Commit Graph

6056 Commits

Author SHA1 Message Date
Lincoln Stein
ec08151009 add correct requirements for installing SDXL models 2023-07-18 18:15:37 -04:00
blessedcoolant
186e98da5e
Merge branch 'main' into fix/mem_cleanup 2023-07-19 10:10:32 +12:00
Eugene Brodsky
dea9a5da7a
Avoid crash if unable to modify the model config file (#3824)
* fix whitespace; remove invisible characters
* log error and proceed if unable to modify the model config
2023-07-18 16:33:19 -04:00
Sergey Borisov
bda0000acd Cleanup vram after models offloading, tweak to cleanup local variable references on ram offload 2023-07-18 23:21:18 +03:00
Mary Hipp
4b678f2416 add toggle to not show version on logo 2023-07-18 16:16:35 -04:00
Lincoln Stein
43fbbfb848 revert python version requirement 2023-07-18 16:15:47 -04:00
Lincoln Stein
b71bcab691 change README screenshot 2023-07-18 15:31:41 -04:00
Lincoln Stein
c364c85915 Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 13:27:15 -04:00
Lincoln Stein
3773bfbc74 add yarn.lock back in 2023-07-18 13:05:53 -04:00
Lincoln Stein
949437b4f0 Merge branch 'release/invokeai-3-0-beta' of github.com:invoke-ai/InvokeAI into release/invokeai-3-0-beta 2023-07-18 12:45:57 -04:00
Lincoln Stein
efcb3a9d08 documentation fixes 2023-07-18 12:45:47 -04:00
blessedcoolant
b4eeaaa63c
Rename clip1 to clip (#3822)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
2023-07-19 04:09:38 +12:00
blessedcoolant
54bd7c7f04
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 03:59:10 +12:00
Sergey Borisov
3240f98f4e Rename clip1 to clip 2023-07-18 18:58:17 +03:00
blessedcoolant
3d4cef0099
feat: String Param Node + titles and tags for all Nodes (#3819)
## What type of PR is this? (check all applicable)

- [x] Feature
- [x] Optimization


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Description


## Related Tickets & Documents

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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-19 03:55:34 +12:00
Lincoln Stein
3fa7170566 tell user that they can import a model URL in the Import Models UI 2023-07-18 11:31:31 -04:00
Lincoln Stein
187d7c1cab update mkdocs-material to pull from main 2023-07-18 11:11:37 -04:00
blessedcoolant
7fde1f93ea fix: Missing context on string param node 2023-07-19 02:49:09 +12:00
Lincoln Stein
9685760fac Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 10:41:57 -04:00
blessedcoolant
3f1d5000c0 Merge branch 'main' into nodes-stuff 2023-07-19 02:37:50 +12:00
blessedcoolant
ae5cb63f3c
VRAM Optimizations, sdxl on 8gb (#3818)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [x] Optimization
- [ ] Documentation Update

      
## Description

Various fixes to consume less memory and make run sdxl on 8gb vram.
Most changes due to moving all output tensors to cpu, so that cached
tensors not consume vram.
2023-07-19 02:36:58 +12:00
blessedcoolant
0c18c5d603 feat: Add titles and tags to all Nodes 2023-07-19 02:26:45 +12:00
blessedcoolant
7d49c727a0 feat: Add String Param & types to other params 2023-07-19 02:26:33 +12:00
StAlKeR7779
889b77d3d6
Merge branch 'main' into save_vram 2023-07-18 16:55:48 +03:00
Sergey Borisov
fbbc4b3f69 Fixes 2023-07-18 16:51:16 +03:00
Sergey Borisov
bc11296a5e Disable lazy offloading on disabled vram cache, move resulted tensors to cpu(to not stack vram tensors in cache), fix - text encoder not freed(detach) 2023-07-18 16:20:25 +03:00
blessedcoolant
4e13d3408f
fix(nodes): fix inpaint cond logic for new compel version (#3816)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Description

Fixes a bug in the `inpaint` node introduced by the new version of
`compel`. The other nodes were updated, but this one was missed. Fixed
by @StAlKeR7779 ty

## Related Tickets & Documents

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below. 

For example having the text: "closes #1234" would connect the current
pull
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- Related Issue # discord reports
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [x] No : n/a, bugfix
2023-07-19 00:56:29 +12:00
psychedelicious
c19d48abd0 fix(nodes): fix inpaint cond logic for new compel version
thanks @StAlKeR7779
2023-07-18 22:39:34 +10:00
Lincoln Stein
b0fb4950ed rebuild front end 2023-07-18 08:12:41 -04:00
psychedelicious
42c440c73f
Merge branch 'main' into feat/ui/upscale 2023-07-18 22:08:02 +10:00
Lincoln Stein
8bc1fe38b3
Release - invokeai 3 0 beta (#3814)
This contains minor fixes to the beta as well as the version bump to
3.0.0.

Fixes include:
- Warning user when the installer window size is inadequate for the TUI.
- Selection of the most frequently downloaded controlnet models for
default installation.
 - Adding the LowRA LoRA for dark image enhancement
 - Documentation
2023-07-18 08:07:09 -04:00
Lincoln Stein
65df821233
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 08:04:59 -04:00
blessedcoolant
68f2fb2601
3.0 Pre-Release Polish -- Bug Fixes / Style Fixes / Misc (#3812)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Description

Making some final style fixes before we push the next 3.0 version
tomorrow.

- Fixed light mode colors in Settings Modal.
- Double checked other light mode colors. Nothing seems off.
- Added Base Model badge to the model list item. Makes it visually
better and also serves as a quick glance feature for the user.
- Some minor styling updates to the Node Editor.
- Fixed hotkeys 'G' and 'O', 'Shift+G' and 'Shift+O' used to toggle the
panels not resizing canvas. #3780
- Fixed hotkey 'N' not working for Snap To Grid on Canvas.
- Fixed brush opacity hotkeys not working.
- Cleaned up hotkeys modal of hotkeys that are no longer used.
- Updated compel requirement to `2.0.0`


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
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- Related Issue #
- Closes #3780

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [x] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-19 00:04:57 +12:00
Lincoln Stein
f9459d650e update version to b7 2023-07-18 08:01:14 -04:00
blessedcoolant
bd4eaa455a fix: Update text to Badge in ModelListItem 2023-07-18 23:58:07 +12:00
blessedcoolant
b59784e521 Merge branch 'style-fixes' of https://github.com/blessedcoolant/InvokeAI into style-fixes 2023-07-18 23:52:18 +12:00
blessedcoolant
769df47863
Merge branch 'main' into style-fixes 2023-07-18 23:50:48 +12:00
blessedcoolant
1cab89fe8c Merge branch 'main' into style-fixes 2023-07-18 23:47:05 +12:00
blessedcoolant
e31b2a6ff4
feat(ui): hide sdxl from linear UI (#3815)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Description

hides sdxl models from linear ui model select. just a hold-me-over

## Related Tickets & Documents

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For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [x] No : n/a

## [optional] Are there any post deployment tasks we need to perform?
2023-07-18 23:46:37 +12:00
psychedelicious
1c1a72f4c4 feat(ui): hide sdxl from linear UI 2023-07-18 21:44:24 +10:00
Lincoln Stein
5ac6076944 bump version; add LowRA LoRA as recommended 2023-07-18 07:04:57 -04:00
Lincoln Stein
9c3c393b84 merge with main 2023-07-18 07:00:55 -04:00
blessedcoolant
112937f1f8 reqs: Update compel to 2.0.0 2023-07-18 22:44:36 +12:00
blessedcoolant
5d635c7221 cleanup: Remove console hotkey from modal (no console anymore) 2023-07-18 22:27:36 +12:00
blessedcoolant
e6bfc382a5 cleanup: Removed unused hotkeys from hotkeys modal 2023-07-18 22:25:26 +12:00
blessedcoolant
f970e3792f fix: Snap to grid hotkey not working 2023-07-18 22:20:45 +12:00
blessedcoolant
3ffca5490e fix: Brush opacity hotkeys not working 2023-07-18 22:20:28 +12:00
blessedcoolant
f803d5cf1e fix: Shift O and Shift G not resizing the canvas correctly 2023-07-18 21:00:43 +12:00
blessedcoolant
ab2343da51 fix: Hotkeys 'g' and 'o' not resizing the canvas 2023-07-18 20:51:08 +12:00
blessedcoolant
4975b1a704 style: Minor updates to the visual look of the nodes 2023-07-18 20:35:20 +12:00