Commit Graph

8127 Commits

Author SHA1 Message Date
psychedelicious
94f298a6f4 fix(ui): update parent's pos not transformers 2024-08-23 19:46:04 +10:00
psychedelicious
8d3a8178da feat(ui): merge interaction rect into transformer class 2024-08-23 19:46:04 +10:00
psychedelicious
cad4212fe8 feat(ui): prepare staging area 2024-08-23 19:46:04 +10:00
psychedelicious
cff28dfaa9 feat(ui): typing for logging context 2024-08-23 19:46:04 +10:00
psychedelicious
70d7509fcc feat(ui): remove inheritance of CanvasObject
JS is terrible
2024-08-23 19:46:04 +10:00
psychedelicious
cf83af7a27 feat(ui): split & document transformer logic, iterate on class structures 2024-08-23 19:46:04 +10:00
psychedelicious
5c5a405c0f feat(ui): rotation snap to nearest 45deg when holding shift 2024-08-23 19:46:04 +10:00
psychedelicious
0208e4b232 feat(ui): expose subscribe method for nanostores 2024-08-23 19:46:04 +10:00
psychedelicious
e940754795 tidy(ui): remove layer scaling reducers 2024-08-23 19:46:04 +10:00
psychedelicious
dc9fa1a735 fix(ui): pixel-perfect transforms 2024-08-23 19:46:04 +10:00
psychedelicious
08591fbf6d fix(ui): layer visibility toggle 2024-08-23 19:46:04 +10:00
psychedelicious
74db71bb5d fix(nodes): fix canvas mask erode
it wasn't eroding enough and caused incorrect transparency in result images
2024-08-23 19:46:04 +10:00
psychedelicious
60dbe798a5 fix(ui): do not reset layer on first render 2024-08-23 19:46:04 +10:00
psychedelicious
0e676605fe feat(ui): revised logging and naming setup, fix staging area 2024-08-23 19:46:04 +10:00
psychedelicious
3f781016f6 feat(ui): add repr methods to layer and object classes 2024-08-23 19:46:04 +10:00
psychedelicious
17cd2f6b02 feat(ui): use nanoid(10) instead of uuidv4 for canvas
Shorter ids makes it much more readable
2024-08-23 19:46:04 +10:00
psychedelicious
99102a1b34 build(ui): add nanoid as explicit dep 2024-08-23 19:46:04 +10:00
psychedelicious
8d72e7d9e8 fix(ui): move CanvasImage's konva image to correct object 2024-08-23 19:46:04 +10:00
psychedelicious
0b6b6f97ad fix(ui): prevent flash when applying transform 2024-08-23 19:46:04 +10:00
psychedelicious
fb2f6382b1 build(ui): add eslint rules for async stuff 2024-08-23 19:46:04 +10:00
psychedelicious
1ddea87c35 feat(ui): trying to fix flicker after transform 2024-08-23 19:46:04 +10:00
psychedelicious
ea02323095 feat(ui): transform cleanup 2024-08-23 19:46:04 +10:00
psychedelicious
49733091c7 feat(ui): fix transform when rotated 2024-08-23 19:46:04 +10:00
psychedelicious
cf833fd6e2 fix(ui): use pixel bbox when image is in layer 2024-08-23 19:46:04 +10:00
psychedelicious
ba5cf07ab8 fix(ui): transforming when axes flipped 2024-08-23 19:46:04 +10:00
psychedelicious
d15321a373 feat(ui): hallelujah (???) 2024-08-23 19:46:04 +10:00
psychedelicious
de597a5eb4 feat(ui): add debug button 2024-08-23 19:46:04 +10:00
psychedelicious
e5f5cbdf5c fix(ui): transformer padding 2024-08-23 19:46:04 +10:00
psychedelicious
7d4342bbff feat(ui): wip transform mode 2 2024-08-23 19:46:04 +10:00
psychedelicious
7f8a1d8d20 feat(ui): wip transform mode 2024-08-23 19:46:04 +10:00
psychedelicious
65353ac1e1 feat(ui): wip transform mode 2024-08-23 19:46:04 +10:00
psychedelicious
7f9a31ca4a fix(ui): dnd to canvas broke 2024-08-23 19:46:04 +10:00
psychedelicious
592eb2886c fix(ui): conflicts after rebasing 2024-08-23 19:46:04 +10:00
psychedelicious
c220dd8987 fix(ui): imageDropped listener 2024-08-23 19:46:04 +10:00
psychedelicious
a263beb0d5 wip 2024-08-23 19:46:04 +10:00
psychedelicious
46b7c510eb fix(ui): transform tool seems to be working 2024-08-23 19:46:04 +10:00
psychedelicious
f405e472ea fix(ui): move tool fixes, add transform tool 2024-08-23 19:46:04 +10:00
psychedelicious
7bdfd3ef5f feat(ui): move tool now only moves 2024-08-23 19:46:04 +10:00
psychedelicious
778ee2c679 feat(ui): layer bbox calc in worker 2024-08-23 19:46:04 +10:00
psychedelicious
e70339ff3e feat(ui): tweaked entity & group selection styles 2024-08-23 19:46:04 +10:00
psychedelicious
88c57a9750 feat(ui): canvas entity list headers 2024-08-23 19:46:04 +10:00
psychedelicious
137252128b tidy(ui): CanvasRegion 2024-08-23 19:46:04 +10:00
psychedelicious
d4297b1345 tidy(ui): CanvasRect 2024-08-23 19:46:04 +10:00
psychedelicious
6059bc7b47 tidy(ui): CanvasLayer 2024-08-23 19:46:04 +10:00
psychedelicious
c3ff3eb51f tidy(ui): CanvasInpaintMask 2024-08-23 19:46:04 +10:00
psychedelicious
0b7751c413 tidy(ui): CanvasInitialImage 2024-08-23 19:46:04 +10:00
psychedelicious
d7f1c30624 tidy(ui): CanvasImage 2024-08-23 19:46:04 +10:00
psychedelicious
3f4d7dbeea tidy(ui): CanvasEraserLine 2024-08-23 19:46:04 +10:00
psychedelicious
19b6ae2907 tidy(ui): CanvasControlAdapter 2024-08-23 19:46:04 +10:00
psychedelicious
769f96ff9f tidy(ui): CanvasBrushLine 2024-08-23 19:46:04 +10:00
psychedelicious
fdaf75faa4 tidy(ui): CanvasBbox 2024-08-23 19:46:04 +10:00
psychedelicious
1380bb7ae6 tidy(ui): CanvasBackground 2024-08-23 19:46:04 +10:00
psychedelicious
9483c8cc29 tidy(ui): update canvas classes, organise location of konva nodes 2024-08-23 19:46:04 +10:00
psychedelicious
2ef8a8cf5a feat(ui): add names to all konva objects
Makes troubleshooting much simpler
2024-08-23 19:46:04 +10:00
psychedelicious
d296ec1932 fix(ui): do not await creating new canvas image
If you await this, it causes a race condition where multiple images are created.
2024-08-23 19:46:04 +10:00
psychedelicious
444ad3dae1 feat(ui): use position and dimensions instead of separate x,y,width,height attrs 2024-08-23 19:46:04 +10:00
psychedelicious
8cdcc71378 fix(ui): remove weird rtkq hook wrapper
I do not understand why I did that initially but it doesn't work with TS.
2024-08-23 19:46:04 +10:00
psychedelicious
e8bc06cfd3 feat(ui): rename types size and position to dimensions and coordinate 2024-08-23 19:46:04 +10:00
psychedelicious
67a0a024e9 tidy(ui): hide layer settings by default 2024-08-23 19:46:04 +10:00
psychedelicious
bd2c46c267 fix(ui): layer rendering when starting as disabled 2024-08-23 19:46:04 +10:00
psychedelicious
5acb27f350 feat(invocation): reduce canvas v2 mask & crop mask dilation 2024-08-23 19:46:04 +10:00
psychedelicious
7271b12d0f feat(ui): de-jank staging area and progress images 2024-08-23 19:46:04 +10:00
psychedelicious
4a79467a33 feat(ui): update staging handling to work w/ cropped mask 2024-08-23 19:46:04 +10:00
psychedelicious
5501bb87a3 chore(ui): typegen 2024-08-23 19:46:04 +10:00
psychedelicious
561610e296 feat(app): update CanvasV2MaskAndCropInvocation 2024-08-23 19:46:04 +10:00
psychedelicious
b76609ef18 feat(ui): use new canvas output node 2024-08-23 19:46:04 +10:00
psychedelicious
070b78501b chore(ui): typegen 2024-08-23 19:46:04 +10:00
psychedelicious
50df4f4ab6 feat(app): add CanvasV2MaskAndCropInvocation & CanvasV2MaskAndCropOutput
This handles some masking and cropping that the canvas needs.
2024-08-23 19:46:04 +10:00
psychedelicious
9bbf430125 fix(ui): restore nodes output tracking 2024-08-23 19:46:04 +10:00
psychedelicious
384a90958a feat(ui): rip out document size
barely knew ye
2024-08-23 19:46:04 +10:00
psychedelicious
0e4a25b029 feat(ui): convert initial image to layer when starting canvas session 2024-08-23 19:46:04 +10:00
psychedelicious
4a44e171fd fix(ui): fix layer transparency calculation 2024-08-23 19:46:04 +10:00
psychedelicious
9bc57a6f59 fix(ui): reset initial image when resetting canvas 2024-08-23 19:46:03 +10:00
psychedelicious
4341ed7ab4 fix(ui): reset node executions states when loading workflow 2024-08-23 19:46:03 +10:00
psychedelicious
97ce72c542 fix(ui): entity display list 2024-08-23 19:46:03 +10:00
psychedelicious
a2c78a57a7 feat(ui): img2img working 2024-08-23 19:46:03 +10:00
psychedelicious
044a713dc9 feat(ui): rough out img2img on canvas 2024-08-23 19:46:03 +10:00
psychedelicious
b8479c5fe2 UNDO ME WIP 2024-08-23 19:46:03 +10:00
psychedelicious
4e5d056824 feat(ui): log invocation source id on socket event 2024-08-23 19:46:03 +10:00
psychedelicious
118278b372 feat(ui): restore document size overlay renderer 2024-08-23 19:46:03 +10:00
psychedelicious
8e8c255f3f feat(ui): make documnet size a rect 2024-08-23 19:46:03 +10:00
psychedelicious
1575bee401 refactor(ui): remove modular imagesize components
This is no longer necessary with canvas v2 and added a ton of extraneous redux actions when changing the image size. Also renamed to document size
2024-08-23 19:46:03 +10:00
psychedelicious
249bbfc883 feat(ui): initialState is for generation mode 2024-08-23 19:46:03 +10:00
psychedelicious
3993ae410f feat(ui): split out canvas entity list component 2024-08-23 19:46:03 +10:00
psychedelicious
edf040e3d2 feat(ui): hide bbox button when no canvas session active 2024-08-23 19:46:03 +10:00
psychedelicious
66fd077ee7 tidy(ui): remove unused naming objects/utils
The canvas manager means we don't need to worry about konva node names as we never directly select konva nodes.
2024-08-23 19:46:03 +10:00
psychedelicious
b93462ebb6 feat(ui): split up tool chooser buttons
Prep for distinct toolbars for generation vs canvas modes
2024-08-23 19:46:03 +10:00
psychedelicious
d4da00e607 feat(ui): "stagingArea" -> "session" 2024-08-23 19:46:03 +10:00
psychedelicious
0c539ff00b feat(ui): add reset button to canvas 2024-08-23 19:46:03 +10:00
psychedelicious
5983cbf26c feat(ui): add snapToRect util 2024-08-23 19:46:03 +10:00
psychedelicious
c513d6e3af fix(ui): fiddle with control adapter filters
some jank still
2024-08-23 19:46:03 +10:00
psychedelicious
9d57c0e631 feat(ui): temp disable doc size overlay 2024-08-23 19:46:03 +10:00
psychedelicious
a1923a8966 feat(ui): no animation on layer selection
Felt sluggish
2024-08-23 19:46:03 +10:00
psychedelicious
d988e18731 feat(ui): use canvas as source for control images (wip) 2024-08-23 19:46:03 +10:00
psychedelicious
51008da2dd fix(ui): control adapter translate & scale 2024-08-23 19:46:03 +10:00
psychedelicious
6ccc1f5672 tidy(ui): removed unused state related to non-buffered drawing 2024-08-23 19:46:03 +10:00
psychedelicious
4a556f84e0 feat(ui): control adapter image rendering 2024-08-23 19:46:03 +10:00
psychedelicious
2f21a2220d fix(ui): do not floor bbox calc, it cuts off the last pixels 2024-08-23 19:46:03 +10:00
psychedelicious
91a420b13e feat(ui): fix issue where creating line needs 2 points 2024-08-23 19:46:03 +10:00
psychedelicious
c27da3581b fix(ui): edge cases when holding shift and drawing lines 2024-08-23 19:46:03 +10:00
psychedelicious
961dfbce93 fix(ui): set buffered rect color to full alpha 2024-08-23 19:46:03 +10:00
psychedelicious
df39c825ae fix(ui): handle mouseup correctly 2024-08-23 19:46:03 +10:00
psychedelicious
3f6ee1b7a4 feat(ui): buffered rect drawing 2024-08-23 19:46:03 +10:00
psychedelicious
908e504a6f fix(ui): buffered drawing edge cases 2024-08-23 19:46:03 +10:00
psychedelicious
f2fa41afc5 perf(ui): do not use stage.find 2024-08-23 19:46:03 +10:00
psychedelicious
440ff40ad5 perf(ui): object groups do not listen 2024-08-23 19:46:03 +10:00
psychedelicious
5c15458e15 perf(ui): buffered drawing (wip) 2024-08-23 19:46:03 +10:00
psychedelicious
be5b474f1e tidy(ui): organise files 2024-08-23 19:46:03 +10:00
psychedelicious
cee178c2b6 tidy(ui): organise files 2024-08-23 19:46:03 +10:00
psychedelicious
27657f8b7a tidy(ui): organise files 2024-08-23 19:46:03 +10:00
psychedelicious
e0cde3815a fix(ui): background rendering 2024-08-23 19:46:03 +10:00
psychedelicious
09d0421de4 pkg(ui): remove unused deps react-konva & use-image 2024-08-23 19:46:03 +10:00
psychedelicious
47b94d563c feat(ui): organize konva state and files 2024-08-23 19:46:03 +10:00
psychedelicious
0b5d20c9f0 fix(ui): merge conflicts in image deletion listener 2024-08-23 19:46:03 +10:00
psychedelicious
80e7e1293a fix(ui): region rendering 2024-08-23 19:46:03 +10:00
psychedelicious
3a82b0cbc1 fix(ui): inpaint mask rendering 2024-08-23 19:46:03 +10:00
psychedelicious
a27cbc13b6 fix(ui): staging area rendering 2024-08-23 19:46:03 +10:00
psychedelicious
a8f962eb3f fix(ui): stale selected entity 2024-08-23 19:46:03 +10:00
psychedelicious
7f40d23f19 fix(ui): staging area image offset 2024-08-23 19:46:03 +10:00
psychedelicious
918354cd9d feat(ui): tweak layer ui component 2024-08-23 19:46:03 +10:00
psychedelicious
eef9278ee6 fix(ui): resetting layer resets position 2024-08-23 19:46:03 +10:00
psychedelicious
2c32e2e5c1 feat(ui): updated layer list component styling 2024-08-23 19:46:03 +10:00
psychedelicious
6f05654db5 feat(ui): transformable layers 2024-08-23 19:46:03 +10:00
psychedelicious
1d31b6902f feat(ui): move tool icon is pointer like in other apps 2024-08-23 19:46:03 +10:00
psychedelicious
5a7d615e64 feat(ui): do not floor cursor position 2024-08-23 19:46:03 +10:00
psychedelicious
1dbf9e4ed4 feat(ui): disable gallery hotkeys while staging 2024-08-23 19:46:03 +10:00
psychedelicious
5dcc6ee203 feat(ui): revised canvas progress & staging image handling 2024-08-23 19:46:03 +10:00
psychedelicious
84a4e6ae3f feat(ui): show queue item origin in queue list 2024-08-23 19:46:03 +10:00
psychedelicious
f283bfd68f chore(ui): typegen 2024-08-23 19:46:03 +10:00
psychedelicious
6e5ff7b79c feat(app): add origin to session queue
The origin is an optional field indicating the queue item's origin. For example, "canvas" when the queue item originated from the canvas or "workflows" when the queue item originated from the workflows tab. If omitted, we assume the queue item originated from the API directly.

- Add migration to add the nullable column to the `session_queue` table.
- Update relevant event payloads with the new field.
- Add `cancel_by_origin` method to `session_queue` service and corresponding route. This is required for the canvas to bail out early when staging images.
- Add `origin` to both `SessionQueueItem` and `Batch` - it needs to be provided initially via the batch and then passed onto the queue item.
-
2024-08-23 19:46:03 +10:00
psychedelicious
7c3800d03f fix(ui): denoise start on outpainting 2024-08-23 19:46:03 +10:00
psychedelicious
941db90518 feat(ui): add redux events for queue cleared & batch enqueued socket events 2024-08-23 19:46:03 +10:00
psychedelicious
0d9ecf0f90 feat(ui): canvas staging area works 2024-08-23 19:46:03 +10:00
psychedelicious
9c77023a11 feat(ui): switch to view tool when staging 2024-08-23 19:46:03 +10:00
psychedelicious
b55378c63c tidy(ui): disable preview images on every enqueue 2024-08-23 19:46:03 +10:00
psychedelicious
946c2a49ab feat(ui): rough out save staging image 2024-08-23 19:46:03 +10:00
psychedelicious
b823c31ec6 feat(ui): staging area image visibility toggle 2024-08-23 19:46:03 +10:00
psychedelicious
ec6361e5cb fix(ui): batch building after removing canvas files 2024-08-23 19:46:03 +10:00
psychedelicious
0c26d28278 feat(ui): make Graph class's getMetadataNode public 2024-08-23 19:46:03 +10:00
psychedelicious
c5172d4c5a tidy(ui): remove old canvas graphs 2024-08-23 19:46:03 +10:00
psychedelicious
89de04775e fix(ui): do not select already-selected entity 2024-08-23 19:46:03 +10:00
psychedelicious
b4c3c940b5 tidy(ui): naming things 2024-08-23 19:46:03 +10:00
psychedelicious
aee2aad959 tidy(ui): file organisation 2024-08-23 19:46:03 +10:00
psychedelicious
5ca48a8a5f fix(ui): reset cursor pos when fitting document 2024-08-23 19:46:03 +10:00
psychedelicious
1806aa187b feat(ui): staging area works more better 2024-08-23 19:46:03 +10:00
psychedelicious
7824cb7a1a feat(ui): staging area barely works 2024-08-23 19:46:03 +10:00
psychedelicious
9807a896f4 feat(ui): consolidate konva API 2024-08-23 19:46:03 +10:00
psychedelicious
19866f057d feat(ui): consolidate konva API 2024-08-23 19:46:03 +10:00
psychedelicious
ec4eae3c9c feat(ui): staging area (rendering wip) 2024-08-23 19:46:03 +10:00
psychedelicious
bea0cba038 tidy(ui): type "Dimensions" -> "Size" 2024-08-23 19:46:03 +10:00
psychedelicious
48ee75af9c feat(ui): add updateNode to Graph 2024-08-23 19:46:03 +10:00
psychedelicious
929c593d2f feat(ui): sdxl graphs 2024-08-23 19:46:03 +10:00
psychedelicious
221f32eca7 feat(ui): sd1 outpaint graph 2024-08-23 19:46:03 +10:00
psychedelicious
c3acc15e8b tests(ui): add missing tests for Graph class 2024-08-23 19:46:03 +10:00
psychedelicious
1b653278fc feat(ui): add Graph.getid() util 2024-08-23 19:46:03 +10:00
psychedelicious
cc9062ee46 feat(ui): outpaint graph, organize builder a bit 2024-08-23 19:46:03 +10:00
psychedelicious
91c0feb0ad feat(ui): inpaint sd1 graph 2024-08-23 19:46:03 +10:00
psychedelicious
ae60292ac8 feat(ui): temp disable image caching while testing 2024-08-23 19:46:03 +10:00
psychedelicious
a6ca17b19d feat(ui): txt2img & img2img graphs 2024-08-23 19:46:03 +10:00
psychedelicious
6a4a5ece74 feat(ui): minor change to canvas bbox state type 2024-08-23 19:46:03 +10:00
psychedelicious
9b81860307 feat(ui): simplified konva node to blob/imagedata utils 2024-08-23 19:46:03 +10:00
psychedelicious
5f4a3928d2 feat(ui): node manager getter/setter 2024-08-23 19:46:03 +10:00
psychedelicious
b703884763 feat(ui): generation mode calculation, fudged graphs 2024-08-23 19:46:03 +10:00
psychedelicious
32da98ab8f feat(ui): add utils for getting images from canvas 2024-08-23 19:46:03 +10:00
psychedelicious
bd5a85bf70 feat(ui): even more simplified API - lean on the konva node manager to abstract imperative state API & rendering 2024-08-23 19:46:03 +10:00
psychedelicious
d045f24014 feat(ui): revised docstrings for renderers & simplified api 2024-08-23 19:46:03 +10:00
psychedelicious
2aad3f89c3 feat(ui): inpaint mask UI components 2024-08-23 19:46:03 +10:00
psychedelicious
dd54d19f00 feat(ui): inpaint mask rendering (wip) 2024-08-23 19:46:03 +10:00
psychedelicious
0ed6591d8c fix(ui): models loaded handler 2024-08-23 19:46:03 +10:00
psychedelicious
712e090134 feat(ui): internal state for inpaint mask 2024-08-23 19:46:03 +10:00
psychedelicious
8fc2a1d1cf refactor(ui): divvy up canvas state a bit 2024-08-23 19:46:03 +10:00
psychedelicious
cc15c1593e feat(ui): get region and base layer canvas to blob logic working 2024-08-23 19:46:03 +10:00
psychedelicious
9997d3abda refactor(ui): node manager handles more tedious annoying stuff 2024-08-23 19:46:03 +10:00
psychedelicious
031471e785 feat(ui): use node manager for addRegions 2024-08-23 19:46:03 +10:00
psychedelicious
2e860c6791 feat(ui): persist bbox 2024-08-23 19:46:03 +10:00
psychedelicious
d071a9e17d fix(ui): fix generation graphs 2024-08-23 19:46:03 +10:00
psychedelicious
ed53d33321 feat(ui): add toggle for clipToBbox 2024-08-23 19:46:03 +10:00
psychedelicious
382bc6d978 feat(ui): rename konva node manager 2024-08-23 19:46:03 +10:00
psychedelicious
dab42e258c refactor(ui): create classes to abstract mgmt of konva nodes 2024-08-23 19:46:03 +10:00
psychedelicious
81556410bb tidy(ui): organise renderers 2024-08-23 19:46:03 +10:00
psychedelicious
1f2dfd473c refactor(ui): create entity to konva node map abstraction (wip)
Instead of chaining konva `find` and `findOne` methods, all konva nodes are added to a mapping object. Finding and manipulating them is much simpler.

Done for regions and layers, wip for control adapters.
2024-08-23 19:46:03 +10:00
psychedelicious
8f0f51be2c perf(ui): fix lag w/ region rendering
Needed to memoize these selectors
2024-08-23 19:46:03 +10:00
psychedelicious
7179e250ed feat(ui): move canvas fill color picker to right 2024-08-23 19:46:03 +10:00
psychedelicious
5bec091fd6 refactor(ui): remove unused ellipse & polygon objects 2024-08-23 19:46:03 +10:00
psychedelicious
2c5896cb0c fix(ui): incorrect rect/brush/eraser positions 2024-08-23 19:46:03 +10:00
psychedelicious
93ff252dc0 refactor(ui): enable global debugging flag 2024-08-23 19:46:03 +10:00
psychedelicious
ac52224455 refactor(ui): disable the preview renderer for now 2024-08-23 19:46:03 +10:00
psychedelicious
4087cad23d tweak(ui): canvas editor layout 2024-08-23 19:46:03 +10:00
psychedelicious
e936b1ff8f perf(ui): memoize layeractionsmenu valid actions 2024-08-23 19:46:03 +10:00
psychedelicious
b7f9c5e221 refactor(ui): decouple konva renderer from react
Subscribe to redux store directly, skipping all the react overhead.

With react in dev mode, a typical frame while using the brush tool on almost-empty canvas is reduced from ~7.5ms to ~3.5ms. All things considered, this still feels slow, but it's a massive improvement.
2024-08-23 19:46:03 +10:00
psychedelicious
fc5467150e feat(ui): clip lines to bbox 2024-08-23 19:46:03 +10:00
psychedelicious
4dcab357a0 fix(ui): document fit positioning 2024-08-23 19:46:03 +10:00
psychedelicious
695e464255 feat(ui): document bounds overlay 2024-08-23 19:46:03 +10:00
psychedelicious
9999b60c3b tidy(ui): background layer 2024-08-23 19:46:03 +10:00
psychedelicious
e7df53e260 refactor(ui): use "entity" instead of "data" for canvas 2024-08-23 19:46:03 +10:00
psychedelicious
844590a571 feat(ui): brush size border radius = 1 2024-08-23 19:46:03 +10:00
psychedelicious
9622beaa0d fix(ui): canvas HUD doesn't interrupt tool 2024-08-23 19:46:03 +10:00
psychedelicious
007e2553a8 refactor(ui): split up canvas entity renderers, temp disable preview 2024-08-23 19:46:03 +10:00
psychedelicious
15ad4e3f5e fix(ui): delete all layers button 2024-08-23 19:46:03 +10:00
psychedelicious
be5094fcb4 fix(ui): ignore keyboard shortcuts in input/textarea elements 2024-08-23 19:46:03 +10:00