Commit Graph

2840 Commits

Author SHA1 Message Date
blessedcoolant
397604a094 feat: Allow LoRA weights to be more than sliders via input
Found some LoRA's that need it.
2023-07-26 19:20:42 +12:00
blessedcoolant
f5139b174a fix(ui): Rename Aspect Ratio labels to their aspect ratios 2023-07-26 18:56:52 +12:00
blessedcoolant
050e5091db feat: Enable the Conversion button for SDXL Models 2023-07-26 17:32:50 +12:00
Lincoln Stein
2c5b539d3a esrgan and its models are now nested in app config route 2023-07-26 15:27:04 +10:00
Lincoln Stein
85ad5ef204 refactored code; added watermark and nsfw facilities to app config route 2023-07-26 15:27:04 +10:00
Lincoln Stein
5beb11f4e2 tweaks in response to psychedelicious review of PR 2023-07-26 15:27:04 +10:00
Lincoln Stein
844d37c642 rebuild schema 2023-07-26 15:27:04 +10:00
Lincoln Stein
bd43751323 update linear graphs to perform safety checking and watermarking 2023-07-26 15:27:04 +10:00
Lincoln Stein
e32cd794f7 add safetychecker and watermark nodes 2023-07-26 15:26:45 +10:00
mickr777
761fc4beb8 Temp fix for is intermediate switch for l2i 2023-07-26 15:17:59 +10:00
psychedelicious
676051edb9 fix(ui): fix missing args for model queries 2023-07-26 14:56:51 +10:00
blessedcoolant
de65b82569 chore: Fix lint errors 2023-07-26 16:51:58 +12:00
blessedcoolant
934f9afd7e feat(ui): Do not show SDXL Models in Canvas 2023-07-26 14:46:38 +10:00
psychedelicious
1c01a31ee8 feat(ui): setActiveTab only works with tab names 2023-07-26 14:46:38 +10:00
psychedelicious
c5389b3298 fix(ui): fix refiner steps math again 2023-07-26 14:46:38 +10:00
psychedelicious
fdbab5ffa9 feat(ui): hide sync models button if feature is disabled 2023-07-26 14:46:38 +10:00
psychedelicious
a6e544ebd5 fix(ui): fix refiner steps calculation for edge case of start = 1 2023-07-26 14:46:38 +10:00
psychedelicious
75b0507434 feat(nodes): change denoising start/end min/max to 0/1 2023-07-26 14:46:38 +10:00
blessedcoolant
59c2556e6b feat: Move SDXL Image Denoising to own component 2023-07-26 14:46:38 +10:00
blessedcoolant
4fe889bbf8 fix: Possible fix to image to image / refiner setting sync
The main goal is to avoid noisy output no matter what the slider values are.
2023-07-26 14:46:38 +10:00
psychedelicious
cbcd416b70 fix(ui): fix refiner missing from model manager
Rolled back the earlier split of the refiner model query.

Now, when you use `useGetMainModelsQuery()`, you must provide it an array of base model types.

They are provided as constants for simplicity:
- ALL_BASE_MODELS
- NON_REFINER_BASE_MODELS
- REFINER_BASE_MODELS

Opted to just use args for the hook instead of wrapping the hook in another hook, we can tidy this up later if desired.
2023-07-26 14:46:38 +10:00
psychedelicious
6fa244a343 feat(ui): add vae precision select 2023-07-26 14:46:38 +10:00
psychedelicious
e5a660930c feat(ui): add zod schemas for precision parameters 2023-07-26 14:46:38 +10:00
psychedelicious
61291ea105 feat: sdxl metadata
- update `CoreMetadata` class & `MetadataAccumulator` with fields for SDXL-specific metadata
- update the linear UI graphs to populate this metadata
2023-07-26 14:46:38 +10:00
psychedelicious
840205496a feat(nodes): fix model load events on sdxl nodes
they need the `context` to be provided to emit socket events
2023-07-26 14:46:38 +10:00
psychedelicious
016797c890 feat(ui): add vaePrecision setting
no UI element for it yet
2023-07-26 14:46:38 +10:00
psychedelicious
00e69d5d12 feat(ui): adjust seed param styling 2023-07-26 14:46:38 +10:00
psychedelicious
8e90f9024d feat(ui): remove isRefinerAvailable state, update refiner node
We can derive `isRefinerAvailable` from the query result (eg are there any refiner models installed). This is a piece of server state, so by using the list models response directly, we can avoid needing to manually keep the client in sync with the server.

Created a `useIsRefinerAvailable()` hook to return this boolean wherever it is needed.

Also updated the main models & refiner models endpoints to only return the appropriate models. Now we don't need to filter the data on these endpoints.
2023-07-26 14:46:38 +10:00
psychedelicious
751c4407e4 feat(ui): add node type to invocation started 2023-07-26 14:46:38 +10:00
blessedcoolant
6c46304eb8 fix: Replug Image To Latents VAE back in the Refiner graph for img2img 2023-07-26 14:46:38 +10:00
blessedcoolant
0eb31c5710 fix: Cyclic push in the graph 2023-07-26 14:46:38 +10:00
blessedcoolant
6295e56d96 feat: Add SDXL Refiner to Linear UI 2023-07-26 14:46:38 +10:00
blessedcoolant
5202610160 feat: Move SDXL Refiner to own route & set appropriate disabled statuses 2023-07-26 14:46:38 +10:00
blessedcoolant
8d1b8179af feat: Create UI for SDXL Refiner Options 2023-07-26 14:46:38 +10:00
blessedcoolant
3bdb059eb7 wip: SDXL Refiner UI Data 2023-07-26 14:46:38 +10:00
blessedcoolant
b0ebd148fa feat: Add Style Prompts to Linear UI 2023-07-26 14:46:38 +10:00
blessedcoolant
9f94d0e52a feat: Create SDXL Slice 2023-07-26 14:46:38 +10:00
blessedcoolant
9c180da58a feat: Add SDXL Image To Image to Linear UI 2023-07-26 14:46:38 +10:00
blessedcoolant
57d833035d feat: Add SDXL Base To Linear Text To Image 2023-07-26 14:46:38 +10:00
Lincoln Stein
c145681488 bump version number; add SDXL-1.0 to installer 2023-07-26 00:17:00 -04:00
Lincoln Stein
032e9c8165
Merge branch 'main' into patch 2023-07-25 22:24:36 -04:00
Lincoln Stein
dbc3d42afc install all recommended models with --yes; don't alter starter model screen 2023-07-25 22:24:03 -04:00
Mary Hipp
7f5a89f567 add option to disable model syncing in UI 2023-07-26 11:18:38 +10:00
Lincoln Stein
2db9b3b2ae
Merge branch 'main' into patch 2023-07-25 16:27:10 -04:00
Lincoln Stein
e43e198102 rework configure/install TUI to require less space 2023-07-25 11:25:26 -04:00
Lincoln Stein
2aefa921fe fix "unknown model type" error when rebasing a model with API
- Add command-line model probing script for dev use
- Minor documentation tweak
2023-07-25 08:36:57 -04:00
Lincoln Stein
11e6ecc1bf
Merge branch 'main' into feat/controlnet-and-sdxl-convert 2023-07-25 08:05:17 -04:00
Lincoln Stein
fc4e104c61 tested on 3.11 and 3.10 2023-07-24 17:13:32 -04:00
blessedcoolant
7ea477abef
Merge branch 'main' into feat/canvas-generation-mode 2023-07-24 20:34:25 +12:00
psychedelicious
61fa960a18 feat(ui): make generation mode calculation more granular 2023-07-24 18:16:15 +10:00
blessedcoolant
1969afd038
Merge branch 'main' into feat/fix-soft-locks 2023-07-24 20:12:10 +12:00
blessedcoolant
d6bf6513ef
Merge branch 'main' into fix-types-2 2023-07-24 20:01:48 +12:00
camenduru
cbb90cbdbb
Download all model types. 2023-07-24 10:59:59 +03:00
blessedcoolant
9c59083406
Merge branch 'main' into fix-types-1 2023-07-24 19:52:46 +12:00
blessedcoolant
e766ddbcf4 fix: Generate random seed using the generator instead of RandomState 2023-07-24 19:38:21 +12:00
blessedcoolant
374b4a1b12 Merge branch 'main' into pr/3917 2023-07-24 18:58:34 +12:00
blessedcoolant
0cf7a10c5c fix: Other lora missing type 2023-07-24 18:58:24 +12:00
psychedelicious
66cdeba8a1 fix(nodes): fix seed modulus operation
This was incorect and resulted in the max seed being one less than intended.
2023-07-24 16:44:32 +10:00
psychedelicious
d5a75eb833 feat: increase seed from int32 to uint32
At some point I typo'd this and set the max seed to signed int32 max. It should be *un*signed int32 max.

This restored the seed range to what it was in v2.3.
2023-07-24 16:34:50 +10:00
Alexandre Macabies
0beec08d38 Add missing import. 2023-07-23 16:40:05 +02:00
Lincoln Stein
f2a6f0cf21 SDXL & SDXL-refiner models convert correctly 2023-07-23 09:31:14 -04:00
Alexandre Macabies
07a90c0198 Fix incorrect use of a singleton list.
This was found through pylance type errors. Go types!
2023-07-23 15:28:05 +02:00
psychedelicious
28031ead70 feat(ui): display canvas generation mode in status text
- use the existing logic to determine if generation is txt2img, img2img, inpaint or outpaint
- technically `outpaint` and `inpaint` are the same, just display
"Inpaint" if its either
- debounce this by 1s to prevent jank
2023-07-23 23:22:59 +10:00
psychedelicious
4b334be7d0 feat(nodes,ui): fix soft locks on session/invocation retrieval
When a queue item is popped for processing, we need to retrieve its session from the DB. Pydantic serializes the graph at this stage.

It's possible for a graph to have been made invalid during the graph preparation stage (e.g. an ancestor node executes, and its output is not valid for its successor node's input field).

When this occurs, the session in the DB will fail validation, but we don't have a chance to find out until it is retrieved and parsed by pydantic.

This logic was previously not wrapped in any exception handling.

Just after retrieving a session, we retrieve the specific invocation to execute from the session. It's possible that this could also have some sort of error, though it should be impossible for it to be a pydantic validation error (that would have been caught during session validation). There was also no exception handling here.

When either of these processes fail, the processor gets soft-locked because the processor's cleanup logic is never run. (I didn't dig deeper into exactly what cleanup is not happening, because the fix is to just handle the exceptions.)

This PR adds exception handling to both the session retrieval and node retrieval and events for each: `session_retrieval_error` and `invocation_retrieval_error`.

These events are caught and displayed in the UI as toasts, along with the type of the python exception (e.g. `Validation Error`). The events are also logged to the browser console.
2023-07-23 21:41:01 +10:00
mickr777
de73e4f5b9
Merge branch 'main' into nodepromptsize 2023-07-23 18:28:25 +10:00
blessedcoolant
af4579b4d4 feat: Add more sanity checks for graph loading 2023-07-23 18:12:25 +12:00
blessedcoolant
35acb5de76 Merge branch 'main' into json-crash-fix 2023-07-23 16:50:36 +12:00
blessedcoolant
225f608556 fix: Add more sanity checks & rename buttons to Graphs 2023-07-23 16:49:52 +12:00
Alexandre Macabies
00d3cd4aed Fix 'Del' hotkey to delete current image. 2023-07-23 14:16:32 +10:00
Lincoln Stein
5e59edfaf1 SDXL checkpoint models now convert and load; needs refactor 2023-07-23 00:00:31 -04:00
blessedcoolant
fdc444ed61 fix: Fix app crashing when you upload an incorrect JSON to node editor 2023-07-23 15:24:04 +12:00
Lincoln Stein
b1d7c9b306 save text_encoder_2 config, not whole model 2023-07-22 21:33:40 -04:00
Lincoln Stein
5607794dbb add support for controlnet & sdxl conversion - not fully working 2023-07-22 20:12:16 -04:00
psychedelicious
c5147d0f57 fix(ui): fix all eslint & prettier issues 2023-07-22 23:45:24 +10:00
psychedelicious
6452d0fc28 fix(ui): fix all circular dependencies 2023-07-22 22:48:39 +10:00
psychedelicious
5468d9a9fc fix(ui): resolve all typescript issues 2023-07-22 21:38:50 +10:00
psychedelicious
75863e7181 feat(ui): logging cleanup
- simplify access to app logger
- spruce up and make consistent log format
- improve messaging
2023-07-22 21:12:51 +10:00
mickr777
0689e36390
Merge branch 'main' into nodepromptsize 2023-07-22 07:20:28 +10:00
Lincoln Stein
845d1524ad warn, do not crash, when duplicate models encountered 2023-07-21 15:00:55 -04:00
Brandon Rising
78750042f5 Pass in dim overrides 2023-07-21 12:16:24 -04:00
psychedelicious
3f79812dc6 fix: mps attention fix for sd2 2023-07-21 09:22:37 -04:00
Lincoln Stein
19cdd5a99b rebuild frontend for release 2023-07-21 07:48:30 -04:00
Lincoln Stein
eb4ca4042e
Merge branch 'main' into release/3-0-0 2023-07-21 07:38:02 -04:00
psychedelicious
594bf6fef1 fix(api,ui): fix canvas saved images have extra transparent regions
- add `crop_visible` param to upload image & set to true only for canvas saves
2023-07-21 07:26:12 -04:00
psychedelicious
6f2e8d5217 chore(ui): regen types 2023-07-21 07:26:12 -04:00
psychedelicious
52ae15c167 fix(ui): fix console error related to css 2023-07-21 07:26:12 -04:00
psychedelicious
2c4128d44e fix(ui): deleting board does not reset selected board/image 2023-07-21 07:26:12 -04:00
psychedelicious
01b106d939 fix(ui): fix no image selected on first load 2023-07-21 07:26:12 -04:00
psychedelicious
68f1f87c6f feat(ui): board styles 2023-07-21 07:26:12 -04:00
psychedelicious
c2c99b8650 feat(ui): fix more caching bugs 2023-07-21 07:26:12 -04:00
psychedelicious
896b77cf56 feat(api,db): allow creating an image with a board_id 2023-07-21 07:26:12 -04:00
Lincoln Stein
fba4085939
ui: boards 2: electric boogaloo (#3869)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:


## Description

Revised boards logic and UI

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue # discord convos
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [x] No : n/a

## [optional] Are there any post deployment tasks we need to perform?
2023-07-21 06:42:16 -04:00
mickr777
13e7614508
add text so string node uses textarea 2023-07-21 19:36:27 +10:00
blessedcoolant
9ce4bd1182 fix: Simplify gallery board name layout 2023-07-21 18:15:55 +12:00
blessedcoolant
39b7ace273 fix: Differentiate no boards from the user boards 2023-07-21 18:15:12 +12:00
blessedcoolant
319c56f844 fix: Make auto add icon be a tad bit smaller 2023-07-21 18:14:57 +12:00
psychedelicious
389a0d2810 feat(ui): use badge for autoadd 2023-07-21 16:01:40 +10:00
psychedelicious
fe33acedad fix(ui): fix crash when removing last image 2023-07-21 15:57:09 +10:00
psychedelicious
eab18c7385 fix(ui): fix incorrect gallery tab 2023-07-21 15:56:50 +10:00
psychedelicious
8e98085530 fix(ui): fix missing 'none' on no-board cache updates 2023-07-21 15:53:41 +10:00
psychedelicious
5396e998b3 feat(ui): simplify auto-add context menu 2023-07-21 15:47:12 +10:00
psychedelicious
fc98089960 fix(ui): debounce metadata query on context menu 2023-07-21 15:37:33 +10:00
psychedelicious
dd0b4dc744 fix(ui): fix next prev buttons 2023-07-21 15:37:20 +10:00
psychedelicious
ddeba190bc fix(ui): really fixed autoadd context menu 2023-07-21 15:18:48 +10:00
psychedelicious
3a610e1a65 fix(ui): more fixing of auto-add 2023-07-21 15:00:07 +10:00
psychedelicious
e10e22440d fix(ui): restore auto-add to board functionality 2023-07-21 14:29:42 +10:00
psychedelicious
f4e8a91bcf fix(ui): update boardIdSelected 2023-07-21 14:22:18 +10:00
Lincoln Stein
ce7fbdb01d bump version; update contributors list 2023-07-21 00:17:21 -04:00
psychedelicious
4da6623700 fix(ui): fix deleteboard cache changes 2023-07-21 14:16:19 +10:00
mickr777
4e1786d9ae
Remove Resize: none 2023-07-21 13:55:40 +10:00
psychedelicious
0e3ca59e49 feat(ui): refactor boards hierarchy 2023-07-21 13:48:15 +10:00
Lincoln Stein
5962d96f27
Merge branch 'main' into fix/long_tensors_mps 2023-07-20 23:24:47 -04:00
mickr777
585520d8d2
Only apply Textaera to Prompt 2023-07-21 13:17:27 +10:00
Lincoln Stein
46801c076f
Merge branch 'main' into release/invokeai-3-0-rc 2023-07-20 23:16:05 -04:00
Lincoln Stein
9370572169 prettify startup messages 2023-07-20 22:45:35 -04:00
Sergey Borisov
e6d890888c Replace SlicedAttnProcessor with patched to chunk memory consumption less then 4gb in each attention calculation pass 2023-07-21 04:08:49 +03:00
Kent Keirsey
8e7f581065
Update FoundModelsList.tsx 2023-07-20 20:51:54 -04:00
mickr777
98b2734240
Merge branch 'main' into nodepromptsize 2023-07-21 08:07:55 +10:00
mickr777
7b428b5240
Make height smaller and allow width to change with node 2023-07-21 08:03:01 +10:00
Lincoln Stein
85ef3f51e7 extra check for empty hftoken 2023-07-20 15:16:06 -04:00
Brandon Rising
ce08aa350c Allow controlnet passthrough for now 2023-07-20 14:14:04 -04:00
Brandon Rising
ba1a934297 Fix Lora typings 2023-07-20 14:02:23 -04:00
Brandon Rising
4e90376d11 Allow passing in of precision, use available providers if none provided 2023-07-20 13:15:45 -04:00
blessedcoolant
52d56e96a5 fix: No board name being displayed if it is empty 2023-07-21 05:07:50 +12:00
Lincoln Stein
c013fe5b5d Merge branch 'main' into release/invokeai-3-0-rc 2023-07-20 12:22:27 -04:00
Sergey Borisov
4a0774b260 Use scale from vae 2023-07-20 18:54:51 +03:00
Lincoln Stein
17e401cb8c rebuild frontend 2023-07-20 11:47:04 -04:00
Sergey Borisov
29a590cced Add sdxl generation preview 2023-07-20 18:45:54 +03:00
Lincoln Stein
7deafa838b merge with main 2023-07-20 11:45:54 -04:00
Lincoln Stein
5134de7cfa
Merge branch 'main' into lstein/logger-route 2023-07-20 11:29:48 -04:00
Lincoln Stein
b1a6ba552b reinitialize models.yaml if corrupt or missing 2023-07-20 11:26:20 -04:00
psychedelicious
cd21d2f2b6 fix(ui): fix no_board cache not updating
two areas marked TODO were not TODONE!
2023-07-20 23:50:14 +10:00
Mary Hipp
9dc28373d8 use brackets 2023-07-20 23:45:49 +10:00
Mary Hipp
ffe7d5785b if updating intermediate, dont add to gallery list cache 2023-07-20 23:45:49 +10:00
Lincoln Stein
a2e2f0858d bump version number 2023-07-20 09:42:02 -04:00
blessedcoolant
e2240feae4 fix: Chevron icon styling 2023-07-21 01:21:04 +12:00
blessedcoolant
e06348bfab fix: Expand chevron icon being too small 2023-07-21 01:14:19 +12:00
blessedcoolant
8fb970d436 fix: Use layout gap to control layout instead of margin 2023-07-21 01:07:00 +12:00
blessedcoolant
15256ed3a4 fix: Layout shift on the ControlNet Panel 2023-07-21 01:04:16 +12:00
Lincoln Stein
89a15f78dd collapse all autoimport directories into a single folder 2023-07-20 09:01:49 -04:00
blessedcoolant
8fc20c837b Merge branch 'main' into feat/controlnet-resize-mode 2023-07-21 00:58:28 +12:00
blessedcoolant
8dfe196c4f feat: Add Image Count to Board Name 2023-07-20 22:56:52 +10:00
psychedelicious
9e27fd9b90 feat(ui): color tweak on board 2023-07-20 22:56:52 +10:00
psychedelicious
2771328853 feat(ui): reduce saturation by 8% for 1337 contrast 2023-07-20 22:56:52 +10:00
psychedelicious
a481607d3f feat(ui): boards are only punch-you-in-the-face-purple if selected 2023-07-20 22:56:52 +10:00
psychedelicious
1e3cebbf42 feat(ui): add useBoardTotal hook to get total items in board
actually not using it now, but it's there
2023-07-20 22:56:52 +10:00
blessedcoolant
d523556558 fix: Truncate board name if longer than 20 chars 2023-07-20 22:56:52 +10:00
blessedcoolant
da523fa32f fix: Editable text aligning left instead of inplace. 2023-07-20 22:56:52 +10:00
blessedcoolant
ab9b5f3b95 fix: Possible fix to the name plate getting displaced 2023-07-20 22:56:52 +10:00
blessedcoolant
f32bd5dd10 fix: Minor color tweaks to the name plate on boards 2023-07-20 22:56:52 +10:00
psychedelicious
190ba5af59 feat(ui): boards styling 2023-07-20 22:56:52 +10:00
Lincoln Stein
cb29ac63a8 prevent crashes on quick install when hftoken not defined 2023-07-20 08:38:37 -04:00
Lincoln Stein
603989dc0d added get_log_level and set_log_level operations to the app route 2023-07-20 08:33:01 -04:00
blessedcoolant
2872ae2aab fix: Adjust layout of Resize Mode dropdown
Moved it next to ControlMode to make it more compact
2023-07-20 22:53:45 +12:00
blessedcoolant
b7cdda0781 feat: Add ControlNet Resize Mode to Linear UI 2023-07-20 22:48:35 +12:00
blessedcoolant
267940a77e Merge branch 'main' into feat/controlnet-resize-mode 2023-07-20 22:24:11 +12:00
mickr777
f73b45bcb5
Feat: Change Input to Textbox 2023-07-20 19:11:18 +10:00
blessedcoolant
0795d8764f
Merge branch 'main' into fix/post-model-sync 2023-07-20 20:16:14 +12:00
user1
70fec9ddab Added pixel_perfect_resolution() method to controlnet_utils.py, but not using yet. To be usable this will likely require modification of ControlNet preprocessors 2023-07-20 00:41:49 -07:00
user1
909f538fb5 Switching over to controlnet_utils prepare_control_image(), with added resize_mode. 2023-07-20 00:41:49 -07:00
user1
bab8b6d240 Removed diffusers_pipeline prepare_control_image() -- replaced with controlnet_utils.prepare_control_image()
Added resize_mode to ControlNetData class.
2023-07-20 00:41:49 -07:00
user1
f2f49bd8d0 Added resize_mode param to ControlNet node 2023-07-20 00:41:49 -07:00
user1
b8e0810ed1 Added revised prepare_control_image() that leverages lvmin high quality resizing 2023-07-20 00:41:49 -07:00
user1
6cb9167a1b Added controlnet_utils.py with code from lvmin for high quality resize, crop+resize, fill+resize 2023-07-20 00:41:49 -07:00
blessedcoolant
82eb1f1075 feat: Add Sync Models to UI 2023-07-20 18:50:43 +12:00
psychedelicious
187cf906fa
ui: enhance intermediates clear, enhance board auto-add (#3851)
* feat(ui): enhance clear intermediates feature

- retrieve the # of intermediates using a new query (just uses list images endpoint w/ limit of 0)
- display the count in the UI
- add types for clearIntermediates mutation
- minor styling and verbiage changes

* feat(ui): remove unused settings option for guides

* feat(ui): use solid badge variant

consistent with the rest of the usage of badges

* feat(ui): update board ctx menu, add board auto-add

- add context menu to system boards - only open is select board. did this so that you dont think its broken when you click it
- add auto-add board. you can right click a user board to enable it for auto-add, or use the gallery settings popover to select it. the invoke button has a tooltip on a short delay to remind you that you have auto-add enabled
- made useBoardName hook, provide it a board id and it gets your the board name
- removed `boardIdToAdTo` state & logic, updated workflows to auto-switch and auto-add on image generation

* fix(ui): clear controlnet when clearing intermediates

* feat: Make Add Board icon a button

* feat(db, api): clear intermediates now clears all of them

* feat(ui): make reset webui text subtext style

* feat(ui): board name change submits on blur

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-20 17:44:22 +12:00
Lincoln Stein
d76bf4444c
Update invokeai/app/api/routers/models.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-07-19 22:46:49 -04:00
blessedcoolant
6e36c275c9
feat: Add Setting Switch Component (#3847) 2023-07-20 14:17:51 +12:00
Lincoln Stein
170bbd7da3 change GET to POST method for model synchronization route 2023-07-19 22:16:56 -04:00
blessedcoolant
f6d5e93020
fix: Model List not scrolling through checkpoints (#3849) 2023-07-20 14:16:32 +12:00
Lincoln Stein
f2515d9480
fix v1-finetune.yaml is not in the subpath of "" (#3848)
Co-authored-by: Lincoln Stein <lstein@gmail.com>
2023-07-20 14:13:56 +12:00
Lincoln Stein
4d8f17c69d fix v1-finetune.yaml is not in the subpath of "" 2023-07-19 22:06:55 -04:00
Lincoln Stein
77d9657980 don't write root into invokeai.yaml 2023-07-19 21:12:52 -04:00
Lincoln Stein
12cae33dcd
fix inpaint model detection (#3843)
Co-authored-by: Lincoln Stein <lstein@gmail.com>
2023-07-20 12:57:14 +12:00
Brandon Rising
23f4a4ea1a Fix dist 2023-07-19 18:27:51 -04:00
Brandon Rising
6aab8f16ce Fix issue from merge 2023-07-19 18:27:15 -04:00
Lincoln Stein
5f940bf3b3 default precision to "auto" 2023-07-19 18:23:00 -04:00
Brandon Rising
8f61413865 Setup dist folder 2023-07-19 17:49:27 -04:00
Brandon Rising
43b6a077fb io binding seems to be massively resource intensive compared to session.run 2023-07-19 17:42:28 -04:00
Lincoln Stein
a1251c8e04 fix inpaint model detection 2023-07-19 13:30:00 -04:00
psychedelicious
509514f11d feat(api): display warning when port is in use 2023-07-19 13:29:31 -04:00
psychedelicious
c557402dbb feat(api): use next available port
Resolves #3515

@ebr @brandonrising can't imagine this would cause issues but just FYI
2023-07-19 13:29:31 -04:00
Lincoln Stein
495df9fd1b bump version to 3.0.0rc1 2023-07-19 12:36:39 -04:00
Lincoln Stein
9fd7eb2e0e Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:18:56 -04:00
Lincoln Stein
8439e30798
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:09:32 -04:00
Lincoln Stein
84d6578855
Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 12:08:58 -04:00
Mary Hipp Rogers
0073fc8619
add toggle for isNodesEnabled in settings (#3839)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 16:08:28 +00:00
Lincoln Stein
2fbc6dc315
Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 12:08:04 -04:00
psychedelicious
0724eb9e0a
feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
Martin Kristiansen
6a4440e52b
Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 11:56:07 -04:00
Martin Kristiansen
07c48b2fd1 Moving detected precision to DEFAULT_PRECISION constant 2023-07-19 11:55:37 -04:00
Mary Hipp
055f5b2d4b clear canvas alongside intermediates 2023-07-19 11:39:24 -04:00
Martin Kristiansen
fface339ae Same fix for ImageToLatentsInvocation 2023-07-19 11:38:13 -04:00
Martin Kristiansen
2ec9dab595 Changing ImageToLatentsInvocation node to default to detected precision instead of fp16 2023-07-19 11:16:00 -04:00
Mary Hipp Rogers
9f00e055ac
Maryhipp/clear intermediates (#3820)
* new route to clear intermediates

* UI to clear intermediates from settings modal

* cleanup

* PR feedback

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 10:55:29 -04:00
Lincoln Stein
9c3a556813
Merge branch 'main' into fix/transformers_4_31_0 2023-07-19 09:35:52 -04:00
Lincoln Stein
0b6ef7eb7d make the convert VAE available to model manager for use in UI 2023-07-19 09:05:24 -04:00
mickr777
23f0c7035c
Tweaks to Image Progress Node (#3833)
* Update nodesSlice.ts

* Update ProgressImageNode.tsx

* remove unused code

* Remove Fixed Ratio

I was causing issues

* fix: Progress Image Node Size

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-19 20:54:50 +12:00
mickr777
d8db618de0
import choose_torch_device from ...backend.util.devices 2023-07-19 16:43:02 +10:00
mickr777
19d67b29e7
Remove not needed text 2023-07-19 15:20:40 +10:00
mickr777
52e7e0b31b
Missing def choose_torch_device 2023-07-19 15:15:55 +10:00
Brandon Rising
e8299d0abb Comment out erroniously removed del statement, comment out opt tests 2023-07-18 23:23:34 -04:00
Brandon Rising
a28ab654ef Setup dist folder 2023-07-18 23:18:46 -04:00
Brandon Rising
8699fd7050 Fix invoke UI graphs for onnx 2023-07-18 23:16:51 -04:00
Sergey Borisov
2e7fc055c4 Support both pre and post 4.31.0 transformers 2023-07-19 06:15:17 +03:00
Brandon Rising
9e65470ada Setup dist 2023-07-18 23:07:31 -04:00
Brandon Rising
f4e52fafac Fix as part of merging main in 2023-07-18 23:05:33 -04:00
Lincoln Stein
0f7e329e76 restore access token-saving code 2023-07-18 22:58:56 -04:00
Brandon Rising
ee7b36cea5 Merge branch 'main' into onnx-testing 2023-07-18 22:56:41 -04:00
Brandon Rising
487455ef2e Add model_type to the model state object 2023-07-18 22:40:27 -04:00
Lincoln Stein
a690cca5b5 make convert work with both 4.30.2 and 4.31.0 2023-07-18 22:18:13 -04:00
Lincoln Stein
f29bafd6ec fix Object of type PosixPath is not JSON serializable error 2023-07-18 22:10:12 -04:00
Brandon Rising
e201ad2f51 Switch to io_binding for run, testing different session options 2023-07-18 21:54:54 -04:00
Lincoln Stein
700131fab2 Pin to transformers 4.30.2
bump version
2023-07-18 21:43:40 -04:00
Sergey Borisov
0aa7193d3b Load text_model.embeddings.position_ids outsude state_dict 2023-07-19 04:18:43 +03:00
Lincoln Stein
2fbf245c3d Merge branch 'main' into release/invokeai-3-0-beta
-- this adds the upscaling support
2023-07-18 21:17:15 -04:00
Lincoln Stein
39c14eb2ac fix pretrained model download to work with xl 2023-07-18 21:10:33 -04:00
Lincoln Stein
e943913f58 Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 20:42:10 -04:00
Lincoln Stein
893e199677
Merge branch 'main' into feat/ui/upscale 2023-07-18 19:18:55 -04:00
blessedcoolant
71a07ee5a7
Merge branch 'main' into maryhipp/optional-version 2023-07-19 11:02:24 +12:00
Lincoln Stein
ec08151009 add correct requirements for installing SDXL models 2023-07-18 18:15:37 -04:00
blessedcoolant
186e98da5e
Merge branch 'main' into fix/mem_cleanup 2023-07-19 10:10:32 +12:00
Eugene Brodsky
dea9a5da7a
Avoid crash if unable to modify the model config file (#3824)
* fix whitespace; remove invisible characters
* log error and proceed if unable to modify the model config
2023-07-18 16:33:19 -04:00
Sergey Borisov
bda0000acd Cleanup vram after models offloading, tweak to cleanup local variable references on ram offload 2023-07-18 23:21:18 +03:00
Mary Hipp
4b678f2416 add toggle to not show version on logo 2023-07-18 16:16:35 -04:00
Lincoln Stein
43fbbfb848 revert python version requirement 2023-07-18 16:15:47 -04:00
Brandon Rising
869f418b03 Setup onnx on linear text2image 2023-07-18 14:27:54 -04:00
Lincoln Stein
c364c85915 Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 13:27:15 -04:00
Lincoln Stein
3773bfbc74 add yarn.lock back in 2023-07-18 13:05:53 -04:00
Lincoln Stein
949437b4f0 Merge branch 'release/invokeai-3-0-beta' of github.com:invoke-ai/InvokeAI into release/invokeai-3-0-beta 2023-07-18 12:45:57 -04:00
Lincoln Stein
efcb3a9d08 documentation fixes 2023-07-18 12:45:47 -04:00
Brandon Rising
35d5ef9118 Emit step completions 2023-07-18 12:35:07 -04:00
blessedcoolant
54bd7c7f04
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 03:59:10 +12:00
Sergey Borisov
3240f98f4e Rename clip1 to clip 2023-07-18 18:58:17 +03:00
Lincoln Stein
3fa7170566 tell user that they can import a model URL in the Import Models UI 2023-07-18 11:31:31 -04:00
blessedcoolant
7fde1f93ea fix: Missing context on string param node 2023-07-19 02:49:09 +12:00
Lincoln Stein
9685760fac Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 10:41:57 -04:00
blessedcoolant
3f1d5000c0 Merge branch 'main' into nodes-stuff 2023-07-19 02:37:50 +12:00
blessedcoolant
0c18c5d603 feat: Add titles and tags to all Nodes 2023-07-19 02:26:45 +12:00
blessedcoolant
7d49c727a0 feat: Add String Param & types to other params 2023-07-19 02:26:33 +12:00
StAlKeR7779
889b77d3d6
Merge branch 'main' into save_vram 2023-07-18 16:55:48 +03:00
Sergey Borisov
fbbc4b3f69 Fixes 2023-07-18 16:51:16 +03:00
Sergey Borisov
bc11296a5e Disable lazy offloading on disabled vram cache, move resulted tensors to cpu(to not stack vram tensors in cache), fix - text encoder not freed(detach) 2023-07-18 16:20:25 +03:00
psychedelicious
c19d48abd0 fix(nodes): fix inpaint cond logic for new compel version
thanks @StAlKeR7779
2023-07-18 22:39:34 +10:00
Lincoln Stein
b0fb4950ed rebuild front end 2023-07-18 08:12:41 -04:00
psychedelicious
42c440c73f
Merge branch 'main' into feat/ui/upscale 2023-07-18 22:08:02 +10:00
Lincoln Stein
65df821233
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-18 08:04:59 -04:00
Lincoln Stein
f9459d650e update version to b7 2023-07-18 08:01:14 -04:00
blessedcoolant
bd4eaa455a fix: Update text to Badge in ModelListItem 2023-07-18 23:58:07 +12:00
blessedcoolant
1cab89fe8c Merge branch 'main' into style-fixes 2023-07-18 23:47:05 +12:00
psychedelicious
1c1a72f4c4 feat(ui): hide sdxl from linear UI 2023-07-18 21:44:24 +10:00
Lincoln Stein
5ac6076944 bump version; add LowRA LoRA as recommended 2023-07-18 07:04:57 -04:00
Lincoln Stein
9c3c393b84 merge with main 2023-07-18 07:00:55 -04:00
blessedcoolant
5d635c7221 cleanup: Remove console hotkey from modal (no console anymore) 2023-07-18 22:27:36 +12:00
blessedcoolant
e6bfc382a5 cleanup: Removed unused hotkeys from hotkeys modal 2023-07-18 22:25:26 +12:00
blessedcoolant
f970e3792f fix: Snap to grid hotkey not working 2023-07-18 22:20:45 +12:00
blessedcoolant
3ffca5490e fix: Brush opacity hotkeys not working 2023-07-18 22:20:28 +12:00
blessedcoolant
f803d5cf1e fix: Shift O and Shift G not resizing the canvas correctly 2023-07-18 21:00:43 +12:00
blessedcoolant
ab2343da51 fix: Hotkeys 'g' and 'o' not resizing the canvas 2023-07-18 20:51:08 +12:00
blessedcoolant
4975b1a704 style: Minor updates to the visual look of the nodes 2023-07-18 20:35:20 +12:00
blessedcoolant
e1b756658a style: Minor update to Add Node Menu
So there's clear differentiation between the node title and desc
2023-07-18 20:34:58 +12:00
blessedcoolant
d17450bbe6 feat: Add base model label to Model Item 2023-07-18 20:00:22 +12:00
blessedcoolant
64d676219b fix: Settings Modal colors in Light Mode 2023-07-18 19:49:33 +12:00
psychedelicious
416afd2781 chore(ui): regen types 2023-07-18 15:04:43 +10:00
psychedelicious
afa84a149c feat(ui): restore ad-hoc upscaling
- remove face restoration entirely
- add dropdown for ESRGAN model select
- add ad-hoc upscaling graph and workflow
2023-07-18 14:57:47 +10:00
psychedelicious
be659364c2 chore(ui): regen types 2023-07-18 14:55:39 +10:00
psychedelicious
56098f370c feat(nodes): add RealESRGAN_x2plus.pth, update upscale nodes
- add `RealESRGAN_x2plus.pth` model to installer
- add `RealESRGAN_x2plus.pth` to `realesrgan` node
- rename `RealESRGAN` to `ESRGAN` in nodes
- make `scale_factor` optional in `img_scale` node
2023-07-18 14:55:18 +10:00
blessedcoolant
6e40b543cd
Merge branch 'main' into minimapcontrol 2023-07-18 16:25:49 +12:00
Lincoln Stein
c955c13b6f Merge branch 'sdxl-support' of github.com:invoke-ai/InvokeAI into sdxl-support 2023-07-17 23:49:48 -04:00
Lincoln Stein
ef31837167 fix caption on sdxl raw prompt 2023-07-17 23:49:23 -04:00
blessedcoolant
3d1ad86e8a chore: Clean Schema before final merge 2023-07-18 15:18:31 +12:00
blessedcoolant
b08ad28daa fix: typo in logger statement (import_model) 2023-07-18 15:17:52 +12:00
mickr777
6c03d9f8f2
Spelling mistake 2023-07-18 13:13:31 +10:00
mickr777
9e01a13d63
Add translation entries to right file 2023-07-18 13:09:26 +10:00
Lincoln Stein
73eeef34c4 Merge branch 'sdxl-support' of github.com:invoke-ai/InvokeAI into sdxl-support 2023-07-17 23:08:48 -04:00
Lincoln Stein
1353bf98b3 add specific exception for model probe failures 2023-07-17 23:08:39 -04:00
mickr777
e74eac5c91
revert en.json 2023-07-18 13:08:31 +10:00
mickr777
47617b8f63
Spelling Mistake 2023-07-18 12:58:42 +10:00
mickr777
9c2a2b313e
Add entries for the viewportcontrols tool tips 2023-07-18 12:58:00 +10:00
mickr777
32662c5ee8
Add tool tips 2023-07-18 12:56:34 +10:00
blessedcoolant
a61540859e Merge branch 'sdxl-support' of https://github.com/invoke-ai/InvokeAI into sdxl-support 2023-07-18 14:37:39 +12:00
blessedcoolant
c16325a244 feat: Disable convert button on SDXL and Refiner Checkpoints 2023-07-18 14:37:20 +12:00
blessedcoolant
7221a238b3 fix: Fix Add Scan Auto Checkpoint logic 2023-07-18 14:36:56 +12:00
Lincoln Stein
af1c1ab51f importing an unrecognized model now gives "Unsupported Media Type" error 2023-07-17 22:33:05 -04:00
Lincoln Stein
e7443867f6 Merge branch 'sdxl-support' of github.com:invoke-ai/InvokeAI into sdxl-support 2023-07-17 22:21:20 -04:00
Lincoln Stein
025cda3815 fix 424 error on model import 2023-07-17 22:21:11 -04:00
blessedcoolant
84275a3f12 Merge branch 'main' into sdxl-support 2023-07-18 14:17:09 +12:00
blessedcoolant
d45ff7e100 fix: Model Manager scan Auto Add not detecting checkpoint correctly 2023-07-18 14:14:44 +12:00
mickr777
9dbffadc6e
Update nodesSlice.ts 2023-07-18 12:11:13 +10:00
mickr777
11882173e3
Update ViewportControls.tsx 2023-07-18 12:10:57 +10:00
mickr777
990f34aa15
Update MinimapPanel.tsx 2023-07-18 12:10:42 +10:00
blessedcoolant
5b7eef3d43 merge: Make Model Manager work with SDXL stuff 2023-07-18 14:01:56 +12:00
blessedcoolant
13da881953 Merge branch 'main' into sdxl-support 2023-07-18 13:34:07 +12:00
blessedcoolant
ec3c15ead0 Merge branch 'main' into mm-ui 2023-07-18 12:58:57 +12:00
blessedcoolant
a137f7fe7b
Merge branch 'main' into feat/model-events 2023-07-18 12:55:02 +12:00
blessedcoolant
7c3eb06a71 fix: Scan again not refetching the model list 2023-07-18 12:44:16 +12:00
blessedcoolant
715e3217d0 feat: Improve Scanned / Model Lists layout
- Now inside ScrollArea
- Now displays installed models
2023-07-18 12:14:35 +12:00
blessedcoolant
72c1a8db08 fix: Diffusers Model edit form not closing on Scan Add 2023-07-18 11:58:04 +12:00
blessedcoolant
337399ff7c fix: Add API tags for Scanned Models 2023-07-18 11:57:45 +12:00
blessedcoolant
fbc0694527
Merge branch 'main' into HideLegend2 2023-07-18 11:18:22 +12:00