eb9e0a
feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
Martin Kristiansen
6a4440e52b
Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 11:56:07 -04:00
Martin Kristiansen
07c48b2fd1 Moving detected precision to DEFAULT_PRECISION constant 2023-07-19 11:55:37 -04:00
Mary Hipp
055f5b2d4b clear canvas alongside intermediates 2023-07-19 11:39:24 -04:00
Martin Kristiansen
fface339ae Same fix for ImageToLatentsInvocation 2023-07-19 11:38:13 -04:00
Martin Kristiansen
2ec9dab595 Changing ImageToLatentsInvocation node to default to detected precision instead of fp16 2023-07-19 11:16:00 -04:00
Mary Hipp Rogers
9f00e055ac
Maryhipp/clear intermediates (#3820)
* new route to clear intermediates

* UI to clear intermediates from settings modal

* cleanup

* PR feedback

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 10:55:29 -04:00
Lincoln Stein
9c3a556813
Merge branch 'main' into fix/transformers_4_31_0 2023-07-19 09:35:52 -04:00
Lincoln Stein
0b6ef7eb7d make the convert VAE available to model manager for use in UI 2023-07-19 09:05:24 -04:00
mickr777
23f0c7035c
Tweaks to Image Progress Node (#3833)
* Update nodesSlice.ts

* Update ProgressImageNode.tsx

* remove unused code

* Remove Fixed Ratio

I was causing issues

* fix: Progress Image Node Size

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-19 20:54:50 +12:00
mickr777
d8db618de0
import choose_torch_device from ...backend.util.devices 2023-07-19 16:43:02 +10:00
mickr777
19d67b29e7
Remove not needed text 2023-07-19 15:20:40 +10:00
mickr777
52e7e0b31b
Missing def choose_torch_device 2023-07-19 15:15:55 +10:00
Sergey Borisov
2e7fc055c4 Support both pre and post 4.31.0 transformers 2023-07-19 06:15:17 +03:00
Lincoln Stein
0f7e329e76 restore access token-saving code 2023-07-18 22:58:56 -04:00
Lincoln Stein
a690cca5b5 make convert work with both 4.30.2 and 4.31.0 2023-07-18 22:18:13 -04:00
Lincoln Stein
f29bafd6ec fix Object of type PosixPath is not JSON serializable error 2023-07-18 22:10:12 -04:00
Lincoln Stein
700131fab2 Pin to transformers 4.30.2
bump version
2023-07-18 21:43:40 -04:00
Sergey Borisov
0aa7193d3b Load text_model.embeddings.position_ids outsude state_dict 2023-07-19 04:18:43 +03:00
Lincoln Stein
2fbf245c3d Merge branch 'main' into release/invokeai-3-0-beta
-- this adds the upscaling support
2023-07-18 21:17:15 -04:00
Lincoln Stein
39c14eb2ac fix pretrained model download to work with xl 2023-07-18 21:10:33 -04:00
Lincoln Stein
e943913f58 Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 20:42:10 -04:00
Lincoln Stein
893e199677
Merge branch 'main' into feat/ui/upscale 2023-07-18 19:18:55 -04:00
blessedcoolant
71a07ee5a7
Merge branch 'main' into maryhipp/optional-version 2023-07-19 11:02:24 +12:00
Lincoln Stein
ec08151009 add correct requirements for installing SDXL models 2023-07-18 18:15:37 -04:00
blessedcoolant
186e98da5e
Merge branch 'main' into fix/mem_cleanup 2023-07-19 10:10:32 +12:00