psychedelicious
00f36cb491
tidy(ui): clean up control layers graph builder
2024-05-08 08:39:18 -04:00
psychedelicious
3f489c92c8
feat(ui): handle initial image layers in control layers helper
2024-05-08 08:39:18 -04:00
psychedelicious
f147f99bef
feat(ui): better metadata labels for layers
2024-05-08 08:39:18 -04:00
psychedelicious
6107e3d281
fix(ui): fix zControlAdapterBase schema weight
2024-05-08 08:39:18 -04:00
psychedelicious
de33d6e647
fix(ui): metadata "Layers" -> "Layer"
2024-05-08 08:39:18 -04:00
psychedelicious
e36e5871a1
chore(ui): lint
2024-05-08 08:39:18 -04:00
psychedelicious
8b25c1a62e
tidy(ui): remove extraneous metadata handlers
2024-05-08 08:39:18 -04:00
psychedelicious
dfbd7eb1cf
feat(ui): individual layer recall
2024-05-08 08:39:18 -04:00
psychedelicious
b43b2714cc
feat(ui): add fracturedjsonjs
to pretty-serialize objects
...
In use on the metadata viewer - makes it sooo much easier on the eyes.
2024-05-08 08:39:18 -04:00
psychedelicious
e537de2f6d
feat(ui): layers recall
...
This still needs some finessing - needs logic depending on the tab...
2024-05-08 08:39:18 -04:00
psychedelicious
ccd399e277
feat(ui): add getIsVisible
to metadata handlers
2024-05-08 08:39:18 -04:00
psychedelicious
bfad814862
fix(ui): fix IPAdapterConfigV2 schema weight
2024-05-08 08:39:18 -04:00
psychedelicious
6e8b7f9421
feat(ui): write layers to metadata
2024-05-08 08:39:18 -04:00
psychedelicious
e47629cbe7
feat(ui): add zod schema for layers array
2024-05-08 08:39:18 -04:00
psychedelicious
e840de27ed
feat(ui): extend zod with a is
typeguard` method
...
Feels dangerous, but it's very handy.
2024-05-08 08:39:18 -04:00
psychedelicious
8342f32f2e
refactor(ui): rewrite all types as zod schemas
...
This change prepares for safe metadata recall.
2024-05-08 08:39:18 -04:00
psychedelicious
a7aa529b99
tidy(ui): "imageName" -> "name"
2024-05-08 08:39:18 -04:00
psychedelicious
4adc592657
feat(ui): move strength to init image layer
...
This further splits the control layers state into its own thing.
2024-05-07 11:02:16 +10:00
psychedelicious
e8d60e8d83
fix(ui): image metadata viewer stuck when spamming hotkey
2024-05-07 11:02:16 +10:00
psychedelicious
886f5c90a3
feat(ui): move img2img strength out of advanced on canvas
2024-05-07 11:02:16 +10:00
psychedelicious
5e684c11f1
Update invokeai_version.py
2024-05-07 09:09:10 +10:00
psychedelicious
72ce239592
revert(ui): remove floating viewer
...
There are unresolved platform-specific issues with this component, and its utility is debatable.
Should be easy to just revert this commit to add it back in the future if desired.
2024-05-06 19:00:07 -04:00
psychedelicious
a826f8f8c5
fix(ui): show total layer count in control layers tab
2024-05-06 19:00:07 -04:00
psychedelicious
b6c19a8e47
feat(ui): close viewer when adding a RG layer
2024-05-06 19:00:07 -04:00
psychedelicious
67d6cf19c6
fix(ui): switch to viewer if auto-switch is enabled
2024-05-06 19:00:07 -04:00
psychedelicious
a9bf651c69
chore(ui): bump all deps
2024-05-06 19:00:07 -04:00
psychedelicious
3bd5d9a8e4
fix(ui): memoize FloatingImageViewer
...
Maybe this will fix @JPPhoto's issue?
2024-05-06 19:00:07 -04:00
psychedelicious
6249982d82
fix(ui): stuck viewer when spamming toggle
...
There are a number of bugs with `framer-motion` that can result in sync issues with AnimatePresence and the conditionally rendered component.
You can see this if you rapidly click an accordion, occasionally it gets out of sync and is closed when it should be open.
This is a bigger problem with the viewer where the user may hold down the `z` key. It's trivial to get it to lock up.
For now, just remove the animation entirely.
Upstream issues for reference:
https://github.com/framer/motion/issues/2023
https://github.com/framer/motion/issues/2618
https://github.com/framer/motion/issues/2554
2024-05-06 19:00:07 -04:00
psychedelicious
6b98dba71d
chore(ui): lint
2024-05-06 08:55:32 -04:00
psychedelicious
c0065a65a0
feat(ui): floating viewer always shows progress, never shows metadata
2024-05-06 08:55:32 -04:00
psychedelicious
cce3144c74
feat(ui): add floating image viewer
2024-05-06 08:55:32 -04:00
psychedelicious
aab152a7e9
fix(ui): track mouse out flags correctly
2024-05-06 08:55:32 -04:00
psychedelicious
c5b948bc3f
feat(ui): fade layer selection color
2024-05-06 08:55:32 -04:00
psychedelicious
44ecddae2e
feat(ui): style Settings/Control Layers tabs like tabs
2024-05-06 08:55:32 -04:00
psychedelicious
26847895b9
fix(ui): update hotkeys for viewer
2024-05-06 08:55:32 -04:00
psychedelicious
e4a640f0a7
feat(ui): optimized rendering of selected layer
...
Instead of caching on every stroke, we can use a compositing rect when the layer is being drawn to improve performance.
2024-05-04 12:03:28 -04:00
psychedelicious
b5b6a96d94
feat(ui): dynamic brush spacing
...
Scaled to 10% of brush size, clamped between 5px and 15px. This makes drawing feel a bit smoother, but maintains reasonable performance.
2024-05-04 12:03:28 -04:00
psychedelicious
806a8f69c5
perf(ui): rerender of opacity sliders
2024-05-04 12:03:28 -04:00
psychedelicious
ac0b9ba290
tidy(ui): $cursorPosition
-> $lastCursorPos
2024-05-04 12:03:28 -04:00
psychedelicious
7ca613d41c
feat(ui): snap cursor pos when drawing rects
...
- Rects snap to stage edge when within a threshold (10 screen pixels)
- When mouse leaves stage, set last mousedown pos to null, preventing nonfunctional rect outlines
Partially addresses #6306 .
There's a technical challenge to fully address the issue - mouse event are not fired when the mouse is outside the stage. While we could draw the rect even if the mouse leaves, we cannot update the rect's dimensions on mouse move, or complete the drawing on mouse up.
To fully address the issue, we'd need to a way to forward window events back to the stage, or at least handle window events. We can explore this later.
2024-05-04 12:03:28 -04:00
psychedelicious
5cb1ff8679
fix(ui): open viewer on image click, not select
2024-05-04 12:03:28 -04:00
psychedelicious
8794b99d51
fix(ui): save upscaled images to gallery on canvas tab
2024-05-03 23:15:10 -04:00
psychedelicious
6bdded85da
fix(ui): do not auto-hide next/prev image buttons
2024-05-03 23:15:10 -04:00
psychedelicious
26613f10c7
feat(ui): close viewer when user switches tabs
2024-05-03 23:15:10 -04:00
psychedelicious
6d2fe3b691
tidy(ui): clean up layer reset logic
2024-05-03 23:15:10 -04:00
psychedelicious
2888845f7c
fix(ui): invalidate mask cache when moving layer
2024-05-03 23:15:10 -04:00
psychedelicious
4beccea6e7
fix(ui): do not run HRO if using an initial image
2024-05-03 23:15:10 -04:00
psychedelicious
68d1458c83
fix(ui): address feedback
2024-05-04 08:40:12 +10:00
blessedcoolant
f4dde883ca
feat: improve the switch states of the control layers / viewer area
2024-05-04 08:40:12 +10:00
psychedelicious
be7eeb576b
fix(ui): fix viewer getting stuck when spamming toggle
2024-05-03 20:57:18 +10:00
psychedelicious
af9f0e0963
feat(ui): cache control layer mask images
...
When invoking with control layers, we were creating and uploading the mask images on every enqueue, even when the mask didn't change. The mask image can be cached to greatly reduce the number of uploads.
With this change, we are a bit smarter about the mask images:
- Check if there is an uploaded mask image name
- If so, attempt to retrieve its DTO. Typically it will be in the RTKQ cache, so there is no network request, but it will make a network request if not cached to confirm the image actually exists on the server.
- If we don't have an uploaded mask image name, or the request fails, we go ahead and upload the generated blob
- Update the layer's state with a reference to this uploaded image for next time
- Continue as before
Any time we modify the mask (drawing/erasing, resetting the layer), we invalidate that cached image name (set it to null).
We now only upload images when we need to and generation starts faster.
2024-05-03 20:57:18 +10:00
psychedelicious
0787c6c746
Update invokeai_version.py
2024-05-03 13:23:19 +10:00
psychedelicious
579d436934
fix(ui): floating param/gallery buttons
2024-05-02 23:09:26 -04:00
psychedelicious
36f01988e8
chore(ui): lint
2024-05-02 23:09:26 -04:00
psychedelicious
d9b92d19f9
feat(ui): clearer viewer/editor context switching
2024-05-02 23:09:26 -04:00
psychedelicious
fdfc379a84
fix(ui): layer counts
2024-05-02 23:09:26 -04:00
psychedelicious
2062cfe84a
fix(ui): cursor when no renderable layers added
2024-05-02 23:09:26 -04:00
psychedelicious
eb36e834b2
feat(ui): add fallback when no layers exist
2024-05-02 23:09:26 -04:00
psychedelicious
2baa33730a
fix(ui): fix control layer list layout
2024-05-02 23:09:26 -04:00
psychedelicious
c30df7ce79
feat(ui): style settings/control layers tabs
2024-05-02 23:09:26 -04:00
psychedelicious
f05ac5a7a5
chore(ui): bump @invoke-ai/ui-library
2024-05-02 23:09:26 -04:00
psychedelicious
85dd78b8df
fix(ui): handle deleting images in use in generation tab
2024-05-02 23:09:26 -04:00
psychedelicious
4c7be03702
tidy(ui): rename generation tab graph builders
2024-05-02 23:09:26 -04:00
psychedelicious
e354fee4f4
fix(ui): add img2img metadata to graphs
2024-05-02 23:09:26 -04:00
psychedelicious
20e628297c
fix(ui): smoother animations in current image preview
2024-05-02 23:09:26 -04:00
psychedelicious
98664fc46f
fix(ui): gallery prev/next buttons animations
2024-05-02 23:09:26 -04:00
psychedelicious
33617fc06a
feat(ui): rework image viewer
...
- Rework styling
- Replace "CurrentImageDisplay" entirely
- Add a super short fade to reduce jarring transition
- Make the viewer a singleton component, overlaid on everything else - reduces change when switching tabs
2024-05-02 23:09:26 -04:00
psychedelicious
c05e52ebae
fix(ui): do not delete all layers when using image as initial image
2024-05-02 23:09:26 -04:00
psychedelicious
5734a97c55
fix(ui): do not attempt drawing when invalid layer type selected
2024-05-02 23:09:26 -04:00
psychedelicious
94a73d5377
feat(ui): update mm-related translations
2024-05-02 23:09:26 -04:00
psychedelicious
0f7fdabe9b
feat(ui): rename tab identifiers
...
- "txt2img" -> "generation"
- "unifiedCanvas" -> "canvas"
- "modelManager" -> "models"
- "nodes" -> "workflows"
- Add UI slice migration setting the active tab to "generation"
2024-05-02 23:09:26 -04:00
psychedelicious
7c1f1076b4
feat(ui): rename tabs
...
- "Text to Image" -> "Generation"
- "Unified Canvas" -> "Canvas"
- "Model Manager" -> "Models"
2024-05-02 23:09:26 -04:00
psychedelicious
a6ac184211
tidy(ui): excise img2img tab
2024-05-02 23:09:26 -04:00
psychedelicious
7d58908e32
fix(ui): fix img2img graphs w/ control layers
2024-05-02 23:09:26 -04:00
psychedelicious
26d3ec3fce
fix(ui): destroy initial image layer after deleting
2024-05-02 23:09:26 -04:00
psychedelicious
dc81357152
feat(ui): add img2img via control layers to graph builders
2024-05-02 23:09:26 -04:00
psychedelicious
c9886796f6
feat(ui): add image viewer overlay
...
- Works on txt2img, canvas and workflows tabs, img2img has its own side-by-side view
- In workflow editor, the is closeable only if you are in edit mode, else it's always there
- Press `i` to open
- Press `esc` to close
- Selecting an image or changing image selection opens the viewer
- When generating, if auto-switch to new image is enabled, the viewer opens when an image comes in
To support this change, I organized and restructured some tab stuff.
2024-05-02 23:09:26 -04:00
psychedelicious
209ddc2037
fix(ui): do not toggle layers on double click of opacity popover
2024-05-02 23:09:26 -04:00
psychedelicious
8b6a283eab
feat(ui): add opacity to initial image layer
2024-05-02 23:09:26 -04:00
psychedelicious
75be6814bb
feat(ui): add renderer for initial image
2024-05-02 23:09:26 -04:00
psychedelicious
1d213067e8
feat(ui): add initial image layer to CL
2024-05-02 23:09:26 -04:00
psychedelicious
d67480d92c
feat(ui): add layerwrapper component
2024-05-02 23:09:26 -04:00
psychedelicious
d55ea318ec
tidy(ui): remove unused gallery hotkeys
2024-05-02 23:09:26 -04:00
psychedelicious
474eab6f8a
fix(ui): clamp incoming w/h to ensure always a multiple of 8
...
When recalling metadata and/or using control image dimensions, it was possible to set a width or height that was not a multiple of 8, resulting in generation failures.
Added a `clamp` option to the w/h actions to fix this. The option is used for all untrusted sources - everything except for the w/h number inputs, which clamp the values themselves.
2024-05-02 23:09:26 -04:00
psychedelicious
1b13fee256
fix(ui): firefox drawing lag
...
Firefox v125.0.3 and below has a bug where `mouseenter` events are fired continually during mouse moves. The issue isn't present on FF v126.0b6 Developer Edition. It's not clear if the issue is present on FF nightly, and we're not sure if it will actually be fixed in the stable v126 release.
The control layers drawing logic relied on on `mouseenter` events to create new lines, and `mousemove` to extend existing lines. On the affected version of FF, all line extensions are turned into new lines, resulting in very poor performance, noncontiguous lines, and way-too-big internal state.
To resolve this, the drawing handling was updated to not use `mouseenter` at all. As a bonus, resolving this issue has resulted in simpler logic for drawing on the canvas.
2024-05-02 23:09:26 -04:00
psychedelicious
6363095b29
feat(ui): control adapter recall for control layers
...
- Add set of metadata handlers for the control layers CAs
- Use these conditionally depending on the active tab - when recalling on txt2img, the CAs go to control layers, else they go to the old CA area.
2024-05-02 23:09:26 -04:00
psychedelicious
4cd78b9478
feat(ui): add getImageDTO imperative RTKQ helper
2024-05-02 23:09:26 -04:00
psychedelicious
2cde8a643e
tidy(ui): suffix a control adapter types/objects with V2
...
Prevent mixing the old and new implementations up
2024-05-02 23:09:26 -04:00
psychedelicious
f9555f03f5
tidy(ui): "CONTROLNET_PROCESSORS" -> "CA_PROCESSOR_DATA"
2024-05-02 23:09:26 -04:00
psychedelicious
b1d8f3a3f9
tidy(ui): revert changes to old CA implementation
...
These changes were left over from the previous attempt to handle control adapters in control layers with the same logic. Control Layers are now handled totally separately, so these changes may be reverted.
2024-05-02 23:09:26 -04:00
psychedelicious
33a9f9a4dc
fix(nodes): fix constraints in cnet processors
...
There were some invalid constraints with the processors - minimum of 0 for resolution or multiple of 64 for resolution.
Made minimum 1px and no multiple ofs.
2024-05-02 12:24:04 +10:00
psychedelicious
c35625eb44
feat(ui): processor layout changes
2024-05-01 21:48:47 -04:00
psychedelicious
6f572e1cce
fix(ui): convert t2i to cnet and vice-versa when model changes
2024-05-01 21:48:47 -04:00
psychedelicious
54acd3f2b1
ci(ui): restore error status for circular deps
2024-05-01 21:48:47 -04:00
psychedelicious
6e966909ab
chore(ui): lint
2024-05-01 21:48:47 -04:00
psychedelicious
311ba8c04b
fix(ui): ensure canvas size is correctly updated when model changed
...
Closes #6293
2024-05-01 21:48:47 -04:00
psychedelicious
1b617768cf
fix(ui): canvas infinite loop when setting bbox dims
...
When typing in a number into the w/h number inputs, if the number is less than the step, it appears the value of 0 is used. This is unexpected; it means Chakra isn't clamping the value correctly (or maybe our wrapper isn't clamping it).
Add checks to never bail if the width or height value from the number input component is 0.
2024-05-01 21:48:47 -04:00
psychedelicious
8ceb94497e
fix(ui): fix canvas rendering of control images
2024-05-01 21:48:47 -04:00
psychedelicious
efb571401c
feat(ui): tweak control adapter layout
2024-05-01 21:48:47 -04:00
psychedelicious
ffba4871d0
tidy(ui): "scribble" -> "Scribble"
2024-05-01 21:48:47 -04:00
psychedelicious
9437d701b2
fix(ui): disable clear processor when no processor selected
2024-05-01 21:48:47 -04:00
psychedelicious
6effa19626
fix(ui): edge cases in auto-process
2024-05-01 21:48:47 -04:00
psychedelicious
45c2ac41d5
feat(ui): processor layout/styling
2024-05-01 21:48:47 -04:00
psychedelicious
ca1c3c0873
fix(ui): do not re-process if processor config hasn't changed
2024-05-01 21:48:47 -04:00
psychedelicious
47ee08db91
fix(ui): processor select styling
2024-05-01 21:48:47 -04:00
psychedelicious
c96b98fc9e
feat(ui): auto-process for control layer CAs
2024-05-01 21:48:47 -04:00
psychedelicious
905baf2787
refactor(ui): continue wiring up CA logic across (wip)
...
It works!
2024-05-01 21:48:47 -04:00
psychedelicious
0e55488ff6
refactor(ui): wire up CA logic across (wip)
2024-05-01 21:48:47 -04:00
psychedelicious
424a27eeda
refactor(ui): add CA processor config components (wip)
2024-05-01 21:48:47 -04:00
psychedelicious
6007218a51
refactor(ui): add CA config components (wip)
2024-05-01 21:48:47 -04:00
psychedelicious
811e8a5a8b
refactor(ui): rename & export actions from CL slice
2024-05-01 21:48:47 -04:00
psychedelicious
121918352a
refactor(ui): add control layers separate control adapter implementation (wip)
...
- Revise control adapter config types
- Recreate all control adapter mutations in control layers slice
- Bit of renaming along the way - typing 'RegionalGuidanceLayer' over and over again was getting tedious
2024-05-01 21:48:47 -04:00
psychedelicious
3717321480
tidy(ui): organize layer components
2024-05-01 21:48:47 -04:00
blessedcoolant
dce8b88aaf
fix: change eta only for TCD Scheduler
2024-05-01 12:47:46 +05:30
blessedcoolant
1bdcbe3284
cleanup: use dict update to actually update the scheduler keyword args
2024-05-01 12:22:39 +05:30
Kent Keirsey
88ac3bc7f0
Merge branch 'main' into main
2024-04-30 16:51:44 -04:00
psychedelicious
abb3bb9f7e
Update invokeai_version.py
2024-05-01 06:30:28 +10:00
blessedcoolant
2ddb82200c
fix: Manually update eta(gamma) to 1.0 for TCDScheduler
...
seems to work best with invoke at 4 steps
2024-05-01 01:20:53 +05:30
blessedcoolant
38880cde5c
chore: update schema
2024-05-01 01:20:22 +05:30
blessedcoolant
39ab4dd83e
Merge branch 'main' into pr/6086
2024-05-01 00:37:06 +05:30
psychedelicious
631878b212
feat(ui): border radius on canvas
2024-04-30 08:10:59 -04:00
psychedelicious
7a5399e83c
feat(ui): display message when no layers are added
2024-04-30 08:10:59 -04:00
psychedelicious
e90775731d
fix(ui): layer layout orientation
2024-04-30 08:10:59 -04:00
psychedelicious
3f26880493
fix(ui): "Global Settings" -> "Settings"
2024-04-30 08:10:59 -04:00
psychedelicious
21cf1004db
fix(ui): layers default to expanded
2024-04-30 08:10:59 -04:00
psychedelicious
d74cd12aa6
feat(ui): collapsible layers
2024-04-30 08:10:59 -04:00
psychedelicious
cf1883585d
chore(ui): lint
2024-04-30 08:10:59 -04:00
psychedelicious
8a791d4f16
feat(ui): make control image opacity filter toggleable
2024-04-30 08:10:59 -04:00
psychedelicious
1212698059
tidy(ui): more renaming of components
2024-04-30 08:10:59 -04:00
psychedelicious
ba6db33b39
tidy(ui): more renaming of components
2024-04-30 08:10:59 -04:00
psychedelicious
b3dbfdaa02
tidy(ui): more renaming of components
2024-04-30 08:10:59 -04:00
psychedelicious
3441187c23
tidy(ui): "regional prompts" -> "control layers"
2024-04-30 08:10:59 -04:00
psychedelicious
8de56fd77c
tidy(ui): move regionalPrompts files to controlLayers
2024-04-30 08:10:59 -04:00
psychedelicious
22bd33b7c6
chore(ui): lint
2024-04-30 08:10:59 -04:00
psychedelicious
2af5c4be9f
fix(ui): ip adapter layers are not selectable
2024-04-30 08:10:59 -04:00
psychedelicious
415a41e21a
perf(ui): reset maskobjects when layer has no bbox (all objects erased)
2024-04-30 08:10:59 -04:00
psychedelicious
aa2ca03056
fix(ui): filter layers based on tab when disabling invoke button
2024-04-30 08:10:59 -04:00
psychedelicious
a20faca20f
feat(ui): layer layout tweaks
2024-04-30 08:10:59 -04:00
psychedelicious
9d042baf48
fix(ui): ip adapter layers always at bottom of list
2024-04-30 08:10:59 -04:00
psychedelicious
6195741814
feat(ui): move global mask opacity to settings popover
2024-04-30 08:10:59 -04:00
psychedelicious
c2f8adf93e
fix(ui): deselect other layers when new layer added
2024-04-30 08:10:59 -04:00
psychedelicious
ace3955760
fix(ui): tool preview/cursor when non-interactable layer selected
2024-04-30 08:10:59 -04:00
psychedelicious
720e16cea6
feat(ui): tweak layer list styling to better indicate selectablility
2024-04-30 08:10:59 -04:00
psychedelicious
a357a1ac9d
feat(ui): remove select layer on click in canvas
...
It's very easy to end up in a spot where you cannot select a layer at all to move it around. Too tricky to handle otherwise.
2024-04-30 08:10:59 -04:00
psychedelicious
22f160bfcc
fix(ui): unlink control adapter opaicty from global mask opacity
2024-04-30 08:10:59 -04:00
psychedelicious
fa637b5c59
fix(ui): add missed ca layer opacity logic
...
didn't stage the right changes a few commits back
2024-04-30 08:10:59 -04:00
psychedelicious
1f68a60752
feat(ui): hold shift to use control image size w/o model constraints
2024-04-30 08:10:59 -04:00
psychedelicious
048bd18e10
feat(ui): separate ca layer opacity
2024-04-30 08:10:59 -04:00
psychedelicious
e5ec529f0f
feat(ui): fix layer arranging
2024-04-30 08:10:59 -04:00
psychedelicious
d884c15d0c
feat(ui): update layer menus
2024-04-30 08:10:59 -04:00