Commit Graph

2351 Commits

Author SHA1 Message Date
Lincoln Stein
8439e30798
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:09:32 -04:00
Mary Hipp Rogers
0073fc8619
add toggle for isNodesEnabled in settings (#3839)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 16:08:28 +00:00
psychedelicious
0724eb9e0a
feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
Mary Hipp
055f5b2d4b clear canvas alongside intermediates 2023-07-19 11:39:24 -04:00
Mary Hipp Rogers
9f00e055ac
Maryhipp/clear intermediates (#3820)
* new route to clear intermediates

* UI to clear intermediates from settings modal

* cleanup

* PR feedback

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 10:55:29 -04:00
Lincoln Stein
9c3a556813
Merge branch 'main' into fix/transformers_4_31_0 2023-07-19 09:35:52 -04:00
Lincoln Stein
0b6ef7eb7d make the convert VAE available to model manager for use in UI 2023-07-19 09:05:24 -04:00
mickr777
23f0c7035c
Tweaks to Image Progress Node (#3833)
* Update nodesSlice.ts

* Update ProgressImageNode.tsx

* remove unused code

* Remove Fixed Ratio

I was causing issues

* fix: Progress Image Node Size

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-19 20:54:50 +12:00
mickr777
d8db618de0
import choose_torch_device from ...backend.util.devices 2023-07-19 16:43:02 +10:00
mickr777
19d67b29e7
Remove not needed text 2023-07-19 15:20:40 +10:00
mickr777
52e7e0b31b
Missing def choose_torch_device 2023-07-19 15:15:55 +10:00
Sergey Borisov
2e7fc055c4 Support both pre and post 4.31.0 transformers 2023-07-19 06:15:17 +03:00
Lincoln Stein
0f7e329e76 restore access token-saving code 2023-07-18 22:58:56 -04:00
Lincoln Stein
a690cca5b5 make convert work with both 4.30.2 and 4.31.0 2023-07-18 22:18:13 -04:00
Lincoln Stein
f29bafd6ec fix Object of type PosixPath is not JSON serializable error 2023-07-18 22:10:12 -04:00
Lincoln Stein
700131fab2 Pin to transformers 4.30.2
bump version
2023-07-18 21:43:40 -04:00
Sergey Borisov
0aa7193d3b Load text_model.embeddings.position_ids outsude state_dict 2023-07-19 04:18:43 +03:00
Lincoln Stein
2fbf245c3d Merge branch 'main' into release/invokeai-3-0-beta
-- this adds the upscaling support
2023-07-18 21:17:15 -04:00
Lincoln Stein
39c14eb2ac fix pretrained model download to work with xl 2023-07-18 21:10:33 -04:00
Lincoln Stein
e943913f58 Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 20:42:10 -04:00
Lincoln Stein
893e199677
Merge branch 'main' into feat/ui/upscale 2023-07-18 19:18:55 -04:00
blessedcoolant
71a07ee5a7
Merge branch 'main' into maryhipp/optional-version 2023-07-19 11:02:24 +12:00
Lincoln Stein
ec08151009 add correct requirements for installing SDXL models 2023-07-18 18:15:37 -04:00
blessedcoolant
186e98da5e
Merge branch 'main' into fix/mem_cleanup 2023-07-19 10:10:32 +12:00
Eugene Brodsky
dea9a5da7a
Avoid crash if unable to modify the model config file (#3824)
* fix whitespace; remove invisible characters
* log error and proceed if unable to modify the model config
2023-07-18 16:33:19 -04:00
Sergey Borisov
bda0000acd Cleanup vram after models offloading, tweak to cleanup local variable references on ram offload 2023-07-18 23:21:18 +03:00
Mary Hipp
4b678f2416 add toggle to not show version on logo 2023-07-18 16:16:35 -04:00
Lincoln Stein
43fbbfb848 revert python version requirement 2023-07-18 16:15:47 -04:00
Lincoln Stein
c364c85915 Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 13:27:15 -04:00
Lincoln Stein
3773bfbc74 add yarn.lock back in 2023-07-18 13:05:53 -04:00
Lincoln Stein
949437b4f0 Merge branch 'release/invokeai-3-0-beta' of github.com:invoke-ai/InvokeAI into release/invokeai-3-0-beta 2023-07-18 12:45:57 -04:00
Lincoln Stein
efcb3a9d08 documentation fixes 2023-07-18 12:45:47 -04:00
blessedcoolant
54bd7c7f04
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 03:59:10 +12:00
Sergey Borisov
3240f98f4e Rename clip1 to clip 2023-07-18 18:58:17 +03:00
Lincoln Stein
3fa7170566 tell user that they can import a model URL in the Import Models UI 2023-07-18 11:31:31 -04:00
blessedcoolant
7fde1f93ea fix: Missing context on string param node 2023-07-19 02:49:09 +12:00
Lincoln Stein
9685760fac Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 10:41:57 -04:00
blessedcoolant
3f1d5000c0 Merge branch 'main' into nodes-stuff 2023-07-19 02:37:50 +12:00
blessedcoolant
0c18c5d603 feat: Add titles and tags to all Nodes 2023-07-19 02:26:45 +12:00
blessedcoolant
7d49c727a0 feat: Add String Param & types to other params 2023-07-19 02:26:33 +12:00
StAlKeR7779
889b77d3d6
Merge branch 'main' into save_vram 2023-07-18 16:55:48 +03:00
Sergey Borisov
fbbc4b3f69 Fixes 2023-07-18 16:51:16 +03:00
Sergey Borisov
bc11296a5e Disable lazy offloading on disabled vram cache, move resulted tensors to cpu(to not stack vram tensors in cache), fix - text encoder not freed(detach) 2023-07-18 16:20:25 +03:00
psychedelicious
c19d48abd0 fix(nodes): fix inpaint cond logic for new compel version
thanks @StAlKeR7779
2023-07-18 22:39:34 +10:00
Lincoln Stein
b0fb4950ed rebuild front end 2023-07-18 08:12:41 -04:00
psychedelicious
42c440c73f
Merge branch 'main' into feat/ui/upscale 2023-07-18 22:08:02 +10:00
Lincoln Stein
65df821233
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 08:04:59 -04:00
Lincoln Stein
f9459d650e update version to b7 2023-07-18 08:01:14 -04:00
blessedcoolant
bd4eaa455a fix: Update text to Badge in ModelListItem 2023-07-18 23:58:07 +12:00
blessedcoolant
1cab89fe8c Merge branch 'main' into style-fixes 2023-07-18 23:47:05 +12:00