Commit Graph

7931 Commits

Author SHA1 Message Date
Jordan Hewitt
421021cede
Add 'make 3d' plugin / community node (#4794)
* Add 'make 3d' plugin.

* Update communityNodes.md

Updated to Repo Link

---------

Co-authored-by: Jordan <srcrr-gitlab@ipriva.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
2023-10-04 21:41:21 +00:00
psychedelicious
020d4302d1 Change version bump from patch to minor
Because this adds a new field, it's a minor version bump
2023-10-05 08:24:52 +11:00
psychedelicious
8c59d2e5af chore: isort 2023-10-05 08:24:52 +11:00
psychedelicious
17d451eaa7 feat(images): add png_compress_level config
The compress_level setting of PIL.Image.save(), used for PNG encoding. All settings are lossless. 0 = fastest, largest filesize, 9 = slowest, smallest filesize

Closes #4786
2023-10-05 08:24:52 +11:00
psychedelicious
23a06fd06d feat(nodes): clear torch cache after upscaling
This can use many GB of VRAM, so we need to clean up after ourselves.
2023-10-05 08:24:52 +11:00
Darren Ringer
010c8e8038 Roll back change to buildAdHocUpscaleGraph.ts
Undo the change made here which was causing automated tests to fail.
2023-10-05 08:24:52 +11:00
Darren Ringer
dfc635223c Update upscale.py with minor style correction 2023-10-05 08:24:52 +11:00
Darren Ringer
37121a3a24 Add tile_size parameter to ESERGAN node in buildAdHocUpscaleGraph.ts
Adds tile_size parameter to support the changed ESRGAN node in invokeai/app/invocations/upscale.py
2023-10-05 08:24:52 +11:00
Darren Ringer
51b5de799a Update upscale.py to support tile kwarg of RealESRGANer
Adds tile_size field to the ESRGAN Upscaler node, which sends the tile kwarg to RealESRGANer's constructor, enabling tiled upscaling (default=512)
2023-10-05 08:24:52 +11:00
Mary Hipp
eadbe6abf7 handle 0 images/assets 2023-10-05 08:11:52 +11:00
psychedelicious
16f48a816f fix(ui): add dnd validation logic for multi-select board move 2023-10-05 08:11:52 +11:00
psychedelicious
95838e5559 fix(ui): fix remove from board dnd validation
This is fired when the dnd image is moved over the 'none' board. Weren't defaulting to 'none' for the image's board_id, resulting in it being possible to drag a 'none' image onto 'none'.
2023-10-05 08:11:52 +11:00
psychedelicious
3e8d62b1d1 fix(ui): fix duplicate image selection
Selections were not being `uniqBy()`'d, or were `uniqBy()`'d without a proper iteratee. This results in duplicate images in selections in certain situations.

Add correct `uniqBy()` to the reducer to prevent this in the future.
2023-10-05 08:11:52 +11:00
psychedelicious
2acc93eb8e feat(ui): remove all calls to getBoardImagesTotals/getBoardAssetsTotals
This caused a crapload of network requests any time an image was generated.

The counts are necessary to handle the logic for inserting images into existing image list caches; we have to keep track of the counts.

Replace tag invalidation with manual cache updates in all cases, except the initial request (which is necessary to get the initial image counts).

One subtle change is to make the counts an object instead of a number. This is required for `immer` to handle draft states. This should be raised as a bug with RTK Query, as no error is thrown when attempting to update a primitive immer draft.
2023-10-05 08:11:52 +11:00
Millun Atluri
fbb61f2334 Revert "Updated js files"
This reverts commit a0e936f3a7.
2023-10-04 22:32:00 +11:00
Millun Atluri
be85c7972b Updated js files 2023-10-04 22:32:00 +11:00
Millun Atluri
3a586fc9c4 Prevent caching to ensure updated UI is shown 2023-10-04 22:32:00 +11:00
psychedelicious
dedead672f chore(facetools): bump node patch versions
The helper function `generate_face_box_mask()` had a bug that prevented larger faces from being detected in some situations. This is resolved, and its dependent nodes (all the FaceTools nodes) have a patch version bump.
2023-10-04 09:33:14 +11:00
ymgenesis
67366921c0 add checkbounds bool
- don't check bounds on first detection before chunking, allows larger faces to be detected
2023-10-04 09:33:14 +11:00
maryhipp
5a1019d858 sort by starred and then created_at to get board cover image 2023-10-04 08:54:47 +11:00
Mary Hipp
f4ba7be918 refetch baord list when image is starred or unstarred 2023-10-04 08:54:47 +11:00
psychedelicious
069d8b5812 feat(ui): move initial IP adapter model selection to listener 2023-10-04 08:41:37 +11:00
Mary Hipp
24d73d484a IP adapter UI 2023-10-04 08:41:37 +11:00
Lincoln Stein
4bda7d7df5
Add font Inter-Regular.ttf to installed assets (#4775)
## What type of PR is this? (check all applicable)

- [X] Bug Fix


## Have you discussed this change with the InvokeAI team?
- [X] Yes

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No


## Description

This PR causes the font "Inter-Regular.ttf", which is needed by the
facetools Face Identifier node, to be installed along with other assets
in the virtual environment. It also fixes the font path resolution logic
in the invocation to work with both package and editable installs.

## Related Tickets & Documents

Closes #4771
2023-10-03 09:05:51 -04:00
Lincoln Stein
920c5dd686 remove unneeded os import 2023-10-03 08:53:47 -04:00
Lincoln Stein
4ce00a32f4 add font Inter-Regular.ttf to installed assets 2023-10-03 08:48:50 -04:00
psychedelicious
dcbb25dfea feat(ui): staging styling tweak 2023-10-03 13:46:01 +11:00
psychedelicious
6c8270dae2 fix(ui): canvas staging area works after undo 2023-10-03 13:46:01 +11:00
Millun Atluri
b19572199f
Release/v3.2.0 (#4766)
## What type of PR is this? (check all applicable)

Release v3.2.0

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No

Need to update prompting docs 

## Description
3.2.0 release version

## [optional] Are there any post deployment tasks we need to perform?
2023-10-03 11:59:19 +11:00
Millun Atluri
a673c0aa14 Update JS files 2023-10-03 10:31:35 +11:00
Millun Atluri
955ef3bc54 Update version to 3.2.0 2023-10-03 10:29:27 +11:00
psychedelicious
f002ae8da5
feat(ui): max upscale pixels config (#4765)
* feat(ui): max upscale pixels config

Add `maxUpscalePixels: number` to the app config. The number should be the *total* number of pixels eg `maxUpscalePixels: 4096 * 4096`.

If not provided, any size image may be upscaled.

If the config is provided, users will see be advised if their image is too large for either model, or told to switch to an x2 model if it's only too large for x4.

The message is via tooltip in the popover and via toast if the user uses the hotkey to upscale.

* feat(ui): "mayUpscale" -> "isAllowedToUpscale"
2023-10-02 23:25:05 +00:00
Mary Hipp
208bf68ba2 fix missing toast message 2023-10-03 07:45:26 +11:00
Mary Hipp
1aba369c83 invalidate board cache when an image is added to a board 2023-10-02 19:40:11 +11:00
Millun Atluri
9ac11e793c
Added GridtoGif to communityNodes.md (#4755)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [x] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description
Grid to Gif is two custom nodes, one that divides a grid image into an
image collection, the other converts an image collection into a animated
gif
2023-10-02 10:44:55 +11:00
Kyle
9b39888e2f
Added GridtoGif to communityNodes.md 2023-10-01 17:42:36 -05:00
mickr777
c1715144f0 add Character Art Node's to communityNodes.md 2023-10-01 11:10:36 -04:00
blessedcoolant
929557bc6f
Fix typo of Psychedelicious name (#4746)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ x ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ x ] No, because:

      
## Have you updated all relevant documentation?
- [x  ] Yes
- [ ] No
2023-09-30 22:48:30 +05:30
Kent Keirsey
811dd93912
Fix typo of Psychedelicious name 2023-09-30 12:35:49 -04:00
blessedcoolant
9a60dbd5cb
add version to cv2 infill (#4741)
cv2 infill node was missing a version in its decorator, resulting in a
red exclamation mark on the node

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: is tiny

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No
2023-09-29 20:36:51 +05:30
ymgenesis
637c5b0747 add version to cv2 infill
- cv2 infill was missing a version in its decorator, resulting in a red exclamation mark on the node
2023-09-29 16:58:19 +02:00
Jonathan
27164de8b8 Fix absolute path for font file
Make the font file relative to this source file. Not ideal, but it will work no matter where InvokeAI is launched.
2023-09-29 22:05:04 +10:00
blessedcoolant
08e40d6d16
fix(ui): fit ip adapter image to panel (#4737)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

Very tall IP adapter images didn't get fit to the panel. Now they do
2023-09-29 14:29:39 +05:30
psychedelicious
d905c54795 fix(ui): fit ip adapter image to panel 2023-09-29 18:54:34 +10:00
CrypticWit
dc1e804887
Workflow editor improvements - add node from empty connection and auto-connect to empy handle. (#4684)
* Initial commit of edge drag feature.

* Fixed build warnings

* code cleanup and drag to existing node

* improved isValidConnection check

* fixed build issues, removed cyclic dependency

* edge created nodes now spawn at cursor

* Add Node popover will no longer show when using drag to delete an edge.

* Fixed collection handling, added priority for handles matching name of source handle, removed current image/notes nodes from filtered list

* Fixed not properly clearing startParams when closing the Add Node popover

* fix(ui): do not allow Collect -> Iterate connection

This can be removed when #3956 is resolved

* feat(ui): use existing node validation logic in add-node-on-drop

This logic handles a number of special cases

---------

Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-29 18:12:57 +10:00
ymgenesis
95fd2ee6ff
Nodes-FaceTools (FaceIdentifier, FaceOff, FaceMask) (#4576)
* node-FaceTools

* Added more documentation for facetools

* invert FaceMask masking

- FaceMask had face protected and surroundings change by default (face white, else black)
- Change to how FaceOff/others work: the opposite where surroundings protected, face changes by default (face black, else white)

* reflect changed facemask behaviour in docs

* add FaceOff+FaceMask workflows

- Add FaceOff and FaceMask example workflows to docs/workflows

* add FaceMask+FaceOff workflows to exampleworkflows.md

- used invokeai URL paths mimicking other workflow URLs, hopefully they translate when/if merged

* inheriting, typehints, black/isort/flake8

- modified FaceMask and FaceOff output classes to inherit base image, height, width from ImageOutput
- Added type annotations to helper functions, required some reworking of code's stored data

* remove credit header

- Was in my personal/repo copy, don't think it's necessary if merged.

* Optionals & image declaration duplication

- Added Optional[] to optional outputs and types
- removed duplication of image = context.services.images.get_pil_images(self.image.image_name) declaration
- Still need to find a way to deal with mask_pil None typing errors

* face(facetools): fix typing issues, add validation, clean up structure

* feat(facetools): update field descriptions

* Update FaceOff_FaceScale2x.json

- update FaceOff workflow after Bounded Image field removed in place of inheriting Image out field from ImageOutput

* feat(facetools): pass through original image on facemask if invalid face ids requested

* feat(facetools): tidy variable names & fn calls

* feat(facetools): bundle inter font, draw ids with it

Inter is a SIL Open Font license. The license is included and is fully permissive. Inter is the same font the UI and commercial application already uses.

Only the "regular" version is bundled.

* chore(facetools): isort & fix mypy issues

* docs(facetools): update and format docs

---------

Co-authored-by: Millun Atluri <millun.atluri@gmail.com>
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-29 17:54:13 +10:00
Millun Atluri
5f4eb0c3b3
update communitynodes.md to add Rotate/Flip Image to composition pack (#4735)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X] Documentation Update
- [X] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description
Adds another node description (Rotate/Flip Image) to Image and Mask
Composition Pack

## Related Tickets & Documents
n/a

## QA Instructions, Screenshots, Recordings
n/a
## Added/updated tests?

- [ ] Yes
- [X] No : n/a
2023-09-29 15:19:48 +10:00
Darren Ringer
d464ce509b
update communitynodes.md to add Rotate/Flip Image to composition pack 2023-09-29 00:37:40 -04:00
psychedelicious
3909e68527 fix(ui): data-testId -> data-testid
Must be strict kebab-case for react to pass the attribute to DOM
2023-09-29 12:44:00 +10:00
Jonathan
848e51f72b
Update communityNodes.md (#4729)
Added thresholding and halftone nodes.
2023-09-28 23:48:07 +00:00