Commit Graph

4261 Commits

Author SHA1 Message Date
2b213da967 add -y to the automated install instructions (#3349)
hi there, love the project! i noticed a small typo when going over the
install process.

when copying the automated install instructions from the docs into a
terminal, the line to install the python packages failed as it was
missing the `-y` flag.
2023-05-06 13:34:37 -04:00
e91e1eb9aa Merge branch 'main' into patch-1 2023-05-06 13:34:12 -04:00
b24129fb3e Fix logger namespace clash in web server (#3344)
This PR fixes a bug that appeared in the legacy web server after the
logging PR was merged.

closes #3343
2023-05-06 08:35:13 -04:00
350b1421bb Merge branch 'main' into lstein/bugfix/logger-namespace 2023-05-06 08:14:44 -04:00
a8cfa3565c Merge branch 'lstein/new-model-manager' of github.com:invoke-ai/InvokeAI into lstein/new-model-manager 2023-05-06 08:14:15 -04:00
e0214a32bc mostly ported to new manager API; needs testing 2023-05-06 00:44:12 -04:00
f01c79a94f add -y to the automated install instructions
when copying the automated install instructions from the docs into a terminal, the line to install the python packages failed as it was missing the `-y` flag.
2023-05-05 21:28:00 -04:00
463f6352ce Add compel node and conditioning field type (#3265)
Done as I said in title, but need to test(and understand) how cli works,
as previously it uses single prompt and now it's positive and negative.
2023-05-06 13:05:04 +12:00
af8c7c7d29 model manager rewritten to use model_cache; API changed! 2023-05-05 19:32:28 -04:00
a80fe05e23 Rename compel node 2023-05-05 21:30:16 +03:00
58d7833c5c Review changes 2023-05-05 21:09:29 +03:00
5012f61599 Separate conditionings back to positive and negative 2023-05-05 15:47:51 +03:00
a4e36bc02a when model is forcibly moved into RAM update loaded_models set 2023-05-04 23:28:03 -04:00
2e9bec15e7 Merge branch 'main' into lstein/new-model-manager 2023-05-04 23:19:38 -04:00
68bc0112fa implement lazy GPU offloading and ref counting 2023-05-04 23:15:32 -04:00
85c33823c3 Merge branch 'main' into feat/compel_node 2023-05-05 14:41:45 +12:00
c83a112669 Fix inpaint node (#3284)
Seems like this is the only change needed for the existing inpaint code
to work as a node. Kyle said on Discord that inpaint shouldn't be a
node, so feel free to just reject this if this code is going to be gone
soon.
2023-05-05 14:41:13 +12:00
e04ada1319 Merge branch 'main' into patch-1 2023-05-05 10:38:45 +10:00
d866dcb3d2 close #3343 2023-05-04 20:30:59 -04:00
81ec476f3a Revert seed field addition 2023-05-04 21:50:40 +03:00
1e6adf0a06 Fix default graph and test 2023-05-04 21:14:31 +03:00
7d221e2518 Combine conditioning to one field(better fits for multiple type conditioning like perp-neg) 2023-05-04 20:14:22 +03:00
a273bdbdc1 Merge branch 'main' into lstein/new-model-manager 2023-05-03 18:09:29 -04:00
56d3cbead0 Merge branch 'main' into feat/compel_node 2023-05-04 00:28:33 +03:00
5e8c97f1ba [Enhancement] Regularize logging messages (#3176)
# Intro

This commit adds invokeai.backend.util.logging, which provides support
for formatted console and logfile messages that follow the status
reporting conventions of earlier InvokeAI versions:

```
 ### A critical error
 *** A non-fatal error
 ** A warning
  >> Informational message
        | Debugging message
```

Internally, the invokeai logging module creates a new default logger
named "invokeai" so that its logging does not interfere with other
module's use of the vanilla logging module. So `logging.error("foo")`
will go through the regular logging path and not add InvokeAI's
informational message decorations, while `ialog.error("foo")` will add
the decorations.
    
# Usage:

This is a thin wrapper around the standard Python logging module. It can
be used in several ways:


## Module-level logging style
 
This style logs everything through a single default logging object and
is identical to using Python's `logging` module. The commonly-used
module-level logging functions are implemented as simple pass-thrus to
logging:
    
```
      import invokeai.backend.util.logging as logger
    
      logger.debug('this is a debugging message')
      logger.info('this is a informational message')
      logger.log(level=logging.CRITICAL, 'get out of dodge')

      logger.disable(level=logging.INFO)
      logger.basicConfig(filename='/var/log/invokeai.log')
      logger.error('this will be logged to console and to invokeai.log')
```    

Internally these functions all go through a custom logging object named
"invokeai". You can access it to perform additional customization in
either of these ways:

```
logger = logger.getLogger()
logger = logger.getLogger('invokeai')
```
    
## Object-oriented style

For more control, the logging module's object-oriented logging style is
also supported. The API is identical to the vanilla logging usage. In
fact, the only thing that has changed is that the getLogger() method
adds a custom formatter to the log messages.
    
```
     import logging
     from invokeai.backend.util.logging import InvokeAILogger
    
     logger = InvokeAILogger.getLogger(__name__)
     fh = logging.FileHandler('/var/invokeai.log')
     logger.addHandler(fh)
     logger.critical('this will be logged to both the console and the log file')
```

## Within the nodes API

From within the nodes API, the logger module is stored in the `logger`
slot of InvocationServices during dependency initialization. For
example, in a router, the idiom is:

```
from ..dependencies import ApiDependencies
logger = ApiDependencies.invoker.services.logger
logger.warning('uh oh')
```

Currently, to change the logger used by the API, one must change the
logging module passed to `ApiDependencies.initialize()` in `api_app.py`.
However, this will eventually be replaced with a method to select the
preferred logging module using the configuration file (dependent on
merging of PR #3221)
2023-05-03 15:00:05 -04:00
4687ad4ed6 Merge branch 'main' into enhance/invokeai-logs 2023-05-03 13:36:06 -04:00
8a0ec0fa0f Merge branch 'main' into lstein/new-model-manager 2023-05-03 13:30:50 -04:00
e1fed52c66 work on model cache and its regression test finished 2023-05-03 12:38:18 -04:00
994b247f8e feat(ui): do not persist gallery images
- I've sorted out the issues that make *not* persisting troublesome, these will be rolled out with canvas
- Also realized that persisting gallery images very quickly fills up localStorage, so we can't really do it anyways
2023-05-03 23:41:48 +10:00
bb959448c1 implement hashing for local & remote models 2023-05-02 16:52:27 -04:00
0419f50ab0 chore(ui): bump react-virtuoso
- Resolves an issue with gallery not rendering all items
2023-05-02 20:15:29 +10:00
f9f40adcdc fix(nodes): fix t2i graph
Removed width and height edges.
2023-05-02 13:11:28 +10:00
2e2abf6ea6 caching of subparts working 2023-05-01 22:57:30 -04:00
3264d30b44 feat(nodes): allow multiples of 8 for dimensions 2023-05-02 12:01:52 +10:00
4d885653e9 feat(ui): tidy 2023-05-02 11:27:08 +10:00
475b6bef53 feat(ui): use windowing for gallery
vastly improves the gallery performance when many images are loaded.

- `react-virtuoso` to do the virtualized list
- `overlayscrollbars` for a scrollbar
2023-05-02 11:27:08 +10:00
d39de0ad38 fix(nodes): fix duplicate Invoker start/stop events 2023-05-01 18:24:37 -04:00
d14a7d756e nodes-api: enforce single thread for the processor
On hyperthreaded CPUs we get two threads operating on the queue by
default on each core. This cases two threads to process queue items.
This results in pytorch errors and sometimes generates garbage.

Locking this to single thread makes sense because we are bound by the
number of GPUs in the system, not by CPU cores. And to parallelize
across GPUs we should just start multiple processors (and use async
instead of threading)

Fixes #3289
2023-05-01 18:24:37 -04:00
b050c1bb8f use logger in ApiDependencies 2023-05-01 16:27:44 -04:00
276dfc591b feat(ui): disable w/h when img2img & not fit 2023-05-01 17:28:22 +10:00
b49d76ebee feat(nodes): fix image to image fit param
it was ignored previously.
2023-05-01 17:28:22 +10:00
a6be44789b fix(ui): progress image rerender, checkbox 2023-05-01 11:16:49 +10:00
a4313c26cb fix: Do not hide Preview button & color code it 2023-05-01 11:16:49 +10:00
d4b250d509 feat(ui): Add auto show progress previews setting 2023-05-01 11:16:49 +10:00
29743a9e02 fix(ui): next/prev image buttons 2023-05-01 11:16:49 +10:00
fecb77e344 feat(ui): dndkit --> rnd for draggable 2023-05-01 11:16:49 +10:00
779671753d feat(ui): tweak floating preview 2023-05-01 11:16:49 +10:00
d5e152b35e fix(ui): ignore events after canceling session 2023-05-01 11:16:49 +10:00
270657a62c feat(ui): gallery & progress image refactor 2023-05-01 11:16:49 +10:00
3601b9c860 feat(ui): revamp status indicator 2023-05-01 11:16:49 +10:00