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130 Commits

Author SHA1 Message Date
fc52cab590 fix(nodes): fix metadata test 2023-04-21 18:37:52 +10:00
be0a033b90 feat(nodes): move metadata parsing to frontend 2023-04-21 17:46:41 +10:00
688d3a9453 feat(nodes): customise LatentsField schema 2023-04-21 14:13:38 +10:00
7f2dcbb66a fix(nodes): fix latents/image field parsing 2023-04-21 09:28:28 +10:00
5cadd74a81 fix(nodes): add metadata service to cli 2023-04-20 14:35:14 +10:00
db0bc47f67 fix(nodes): fix other tests 2023-04-20 12:19:11 +10:00
262126aaea feat(nodes): address feedback
- make metadata a service
- rip out pydantic validation, implement metadata parsing as simple functions
- update tests
- address other minor feedback items
2023-04-20 12:12:09 +10:00
1e12c9b21f fix(nodes): revert change to RandomRangeInvocation 2023-04-20 00:05:41 +10:00
162bcda49e feat(nodes): add metadata module + tests, thumbnails
- `MetadataModule` is stateless and needed in places where the `InvocationContext` is not available, so have not made it a `service`
- Handles loading/parsing/building metadata, and creating png info objects
- added tests for MetadataModule
- Lifted thumbnail stuff to util
2023-04-19 23:49:40 +10:00
2b53ce50e0 feat(nodes): fix broken upload 2023-04-19 00:09:01 +10:00
1933184ca7 feat(ui): move fonts to normal deps 2023-04-18 23:51:56 +10:00
cc1e6374a6 feat(ui): wip metadata viewer recall 2023-04-18 22:54:44 +10:00
a65ad1b42f feat(ui): improve invocation union types 2023-04-18 22:54:05 +10:00
16f39978e9 feat(ui): tidy misc 2023-04-18 22:22:40 +10:00
4e5ac85567 feat(ui): tidy graph builders 2023-04-18 22:22:03 +10:00
dffdca674e feat(ui): img2img/txt2img -> linear
- remove txt2img and img2img tabs
- add linear tab
- add initial image selection to linear parameters accordion
2023-04-18 18:22:04 +10:00
0ad0efcc44 Merge remote-tracking branch 'origin/main' into feat/ui/nodes-api 2023-04-18 13:41:11 +10:00
daaf41daab fix(nodes): fix image output schema customization 2023-04-18 13:40:55 +10:00
1a22d50269 feat(nodes): move GET images error handling to DiskImageStorage 2023-04-18 13:40:33 +10:00
53e3cf162a feat(nodes): move GET images error handling to DiskImageStorage 2023-04-18 13:26:07 +10:00
61cf59d4f6 feat(nodes): address feedback 2023-04-18 13:10:11 +10:00
f600104e80 feat(nodes): add seeded rng to RandomRange 2023-04-18 00:04:19 +10:00
fff55bd991 feat(nodes): wip address metadata feedback 2023-04-17 21:56:15 +10:00
64f044a984 fix(backend): roll back changes to pngwriter 2023-04-17 21:12:38 +10:00
a15300ac8d Merge remote-tracking branch 'origin/main' into feat/ui/nodes-api 2023-04-17 18:58:18 +10:00
fb0ec1c8d0 fix(nodes): partially address feedback 2023-04-17 18:41:26 +10:00
ae172b74a4 feat(nodes): roll back sqlalchemy 2023-04-17 12:20:31 +10:00
1284bab4af feat(ui): wip nodes etc 2023-04-16 23:36:50 +10:00
20bf47e9cd feat(nodes): make ImageField attrs optional 2023-04-16 22:41:08 +10:00
978bde315b feat(nodes): add title ui hint 2023-04-16 22:40:43 +10:00
caa1bf9d17 feat(nodes): fix LoadImageInvocation 2023-04-16 22:40:06 +10:00
dfb934a2d4 tests(nodes): fix test instantiation of ImageField 2023-04-15 16:01:42 +10:00
f94d63ec94 feat(ui): export new type for invoke component 2023-04-14 16:47:36 -04:00
50357e8b4e fix(nodes): fix sqlite typing 2023-04-14 19:54:05 +10:00
b1240de669 feat(ui): wip range/iterate 2023-04-14 19:35:37 +10:00
75f433b9bd feat(ui, nodes): more metadata wip 2023-04-14 19:35:37 +10:00
53a1a3eb61 feat(ui, nodes): models 2023-04-14 19:35:37 +10:00
65f2a7ea31 feat(ui, nodes): metadata wip 2023-04-14 19:35:37 +10:00
49612d69d0 fix(ui): fix sqlalchemy dynamic model instantiation 2023-04-14 19:35:37 +10:00
77ceb950b9 feat(ui): rewrite SqliteItemStore in sqlalchemy 2023-04-14 19:35:37 +10:00
bffb860535 feat(ui): handle already-connected fields 2023-04-14 19:35:08 +10:00
8807089c5b feat(ui): add url host transformation 2023-04-14 19:35:08 +10:00
7cb3b2e56e add redux-dynamic-middlewares as a dependency 2023-04-14 19:35:08 +10:00
387e7f949a chore(ui): rebuild api, update types 2023-04-14 19:35:08 +10:00
cf562f140c feat(ui): wip node editor 2023-04-14 19:35:08 +10:00
ef890058b9 docs(ui): update nodes doc 2023-04-14 19:35:08 +10:00
442848598d feat(ui): validation connections w/ graphlib 2023-04-14 19:35:08 +10:00
80c555ef76 feat(ui): wip model handling and graph topology validation 2023-04-14 19:35:08 +10:00
d729d1c100 feat(ui): it blends 2023-04-14 19:35:08 +10:00
266ce200cc feat(ui): increase edge width 2023-04-14 19:35:08 +10:00
eb02acb22e feat(ui): add connection validation styling 2023-04-14 19:35:08 +10:00
f4e2928ac3 fix(ui): add basic node edges & connection validation 2023-04-14 19:35:08 +10:00
48677ac10b fix(ui): fix handle 2023-04-14 19:35:08 +10:00
7a4d9e18d8 feat(ui): hook up nodes to redux 2023-04-14 19:35:08 +10:00
e1279e63d1 feat(ui): cleanup nodes ui stuff 2023-04-14 19:35:08 +10:00
bab407fc65 feat(ui): nodes before deleting stuff 2023-04-14 19:35:08 +10:00
afb9a9589a feat(ui): remove extraneous field types 2023-04-14 19:35:08 +10:00
45bc2211c8 feat(ui): wip node editor 2023-04-14 19:35:08 +10:00
cb185f16bc fix(ui): disable event subscription
it is not fully baked just yet
2023-04-14 19:35:08 +10:00
3ab32aedc0 feat(ui): first steps to node editor ui 2023-04-14 19:35:08 +10:00
ea334aa92a feat(ui): "subscribe" to particular nodes
feels like a dirty hack but oh well it works
2023-04-14 19:35:08 +10:00
1ef2bf2d2d feat(ui): add hi-res functionality for txt2img generations 2023-04-14 19:35:08 +10:00
a165959ab5 feat(ui): update ModelSelect for nodes API 2023-04-14 19:35:08 +10:00
2386d5d786 feat(ui): generate iterations graph 2023-04-14 19:35:08 +10:00
18aa0c91da feat(ui): add exampleGraphs object w/ iterations example 2023-04-14 19:35:08 +10:00
3f5a443c0c fix(ui): fix middleware order for multi-node graphs 2023-04-14 19:35:08 +10:00
b771e9a190 feat(ui): increase StatusIndicator font size 2023-04-14 19:35:08 +10:00
0ffe2c67b0 feat(ui): improve InvocationCompleteEvent types 2023-04-14 19:35:08 +10:00
9560a2b890 chore(ui): regenerate api client 2023-04-14 19:35:08 +10:00
8fe49fdb55 fix(ui): fix img2img type 2023-04-14 19:35:08 +10:00
106420fba9 feat(ui): migrate cancelation
also updated action names to be event-like instead of declaration-like

sorry, i was scattered and this commit has a lot of unrelated stuff in it.
2023-04-14 19:35:08 +10:00
85f101cdc8 feat(ui): prep for socket jwt 2023-04-14 19:35:08 +10:00
7155360378 feat(ui): dynamic middleware loading 2023-04-14 19:35:08 +10:00
793a4ddbb2 feat(ui) working on making socket URL dynamic 2023-04-14 19:35:08 +10:00
b31b8d31ad feat(ui): export StatusIndicator and ModelSelect for header use 2023-04-14 19:35:08 +10:00
914a7f160b feat(ui): add optional token for auth 2023-04-14 19:35:08 +10:00
5819c32fb8 feat(ui): wip events, comments, and general refactoring 2023-04-14 19:35:08 +10:00
f118933467 lang(ui): add toast strings 2023-04-14 19:35:08 +10:00
e4e5409d32 docs(ui): organise and update docs 2023-04-14 19:35:08 +10:00
35021565ff feat(ui): add support to disableTabs 2023-04-14 19:35:08 +10:00
ff9c78cee7 disable panels when app mounts 2023-04-14 19:35:08 +10:00
d5b03408da feat(ui): invert logic to be disabled 2023-04-14 19:35:08 +10:00
97f764c7c5 feat(ui): disable panels based on app props 2023-04-14 19:35:08 +10:00
b565b6b2f5 feat(ui): wip refactor socket events 2023-04-14 19:35:08 +10:00
87a917b22b chore(ui): regenerate api 2023-04-14 19:35:08 +10:00
b1dbf5428e feat(ui): wip gallery migration 2023-04-14 19:35:08 +10:00
927a6e425d feat(ui): wip gallery migration 2023-04-14 19:35:08 +10:00
aa89be32f7 chore(ui): regenerate api 2023-04-14 19:35:08 +10:00
5c29af4883 feat(ui): patch api generation for headers access 2023-04-14 19:35:08 +10:00
85949bc5c8 fix(ui): restore removed type 2023-04-14 19:35:08 +10:00
85111e8d76 feat(ui): POST upload working 2023-04-14 19:35:08 +10:00
98ebba7ba4 fix(ui): separate thunk for initial gallery load so it properly gets index 0 2023-04-14 19:35:08 +10:00
891b067470 feat(ui): clean up & comment results slice 2023-04-14 19:35:08 +10:00
cb849995e4 feat(ui): begin migrating gallery to nodes
Along the way, migrate to use RTK `createEntityAdapter` for gallery images, and separate `results` and `uploads` into separate slices. Much cleaner this way.
2023-04-14 19:35:08 +10:00
156de26995 chore(ui): add typescript as dev dependency
I am having trouble with TS versions after vscode updated and now uses TS 5. `madge` has installed 3.9.10 and for whatever reason my vscode wants to use that. Manually specifying 4.9.5 and then setting vscode to use that as the workspace TS fixes the issue.
2023-04-14 19:35:08 +10:00
7436a9b35d chore(ui): regenerate api client 2023-04-14 19:35:08 +10:00
aa7eaaed45 docs(ui): update readme 2023-04-14 19:35:08 +10:00
1520a9e2fc chore(ui): bump redux-toolkit 2023-04-14 19:35:08 +10:00
1a21edf085 feat(ui): load images on socket connect
Rudimentary
2023-04-14 19:35:08 +10:00
8b66a737a7 feat(ui): add type guards for outputs 2023-04-14 19:35:08 +10:00
183a20cfd8 feat(ui): make thunk types more consistent 2023-04-14 19:35:08 +10:00
1260dfcacc feat(ui): fix parameters panel border color
This commit should be elsewhere but I don't want to break my flow
2023-04-14 19:35:08 +10:00
9ee5cb4395 feat(ui): disable NodeAPITest
This was polluting the network/socket logs.
2023-04-14 19:35:08 +10:00
3554d3568f feat(ui): add rtk action type guard 2023-04-14 19:35:08 +10:00
c2a92d1254 fix(ui): fix middleware types 2023-04-14 19:35:08 +10:00
efa6e89dc2 feat(ui): handle random seeds 2023-04-14 19:35:08 +10:00
ba500fc3cb feat(ui): add nodes mode script 2023-04-14 19:35:08 +10:00
8446c6cd1f chore(ui): add support for package mode 2023-04-14 19:35:08 +10:00
8e2350ec4c feat(ui): get intermediate images working but types are stubbed out 2023-04-14 19:35:08 +10:00
dd66b3bf25 feat(ui): img2img implementation 2023-04-14 19:35:08 +10:00
dfa69d815e feat(ui): write separate nodes socket layer, txt2img generating and rendering w single node 2023-04-14 19:35:08 +10:00
bf8682fd4e feat(ui): start hooking up dynamic txt2img node generation, create middleware for session invocation 2023-04-14 19:35:08 +10:00
64b02ead37 add optional apiUrl prop 2023-04-14 19:35:08 +10:00
afc2518c66 use reference to sampler_name 2023-04-14 19:35:08 +10:00
28b7b785b0 use reference to sampler_name 2023-04-14 19:35:08 +10:00
9cb592539a start building out node translations from frontend state and add notes about missing features 2023-04-14 19:35:08 +10:00
41a87406b3 feat(ui): wip nodes
- extract api client method arg types instead of manually declaring them
- update example to display images
- general tidy up
2023-04-14 19:35:08 +10:00
163c075b3d feat(ui): add socketio types 2023-04-14 19:35:08 +10:00
c84f689766 fix(ui): fix scrollbar styles typing and prop
just noticed the typo, and made the types stronger.
2023-04-14 19:35:08 +10:00
c38a712c0b fix(ui): disable OG web server socket connection 2023-04-14 19:35:08 +10:00
13de5edd70 chore(ui): regenerate api client 2023-04-14 19:35:08 +10:00
090f2a839e feat(ui): nodes cancel 2023-04-14 19:35:08 +10:00
e5cb04f309 feat(ui): more nodes api prototyping 2023-04-14 19:35:08 +10:00
d6faf6d5a1 feat(ui): generate object args for api client 2023-04-14 19:35:08 +10:00
b4ade3db3a feat(backend): fixes for nodes/generator 2023-04-14 19:35:08 +10:00
7647f8899d chore(ui): update openapi.json 2023-04-14 19:35:08 +10:00
c82d92bc82 chore(ui): update .eslintignore, .prettierignore 2023-04-14 19:35:08 +10:00
67b13c3b70 chore(ui): organize generated files 2023-04-14 19:35:08 +10:00
9b93d85746 fix(ui): update client & nodes test code w/ new Edge type 2023-04-14 19:35:08 +10:00
818c254cd4 feat(ui): add axios client generator and simple example 2023-04-14 19:35:08 +10:00
1691 changed files with 76591 additions and 121398 deletions

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@ -20,13 +20,13 @@ def calc_images_mean_L1(image1_path, image2_path):
def parse_args():
parser = argparse.ArgumentParser()
parser.add_argument("image1_path")
parser.add_argument("image2_path")
parser.add_argument('image1_path')
parser.add_argument('image2_path')
args = parser.parse_args()
return args
if __name__ == "__main__":
if __name__ == '__main__':
args = parse_args()
mean_L1 = calc_images_mean_L1(args.image1_path, args.image2_path)
print(mean_L1)

View File

@ -1,9 +1,25 @@
# use this file as a whitelist
*
!invokeai
!ldm
!pyproject.toml
!docker/docker-entrypoint.sh
!LICENSE
**/node_modules
**/__pycache__
**/*.egg-info
# ignore frontend/web but whitelist dist
invokeai/frontend/web/
!invokeai/frontend/web/dist/
# ignore invokeai/assets but whitelist invokeai/assets/web
invokeai/assets/
!invokeai/assets/web/
# Guard against pulling in any models that might exist in the directory tree
**/*.pt*
**/*.ckpt
# Byte-compiled / optimized / DLL files
**/__pycache__/
**/*.py[cod]
# Distribution / packaging
**/*.egg-info/
**/*.egg

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@ -1,2 +1 @@
b3dccfaeb636599c02effc377cdd8a87d658256c
218b6d0546b990fc449c876fb99f44b50c4daa35

34
.github/CODEOWNERS vendored
View File

@ -1,34 +1,34 @@
# continuous integration
/.github/workflows/ @lstein @blessedcoolant @hipsterusername
/.github/workflows/ @mauwii @lstein @blessedcoolant
# documentation
/docs/ @lstein @blessedcoolant @hipsterusername @Millu
/mkdocs.yml @lstein @blessedcoolant @hipsterusername @Millu
/docs/ @lstein @mauwii @tildebyte @blessedcoolant
/mkdocs.yml @lstein @mauwii @blessedcoolant
# nodes
/invokeai/app/ @Kyle0654 @blessedcoolant @psychedelicious @brandonrising @hipsterusername
/invokeai/app/ @Kyle0654 @blessedcoolant
# installation and configuration
/pyproject.toml @lstein @blessedcoolant @hipsterusername
/docker/ @lstein @blessedcoolant @hipsterusername
/scripts/ @ebr @lstein @hipsterusername
/installer/ @lstein @ebr @hipsterusername
/invokeai/assets @lstein @ebr @hipsterusername
/invokeai/configs @lstein @hipsterusername
/invokeai/version @lstein @blessedcoolant @hipsterusername
/pyproject.toml @mauwii @lstein @blessedcoolant
/docker/ @mauwii @lstein @blessedcoolant
/scripts/ @ebr @lstein
/installer/ @lstein @ebr
/invokeai/assets @lstein @ebr
/invokeai/configs @lstein
/invokeai/version @lstein @blessedcoolant
# web ui
/invokeai/frontend @blessedcoolant @psychedelicious @lstein @maryhipp @hipsterusername
/invokeai/backend @blessedcoolant @psychedelicious @lstein @maryhipp @hipsterusername
/invokeai/frontend @blessedcoolant @psychedelicious @lstein
/invokeai/backend @blessedcoolant @psychedelicious @lstein
# generation, model management, postprocessing
/invokeai/backend @damian0815 @lstein @blessedcoolant @gregghelt2 @StAlKeR7779 @brandonrising @ryanjdick @hipsterusername
/invokeai/backend @keturn @damian0815 @lstein @blessedcoolant @jpphoto
# front ends
/invokeai/frontend/CLI @lstein @hipsterusername
/invokeai/frontend/install @lstein @ebr @hipsterusername
/invokeai/frontend/CLI @lstein
/invokeai/frontend/install @lstein @ebr @mauwii
/invokeai/frontend/merge @lstein @blessedcoolant @hipsterusername
/invokeai/frontend/training @lstein @blessedcoolant @hipsterusername
/invokeai/frontend/web @psychedelicious @blessedcoolant @maryhipp @hipsterusername
/invokeai/frontend/web @psychedelicious @blessedcoolant

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@ -1,5 +1,5 @@
name: Feature Request
description: Contribute a idea or request a new feature
description: Commit a idea or Request a new feature
title: '[enhancement]: '
labels: ['enhancement']
# assignees:
@ -9,14 +9,14 @@ body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this feature request!
Thanks for taking the time to fill out this Feature request!
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: |
Please make use of the [search function](https://github.com/invoke-ai/InvokeAI/labels/enhancement)
to see if a similar issue already exists for the feature you want to request
to see if a simmilar issue already exists for the feature you want to request
options:
- label: I have searched the existing issues
required: true
@ -34,9 +34,12 @@ body:
id: whatisexpected
attributes:
label: What should this feature add?
description: Explain the functionality this feature should add. Feature requests should be for single features. Please create multiple requests if you want to request multiple features.
description: Please try to explain the functionality this feature should add
placeholder: |
I'd like a button that creates an image of banana sushi every time I press it. Each image should be different. There should be a toggle next to the button that enables strawberry mode, in which the images are of strawberry sushi instead.
Instead of one huge textfield, it would be nice to have forms for bug-reports, feature-requests, ...
Great benefits with automatic labeling, assigning and other functionalitys not available in that form
via old-fashioned markdown-templates. I would also love to see the use of a moderator bot 🤖 like
https://github.com/marketplace/actions/issue-moderator-with-commands to auto close old issues and other things
validations:
required: true
@ -48,6 +51,6 @@ body:
- type: textarea
attributes:
label: Additional Content
label: Aditional Content
description: Add any other context or screenshots about the feature request here.
placeholder: This is a mockup of the design how I imagine it <screenshot>
placeholder: This is a Mockup of the design how I imagine it <screenshot>

View File

@ -1,51 +0,0 @@
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No
## Description
## Related Tickets & Documents
<!--
For pull requests that relate or close an issue, please include them
below.
For example having the text: "closes #1234" would connect the current pull
request to issue 1234. And when we merge the pull request, Github will
automatically close the issue.
-->
- Related Issue #
- Closes #
## QA Instructions, Screenshots, Recordings
<!--
Please provide steps on how to test changes, any hardware or
software specifications as well as any other pertinent information.
-->
## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?

View File

@ -3,15 +3,17 @@ on:
push:
branches:
- 'main'
- 'update/ci/docker/*'
- 'update/docker/*'
- 'dev/ci/docker/*'
- 'dev/docker/*'
paths:
- 'pyproject.toml'
- '.dockerignore'
- 'invokeai/**'
- 'docker/Dockerfile'
- 'docker/docker-entrypoint.sh'
- 'workflows/build-container.yml'
tags:
- 'v*'
- 'v*.*.*'
workflow_dispatch:
permissions:
@ -24,27 +26,23 @@ jobs:
strategy:
fail-fast: false
matrix:
gpu-driver:
- cuda
- cpu
- rocm
flavor:
- rocm
- cuda
- cpu
include:
- flavor: rocm
pip-extra-index-url: 'https://download.pytorch.org/whl/rocm5.2'
- flavor: cuda
pip-extra-index-url: ''
- flavor: cpu
pip-extra-index-url: 'https://download.pytorch.org/whl/cpu'
runs-on: ubuntu-latest
name: ${{ matrix.gpu-driver }}
name: ${{ matrix.flavor }}
env:
# torch/arm64 does not support GPU currently, so arm64 builds
# would not be GPU-accelerated.
# re-enable arm64 if there is sufficient demand.
# PLATFORMS: 'linux/amd64,linux/arm64'
PLATFORMS: 'linux/amd64'
PLATFORMS: 'linux/amd64,linux/arm64'
DOCKERFILE: 'docker/Dockerfile'
steps:
- name: Free up more disk space on the runner
# https://github.com/actions/runner-images/issues/2840#issuecomment-1284059930
run: |
sudo rm -rf /usr/share/dotnet
sudo rm -rf "$AGENT_TOOLSDIRECTORY"
sudo swapoff /mnt/swapfile
sudo rm -rf /mnt/swapfile
- name: Checkout
uses: actions/checkout@v3
@ -55,7 +53,7 @@ jobs:
github-token: ${{ secrets.GITHUB_TOKEN }}
images: |
ghcr.io/${{ github.repository }}
${{ env.DOCKERHUB_REPOSITORY }}
${{ vars.DOCKERHUB_REPOSITORY }}
tags: |
type=ref,event=branch
type=ref,event=tag
@ -64,8 +62,8 @@ jobs:
type=pep440,pattern={{major}}
type=sha,enable=true,prefix=sha-,format=short
flavor: |
latest=${{ matrix.gpu-driver == 'cuda' && github.ref == 'refs/heads/main' }}
suffix=-${{ matrix.gpu-driver }},onlatest=false
latest=${{ matrix.flavor == 'cuda' && github.ref == 'refs/heads/main' }}
suffix=-${{ matrix.flavor }},onlatest=false
- name: Set up QEMU
uses: docker/setup-qemu-action@v2
@ -83,33 +81,34 @@ jobs:
username: ${{ github.repository_owner }}
password: ${{ secrets.GITHUB_TOKEN }}
# - name: Login to Docker Hub
# if: github.event_name != 'pull_request' && vars.DOCKERHUB_REPOSITORY != ''
# uses: docker/login-action@v2
# with:
# username: ${{ secrets.DOCKERHUB_USERNAME }}
# password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Login to Docker Hub
if: github.event_name != 'pull_request' && vars.DOCKERHUB_REPOSITORY != ''
uses: docker/login-action@v2
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Build container
id: docker_build
uses: docker/build-push-action@v4
with:
context: .
file: docker/Dockerfile
file: ${{ env.DOCKERFILE }}
platforms: ${{ env.PLATFORMS }}
push: ${{ github.ref == 'refs/heads/main' || github.ref_type == 'tag' }}
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}
build-args: PIP_EXTRA_INDEX_URL=${{ matrix.pip-extra-index-url }}
cache-from: |
type=gha,scope=${{ github.ref_name }}-${{ matrix.gpu-driver }}
type=gha,scope=main-${{ matrix.gpu-driver }}
cache-to: type=gha,mode=max,scope=${{ github.ref_name }}-${{ matrix.gpu-driver }}
type=gha,scope=${{ github.ref_name }}-${{ matrix.flavor }}
type=gha,scope=main-${{ matrix.flavor }}
cache-to: type=gha,mode=max,scope=${{ github.ref_name }}-${{ matrix.flavor }}
# - name: Docker Hub Description
# if: github.ref == 'refs/heads/main' || github.ref == 'refs/tags/*' && vars.DOCKERHUB_REPOSITORY != ''
# uses: peter-evans/dockerhub-description@v3
# with:
# username: ${{ secrets.DOCKERHUB_USERNAME }}
# password: ${{ secrets.DOCKERHUB_TOKEN }}
# repository: ${{ vars.DOCKERHUB_REPOSITORY }}
# short-description: ${{ github.event.repository.description }}
- name: Docker Hub Description
if: github.ref == 'refs/heads/main' || github.ref == 'refs/tags/*' && vars.DOCKERHUB_REPOSITORY != ''
uses: peter-evans/dockerhub-description@v3
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
repository: ${{ vars.DOCKERHUB_REPOSITORY }}
short-description: ${{ github.event.repository.description }}

View File

@ -1,11 +1,11 @@
name: Close inactive issues
on:
schedule:
- cron: "00 4 * * *"
- cron: "00 6 * * *"
env:
DAYS_BEFORE_ISSUE_STALE: 30
DAYS_BEFORE_ISSUE_CLOSE: 14
DAYS_BEFORE_ISSUE_STALE: 14
DAYS_BEFORE_ISSUE_CLOSE: 28
jobs:
close-issues:
@ -14,7 +14,7 @@ jobs:
issues: write
pull-requests: write
steps:
- uses: actions/stale@v8
- uses: actions/stale@v5
with:
days-before-issue-stale: ${{ env.DAYS_BEFORE_ISSUE_STALE }}
days-before-issue-close: ${{ env.DAYS_BEFORE_ISSUE_CLOSE }}
@ -23,6 +23,5 @@ jobs:
close-issue-message: "Due to inactivity, this issue was automatically closed. If you are still experiencing the issue, please recreate the issue."
days-before-pr-stale: -1
days-before-pr-close: -1
exempt-issue-labels: "Active Issue"
repo-token: ${{ secrets.GITHUB_TOKEN }}
operations-per-run: 500

View File

@ -2,6 +2,8 @@ name: Lint frontend
on:
pull_request:
paths:
- 'invokeai/frontend/web/**'
types:
- 'ready_for_review'
- 'opened'
@ -9,6 +11,8 @@ on:
push:
branches:
- 'main'
paths:
- 'invokeai/frontend/web/**'
merge_group:
workflow_dispatch:

View File

@ -2,7 +2,8 @@ name: mkdocs-material
on:
push:
branches:
- 'refs/heads/main'
- 'main'
- 'development'
permissions:
contents: write
@ -11,10 +12,6 @@ jobs:
mkdocs-material:
if: github.event.pull_request.draft == false
runs-on: ubuntu-latest
env:
REPO_URL: '${{ github.server_url }}/${{ github.repository }}'
REPO_NAME: '${{ github.repository }}'
SITE_URL: 'https://${{ github.repository_owner }}.github.io/InvokeAI'
steps:
- name: checkout sources
uses: actions/checkout@v3
@ -25,15 +22,11 @@ jobs:
uses: actions/setup-python@v4
with:
python-version: '3.10'
cache: pip
cache-dependency-path: pyproject.toml
- name: install requirements
env:
PIP_USE_PEP517: 1
run: |
python -m \
pip install ".[docs]"
pip install -r docs/requirements-mkdocs.txt
- name: confirm buildability
run: |

View File

@ -1,25 +0,0 @@
name: style checks
on:
pull_request:
push:
branches: main
jobs:
black:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Setup Python
uses: actions/setup-python@v4
with:
python-version: '3.10'
- name: Install dependencies with pip
run: |
pip install black flake8 Flake8-pyproject isort
- run: isort --check-only .
- run: black --check .
- run: flake8

View File

@ -0,0 +1,66 @@
name: Test invoke.py pip
on:
pull_request:
paths:
- '**'
- '!pyproject.toml'
- '!invokeai/**'
- 'invokeai/frontend/web/**'
merge_group:
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
matrix:
if: github.event.pull_request.draft == false
strategy:
matrix:
python-version:
# - '3.9'
- '3.10'
pytorch:
# - linux-cuda-11_6
- linux-cuda-11_7
- linux-rocm-5_2
- linux-cpu
- macos-default
- windows-cpu
# - windows-cuda-11_6
# - windows-cuda-11_7
include:
# - pytorch: linux-cuda-11_6
# os: ubuntu-22.04
# extra-index-url: 'https://download.pytorch.org/whl/cu116'
# github-env: $GITHUB_ENV
- pytorch: linux-cuda-11_7
os: ubuntu-22.04
github-env: $GITHUB_ENV
- pytorch: linux-rocm-5_2
os: ubuntu-22.04
extra-index-url: 'https://download.pytorch.org/whl/rocm5.2'
github-env: $GITHUB_ENV
- pytorch: linux-cpu
os: ubuntu-22.04
extra-index-url: 'https://download.pytorch.org/whl/cpu'
github-env: $GITHUB_ENV
- pytorch: macos-default
os: macOS-12
github-env: $GITHUB_ENV
- pytorch: windows-cpu
os: windows-2022
github-env: $env:GITHUB_ENV
# - pytorch: windows-cuda-11_6
# os: windows-2022
# extra-index-url: 'https://download.pytorch.org/whl/cu116'
# github-env: $env:GITHUB_ENV
# - pytorch: windows-cuda-11_7
# os: windows-2022
# extra-index-url: 'https://download.pytorch.org/whl/cu117'
# github-env: $env:GITHUB_ENV
name: ${{ matrix.pytorch }} on ${{ matrix.python-version }}
runs-on: ${{ matrix.os }}
steps:
- run: 'echo "No build required"'

View File

@ -3,7 +3,15 @@ on:
push:
branches:
- 'main'
paths:
- 'pyproject.toml'
- 'invokeai/**'
- '!invokeai/frontend/web/**'
pull_request:
paths:
- 'pyproject.toml'
- 'invokeai/**'
- '!invokeai/frontend/web/**'
types:
- 'ready_for_review'
- 'opened'
@ -24,12 +32,19 @@ jobs:
# - '3.9'
- '3.10'
pytorch:
# - linux-cuda-11_6
- linux-cuda-11_7
- linux-rocm-5_2
- linux-cpu
- macos-default
- windows-cpu
# - windows-cuda-11_6
# - windows-cuda-11_7
include:
# - pytorch: linux-cuda-11_6
# os: ubuntu-22.04
# extra-index-url: 'https://download.pytorch.org/whl/cu116'
# github-env: $GITHUB_ENV
- pytorch: linux-cuda-11_7
os: ubuntu-22.04
github-env: $GITHUB_ENV
@ -47,6 +62,14 @@ jobs:
- pytorch: windows-cpu
os: windows-2022
github-env: $env:GITHUB_ENV
# - pytorch: windows-cuda-11_6
# os: windows-2022
# extra-index-url: 'https://download.pytorch.org/whl/cu116'
# github-env: $env:GITHUB_ENV
# - pytorch: windows-cuda-11_7
# os: windows-2022
# extra-index-url: 'https://download.pytorch.org/whl/cu117'
# github-env: $env:GITHUB_ENV
name: ${{ matrix.pytorch }} on ${{ matrix.python-version }}
runs-on: ${{ matrix.os }}
env:
@ -56,23 +79,15 @@ jobs:
id: checkout-sources
uses: actions/checkout@v3
- name: Check for changed python files
id: changed-files
uses: tj-actions/changed-files@v37
with:
files_yaml: |
python:
- 'pyproject.toml'
- 'invokeai/**'
- '!invokeai/frontend/web/**'
- 'tests/**'
- name: set test prompt to main branch validation
if: steps.changed-files.outputs.python_any_changed == 'true'
if: ${{ github.ref == 'refs/heads/main' }}
run: echo "TEST_PROMPTS=tests/preflight_prompts.txt" >> ${{ matrix.github-env }}
- name: set test prompt to Pull Request validation
if: ${{ github.ref != 'refs/heads/main' }}
run: echo "TEST_PROMPTS=tests/validate_pr_prompt.txt" >> ${{ matrix.github-env }}
- name: setup python
if: steps.changed-files.outputs.python_any_changed == 'true'
uses: actions/setup-python@v4
with:
python-version: ${{ matrix.python-version }}
@ -80,7 +95,6 @@ jobs:
cache-dependency-path: pyproject.toml
- name: install invokeai
if: steps.changed-files.outputs.python_any_changed == 'true'
env:
PIP_EXTRA_INDEX_URL: ${{ matrix.extra-index-url }}
run: >
@ -88,42 +102,43 @@ jobs:
--editable=".[test]"
- name: run pytest
if: steps.changed-files.outputs.python_any_changed == 'true'
id: run-pytest
run: pytest
# - name: run invokeai-configure
# env:
# HUGGING_FACE_HUB_TOKEN: ${{ secrets.HUGGINGFACE_TOKEN }}
# run: >
# invokeai-configure
# --yes
# --default_only
# --full-precision
# # can't use fp16 weights without a GPU
- name: set INVOKEAI_OUTDIR
run: >
python -c
"import os;from invokeai.backend.globals import Globals;OUTDIR=os.path.join(Globals.root,str('outputs'));print(f'INVOKEAI_OUTDIR={OUTDIR}')"
>> ${{ matrix.github-env }}
# - name: run invokeai
# id: run-invokeai
# env:
# # Set offline mode to make sure configure preloaded successfully.
# HF_HUB_OFFLINE: 1
# HF_DATASETS_OFFLINE: 1
# TRANSFORMERS_OFFLINE: 1
# INVOKEAI_OUTDIR: ${{ github.workspace }}/results
# run: >
# invokeai
# --no-patchmatch
# --no-nsfw_checker
# --precision=float32
# --always_use_cpu
# --use_memory_db
# --outdir ${{ env.INVOKEAI_OUTDIR }}/${{ matrix.python-version }}/${{ matrix.pytorch }}
# --from_file ${{ env.TEST_PROMPTS }}
- name: run invokeai-configure
id: run-preload-models
env:
HUGGING_FACE_HUB_TOKEN: ${{ secrets.HUGGINGFACE_TOKEN }}
run: >
invokeai-configure
--yes
--default_only
--full-precision
# can't use fp16 weights without a GPU
# - name: Archive results
# env:
# INVOKEAI_OUTDIR: ${{ github.workspace }}/results
# uses: actions/upload-artifact@v3
# with:
# name: results
# path: ${{ env.INVOKEAI_OUTDIR }}
- name: run invokeai
id: run-invokeai
env:
# Set offline mode to make sure configure preloaded successfully.
HF_HUB_OFFLINE: 1
HF_DATASETS_OFFLINE: 1
TRANSFORMERS_OFFLINE: 1
run: >
invokeai
--no-patchmatch
--no-nsfw_checker
--from_file ${{ env.TEST_PROMPTS }}
--outdir ${{ env.INVOKEAI_OUTDIR }}/${{ matrix.python-version }}/${{ matrix.pytorch }}
- name: Archive results
id: archive-results
uses: actions/upload-artifact@v3
with:
name: results
path: ${{ env.INVOKEAI_OUTDIR }}

36
.gitignore vendored
View File

@ -1,8 +1,21 @@
# ignore default image save location and model symbolic link
.idea/
embeddings/
outputs/
models/ldm/stable-diffusion-v1/model.ckpt
**/restoration/codeformer/weights
# ignore user models config
configs/models.user.yaml
config/models.user.yml
invokeai.init
# ignore the Anaconda/Miniconda installer used while building Docker image
anaconda.sh
# ignore a directory which serves as a place for initial images
inputs/
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
@ -19,10 +32,11 @@ __pycache__/
.Python
build/
develop-eggs/
# dist/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
@ -63,7 +77,6 @@ cov.xml
.pytest.ini
cover/
junit/
notes/
# Translations
*.mo
@ -174,8 +187,15 @@ cython_debug/
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/
src
**/__pycache__/
outputs
# Logs and associated folders
# created from generated embeddings.
logs
testtube
checkpoints
# If it's a Mac
.DS_Store
@ -185,6 +205,18 @@ cython_debug/
# Scratch folder
.scratch/
.vscode/
gfpgan/
models/ldm/stable-diffusion-v1/*.sha256
# GFPGAN model files
gfpgan/
# config file (will be created by installer)
configs/models.yaml
# ignore initfile
.invokeai
# ignore environment.yml and requirements.txt
# these are links to the real files in environments-and-requirements

View File

@ -1,24 +0,0 @@
# See https://pre-commit.com/ for usage and config
repos:
- repo: local
hooks:
- id: black
name: black
stages: [commit]
language: system
entry: black
types: [python]
- id: flake8
name: flake8
stages: [commit]
language: system
entry: flake8
types: [python]
- id: isort
name: isort
stages: [commit]
language: system
entry: isort
types: [python]

189
LICENSE
View File

@ -1,176 +1,21 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
MIT License
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
Copyright (c) 2022 InvokeAI Team
1. Definitions.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
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(an example is provided in the Appendix below).
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any Contribution intentionally submitted for inclusion in the Work
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View File

@ -1,290 +0,0 @@
Copyright (c) 2023 Stability AI
CreativeML Open RAIL++-M License dated July 26, 2023
Section I: PREAMBLE
Multimodal generative models are being widely adopted and used, and
have the potential to transform the way artists, among other
individuals, conceive and benefit from AI or ML technologies as a tool
for content creation.
Notwithstanding the current and potential benefits that these
artifacts can bring to society at large, there are also concerns about
potential misuses of them, either due to their technical limitations
or ethical considerations.
In short, this license strives for both the open and responsible
downstream use of the accompanying model. When it comes to the open
character, we took inspiration from open source permissive licenses
regarding the grant of IP rights. Referring to the downstream
responsible use, we added use-based restrictions not permitting the
use of the model in very specific scenarios, in order for the licensor
to be able to enforce the license in case potential misuses of the
Model may occur. At the same time, we strive to promote open and
responsible research on generative models for art and content
generation.
Even though downstream derivative versions of the model could be
released under different licensing terms, the latter will always have
to include - at minimum - the same use-based restrictions as the ones
in the original license (this license). We believe in the intersection
between open and responsible AI development; thus, this agreement aims
to strike a balance between both in order to enable responsible
open-science in the field of AI.
This CreativeML Open RAIL++-M License governs the use of the model
(and its derivatives) and is informed by the model card associated
with the model.
NOW THEREFORE, You and Licensor agree as follows:
Definitions
"License" means the terms and conditions for use, reproduction, and
Distribution as defined in this document.
"Data" means a collection of information and/or content extracted from
the dataset used with the Model, including to train, pretrain, or
otherwise evaluate the Model. The Data is not licensed under this
License.
"Output" means the results of operating a Model as embodied in
informational content resulting therefrom.
"Model" means any accompanying machine-learning based assemblies
(including checkpoints), consisting of learnt weights, parameters
(including optimizer states), corresponding to the model architecture
as embodied in the Complementary Material, that have been trained or
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"Derivatives of the Model" means all modifications to the Model, works
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"Licensor" means the copyright owner or entity authorized by the
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"You" (or "Your") means an individual or Legal Entity exercising
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whichever purpose and in any field of use, including usage of the
Model in an end-use application - e.g. chatbot, translator, image
generator.
"Third Parties" means individuals or legal entities that are not under
common control with Licensor or You.
"Contribution" means any work of authorship, including the original
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or Derivatives of the Model thereof, that is intentionally submitted
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and/or Work shall terminate as of the date such litigation is asserted
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Section III: CONDITIONS OF USAGE, DISTRIBUTION AND REDISTRIBUTION
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the use of Complementary Material. You must give any Third Party
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License; You must cause any modified files to carry prominent notices
stating that You changed the files; You must retain all copyright,
patent, trademark, and attribution notices excluding those notices
that do not pertain to any part of the Model, Derivatives of the
Model. You may add Your own copyright statement to Your modifications
and may provide additional or different license terms and conditions -
respecting paragraph 4.a. - for use, reproduction, or Distribution of
Your modifications, or for any such Derivatives of the Model as a
whole, provided Your use, reproduction, and Distribution of the Model
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Use-based restrictions. The restrictions set forth in Attachment A are
considered Use-based restrictions. Therefore You cannot use the Model
and the Derivatives of the Model for the specified restricted
uses. You may use the Model subject to this License, including only
for lawful purposes and in accordance with the License. Use may
include creating any content with, finetuning, updating, running,
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require all of Your users who use the Model or a Derivative of the
Model to comply with the terms of this paragraph (paragraph 5).
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no rights in the Output You generate using the Model. You are
accountable for the Output you generate and its subsequent uses. No
use of the output can contravene any provision as stated in the
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law, Licensor reserves the right to restrict (remotely or otherwise)
usage of the Model in violation of this License.
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use of Licensors trademarks, trade names, logos or to otherwise
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the Licensors.
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If any provision of this License is held to be invalid, illegal or
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END OF TERMS AND CONDITIONS
Attachment A
Use Restrictions
You agree not to use the Model or Derivatives of the Model:
* In any way that violates any applicable national, federal, state,
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* For the purpose of exploiting, harming or attempting to exploit or
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* To generate or disseminate verifiably false information and/or
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* To generate or disseminate personal identifiable information that
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* To defame, disparage or otherwise harass others;
* For fully automated decision making that adversely impacts an
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fraud/crime commitment (e.g. by text profiling, drawing causal
relationships between assertions made in documents, indiscriminate
and arbitrarily-targeted use).

262
README.md
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@ -1,11 +1,8 @@
<div align="center">
![project hero](https://github.com/invoke-ai/InvokeAI/assets/31807370/1a917d94-e099-4fa1-a70f-7dd8d0691018)
# Invoke AI - Generative AI for Professional Creatives
## Professional Creative Tools for Stable Diffusion, Custom-Trained Models, and more.
To learn more about Invoke AI, get started instantly, or implement our Business solutions, visit [invoke.ai](https://invoke.ai)
![project logo](https://github.com/invoke-ai/InvokeAI/raw/main/docs/assets/invoke_ai_banner.png)
# InvokeAI: A Stable Diffusion Toolkit
[![discord badge]][discord link]
@ -36,23 +33,13 @@
</div>
InvokeAI is a leading creative engine built to empower professionals
and enthusiasts alike. Generate and create stunning visual media using
the latest AI-driven technologies. InvokeAI offers an industry leading
Web Interface, interactive Command Line Interface, and also serves as
the foundation for multiple commercial products.
InvokeAI is a leading creative engine built to empower professionals and enthusiasts alike. Generate and create stunning visual media using the latest AI-driven technologies. InvokeAI offers an industry leading Web Interface, interactive Command Line Interface, and also serves as the foundation for multiple commercial products.
**Quick links**: [[How to
Install](https://invoke-ai.github.io/InvokeAI/installation/INSTALLATION/)] [<a
href="https://discord.gg/ZmtBAhwWhy">Discord Server</a>] [<a
href="https://invoke-ai.github.io/InvokeAI/">Documentation and
Tutorials</a>]
[<a href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>]
[<a
href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion,
Ideas & Q&A</a>]
[<a
href="https://invoke-ai.github.io/InvokeAI/contributing/CONTRIBUTING/">Contributing</a>]
**Quick links**: [[How to Install](https://invoke-ai.github.io/InvokeAI/#installation)] [<a href="https://discord.gg/ZmtBAhwWhy">Discord Server</a>] [<a href="https://invoke-ai.github.io/InvokeAI/">Documentation and Tutorials</a>] [<a href="https://github.com/invoke-ai/InvokeAI/">Code and Downloads</a>] [<a href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>] [<a href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion, Ideas & Q&A</a>]
_Note: InvokeAI is rapidly evolving. Please use the
[Issues](https://github.com/invoke-ai/InvokeAI/issues) tab to report bugs and make feature
requests. Be sure to use the provided templates. They will help us diagnose issues faster._
<div align="center">
@ -62,29 +49,21 @@ the foundation for multiple commercial products.
## Table of Contents
Table of Contents 📝
1. [Quick Start](#getting-started-with-invokeai)
2. [Installation](#detailed-installation-instructions)
3. [Hardware Requirements](#hardware-requirements)
4. [Features](#features)
5. [Latest Changes](#latest-changes)
6. [Troubleshooting](#troubleshooting)
7. [Contributing](#contributing)
8. [Contributors](#contributors)
9. [Support](#support)
10. [Further Reading](#further-reading)
**Getting Started**
1. 🏁 [Quick Start](#quick-start)
3. 🖥️ [Hardware Requirements](#hardware-requirements)
**More About Invoke**
1. 🌟 [Features](#features)
2. 📣 [Latest Changes](#latest-changes)
3. 🛠️ [Troubleshooting](#troubleshooting)
**Supporting the Project**
1. 🤝 [Contributing](#contributing)
2. 👥 [Contributors](#contributors)
3. 💕 [Support](#support)
## Quick Start
## Getting Started with InvokeAI
For full installation and upgrade instructions, please see:
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/INSTALLATION/)
If upgrading from version 2.3, please read [Migrating a 2.3 root
directory to 3.0](#migrating-to-3) first.
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/)
### Automatic Installer (suggested for 1st time users)
@ -94,8 +73,9 @@ directory to 3.0](#migrating-to-3) first.
3. Unzip the file.
4. **Windows:** double-click on the `install.bat` script. **macOS:** Open a Terminal window, drag the file `install.sh` from Finder
into the Terminal, and press return. **Linux:** run `install.sh`.
4. If you are on Windows, double-click on the `install.bat` script. On
macOS, open a Terminal window, drag the file `install.sh` from Finder
into the Terminal, and press return. On Linux, run `install.sh`.
5. You'll be asked to confirm the location of the folder in which
to install InvokeAI and its image generation model files. Pick a
@ -121,12 +101,10 @@ and go to http://localhost:9090.
10. Type `banana sushi` in the box on the top left and click `Invoke`
### Command-Line Installation (for developers and users familiar with Terminals)
### Command-Line Installation (for users familiar with Terminals)
You must have Python 3.9 through 3.11 installed on your machine. Earlier or
later versions are not supported.
Node.js also needs to be installed along with yarn (can be installed with
the command `npm install -g yarn` if needed)
You must have Python 3.9 or 3.10 installed on your machine. Earlier or later versions are
not supported.
1. Open a command-line window on your machine. The PowerShell is recommended for Windows.
2. Create a directory to install InvokeAI into. You'll need at least 15 GB of free space:
@ -161,7 +139,7 @@ the command `npm install -g yarn` if needed)
_For Windows/Linux with an NVIDIA GPU:_
```terminal
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu118
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu117
```
_For Linux with an AMD GPU:_
@ -170,11 +148,6 @@ the command `npm install -g yarn` if needed)
pip install InvokeAI --use-pep517 --extra-index-url https://download.pytorch.org/whl/rocm5.4.2
```
_For non-GPU systems:_
```terminal
pip install InvokeAI --use-pep517 --extra-index-url https://download.pytorch.org/whl/cpu
```
_For Macintoshes, either Intel or M1/M2:_
```sh
@ -184,24 +157,22 @@ the command `npm install -g yarn` if needed)
6. Configure InvokeAI and install a starting set of image generation models (you only need to do this once):
```terminal
invokeai-configure --root .
invokeai-configure
```
Don't miss the dot at the end!
7. Launch the web server (do it every time you run InvokeAI):
```terminal
invokeai-web
invokeai --web
```
8. Point your browser to http://localhost:9090 to bring up the web interface.
9. Type `banana sushi` in the box on the top left and click `Invoke`.
Be sure to activate the virtual environment each time before re-launching InvokeAI,
using `source .venv/bin/activate` or `.venv\Scripts\activate`.
## Detailed Installation Instructions
### Detailed Installation Instructions
This fork is supported across Linux, Windows and Macintosh. Linux
users can use either an Nvidia-based card (with CUDA support) or an
@ -209,128 +180,6 @@ AMD card (using the ROCm driver). For full installation and upgrade
instructions, please see:
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/INSTALL_SOURCE/)
<a name="migrating-to-3"></a>
### Migrating a v2.3 InvokeAI root directory
The InvokeAI root directory is where the InvokeAI startup file,
installed models, and generated images are stored. It is ordinarily
named `invokeai` and located in your home directory. The contents and
layout of this directory has changed between versions 2.3 and 3.0 and
cannot be used directly.
We currently recommend that you use the installer to create a new root
directory named differently from the 2.3 one, e.g. `invokeai-3` and
then use a migration script to copy your 2.3 models into the new
location. However, if you choose, you can upgrade this directory in
place. This section gives both recipes.
#### Creating a new root directory and migrating old models
This is the safer recipe because it leaves your old root directory in
place to fall back on.
1. Follow the instructions above to create and install InvokeAI in a
directory that has a different name from the 2.3 invokeai directory.
In this example, we will use "invokeai-3"
2. When you are prompted to select models to install, select a minimal
set of models, such as stable-diffusion-v1.5 only.
3. After installation is complete launch `invokeai.sh` (Linux/Mac) or
`invokeai.bat` and select option 8 "Open the developers console". This
will take you to the command line.
4. Issue the command `invokeai-migrate3 --from /path/to/v2.3-root --to
/path/to/invokeai-3-root`. Provide the correct `--from` and `--to`
paths for your v2.3 and v3.0 root directories respectively.
This will copy and convert your old models from 2.3 format to 3.0
format and create a new `models` directory in the 3.0 directory. The
old models directory (which contains the models selected at install
time) will be renamed `models.orig` and can be deleted once you have
confirmed that the migration was successful.
If you wish, you can pass the 2.3 root directory to both `--from` and
`--to` in order to update in place. Warning: this directory will no
longer be usable with InvokeAI 2.3.
#### Migrating in place
For the adventurous, you may do an in-place upgrade from 2.3 to 3.0
without touching the command line. ***This recipe does not work on
Windows platforms due to a bug in the Windows version of the 2.3
upgrade script.** See the next section for a Windows recipe.
##### For Mac and Linux Users:
1. Launch the InvokeAI launcher script in your current v2.3 root directory.
2. Select option [9] "Update InvokeAI" to bring up the updater dialog.
3. Select option [1] to upgrade to the latest release.
4. Once the upgrade is finished you will be returned to the launcher
menu. Select option [7] "Re-run the configure script to fix a broken
install or to complete a major upgrade".
This will run the configure script against the v2.3 directory and
update it to the 3.0 format. The following files will be replaced:
- The invokeai.init file, replaced by invokeai.yaml
- The models directory
- The configs/models.yaml model index
The original versions of these files will be saved with the suffix
".orig" appended to the end. Once you have confirmed that the upgrade
worked, you can safely remove these files. Alternatively you can
restore a working v2.3 directory by removing the new files and
restoring the ".orig" files' original names.
##### For Windows Users:
Windows Users can upgrade with the
1. Enter the 2.3 root directory you wish to upgrade
2. Launch `invoke.sh` or `invoke.bat`
3. Select the "Developer's console" option [8]
4. Type the following commands
```
pip install "invokeai @ https://github.com/invoke-ai/InvokeAI/archive/refs/tags/v3.0.0" --use-pep517 --upgrade
invokeai-configure --root .
```
(Replace `v3.0.0` with the current release number if this document is out of date).
The first command will install and upgrade new software to run
InvokeAI. The second will prepare the 2.3 directory for use with 3.0.
You may now launch the WebUI in the usual way, by selecting option [1]
from the launcher script
#### Migrating Images
The migration script will migrate your invokeai settings and models,
including textual inversion models, LoRAs and merges that you may have
installed previously. However it does **not** migrate the generated
images stored in your 2.3-format outputs directory. To do this, you
need to run an additional step:
1. From a working InvokeAI 3.0 root directory, start the launcher and
enter menu option [8] to open the "developer's console".
2. At the developer's console command line, type the command:
```bash
invokeai-import-images
```
3. This will lead you through the process of confirming the desired
source and destination for the imported images. The images will
appear in the gallery board of your choice, and contain the
original prompt, model name, and other parameters used to generate
the image.
(Many kudos to **techjedi** for contributing this script.)
## Hardware Requirements
InvokeAI is supported across Linux, Windows and macOS. Linux
@ -341,20 +190,21 @@ AMD card (using the ROCm driver).
You will need one of the following:
- An NVIDIA-based graphics card with 4 GB or more VRAM memory. 6-8 GB
of VRAM is highly recommended for rendering using the Stable
Diffusion XL models
- An NVIDIA-based graphics card with 4 GB or more VRAM memory.
- An Apple computer with an M1 chip.
- An AMD-based graphics card with 4GB or more VRAM memory (Linux
only), 6-8 GB for XL rendering.
- An AMD-based graphics card with 4GB or more VRAM memory. (Linux only)
We do not recommend the GTX 1650 or 1660 series video cards. They are
unable to run in half-precision mode and do not have sufficient VRAM
to render 512x512 images.
**Memory** - At least 12 GB Main Memory RAM.
### Memory
**Disk** - At least 12 GB of free disk space for the machine learning model, Python, and all its dependencies.
- At least 12 GB Main Memory RAM.
### Disk
- At least 12 GB of free disk space for the machine learning model, Python, and all its dependencies.
## Features
@ -368,24 +218,28 @@ InvokeAI offers a locally hosted Web Server & React Frontend, with an industry l
The Unified Canvas is a fully integrated canvas implementation with support for all core generation capabilities, in/outpainting, brush tools, and more. This creative tool unlocks the capability for artists to create with AI as a creative collaborator, and can be used to augment AI-generated imagery, sketches, photography, renders, and more.
### *Workflows & Nodes*
### *Advanced Prompt Syntax*
InvokeAI offers a fully featured workflow management solution, enabling users to combine the power of nodes based workflows with the easy of a UI. This allows for customizable generation pipelines to be developed and shared by users looking to create specific workflows to support their production use-cases.
InvokeAI's advanced prompt syntax allows for token weighting, cross-attention control, and prompt blending, allowing for fine-tuned tweaking of your invocations and exploration of the latent space.
### *Board & Gallery Management*
### *Command Line Interface*
Invoke AI provides an organized gallery system for easily storing, accessing, and remixing your content in the Invoke workspace. Images can be dragged/dropped onto any Image-base UI element in the application, and rich metadata within the Image allows for easy recall of key prompts or settings used in your workflow.
For users utilizing a terminal-based environment, or who want to take advantage of CLI features, InvokeAI offers an extensive and actively supported command-line interface that provides the full suite of generation functionality available in the tool.
### Other features
- *Support for both ckpt and diffusers models*
- *SD 2.0, 2.1, XL support*
- *Upscaling Tools*
- *SD 2.0, 2.1 support*
- *Noise Control & Tresholding*
- *Popular Sampler Support*
- *Upscaling & Face Restoration Tools*
- *Embedding Manager & Support*
- *Model Manager & Support*
- *Workflow creation & management*
- *Node-Based Architecture*
### Coming Soon
- *Node-Based Architecture & UI*
- And more...
### Latest Changes
@ -393,21 +247,23 @@ For our latest changes, view our [Release
Notes](https://github.com/invoke-ai/InvokeAI/releases) and the
[CHANGELOG](docs/CHANGELOG.md).
### Troubleshooting
## Troubleshooting
Please check out our **[Q&A](https://invoke-ai.github.io/InvokeAI/help/TROUBLESHOOT/#faq)** to get solutions for common installation
problems and other issues. For more help, please join our [Discord][discord link]
problems and other issues.
## Contributing
Anyone who wishes to contribute to this project, whether documentation, features, bug fixes, code
cleanup, testing, or code reviews, is very much encouraged to do so.
Get started with contributing by reading our [Contribution documentation](https://invoke-ai.github.io/InvokeAI/contributing/CONTRIBUTING/), joining the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) or the GitHub discussion board.
To join, just raise your hand on the InvokeAI Discord server (#dev-chat) or the GitHub discussion board.
If you'd like to help with translation, please see our [translation guide](docs/other/TRANSLATION.md).
If you are unfamiliar with how
to contribute to GitHub projects, we have a new contributor checklist you can follow to get started contributing:
[New Contributor Checklist](https://invoke-ai.github.io/InvokeAI/contributing/contribution_guides/newContributorChecklist/).
to contribute to GitHub projects, here is a
[Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github). A full set of contribution guidelines, along with templates, are in progress. You can **make your pull request against the "main" branch**.
We hope you enjoy using our software as much as we enjoy creating it,
and we hope that some of those of you who are reading this will elect
@ -421,9 +277,11 @@ This fork is a combined effort of various people from across the world.
[Check out the list of all these amazing people](https://invoke-ai.github.io/InvokeAI/other/CONTRIBUTORS/). We thank them for
their time, hard work and effort.
Thanks to [Weblate](https://weblate.org/) for generously providing translation services to this project.
### Support
For support, please use this repository's GitHub Issues tracking service, or join the [Discord][discord link].
For support, please use this repository's GitHub Issues tracking service, or join the Discord.
Original portions of the software are Copyright (c) 2023 by respective contributors.

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@ -0,0 +1,164 @@
@echo off
@rem This script will install git (if not found on the PATH variable)
@rem using micromamba (an 8mb static-linked single-file binary, conda replacement).
@rem For users who already have git, this step will be skipped.
@rem Next, it'll download the project's source code.
@rem Then it will download a self-contained, standalone Python and unpack it.
@rem Finally, it'll create the Python virtual environment and preload the models.
@rem This enables a user to install this project without manually installing git or Python
@rem change to the script's directory
PUSHD "%~dp0"
set "no_cache_dir=--no-cache-dir"
if "%1" == "use-cache" (
set "no_cache_dir="
)
echo ***** Installing InvokeAI.. *****
@rem Config
set INSTALL_ENV_DIR=%cd%\installer_files\env
@rem https://mamba.readthedocs.io/en/latest/installation.html
set MICROMAMBA_DOWNLOAD_URL=https://github.com/cmdr2/stable-diffusion-ui/releases/download/v1.1/micromamba.exe
set RELEASE_URL=https://github.com/invoke-ai/InvokeAI
set RELEASE_SOURCEBALL=/archive/refs/heads/main.tar.gz
set PYTHON_BUILD_STANDALONE_URL=https://github.com/indygreg/python-build-standalone/releases/download
set PYTHON_BUILD_STANDALONE=20221002/cpython-3.10.7+20221002-x86_64-pc-windows-msvc-shared-install_only.tar.gz
set PACKAGES_TO_INSTALL=
call git --version >.tmp1 2>.tmp2
if "%ERRORLEVEL%" NEQ "0" set PACKAGES_TO_INSTALL=%PACKAGES_TO_INSTALL% git
@rem Cleanup
del /q .tmp1 .tmp2
@rem (if necessary) install git into a contained environment
if "%PACKAGES_TO_INSTALL%" NEQ "" (
@rem download micromamba
echo ***** Downloading micromamba from %MICROMAMBA_DOWNLOAD_URL% to micromamba.exe *****
call curl -L "%MICROMAMBA_DOWNLOAD_URL%" > micromamba.exe
@rem test the mamba binary
echo ***** Micromamba version: *****
call micromamba.exe --version
@rem create the installer env
if not exist "%INSTALL_ENV_DIR%" (
call micromamba.exe create -y --prefix "%INSTALL_ENV_DIR%"
)
echo ***** Packages to install:%PACKAGES_TO_INSTALL% *****
call micromamba.exe install -y --prefix "%INSTALL_ENV_DIR%" -c conda-forge %PACKAGES_TO_INSTALL%
if not exist "%INSTALL_ENV_DIR%" (
echo ----- There was a problem while installing "%PACKAGES_TO_INSTALL%" using micromamba. Cannot continue. -----
pause
exit /b
)
)
del /q micromamba.exe
@rem For 'git' only
set PATH=%INSTALL_ENV_DIR%\Library\bin;%PATH%
@rem Download/unpack/clean up InvokeAI release sourceball
set err_msg=----- InvokeAI source download failed -----
echo Trying to download "%RELEASE_URL%%RELEASE_SOURCEBALL%"
curl -L %RELEASE_URL%%RELEASE_SOURCEBALL% --output InvokeAI.tgz
if %errorlevel% neq 0 goto err_exit
set err_msg=----- InvokeAI source unpack failed -----
tar -zxf InvokeAI.tgz
if %errorlevel% neq 0 goto err_exit
del /q InvokeAI.tgz
set err_msg=----- InvokeAI source copy failed -----
cd InvokeAI-*
xcopy . .. /e /h
if %errorlevel% neq 0 goto err_exit
cd ..
@rem cleanup
for /f %%i in ('dir /b InvokeAI-*') do rd /s /q %%i
rd /s /q .dev_scripts .github docker-build tests
del /q requirements.in requirements-mkdocs.txt shell.nix
echo ***** Unpacked InvokeAI source *****
@rem Download/unpack/clean up python-build-standalone
set err_msg=----- Python download failed -----
curl -L %PYTHON_BUILD_STANDALONE_URL%/%PYTHON_BUILD_STANDALONE% --output python.tgz
if %errorlevel% neq 0 goto err_exit
set err_msg=----- Python unpack failed -----
tar -zxf python.tgz
if %errorlevel% neq 0 goto err_exit
del /q python.tgz
echo ***** Unpacked python-build-standalone *****
@rem create venv
set err_msg=----- problem creating venv -----
.\python\python -E -s -m venv .venv
if %errorlevel% neq 0 goto err_exit
call .venv\Scripts\activate.bat
echo ***** Created Python virtual environment *****
@rem Print venv's Python version
set err_msg=----- problem calling venv's python -----
echo We're running under
.venv\Scripts\python --version
if %errorlevel% neq 0 goto err_exit
set err_msg=----- pip update failed -----
.venv\Scripts\python -m pip install %no_cache_dir% --no-warn-script-location --upgrade pip wheel
if %errorlevel% neq 0 goto err_exit
echo ***** Updated pip and wheel *****
set err_msg=----- requirements file copy failed -----
copy binary_installer\py3.10-windows-x86_64-cuda-reqs.txt requirements.txt
if %errorlevel% neq 0 goto err_exit
set err_msg=----- main pip install failed -----
.venv\Scripts\python -m pip install %no_cache_dir% --no-warn-script-location -r requirements.txt
if %errorlevel% neq 0 goto err_exit
echo ***** Installed Python dependencies *****
set err_msg=----- InvokeAI setup failed -----
.venv\Scripts\python -m pip install %no_cache_dir% --no-warn-script-location -e .
if %errorlevel% neq 0 goto err_exit
copy binary_installer\invoke.bat.in .\invoke.bat
echo ***** Installed invoke launcher script ******
@rem more cleanup
rd /s /q binary_installer installer_files
@rem preload the models
call .venv\Scripts\python ldm\invoke\config\invokeai_configure.py
set err_msg=----- model download clone failed -----
if %errorlevel% neq 0 goto err_exit
deactivate
echo ***** Finished downloading models *****
echo All done! Execute the file invoke.bat in this directory to start InvokeAI
pause
exit
:err_exit
echo %err_msg%
pause
exit

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@ -0,0 +1,235 @@
#!/usr/bin/env bash
# ensure we're in the correct folder in case user's CWD is somewhere else
scriptdir=$(dirname "$0")
cd "$scriptdir"
set -euo pipefail
IFS=$'\n\t'
function _err_exit {
if test "$1" -ne 0
then
echo -e "Error code $1; Error caught was '$2'"
read -p "Press any key to exit..."
exit
fi
}
# This script will install git (if not found on the PATH variable)
# using micromamba (an 8mb static-linked single-file binary, conda replacement).
# For users who already have git, this step will be skipped.
# Next, it'll download the project's source code.
# Then it will download a self-contained, standalone Python and unpack it.
# Finally, it'll create the Python virtual environment and preload the models.
# This enables a user to install this project without manually installing git or Python
echo -e "\n***** Installing InvokeAI into $(pwd)... *****\n"
export no_cache_dir="--no-cache-dir"
if [ $# -ge 1 ]; then
if [ "$1" = "use-cache" ]; then
export no_cache_dir=""
fi
fi
OS_NAME=$(uname -s)
case "${OS_NAME}" in
Linux*) OS_NAME="linux";;
Darwin*) OS_NAME="darwin";;
*) echo -e "\n----- Unknown OS: $OS_NAME! This script runs only on Linux or macOS -----\n" && exit
esac
OS_ARCH=$(uname -m)
case "${OS_ARCH}" in
x86_64*) ;;
arm64*) ;;
*) echo -e "\n----- Unknown system architecture: $OS_ARCH! This script runs only on x86_64 or arm64 -----\n" && exit
esac
# https://mamba.readthedocs.io/en/latest/installation.html
MAMBA_OS_NAME=$OS_NAME
MAMBA_ARCH=$OS_ARCH
if [ "$OS_NAME" == "darwin" ]; then
MAMBA_OS_NAME="osx"
fi
if [ "$OS_ARCH" == "linux" ]; then
MAMBA_ARCH="aarch64"
fi
if [ "$OS_ARCH" == "x86_64" ]; then
MAMBA_ARCH="64"
fi
PY_ARCH=$OS_ARCH
if [ "$OS_ARCH" == "arm64" ]; then
PY_ARCH="aarch64"
fi
# Compute device ('cd' segment of reqs files) detect goes here
# This needs a ton of work
# Suggestions:
# - lspci
# - check $PATH for nvidia-smi, gtt CUDA/GPU version from output
# - Surely there's a similar utility for AMD?
CD="cuda"
if [ "$OS_NAME" == "darwin" ] && [ "$OS_ARCH" == "arm64" ]; then
CD="mps"
fi
# config
INSTALL_ENV_DIR="$(pwd)/installer_files/env"
MICROMAMBA_DOWNLOAD_URL="https://micro.mamba.pm/api/micromamba/${MAMBA_OS_NAME}-${MAMBA_ARCH}/latest"
RELEASE_URL=https://github.com/invoke-ai/InvokeAI
RELEASE_SOURCEBALL=/archive/refs/heads/main.tar.gz
PYTHON_BUILD_STANDALONE_URL=https://github.com/indygreg/python-build-standalone/releases/download
if [ "$OS_NAME" == "darwin" ]; then
PYTHON_BUILD_STANDALONE=20221002/cpython-3.10.7+20221002-${PY_ARCH}-apple-darwin-install_only.tar.gz
elif [ "$OS_NAME" == "linux" ]; then
PYTHON_BUILD_STANDALONE=20221002/cpython-3.10.7+20221002-${PY_ARCH}-unknown-linux-gnu-install_only.tar.gz
fi
echo "INSTALLING $RELEASE_SOURCEBALL FROM $RELEASE_URL"
PACKAGES_TO_INSTALL=""
if ! hash "git" &>/dev/null; then PACKAGES_TO_INSTALL="$PACKAGES_TO_INSTALL git"; fi
# (if necessary) install git and conda into a contained environment
if [ "$PACKAGES_TO_INSTALL" != "" ]; then
# download micromamba
echo -e "\n***** Downloading micromamba from $MICROMAMBA_DOWNLOAD_URL to micromamba *****\n"
curl -L "$MICROMAMBA_DOWNLOAD_URL" | tar -xvjO bin/micromamba > micromamba
chmod u+x ./micromamba
# test the mamba binary
echo -e "\n***** Micromamba version: *****\n"
./micromamba --version
# create the installer env
if [ ! -e "$INSTALL_ENV_DIR" ]; then
./micromamba create -y --prefix "$INSTALL_ENV_DIR"
fi
echo -e "\n***** Packages to install:$PACKAGES_TO_INSTALL *****\n"
./micromamba install -y --prefix "$INSTALL_ENV_DIR" -c conda-forge "$PACKAGES_TO_INSTALL"
if [ ! -e "$INSTALL_ENV_DIR" ]; then
echo -e "\n----- There was a problem while initializing micromamba. Cannot continue. -----\n"
exit
fi
fi
rm -f micromamba.exe
export PATH="$INSTALL_ENV_DIR/bin:$PATH"
# Download/unpack/clean up InvokeAI release sourceball
_err_msg="\n----- InvokeAI source download failed -----\n"
curl -L $RELEASE_URL/$RELEASE_SOURCEBALL --output InvokeAI.tgz
_err_exit $? _err_msg
_err_msg="\n----- InvokeAI source unpack failed -----\n"
tar -zxf InvokeAI.tgz
_err_exit $? _err_msg
rm -f InvokeAI.tgz
_err_msg="\n----- InvokeAI source copy failed -----\n"
cd InvokeAI-*
cp -r . ..
_err_exit $? _err_msg
cd ..
# cleanup
rm -rf InvokeAI-*/
rm -rf .dev_scripts/ .github/ docker-build/ tests/ requirements.in requirements-mkdocs.txt shell.nix
echo -e "\n***** Unpacked InvokeAI source *****\n"
# Download/unpack/clean up python-build-standalone
_err_msg="\n----- Python download failed -----\n"
curl -L $PYTHON_BUILD_STANDALONE_URL/$PYTHON_BUILD_STANDALONE --output python.tgz
_err_exit $? _err_msg
_err_msg="\n----- Python unpack failed -----\n"
tar -zxf python.tgz
_err_exit $? _err_msg
rm -f python.tgz
echo -e "\n***** Unpacked python-build-standalone *****\n"
# create venv
_err_msg="\n----- problem creating venv -----\n"
if [ "$OS_NAME" == "darwin" ]; then
# patch sysconfig so that extensions can build properly
# adapted from https://github.com/cashapp/hermit-packages/commit/fcba384663892f4d9cfb35e8639ff7a28166ee43
PYTHON_INSTALL_DIR="$(pwd)/python"
SYSCONFIG="$(echo python/lib/python*/_sysconfigdata_*.py)"
TMPFILE="$(mktemp)"
chmod +w "${SYSCONFIG}"
cp "${SYSCONFIG}" "${TMPFILE}"
sed "s,'/install,'${PYTHON_INSTALL_DIR},g" "${TMPFILE}" > "${SYSCONFIG}"
rm -f "${TMPFILE}"
fi
./python/bin/python3 -E -s -m venv .venv
_err_exit $? _err_msg
source .venv/bin/activate
echo -e "\n***** Created Python virtual environment *****\n"
# Print venv's Python version
_err_msg="\n----- problem calling venv's python -----\n"
echo -e "We're running under"
.venv/bin/python3 --version
_err_exit $? _err_msg
_err_msg="\n----- pip update failed -----\n"
.venv/bin/python3 -m pip install $no_cache_dir --no-warn-script-location --upgrade pip
_err_exit $? _err_msg
echo -e "\n***** Updated pip *****\n"
_err_msg="\n----- requirements file copy failed -----\n"
cp binary_installer/py3.10-${OS_NAME}-"${OS_ARCH}"-${CD}-reqs.txt requirements.txt
_err_exit $? _err_msg
_err_msg="\n----- main pip install failed -----\n"
.venv/bin/python3 -m pip install $no_cache_dir --no-warn-script-location -r requirements.txt
_err_exit $? _err_msg
echo -e "\n***** Installed Python dependencies *****\n"
_err_msg="\n----- InvokeAI setup failed -----\n"
.venv/bin/python3 -m pip install $no_cache_dir --no-warn-script-location -e .
_err_exit $? _err_msg
echo -e "\n***** Installed InvokeAI *****\n"
cp binary_installer/invoke.sh.in ./invoke.sh
chmod a+rx ./invoke.sh
echo -e "\n***** Installed invoke launcher script ******\n"
# more cleanup
rm -rf binary_installer/ installer_files/
# preload the models
.venv/bin/python3 scripts/configure_invokeai.py
_err_msg="\n----- model download clone failed -----\n"
_err_exit $? _err_msg
deactivate
echo -e "\n***** Finished downloading models *****\n"
echo "All done! Run the command"
echo " $scriptdir/invoke.sh"
echo "to start InvokeAI."
read -p "Press any key to exit..."
exit

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@ -0,0 +1,36 @@
@echo off
PUSHD "%~dp0"
call .venv\Scripts\activate.bat
echo Do you want to generate images using the
echo 1. command-line
echo 2. browser-based UI
echo OR
echo 3. open the developer console
set /p choice="Please enter 1, 2 or 3: "
if /i "%choice%" == "1" (
echo Starting the InvokeAI command-line.
.venv\Scripts\python scripts\invoke.py %*
) else if /i "%choice%" == "2" (
echo Starting the InvokeAI browser-based UI.
.venv\Scripts\python scripts\invoke.py --web %*
) else if /i "%choice%" == "3" (
echo Developer Console
echo Python command is:
where python
echo Python version is:
python --version
echo *************************
echo You are now in the system shell, with the local InvokeAI Python virtual environment activated,
echo so that you can troubleshoot this InvokeAI installation as necessary.
echo *************************
echo *** Type `exit` to quit this shell and deactivate the Python virtual environment ***
call cmd /k
) else (
echo Invalid selection
pause
exit /b
)
deactivate

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#!/usr/bin/env sh
set -eu
. .venv/bin/activate
# set required env var for torch on mac MPS
if [ "$(uname -s)" == "Darwin" ]; then
export PYTORCH_ENABLE_MPS_FALLBACK=1
fi
echo "Do you want to generate images using the"
echo "1. command-line"
echo "2. browser-based UI"
echo "OR"
echo "3. open the developer console"
echo "Please enter 1, 2, or 3:"
read choice
case $choice in
1)
printf "\nStarting the InvokeAI command-line..\n";
.venv/bin/python scripts/invoke.py $*;
;;
2)
printf "\nStarting the InvokeAI browser-based UI..\n";
.venv/bin/python scripts/invoke.py --web $*;
;;
3)
printf "\nDeveloper Console:\n";
printf "Python command is:\n\t";
which python;
printf "Python version is:\n\t";
python --version;
echo "*************************"
echo "You are now in your user shell ($SHELL) with the local InvokeAI Python virtual environment activated,";
echo "so that you can troubleshoot this InvokeAI installation as necessary.";
printf "*************************\n"
echo "*** Type \`exit\` to quit this shell and deactivate the Python virtual environment *** ";
/usr/bin/env "$SHELL";
;;
*)
echo "Invalid selection";
exit
;;
esac

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InvokeAI
Project homepage: https://github.com/invoke-ai/InvokeAI
Installation on Windows:
NOTE: You might need to enable Windows Long Paths. If you're not sure,
then you almost certainly need to. Simply double-click the 'WinLongPathsEnabled.reg'
file. Note that you will need to have admin privileges in order to
do this.
Please double-click the 'install.bat' file (while keeping it inside the invokeAI folder).
Installation on Linux and Mac:
Please open the terminal, and run './install.sh' (while keeping it inside the invokeAI folder).
After installation, please run the 'invoke.bat' file (on Windows) or 'invoke.sh'
file (on Linux/Mac) to start InvokeAI.

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--prefer-binary
--extra-index-url https://download.pytorch.org/whl/torch_stable.html
--extra-index-url https://download.pytorch.org/whl/cu116
--trusted-host https://download.pytorch.org
accelerate~=0.15
albumentations
diffusers[torch]~=0.11
einops
eventlet
flask_cors
flask_socketio
flaskwebgui==1.0.3
getpass_asterisk
imageio-ffmpeg
pyreadline3
realesrgan
send2trash
streamlit
taming-transformers-rom1504
test-tube
torch-fidelity
torch==1.12.1 ; platform_system == 'Darwin'
torch==1.12.0+cu116 ; platform_system == 'Linux' or platform_system == 'Windows'
torchvision==0.13.1 ; platform_system == 'Darwin'
torchvision==0.13.0+cu116 ; platform_system == 'Linux' or platform_system == 'Windows'
transformers
picklescan
https://github.com/openai/CLIP/archive/d50d76daa670286dd6cacf3bcd80b5e4823fc8e1.zip
https://github.com/invoke-ai/clipseg/archive/1f754751c85d7d4255fa681f4491ff5711c1c288.zip
https://github.com/invoke-ai/GFPGAN/archive/3f5d2397361199bc4a91c08bb7d80f04d7805615.zip ; platform_system=='Windows'
https://github.com/invoke-ai/GFPGAN/archive/c796277a1cf77954e5fc0b288d7062d162894248.zip ; platform_system=='Linux' or platform_system=='Darwin'
https://github.com/Birch-san/k-diffusion/archive/363386981fee88620709cf8f6f2eea167bd6cd74.zip
https://github.com/invoke-ai/PyPatchMatch/archive/129863937a8ab37f6bbcec327c994c0f932abdbc.zip

View File

@ -1,13 +0,0 @@
## Make a copy of this file named `.env` and fill in the values below.
## Any environment variables supported by InvokeAI can be specified here.
# INVOKEAI_ROOT is the path to a path on the local filesystem where InvokeAI will store data.
# Outputs will also be stored here by default.
# This **must** be an absolute path.
INVOKEAI_ROOT=
HUGGINGFACE_TOKEN=
## optional variables specific to the docker setup
# GPU_DRIVER=cuda
# CONTAINER_UID=1000

View File

@ -1,129 +1,107 @@
# syntax=docker/dockerfile:1.4
# syntax=docker/dockerfile:1
## Builder stage
ARG PYTHON_VERSION=3.9
##################
## base image ##
##################
FROM --platform=${TARGETPLATFORM} python:${PYTHON_VERSION}-slim AS python-base
FROM library/ubuntu:22.04 AS builder
LABEL org.opencontainers.image.authors="mauwii@outlook.de"
ARG DEBIAN_FRONTEND=noninteractive
RUN rm -f /etc/apt/apt.conf.d/docker-clean; echo 'Binary::apt::APT::Keep-Downloaded-Packages "true";' > /etc/apt/apt.conf.d/keep-cache
RUN --mount=type=cache,target=/var/cache/apt,sharing=locked \
--mount=type=cache,target=/var/lib/apt,sharing=locked \
apt update && apt-get install -y \
git \
python3.10-venv \
python3-pip \
build-essential
# Prepare apt for buildkit cache
RUN rm -f /etc/apt/apt.conf.d/docker-clean \
&& echo 'Binary::apt::APT::Keep-Downloaded-Packages "true";' >/etc/apt/apt.conf.d/keep-cache
ENV INVOKEAI_SRC=/opt/invokeai
ENV VIRTUAL_ENV=/opt/venv/invokeai
# Install dependencies
RUN \
--mount=type=cache,target=/var/cache/apt,sharing=locked \
--mount=type=cache,target=/var/lib/apt,sharing=locked \
apt-get update \
&& apt-get install -y \
--no-install-recommends \
libgl1-mesa-glx=20.3.* \
libglib2.0-0=2.66.* \
libopencv-dev=4.5.*
ENV PATH="$VIRTUAL_ENV/bin:$PATH"
ARG TORCH_VERSION=2.0.1
ARG TORCHVISION_VERSION=0.15.2
ARG GPU_DRIVER=cuda
ARG TARGETPLATFORM="linux/amd64"
# unused but available
ARG BUILDPLATFORM
# Set working directory and env
ARG APPDIR=/usr/src
ARG APPNAME=InvokeAI
WORKDIR ${APPDIR}
ENV PATH ${APPDIR}/${APPNAME}/bin:$PATH
# Keeps Python from generating .pyc files in the container
ENV PYTHONDONTWRITEBYTECODE 1
# Turns off buffering for easier container logging
ENV PYTHONUNBUFFERED 1
# Don't fall back to legacy build system
ENV PIP_USE_PEP517=1
WORKDIR ${INVOKEAI_SRC}
#######################
## build pyproject ##
#######################
FROM python-base AS pyproject-builder
# Install pytorch before all other pip packages
# NOTE: there are no pytorch builds for arm64 + cuda, only cpu
# x86_64/CUDA is default
RUN --mount=type=cache,target=/root/.cache/pip \
python3 -m venv ${VIRTUAL_ENV} &&\
if [ "$TARGETPLATFORM" = "linux/arm64" ] || [ "$GPU_DRIVER" = "cpu" ]; then \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/cpu"; \
elif [ "$GPU_DRIVER" = "rocm" ]; then \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/rocm5.4.2"; \
else \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/cu118"; \
fi &&\
pip install $extra_index_url_arg \
torch==$TORCH_VERSION \
torchvision==$TORCHVISION_VERSION
# Install build dependencies
RUN \
--mount=type=cache,target=/var/cache/apt,sharing=locked \
--mount=type=cache,target=/var/lib/apt,sharing=locked \
apt-get update \
&& apt-get install -y \
--no-install-recommends \
build-essential=12.9 \
gcc=4:10.2.* \
python3-dev=3.9.*
# Install the local package.
# Editable mode helps use the same image for development:
# the local working copy can be bind-mounted into the image
# at path defined by ${INVOKEAI_SRC}
COPY invokeai ./invokeai
COPY pyproject.toml ./
RUN --mount=type=cache,target=/root/.cache/pip \
# xformers + triton fails to install on arm64
if [ "$GPU_DRIVER" = "cuda" ] && [ "$TARGETPLATFORM" = "linux/amd64" ]; then \
pip install -e ".[xformers]"; \
else \
pip install -e "."; \
fi
# Prepare pip for buildkit cache
ARG PIP_CACHE_DIR=/var/cache/buildkit/pip
ENV PIP_CACHE_DIR ${PIP_CACHE_DIR}
RUN mkdir -p ${PIP_CACHE_DIR}
# #### Build the Web UI ------------------------------------
# Create virtual environment
RUN --mount=type=cache,target=${PIP_CACHE_DIR} \
python3 -m venv "${APPNAME}" \
--upgrade-deps
FROM node:18 AS web-builder
WORKDIR /build
COPY invokeai/frontend/web/ ./
RUN --mount=type=cache,target=/usr/lib/node_modules \
npm install --include dev
RUN --mount=type=cache,target=/usr/lib/node_modules \
yarn vite build
# Install requirements
COPY --link pyproject.toml .
COPY --link invokeai/version/invokeai_version.py invokeai/version/__init__.py invokeai/version/
ARG PIP_EXTRA_INDEX_URL
ENV PIP_EXTRA_INDEX_URL ${PIP_EXTRA_INDEX_URL}
RUN --mount=type=cache,target=${PIP_CACHE_DIR} \
"${APPNAME}"/bin/pip install .
# Install pyproject.toml
COPY --link . .
RUN --mount=type=cache,target=${PIP_CACHE_DIR} \
"${APPNAME}/bin/pip" install .
#### Runtime stage ---------------------------------------
FROM library/ubuntu:22.04 AS runtime
ARG DEBIAN_FRONTEND=noninteractive
ENV PYTHONUNBUFFERED=1
ENV PYTHONDONTWRITEBYTECODE=1
RUN apt update && apt install -y --no-install-recommends \
git \
curl \
vim \
tmux \
ncdu \
iotop \
bzip2 \
gosu \
libglib2.0-0 \
libgl1-mesa-glx \
python3-venv \
python3-pip \
build-essential \
libopencv-dev \
libstdc++-10-dev &&\
apt-get clean && apt-get autoclean
# globally add magic-wormhole
# for ease of transferring data to and from the container
# when running in sandboxed cloud environments; e.g. Runpod etc.
RUN pip install magic-wormhole
ENV INVOKEAI_SRC=/opt/invokeai
ENV VIRTUAL_ENV=/opt/venv/invokeai
ENV INVOKEAI_ROOT=/invokeai
ENV PATH="$VIRTUAL_ENV/bin:$INVOKEAI_SRC:$PATH"
# --link requires buldkit w/ dockerfile syntax 1.4
COPY --link --from=builder ${INVOKEAI_SRC} ${INVOKEAI_SRC}
COPY --link --from=builder ${VIRTUAL_ENV} ${VIRTUAL_ENV}
COPY --link --from=web-builder /build/dist ${INVOKEAI_SRC}/invokeai/frontend/web/dist
# Link amdgpu.ids for ROCm builds
# contributed by https://github.com/Rubonnek
RUN mkdir -p "/opt/amdgpu/share/libdrm" &&\
ln -s "/usr/share/libdrm/amdgpu.ids" "/opt/amdgpu/share/libdrm/amdgpu.ids"
WORKDIR ${INVOKEAI_SRC}
# build patchmatch
RUN cd /usr/lib/$(uname -p)-linux-gnu/pkgconfig/ && ln -sf opencv4.pc opencv.pc
# Build patchmatch
RUN python3 -c "from patchmatch import patch_match"
# Create unprivileged user and make the local dir
RUN useradd --create-home --shell /bin/bash -u 1000 --comment "container local user" invoke
RUN mkdir -p ${INVOKEAI_ROOT} && chown -R invoke:invoke ${INVOKEAI_ROOT}
#####################
## runtime image ##
#####################
FROM python-base AS runtime
COPY docker/docker-entrypoint.sh ./
ENTRYPOINT ["/opt/invokeai/docker-entrypoint.sh"]
CMD ["invokeai-web", "--host", "0.0.0.0"]
# Create a new user
ARG UNAME=appuser
RUN useradd \
--no-log-init \
-m \
-U \
"${UNAME}"
# Create volume directory
ARG VOLUME_DIR=/data
RUN mkdir -p "${VOLUME_DIR}" \
&& chown -hR "${UNAME}:${UNAME}" "${VOLUME_DIR}"
# Setup runtime environment
USER ${UNAME}:${UNAME}
COPY --chown=${UNAME}:${UNAME} --from=pyproject-builder ${APPDIR}/${APPNAME} ${APPNAME}
ENV INVOKEAI_ROOT ${VOLUME_DIR}
ENV TRANSFORMERS_CACHE ${VOLUME_DIR}/.cache
ENV INVOKE_MODEL_RECONFIGURE "--yes --default_only"
EXPOSE 9090
ENTRYPOINT [ "invokeai" ]
CMD [ "--web", "--host", "0.0.0.0", "--port", "9090" ]
VOLUME [ "${VOLUME_DIR}" ]

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@ -1,77 +0,0 @@
# InvokeAI Containerized
All commands are to be run from the `docker` directory: `cd docker`
#### Linux
1. Ensure builkit is enabled in the Docker daemon settings (`/etc/docker/daemon.json`)
2. Install the `docker compose` plugin using your package manager, or follow a [tutorial](https://www.digitalocean.com/community/tutorials/how-to-install-and-use-docker-compose-on-ubuntu-22-04).
- The deprecated `docker-compose` (hyphenated) CLI continues to work for now.
3. Ensure docker daemon is able to access the GPU.
- You may need to install [nvidia-container-toolkit](https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/latest/install-guide.html)
#### macOS
1. Ensure Docker has at least 16GB RAM
2. Enable VirtioFS for file sharing
3. Enable `docker compose` V2 support
This is done via Docker Desktop preferences
## Quickstart
1. Make a copy of `env.sample` and name it `.env` (`cp env.sample .env` (Mac/Linux) or `copy example.env .env` (Windows)). Make changes as necessary. Set `INVOKEAI_ROOT` to an absolute path to:
a. the desired location of the InvokeAI runtime directory, or
b. an existing, v3.0.0 compatible runtime directory.
1. `docker compose up`
The image will be built automatically if needed.
The runtime directory (holding models and outputs) will be created in the location specified by `INVOKEAI_ROOT`. The default location is `~/invokeai`. The runtime directory will be populated with the base configs and models necessary to start generating.
### Use a GPU
- Linux is *recommended* for GPU support in Docker.
- WSL2 is *required* for Windows.
- only `x86_64` architecture is supported.
The Docker daemon on the system must be already set up to use the GPU. In case of Linux, this involves installing `nvidia-docker-runtime` and configuring the `nvidia` runtime as default. Steps will be different for AMD. Please see Docker documentation for the most up-to-date instructions for using your GPU with Docker.
## Customize
Check the `.env.sample` file. It contains some environment variables for running in Docker. Copy it, name it `.env`, and fill it in with your own values. Next time you run `docker compose up`, your custom values will be used.
You can also set these values in `docker compose.yml` directly, but `.env` will help avoid conflicts when code is updated.
Example (most values are optional):
```
INVOKEAI_ROOT=/Volumes/WorkDrive/invokeai
HUGGINGFACE_TOKEN=the_actual_token
CONTAINER_UID=1000
GPU_DRIVER=cuda
```
## Even Moar Customizing!
See the `docker compose.yaml` file. The `command` instruction can be uncommented and used to run arbitrary startup commands. Some examples below.
### Reconfigure the runtime directory
Can be used to download additional models from the supported model list
In conjunction with `INVOKEAI_ROOT` can be also used to initialize a runtime directory
```
command:
- invokeai-configure
- --yes
```
Or install models:
```
command:
- invokeai-model-install
```

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@ -1,11 +1,51 @@
#!/usr/bin/env bash
set -e
build_args=""
# If you want to build a specific flavor, set the CONTAINER_FLAVOR environment variable
# e.g. CONTAINER_FLAVOR=cpu ./build.sh
# Possible Values are:
# - cpu
# - cuda
# - rocm
# Don't forget to also set it when executing run.sh
# if it is not set, the script will try to detect the flavor by itself.
#
# Doc can be found here:
# https://invoke-ai.github.io/InvokeAI/installation/040_INSTALL_DOCKER/
[[ -f ".env" ]] && build_args=$(awk '$1 ~ /\=[^$]/ {print "--build-arg " $0 " "}' .env)
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
cd "$SCRIPTDIR" || exit 1
echo "docker-compose build args:"
echo $build_args
source ./env.sh
docker-compose build $build_args
DOCKERFILE=${INVOKE_DOCKERFILE:-./Dockerfile}
# print the settings
echo -e "You are using these values:\n"
echo -e "Dockerfile:\t\t${DOCKERFILE}"
echo -e "index-url:\t\t${PIP_EXTRA_INDEX_URL:-none}"
echo -e "Volumename:\t\t${VOLUMENAME}"
echo -e "Platform:\t\t${PLATFORM}"
echo -e "Container Registry:\t${CONTAINER_REGISTRY}"
echo -e "Container Repository:\t${CONTAINER_REPOSITORY}"
echo -e "Container Tag:\t\t${CONTAINER_TAG}"
echo -e "Container Flavor:\t${CONTAINER_FLAVOR}"
echo -e "Container Image:\t${CONTAINER_IMAGE}\n"
# Create docker volume
if [[ -n "$(docker volume ls -f name="${VOLUMENAME}" -q)" ]]; then
echo -e "Volume already exists\n"
else
echo -n "creating docker volume "
docker volume create "${VOLUMENAME}"
fi
# Build Container
docker build \
--platform="${PLATFORM:-linux/amd64}" \
--tag="${CONTAINER_IMAGE:-invokeai}" \
${CONTAINER_FLAVOR:+--build-arg="CONTAINER_FLAVOR=${CONTAINER_FLAVOR}"} \
${PIP_EXTRA_INDEX_URL:+--build-arg="PIP_EXTRA_INDEX_URL=${PIP_EXTRA_INDEX_URL}"} \
${PIP_PACKAGE:+--build-arg="PIP_PACKAGE=${PIP_PACKAGE}"} \
--file="${DOCKERFILE}" \
..

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@ -1,48 +0,0 @@
# Copyright (c) 2023 Eugene Brodsky https://github.com/ebr
version: '3.8'
services:
invokeai:
image: "local/invokeai:latest"
# edit below to run on a container runtime other than nvidia-container-runtime.
# not yet tested with rocm/AMD GPUs
# Comment out the "deploy" section to run on CPU only
deploy:
resources:
reservations:
devices:
- driver: nvidia
count: 1
capabilities: [gpu]
build:
context: ..
dockerfile: docker/Dockerfile
# variables without a default will automatically inherit from the host environment
environment:
- INVOKEAI_ROOT
- HF_HOME
# Create a .env file in the same directory as this docker-compose.yml file
# and populate it with environment variables. See .env.sample
env_file:
- .env
ports:
- "${INVOKEAI_PORT:-9090}:9090"
volumes:
- ${INVOKEAI_ROOT:-~/invokeai}:${INVOKEAI_ROOT:-/invokeai}
- ${HF_HOME:-~/.cache/huggingface}:${HF_HOME:-/invokeai/.cache/huggingface}
# - ${INVOKEAI_MODELS_DIR:-${INVOKEAI_ROOT:-/invokeai/models}}
# - ${INVOKEAI_MODELS_CONFIG_PATH:-${INVOKEAI_ROOT:-/invokeai/configs/models.yaml}}
tty: true
stdin_open: true
# # Example of running alternative commands/scripts in the container
# command:
# - bash
# - -c
# - |
# invokeai-model-install --yes --default-only --config_file ${INVOKEAI_ROOT}/config_custom.yaml
# invokeai-nodes-web --host 0.0.0.0

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@ -1,65 +0,0 @@
#!/bin/bash
set -e -o pipefail
### Container entrypoint
# Runs the CMD as defined by the Dockerfile or passed to `docker run`
# Can be used to configure the runtime dir
# Bypass by using ENTRYPOINT or `--entrypoint`
### Set INVOKEAI_ROOT pointing to a valid runtime directory
# Otherwise configure the runtime dir first.
### Configure the InvokeAI runtime directory (done by default)):
# docker run --rm -it <this image> --configure
# or skip with --no-configure
### Set the CONTAINER_UID envvar to match your user.
# Ensures files created in the container are owned by you:
# docker run --rm -it -v /some/path:/invokeai -e CONTAINER_UID=$(id -u) <this image>
# Default UID: 1000 chosen due to popularity on Linux systems. Possibly 501 on MacOS.
USER_ID=${CONTAINER_UID:-1000}
USER=invoke
usermod -u ${USER_ID} ${USER} 1>/dev/null
configure() {
# Configure the runtime directory
if [[ -f ${INVOKEAI_ROOT}/invokeai.yaml ]]; then
echo "${INVOKEAI_ROOT}/invokeai.yaml exists. InvokeAI is already configured."
echo "To reconfigure InvokeAI, delete the above file."
echo "======================================================================"
else
mkdir -p "${INVOKEAI_ROOT}"
chown --recursive ${USER} "${INVOKEAI_ROOT}"
gosu ${USER} invokeai-configure --yes --default_only
fi
}
## Skip attempting to configure.
## Must be passed first, before any other args.
if [[ $1 != "--no-configure" ]]; then
configure
else
shift
fi
### Set the $PUBLIC_KEY env var to enable SSH access.
# We do not install openssh-server in the image by default to avoid bloat.
# but it is useful to have the full SSH server e.g. on Runpod.
# (use SCP to copy files to/from the image, etc)
if [[ -v "PUBLIC_KEY" ]] && [[ ! -d "${HOME}/.ssh" ]]; then
apt-get update
apt-get install -y openssh-server
pushd "$HOME"
mkdir -p .ssh
echo "${PUBLIC_KEY}" > .ssh/authorized_keys
chmod -R 700 .ssh
popd
service ssh start
fi
cd "${INVOKEAI_ROOT}"
# Run the CMD as the Container User (not root).
exec gosu ${USER} "$@"

54
docker/env.sh Normal file
View File

@ -0,0 +1,54 @@
#!/usr/bin/env bash
# This file is used to set environment variables for the build.sh and run.sh scripts.
# Try to detect the container flavor if no PIP_EXTRA_INDEX_URL got specified
if [[ -z "$PIP_EXTRA_INDEX_URL" ]]; then
# Activate virtual environment if not already activated and exists
if [[ -z $VIRTUAL_ENV ]]; then
[[ -e "$(dirname "${BASH_SOURCE[0]}")/../.venv/bin/activate" ]] \
&& source "$(dirname "${BASH_SOURCE[0]}")/../.venv/bin/activate" \
&& echo "Activated virtual environment: $VIRTUAL_ENV"
fi
# Decide which container flavor to build if not specified
if [[ -z "$CONTAINER_FLAVOR" ]] && python -c "import torch" &>/dev/null; then
# Check for CUDA and ROCm
CUDA_AVAILABLE=$(python -c "import torch;print(torch.cuda.is_available())")
ROCM_AVAILABLE=$(python -c "import torch;print(torch.version.hip is not None)")
if [[ "${CUDA_AVAILABLE}" == "True" ]]; then
CONTAINER_FLAVOR="cuda"
elif [[ "${ROCM_AVAILABLE}" == "True" ]]; then
CONTAINER_FLAVOR="rocm"
else
CONTAINER_FLAVOR="cpu"
fi
fi
# Set PIP_EXTRA_INDEX_URL based on container flavor
if [[ "$CONTAINER_FLAVOR" == "rocm" ]]; then
PIP_EXTRA_INDEX_URL="https://download.pytorch.org/whl/rocm"
elif [[ "$CONTAINER_FLAVOR" == "cpu" ]]; then
PIP_EXTRA_INDEX_URL="https://download.pytorch.org/whl/cpu"
# elif [[ -z "$CONTAINER_FLAVOR" || "$CONTAINER_FLAVOR" == "cuda" ]]; then
# PIP_PACKAGE=${PIP_PACKAGE-".[xformers]"}
fi
fi
# Variables shared by build.sh and run.sh
REPOSITORY_NAME="${REPOSITORY_NAME-$(basename "$(git rev-parse --show-toplevel)")}"
REPOSITORY_NAME="${REPOSITORY_NAME,,}"
VOLUMENAME="${VOLUMENAME-"${REPOSITORY_NAME}_data"}"
ARCH="${ARCH-$(uname -m)}"
PLATFORM="${PLATFORM-linux/${ARCH}}"
INVOKEAI_BRANCH="${INVOKEAI_BRANCH-$(git branch --show)}"
CONTAINER_REGISTRY="${CONTAINER_REGISTRY-"ghcr.io"}"
CONTAINER_REPOSITORY="${CONTAINER_REPOSITORY-"$(whoami)/${REPOSITORY_NAME}"}"
CONTAINER_FLAVOR="${CONTAINER_FLAVOR-cuda}"
CONTAINER_TAG="${CONTAINER_TAG-"${INVOKEAI_BRANCH##*/}-${CONTAINER_FLAVOR}"}"
CONTAINER_IMAGE="${CONTAINER_REGISTRY}/${CONTAINER_REPOSITORY}:${CONTAINER_TAG}"
CONTAINER_IMAGE="${CONTAINER_IMAGE,,}"
# enable docker buildkit
export DOCKER_BUILDKIT=1

View File

@ -1,8 +1,41 @@
#!/usr/bin/env bash
set -e
# How to use: https://invoke-ai.github.io/InvokeAI/installation/040_INSTALL_DOCKER/
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
cd "$SCRIPTDIR" || exit 1
docker-compose up --build -d
docker-compose logs -f
source ./env.sh
# Create outputs directory if it does not exist
[[ -d ./outputs ]] || mkdir ./outputs
echo -e "You are using these values:\n"
echo -e "Volumename:\t${VOLUMENAME}"
echo -e "Invokeai_tag:\t${CONTAINER_IMAGE}"
echo -e "local Models:\t${MODELSPATH:-unset}\n"
docker run \
--interactive \
--tty \
--rm \
--platform="${PLATFORM}" \
--name="${REPOSITORY_NAME}" \
--hostname="${REPOSITORY_NAME}" \
--mount type=volume,volume-driver=local,source="${VOLUMENAME}",target=/data \
--mount type=bind,source="$(pwd)"/outputs/,target=/data/outputs/ \
${MODELSPATH:+--mount="type=bind,source=${MODELSPATH},target=/data/models"} \
${HUGGING_FACE_HUB_TOKEN:+--env="HUGGING_FACE_HUB_TOKEN=${HUGGING_FACE_HUB_TOKEN}"} \
--publish=9090:9090 \
--cap-add=sys_nice \
${GPU_FLAGS:+--gpus="${GPU_FLAGS}"} \
"${CONTAINER_IMAGE}" ${@:+$@}
echo -e "\nCleaning trash folder ..."
for f in outputs/.Trash*; do
if [ -e "$f" ]; then
rm -Rf "$f"
break
fi
done

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@ -1,60 +0,0 @@
# InvokeAI - A Stable Diffusion Toolkit
Stable Diffusion distribution by InvokeAI: https://github.com/invoke-ai
The Docker image tracks the `main` branch of the InvokeAI project, which means it includes the latest features, but may contain some bugs.
Your working directory is mounted under the `/workspace` path inside the pod. The models are in `/workspace/invokeai/models`, and outputs are in `/workspace/invokeai/outputs`.
> **Only the /workspace directory will persist between pod restarts!**
> **If you _terminate_ (not just _stop_) the pod, the /workspace will be lost.**
## Quickstart
1. Launch a pod from this template. **It will take about 5-10 minutes to run through the initial setup**. Be patient.
1. Wait for the application to load.
- TIP: you know it's ready when the CPU usage goes idle
- You can also check the logs for a line that says "_Point your browser at..._"
1. Open the Invoke AI web UI: click the `Connect` => `connect over HTTP` button.
1. Generate some art!
## Other things you can do
At any point you may edit the pod configuration and set an arbitrary Docker command. For example, you could run a command to downloads some models using `curl`, or fetch some images and place them into your outputs to continue a working session.
If you need to run *multiple commands*, define them in the Docker Command field like this:
`bash -c "cd ${INVOKEAI_ROOT}/outputs; wormhole receive 2-foo-bar; invoke.py --web --host 0.0.0.0"`
### Copying your data in and out of the pod
This image includes a couple of handy tools to help you get the data into the pod (such as your custom models or embeddings), and out of the pod (such as downloading your outputs). Here are your options for getting your data in and out of the pod:
- **SSH server**:
1. Make sure to create and set your Public Key in the RunPod settings (follow the official instructions)
1. Add an exposed port 22 (TCP) in the pod settings!
1. When your pod restarts, you will see a new entry in the `Connect` dialog. Use this SSH server to `scp` or `sftp` your files as necessary, or SSH into the pod using the fully fledged SSH server.
- [**Magic Wormhole**](https://magic-wormhole.readthedocs.io/en/latest/welcome.html):
1. On your computer, `pip install magic-wormhole` (see above instructions for details)
1. Connect to the command line **using the "light" SSH client** or the browser-based console. _Currently there's a bug where `wormhole` isn't available when connected to "full" SSH server, as described above_.
1. `wormhole send /workspace/invokeai/outputs` will send the entire `outputs` directory. You can also send individual files.
1. Once packaged, you will see a `wormhole receive <123-some-words>` command. Copy it
1. Paste this command into the terminal on your local machine to securely download the payload.
1. It works the same in reverse: you can `wormhole send` some models from your computer to the pod. Again, save your files somewhere in `/workspace` or they will be lost when the pod is stopped.
- **RunPod's Cloud Sync feature** may be used to sync the persistent volume to cloud storage. You could, for example, copy the entire `/workspace` to S3, add some custom models to it, and copy it back from S3 when launching new pod configurations. Follow the Cloud Sync instructions.
### Disable the NSFW checker
The NSFW checker is enabled by default. To disable it, edit the pod configuration and set the following command:
```
invoke --web --host 0.0.0.0 --no-nsfw_checker
```
---
Template ©2023 Eugene Brodsky [ebr](https://github.com/ebr)

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@ -4,236 +4,6 @@ title: Changelog
# :octicons-log-16: **Changelog**
## v2.3.5 <small>(22 May 2023)</small>
This release (along with the post1 and post2 follow-on releases) expands support for additional LoRA and LyCORIS models, upgrades diffusers versions, and fixes a few bugs.
### LoRA and LyCORIS Support Improvement
A number of LoRA/LyCORIS fine-tune files (those which alter the text encoder as well as the unet model) were not having the desired effect in InvokeAI. This bug has now been fixed. Full documentation of LoRA support is available at InvokeAI LoRA Support.
Previously, InvokeAI did not distinguish between LoRA/LyCORIS models based on Stable Diffusion v1.5 vs those based on v2.0 and 2.1, leading to a crash when an incompatible model was loaded. This has now been fixed. In addition, the web pulldown menus for LoRA and Textual Inversion selection have been enhanced to show only those files that are compatible with the currently-selected Stable Diffusion model.
Support for the newer LoKR LyCORIS files has been added.
### Library Updates and Speed/Reproducibility Advancements
The major enhancement in this version is that NVIDIA users no longer need to decide between speed and reproducibility. Previously, if you activated the Xformers library, you would see improvements in speed and memory usage, but multiple images generated with the same seed and other parameters would be slightly different from each other. This is no longer the case. Relative to 2.3.5 you will see improved performance when running without Xformers, and even better performance when Xformers is activated. In both cases, images generated with the same settings will be identical.
Here are the new library versions:
Library Version
Torch 2.0.0
Diffusers 0.16.1
Xformers 0.0.19
Compel 1.1.5
Other Improvements
### Performance Improvements
When a model is loaded for the first time, InvokeAI calculates its checksum for incorporation into the PNG metadata. This process could take up to a minute on network-mounted disks and WSL mounts. This release noticeably speeds up the process.
### Bug Fixes
The "import models from directory" and "import from URL" functionality in the console-based model installer has now been fixed.
When running the WebUI, we have reduced the number of times that InvokeAI reaches out to HuggingFace to fetch the list of embeddable Textual Inversion models. We have also caught and fixed a problem with the updater not correctly detecting when another instance of the updater is running
## v2.3.4 <small>(7 April 2023)</small>
What's New in 2.3.4
This features release adds support for LoRA (Low-Rank Adaptation) and LyCORIS (Lora beYond Conventional) models, as well as some minor bug fixes.
### LoRA and LyCORIS Support
LoRA files contain fine-tuning weights that enable particular styles, subjects or concepts to be applied to generated images. LyCORIS files are an extended variant of LoRA. InvokeAI supports the most common LoRA/LyCORIS format, which ends in the suffix .safetensors. You will find numerous LoRA and LyCORIS models for download at Civitai, and a small but growing number at Hugging Face. Full documentation of LoRA support is available at InvokeAI LoRA Support.( Pre-release note: this page will only be available after release)
To use LoRA/LyCORIS models in InvokeAI:
Download the .safetensors files of your choice and place in /path/to/invokeai/loras. This directory was not present in earlier version of InvokeAI but will be created for you the first time you run the command-line or web client. You can also create the directory manually.
Add withLora(lora-file,weight) to your prompts. The weight is optional and will default to 1.0. A few examples, assuming that a LoRA file named loras/sushi.safetensors is present:
family sitting at dinner table eating sushi withLora(sushi,0.9)
family sitting at dinner table eating sushi withLora(sushi, 0.75)
family sitting at dinner table eating sushi withLora(sushi)
Multiple withLora() prompt fragments are allowed. The weight can be arbitrarily large, but the useful range is roughly 0.5 to 1.0. Higher weights make the LoRA's influence stronger. Negative weights are also allowed, which can lead to some interesting effects.
Generate as you usually would! If you find that the image is too "crisp" try reducing the overall CFG value or reducing individual LoRA weights. As is the case with all fine-tunes, you'll get the best results when running the LoRA on top of the model similar to, or identical with, the one that was used during the LoRA's training. Don't try to load a SD 1.x-trained LoRA into a SD 2.x model, and vice versa. This will trigger a non-fatal error message and generation will not proceed.
You can change the location of the loras directory by passing the --lora_directory option to `invokeai.
### New WebUI LoRA and Textual Inversion Buttons
This version adds two new web interface buttons for inserting LoRA and Textual Inversion triggers into the prompt as shown in the screenshot below.
Clicking on one or the other of the buttons will bring up a menu of available LoRA/LyCORIS or Textual Inversion trigger terms. Select a menu item to insert the properly-formatted withLora() or <textual-inversion> prompt fragment into the positive prompt. The number in parentheses indicates the number of trigger terms currently in the prompt. You may click the button again and deselect the LoRA or trigger to remove it from the prompt, or simply edit the prompt directly.
Currently terms are inserted into the positive prompt textbox only. However, some textual inversion embeddings are designed to be used with negative prompts. To move a textual inversion trigger into the negative prompt, simply cut and paste it.
By default the Textual Inversion menu only shows locally installed models found at startup time in /path/to/invokeai/embeddings. However, InvokeAI has the ability to dynamically download and install additional Textual Inversion embeddings from the HuggingFace Concepts Library. You may choose to display the most popular of these (with five or more likes) in the Textual Inversion menu by going to Settings and turning on "Show Textual Inversions from HF Concepts Library." When this option is activated, the locally-installed TI embeddings will be shown first, followed by uninstalled terms from Hugging Face. See The Hugging Face Concepts Library and Importing Textual Inversion files for more information.
### Minor features and fixes
This release changes model switching behavior so that the command-line and Web UIs save the last model used and restore it the next time they are launched. It also improves the behavior of the installer so that the pip utility is kept up to date.
### Known Bugs in 2.3.4
These are known bugs in the release.
The Ancestral DPMSolverMultistepScheduler (k_dpmpp_2a) sampler is not yet implemented for diffusers models and will disappear from the WebUI Sampler menu when a diffusers model is selected.
Windows Defender will sometimes raise Trojan or backdoor alerts for the codeformer.pth face restoration model, as well as the CIDAS/clipseg and runwayml/stable-diffusion-v1.5 models. These are false positives and can be safely ignored. InvokeAI performs a malware scan on all models as they are loaded. For additional security, you should use safetensors models whenever they are available.
## v2.3.3 <small>(28 March 2023)</small>
This is a bugfix and minor feature release.
### Bugfixes
Since version 2.3.2 the following bugs have been fixed:
Bugs
When using legacy checkpoints with an external VAE, the VAE file is now scanned for malware prior to loading. Previously only the main model weights file was scanned.
Textual inversion will select an appropriate batchsize based on whether xformers is active, and will default to xformers enabled if the library is detected.
The batch script log file names have been fixed to be compatible with Windows.
Occasional corruption of the .next_prefix file (which stores the next output file name in sequence) on Windows systems is now detected and corrected.
Support loading of legacy config files that have no personalization (textual inversion) section.
An infinite loop when opening the developer's console from within the invoke.sh script has been corrected.
Documentation fixes, including a recipe for detecting and fixing problems with the AMD GPU ROCm driver.
Enhancements
It is now possible to load and run several community-contributed SD-2.0 based models, including the often-requested "Illuminati" model.
The "NegativePrompts" embedding file, and others like it, can now be loaded by placing it in the InvokeAI embeddings directory.
If no --model is specified at launch time, InvokeAI will remember the last model used and restore it the next time it is launched.
On Linux systems, the invoke.sh launcher now uses a prettier console-based interface. To take advantage of it, install the dialog package using your package manager (e.g. sudo apt install dialog).
When loading legacy models (safetensors/ckpt) you can specify a custom config file and/or a VAE by placing like-named files in the same directory as the model following this example:
my-favorite-model.ckpt
my-favorite-model.yaml
my-favorite-model.vae.pt # or my-favorite-model.vae.safetensors
### Known Bugs in 2.3.3
These are known bugs in the release.
The Ancestral DPMSolverMultistepScheduler (k_dpmpp_2a) sampler is not yet implemented for diffusers models and will disappear from the WebUI Sampler menu when a diffusers model is selected.
Windows Defender will sometimes raise Trojan or backdoor alerts for the codeformer.pth face restoration model, as well as the CIDAS/clipseg and runwayml/stable-diffusion-v1.5 models. These are false positives and can be safely ignored. InvokeAI performs a malware scan on all models as they are loaded. For additional security, you should use safetensors models whenever they are available.
## v2.3.2 <small>(11 March 2023)</small>
This is a bugfix and minor feature release.
### Bugfixes
Since version 2.3.1 the following bugs have been fixed:
Black images appearing for potential NSFW images when generating with legacy checkpoint models and both --no-nsfw_checker and --ckpt_convert turned on.
Black images appearing when generating from models fine-tuned on Stable-Diffusion-2-1-base. When importing V2-derived models, you may be asked to select whether the model was derived from a "base" model (512 pixels) or the 768-pixel SD-2.1 model.
The "Use All" button was not restoring the Hi-Res Fix setting on the WebUI
When using the model installer console app, models failed to import correctly when importing from directories with spaces in their names. A similar issue with the output directory was also fixed.
Crashes that occurred during model merging.
Restore previous naming of Stable Diffusion base and 768 models.
Upgraded to latest versions of diffusers, transformers, safetensors and accelerate libraries upstream. We hope that this will fix the assertion NDArray > 2**32 issue that MacOS users have had when generating images larger than 768x768 pixels. Please report back.
As part of the upgrade to diffusers, the location of the diffusers-based models has changed from models/diffusers to models/hub. When you launch InvokeAI for the first time, it will prompt you to OK a one-time move. This should be quick and harmless, but if you have modified your models/diffusers directory in some way, for example using symlinks, you may wish to cancel the migration and make appropriate adjustments.
New "Invokeai-batch" script
### Invoke AI Batch
2.3.2 introduces a new command-line only script called invokeai-batch that can be used to generate hundreds of images from prompts and settings that vary systematically. This can be used to try the same prompt across multiple combinations of models, steps, CFG settings and so forth. It also allows you to template prompts and generate a combinatorial list like:
a shack in the mountains, photograph
a shack in the mountains, watercolor
a shack in the mountains, oil painting
a chalet in the mountains, photograph
a chalet in the mountains, watercolor
a chalet in the mountains, oil painting
a shack in the desert, photograph
...
If you have a system with multiple GPUs, or a single GPU with lots of VRAM, you can parallelize generation across the combinatorial set, reducing wait times and using your system's resources efficiently (make sure you have good GPU cooling).
To try invokeai-batch out. Launch the "developer's console" using the invoke launcher script, or activate the invokeai virtual environment manually. From the console, give the command invokeai-batch --help in order to learn how the script works and create your first template file for dynamic prompt generation.
### Known Bugs in 2.3.2
These are known bugs in the release.
The Ancestral DPMSolverMultistepScheduler (k_dpmpp_2a) sampler is not yet implemented for diffusers models and will disappear from the WebUI Sampler menu when a diffusers model is selected.
Windows Defender will sometimes raise a Trojan alert for the codeformer.pth face restoration model. As far as we have been able to determine, this is a false positive and can be safely whitelisted.
## v2.3.1 <small>(22 February 2023)</small>
This is primarily a bugfix release, but it does provide several new features that will improve the user experience.
### Enhanced support for model management
InvokeAI now makes it convenient to add, remove and modify models. You can individually import models that are stored on your local system, scan an entire folder and its subfolders for models and import them automatically, and even directly import models from the internet by providing their download URLs. You also have the option of designating a local folder to scan for new models each time InvokeAI is restarted.
There are three ways of accessing the model management features:
From the WebUI, click on the cube to the right of the model selection menu. This will bring up a form that allows you to import models individually from your local disk or scan a directory for models to import.
Using the Model Installer App
Choose option (5) download and install models from the invoke launcher script to start a new console-based application for model management. You can use this to select from a curated set of starter models, or import checkpoint, safetensors, and diffusers models from a local disk or the internet. The example below shows importing two checkpoint URLs from popular SD sites and a HuggingFace diffusers model using its Repository ID. It also shows how to designate a folder to be scanned at startup time for new models to import.
Command-line users can start this app using the command invokeai-model-install.
Using the Command Line Client (CLI)
The !install_model and !convert_model commands have been enhanced to allow entering of URLs and local directories to scan and import. The first command installs .ckpt and .safetensors files as-is. The second one converts them into the faster diffusers format before installation.
Internally InvokeAI is able to probe the contents of a .ckpt or .safetensors file to distinguish among v1.x, v2.x and inpainting models. This means that you do not need to include "inpaint" in your model names to use an inpainting model. Note that Stable Diffusion v2.x models will be autoconverted into a diffusers model the first time you use it.
Please see INSTALLING MODELS for more information on model management.
### An Improved Installer Experience
The installer now launches a console-based UI for setting and changing commonly-used startup options:
After selecting the desired options, the installer installs several support models needed by InvokeAI's face reconstruction and upscaling features and then launches the interface for selecting and installing models shown earlier. At any time, you can edit the startup options by launching invoke.sh/invoke.bat and entering option (6) change InvokeAI startup options
Command-line users can launch the new configure app using invokeai-configure.
This release also comes with a renewed updater. To do an update without going through a whole reinstallation, launch invoke.sh or invoke.bat and choose option (9) update InvokeAI . This will bring you to a screen that prompts you to update to the latest released version, to the most current development version, or any released or unreleased version you choose by selecting the tag or branch of the desired version.
Command-line users can run this interface by typing invokeai-configure
### Image Symmetry Options
There are now features to generate horizontal and vertical symmetry during generation. The way these work is to wait until a selected step in the generation process and then to turn on a mirror image effect. In addition to generating some cool images, you can also use this to make side-by-side comparisons of how an image will look with more or fewer steps. Access this option from the WebUI by selecting Symmetry from the image generation settings, or within the CLI by using the options --h_symmetry_time_pct and --v_symmetry_time_pct (these can be abbreviated to --h_sym and --v_sym like all other options).
### A New Unified Canvas Look
This release introduces a beta version of the WebUI Unified Canvas. To try it out, open up the settings dialogue in the WebUI (gear icon) and select Use Canvas Beta Layout:
Refresh the screen and go to to Unified Canvas (left side of screen, third icon from the top). The new layout is designed to provide more space to work in and to keep the image controls close to the image itself:
Model conversion and merging within the WebUI
The WebUI now has an intuitive interface for model merging, as well as for permanent conversion of models from legacy .ckpt/.safetensors formats into diffusers format. These options are also available directly from the invoke.sh/invoke.bat scripts.
An easier way to contribute translations to the WebUI
We have migrated our translation efforts to Weblate, a FOSS translation product. Maintaining the growing project's translations is now far simpler for the maintainers and community. Please review our brief translation guide for more information on how to contribute.
Numerous internal bugfixes and performance issues
### Bug Fixes
This releases quashes multiple bugs that were reported in 2.3.0. Major internal changes include upgrading to diffusers 0.13.0, and using the compel library for prompt parsing. See Detailed Change Log for a detailed list of bugs caught and squished.
Summary of InvokeAI command line scripts (all accessible via the launcher menu)
Command Description
invokeai Command line interface
invokeai --web Web interface
invokeai-model-install Model installer with console forms-based front end
invokeai-ti --gui Textual inversion, with a console forms-based front end
invokeai-merge --gui Model merging, with a console forms-based front end
invokeai-configure Startup configuration; can also be used to reinstall support models
invokeai-update InvokeAI software updater
### Known Bugs in 2.3.1
These are known bugs in the release.
MacOS users generating 768x768 pixel images or greater using diffusers models may experience a hard crash with assertion NDArray > 2**32 This appears to be an issu...
## v2.3.0 <small>(15 January 2023)</small>
**Transition to diffusers
@ -494,7 +264,7 @@ sections describe what's new for InvokeAI.
[Manual Installation](installation/020_INSTALL_MANUAL.md).
- The ability to save frequently-used startup options (model to load, steps,
sampler, etc) in a `.invokeai` file. See
[Client](deprecated/CLI.md)
[Client](features/CLI.md)
- Support for AMD GPU cards (non-CUDA) on Linux machines.
- Multiple bugs and edge cases squashed.
@ -617,6 +387,8 @@ sections describe what's new for InvokeAI.
- `dream.py` script renamed `invoke.py`. A `dream.py` script wrapper remains for
backward compatibility.
- Completely new WebGUI - launch with `python3 scripts/invoke.py --web`
- Support for [inpainting](features/INPAINTING.md) and
[outpainting](features/OUTPAINTING.md)
- img2img runs on all k\* samplers
- Support for
[negative prompts](features/PROMPTS.md#negative-and-unconditioned-prompts)
@ -627,7 +399,7 @@ sections describe what's new for InvokeAI.
using facial reconstruction, ESRGAN upscaling, outcropping (similar to DALL-E
infinite canvas), and "embiggen" upscaling. See the `!fix` command.
- New `--hires` option on `invoke>` line allows
[larger images to be created without duplicating elements](deprecated/CLI.md#this-is-an-example-of-txt2img),
[larger images to be created without duplicating elements](features/CLI.md#this-is-an-example-of-txt2img),
at the cost of some performance.
- New `--perlin` and `--threshold` options allow you to add and control
variation during image generation (see
@ -636,7 +408,7 @@ sections describe what's new for InvokeAI.
of images and tweaking of previous settings.
- Command-line completion in `invoke.py` now works on Windows, Linux and Mac
platforms.
- Improved [command-line completion behavior](deprecated/CLI.md) New commands
- Improved [command-line completion behavior](features/CLI.md) New commands
added:
- List command-line history with `!history`
- Search command-line history with `!search`

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# Contributing
Invoke AI originated as a project built by the community, and that vision carries forward today as we aim to build the best pro-grade tools available. We work together to incorporate the latest in AI/ML research, making these tools available in over 20 languages to artists and creatives around the world as part of our fully permissive OSS project designed for individual users to self-host and use.
# Methods of Contributing to Invoke AI
Anyone who wishes to contribute to InvokeAI, whether features, bug fixes, code cleanup, testing, code reviews, documentation or translation is very much encouraged to do so.
## Development
If youd like to help with development, please see our [development guide](contribution_guides/development.md).
**New Contributors:** If youre unfamiliar with contributing to open source projects, take a look at our [new contributor guide](contribution_guides/newContributorChecklist.md).
## Nodes
If youd like to add a Node, please see our [nodes contribution guide](../nodes/contributingNodes.md).
## Support and Triaging
Helping support other users in [Discord](https://discord.gg/ZmtBAhwWhy) and on Github are valuable forms of contribution that we greatly appreciate.
We receive many issues and requests for help from users. We're limited in bandwidth relative to our the user base, so providing answers to questions or helping identify causes of issues is very helpful. By doing this, you enable us to spend time on the highest priority work.
## Documentation
If youd like to help with documentation, please see our [documentation guide](contribution_guides/documentation.md).
## Translation
If you'd like to help with translation, please see our [translation guide](contribution_guides/translation.md).
## Tutorials
Please reach out to @imic or @hipsterusername on [Discord](https://discord.gg/ZmtBAhwWhy) to help create tutorials for InvokeAI.
We hope you enjoy using our software as much as we enjoy creating it, and we hope that some of those of you who are reading this will elect to become part of our contributor community.
# Contributors
This project is a combined effort of dedicated people from across the world. [Check out the list of all these amazing people](https://invoke-ai.github.io/InvokeAI/other/CONTRIBUTORS/). We thank them for their time, hard work and effort.
# Code of Conduct
The InvokeAI community is a welcoming place, and we want your help in maintaining that. Please review our [Code of Conduct](https://github.com/invoke-ai/InvokeAI/blob/main/CODE_OF_CONDUCT.md) to learn more - it's essential to maintaining a respectful and inclusive environment.
By making a contribution to this project, you certify that:
1. The contribution was created in whole or in part by you and you have the right to submit it under the open-source license indicated in this projects GitHub repository; or
2. The contribution is based upon previous work that, to the best of your knowledge, is covered under an appropriate open-source license and you have the right under that license to submit that work with modifications, whether created in whole or in part by you, under the same open-source license (unless you are permitted to submit under a different license); or
3. The contribution was provided directly to you by some other person who certified (1) or (2) and you have not modified it; or
4. You understand and agree that this project and the contribution are public and that a record of the contribution (including all personal information you submit with it, including your sign-off) is maintained indefinitely and may be redistributed consistent with this project or the open-source license(s) involved.
This disclaimer is not a license and does not grant any rights or permissions. You must obtain necessary permissions and licenses, including from third parties, before contributing to this project.
This disclaimer is provided "as is" without warranty of any kind, whether expressed or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, or non-infringement. In no event shall the authors or copyright holders be liable for any claim, damages, or other liability, whether in an action of contract, tort, or otherwise, arising from, out of, or in connection with the contribution or the use or other dealings in the contribution.
# Support
For support, please use this repository's [GitHub Issues](https://github.com/invoke-ai/InvokeAI/issues), or join the [Discord](https://discord.gg/ZmtBAhwWhy).
Original portions of the software are Copyright (c) 2023 by respective contributors.
---
Remember, your contributions help make this project great. We're excited to see what you'll bring to our community!

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@ -1,399 +1,202 @@
# Invocations
Features in InvokeAI are added in the form of modular node-like systems called
**Invocations**.
Invocations represent a single operation, its inputs, and its outputs. These
operations and their outputs can be chained together to generate and modify
images.
An Invocation is simply a single operation that takes in some inputs and gives
out some outputs. We can then chain multiple Invocations together to create more
complex functionality.
## Creating a new invocation
## Invocations Directory
To create a new invocation, either find the appropriate module file in
`/ldm/invoke/app/invocations` to add your invocation to, or create a new one in
that folder. All invocations in that folder will be discovered and made
available to the CLI and API automatically. Invocations make use of
[typing](https://docs.python.org/3/library/typing.html) and
[pydantic](https://pydantic-docs.helpmanual.io/) for validation and integration
into the CLI and API.
InvokeAI Invocations can be found in the `invokeai/app/invocations` directory.
An invocation looks like this:
You can add your new functionality to one of the existing Invocations in this
directory or create a new file in this directory as per your needs.
**Note:** _All Invocations must be inside this directory for InvokeAI to
recognize them as valid Invocations._
## Creating A New Invocation
In order to understand the process of creating a new Invocation, let us actually
create one.
In our example, let us create an Invocation that will take in an image, resize
it and output the resized image.
The first set of things we need to do when creating a new Invocation are -
- Create a new class that derives from a predefined parent class called
`BaseInvocation`.
- Every Invocation must have a `docstring` that describes what this Invocation
does.
- While not strictly required, we suggest every invocation class name ends in
"Invocation", eg "CropImageInvocation".
- Every Invocation must use the `@invocation` decorator to provide its unique
invocation type. You may also provide its title, tags and category using the
decorator.
- Invocations are strictly typed. We make use of the native
[typing](https://docs.python.org/3/library/typing.html) library and the
installed [pydantic](https://pydantic-docs.helpmanual.io/) library for
validation.
So let us do that.
```python
from .baseinvocation import BaseInvocation, invocation
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
```
That's great.
Now we have setup the base of our new Invocation. Let us think about what inputs
our Invocation takes.
- We need an `image` that we are going to resize.
- We will need new `width` and `height` values to which we need to resize the
image to.
### **Inputs**
Every Invocation input must be defined using the `InputField` function. This is
a wrapper around the pydantic `Field` function, which handles a few extra things
and provides type hints. Like everything else, this should be strictly typed and
defined.
So let us create these inputs for our Invocation. First up, the `image` input we
need. Generally, we can use standard variable types in Python but InvokeAI
already has a custom `ImageField` type that handles all the stuff that is needed
for image inputs.
But what is this `ImageField` ..? It is a special class type specifically
written to handle how images are dealt with in InvokeAI. We will cover how to
create your own custom field types later in this guide. For now, let's go ahead
and use it.
```python
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
```py
class UpscaleInvocation(BaseInvocation):
"""Upscales an image."""
type: Literal['upscale'] = 'upscale'
# Inputs
image: ImageField = InputField(description="The input image")
```
Let us break down our input code.
```python
image: ImageField = InputField(description="The input image")
```
| Part | Value | Description |
| --------- | ------------------------------------------- | ------------------------------------------------------------------------------- |
| Name | `image` | The variable that will hold our image |
| Type Hint | `ImageField` | The types for our field. Indicates that the image must be an `ImageField` type. |
| Field | `InputField(description="The input image")` | The image variable is an `InputField` which needs a description. |
Great. Now let us create our other inputs for `width` and `height`
```python
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
# Inputs
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
```
As you might have noticed, we added two new arguments to the `InputField`
definition for `width` and `height`, called `gt` and `le`. They stand for
_greater than or equal to_ and _less than or equal to_.
These impose contraints on those fields, and will raise an exception if the
values do not meet the constraints. Field constraints are provided by
**pydantic**, so anything you see in the **pydantic docs** will work.
**Note:** _Any time it is possible to define constraints for our field, we
should do it so the frontend has more information on how to parse this field._
Perfect. We now have our inputs. Let us do something with these.
### **Invoke Function**
The `invoke` function is where all the magic happens. This function provides you
the `context` parameter that is of the type `InvocationContext` which will give
you access to the current context of the generation and all the other services
that are provided by it by InvokeAI.
Let us create this function first.
```python
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
# Inputs
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext):
pass
```
### **Outputs**
The output of our Invocation will be whatever is returned by this `invoke`
function. Like with our inputs, we need to strongly type and define our outputs
too.
What is our output going to be? Another image. Normally you'd have to create a
type for this but InvokeAI already offers you an `ImageOutput` type that handles
all the necessary info related to image outputs. So let us use that.
We will cover how to create your own output types later in this guide.
```python
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
from .image import ImageOutput
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
# Inputs
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
image: Union[ImageField,None] = Field(description="The input image")
strength: float = Field(default=0.75, gt=0, le=1, description="The strength")
level: Literal[2,4] = Field(default=2, description = "The upscale level")
def invoke(self, context: InvocationContext) -> ImageOutput:
pass
```
Perfect. Now that we have our Invocation setup, let us do what we want to do.
- We will first load the image using one of the services provided by InvokeAI to
load the image.
- We will resize the image using `PIL` to our input data.
- We will output this image in the format we set above.
So let's do that.
```python
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
from .image import ImageOutput
@invocation("resize")
class ResizeInvocation(BaseInvocation):
"""Resizes an image"""
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext) -> ImageOutput:
# Load the image using InvokeAI's predefined Image Service. Returns the PIL image.
image = context.services.images.get_pil_image(self.image.image_name)
# Resizing the image
resized_image = image.resize((self.width, self.height))
# Save the image using InvokeAI's predefined Image Service. Returns the prepared PIL image.
output_image = context.services.images.create(
image=resized_image,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
image = context.services.images.get(self.image.image_type, self.image.image_name)
results = context.services.generate.upscale_and_reconstruct(
image_list = [[image, 0]],
upscale = (self.level, self.strength),
strength = 0.0, # GFPGAN strength
save_original = False,
image_callback = None,
)
# Returning the Image
# Results are image and seed, unwrap for now
# TODO: can this return multiple results?
image_type = ImageType.RESULT
image_name = context.services.images.create_name(context.graph_execution_state_id, self.id)
context.services.images.save(image_type, image_name, results[0][0])
return ImageOutput(
image=ImageField(
image_name=output_image.image_name,
),
width=output_image.width,
height=output_image.height,
image = ImageField(image_type = image_type, image_name = image_name)
)
```
**Note:** Do not be overwhelmed by the `ImageOutput` process. InvokeAI has a
certain way that the images need to be dispatched in order to be stored and read
correctly. In 99% of the cases when dealing with an image output, you can simply
copy-paste the template above.
Each portion is important to implement correctly.
### Customization
### Class definition and type
We can use the `@invocation` decorator to provide some additional info to the
UI, like a custom title, tags and category.
We also encourage providing a version. This must be a
[semver](https://semver.org/) version string ("$MAJOR.$MINOR.$PATCH"). The UI
will let users know if their workflow is using a mismatched version of the node.
```python
@invocation("resize", title="My Resizer", tags=["resize", "image"], category="My Invocations", version="1.0.0")
class ResizeInvocation(BaseInvocation):
"""Resizes an image"""
image: ImageField = InputField(description="The input image")
...
```py
class UpscaleInvocation(BaseInvocation):
"""Upscales an image."""
type: Literal['upscale'] = 'upscale'
```
That's it. You made your own **Resize Invocation**.
All invocations must derive from `BaseInvocation`. They should have a docstring
that declares what they do in a single, short line. They should also have a
`type` with a type hint that's `Literal["command_name"]`, where `command_name`
is what the user will type on the CLI or use in the API to create this
invocation. The `command_name` must be unique. The `type` must be assigned to
the value of the literal in the type hint.
## Result
### Inputs
Once you make your Invocation correctly, the rest of the process is fully
automated for you.
When you launch InvokeAI, you can go to `http://localhost:9090/docs` and see
your new Invocation show up there with all the relevant info.
![resize invocation](../assets/contributing/resize_invocation.png)
When you launch the frontend UI, you can go to the Node Editor tab and find your
new Invocation ready to be used.
![resize node editor](../assets/contributing/resize_node_editor.png)
## Contributing Nodes
Once you've created a Node, the next step is to share it with the community! The
best way to do this is to submit a Pull Request to add the Node to the
[Community Nodes](nodes/communityNodes) list. If you're not sure how to do that,
take a look a at our [contributing nodes overview](contributingNodes).
## Advanced
### Custom Output Types
Like with custom inputs, sometimes you might find yourself needing custom
outputs that InvokeAI does not provide. We can easily set one up.
Now that you are familiar with Invocations and Inputs, let us use that knowledge
to create an output that has an `image` field, a `color` field and a `string`
field.
- An invocation output is a class that derives from the parent class of
`BaseInvocationOutput`.
- All invocation outputs must use the `@invocation_output` decorator to provide
their unique output type.
- Output fields must use the provided `OutputField` function. This is very
similar to the `InputField` function described earlier - it's a wrapper around
`pydantic`'s `Field()`.
- It is not mandatory but we recommend using names ending with `Output` for
output types.
- It is not mandatory but we highly recommend adding a `docstring` to describe
what your output type is for.
Now that we know the basic rules for creating a new output type, let us go ahead
and make it.
```python
from .baseinvocation import BaseInvocationOutput, OutputField, invocation_output
from .primitives import ImageField, ColorField
@invocation_output('image_color_string_output')
class ImageColorStringOutput(BaseInvocationOutput):
'''Base class for nodes that output a single image'''
image: ImageField = OutputField(description="The image")
color: ColorField = OutputField(description="The color")
text: str = OutputField(description="The string")
```py
# Inputs
image: Union[ImageField,None] = Field(description="The input image")
strength: float = Field(default=0.75, gt=0, le=1, description="The strength")
level: Literal[2,4] = Field(default=2, description="The upscale level")
```
That's all there is to it.
Inputs consist of three parts: a name, a type hint, and a `Field` with default,
description, and validation information. For example:
<!-- TODO: DANGER - we probably do not want people to create their own field types, because this requires a lot of work on the frontend to accomodate.
| Part | Value | Description |
| --------- | ------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------- |
| Name | `strength` | This field is referred to as `strength` |
| Type Hint | `float` | This field must be of type `float` |
| Field | `Field(default=0.75, gt=0, le=1, description="The strength")` | The default value is `0.75`, the value must be in the range (0,1], and help text will show "The strength" for this field. |
### Custom Input Fields
Notice that `image` has type `Union[ImageField,None]`. The `Union` allows this
field to be parsed with `None` as a value, which enables linking to previous
invocations. All fields should either provide a default value or allow `None` as
a value, so that they can be overwritten with a linked output from another
invocation.
Now that you know how to create your own Invocations, let us dive into slightly
more advanced topics.
The special type `ImageField` is also used here. All images are passed as
`ImageField`, which protects them from pydantic validation errors (since images
only ever come from links).
While creating your own Invocations, you might run into a scenario where the
existing input types in InvokeAI do not meet your requirements. In such cases,
you can create your own input types.
Finally, note that for all linking, the `type` of the linked fields must match.
If the `name` also matches, then the field can be **automatically linked** to a
previous invocation by name and matching.
Let us create one as an example. Let us say we want to create a color input
field that represents a color code. But before we start on that here are some
general good practices to keep in mind.
### Invoke Function
**Good Practices**
```py
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get(self.image.image_type, self.image.image_name)
results = context.services.generate.upscale_and_reconstruct(
image_list = [[image, 0]],
upscale = (self.level, self.strength),
strength = 0.0, # GFPGAN strength
save_original = False,
image_callback = None,
)
- There is no naming convention for input fields but we highly recommend that
you name it something appropriate like `ColorField`.
- It is not mandatory but it is heavily recommended to add a relevant
`docstring` to describe your input field.
- Keep your field in the same file as the Invocation that it is made for or in
another file where it is relevant.
All input types a class that derive from the `BaseModel` type from `pydantic`.
So let's create one.
```python
from pydantic import BaseModel
class ColorField(BaseModel):
'''A field that holds the rgba values of a color'''
pass
# Results are image and seed, unwrap for now
image_type = ImageType.RESULT
image_name = context.services.images.create_name(context.graph_execution_state_id, self.id)
context.services.images.save(image_type, image_name, results[0][0])
return ImageOutput(
image = ImageField(image_type = image_type, image_name = image_name)
)
```
Perfect. Now let us create our custom inputs for our field. This is exactly
similar how you created input fields for your Invocation. All the same rules
apply. Let us create four fields representing the _red(r)_, _blue(b)_,
_green(g)_ and _alpha(a)_ channel of the color.
The `invoke` function is the last portion of an invocation. It is provided an
`InvocationContext` which contains services to perform work as well as a
`session_id` for use as needed. It should return a class with output values that
derives from `BaseInvocationOutput`.
```python
class ColorField(BaseModel):
'''A field that holds the rgba values of a color'''
r: int = Field(ge=0, le=255, description="The red channel")
g: int = Field(ge=0, le=255, description="The green channel")
b: int = Field(ge=0, le=255, description="The blue channel")
a: int = Field(ge=0, le=255, description="The alpha channel")
Before being called, the invocation will have all of its fields set from
defaults, inputs, and finally links (overriding in that order).
Assume that this invocation may be running simultaneously with other
invocations, may be running on another machine, or in other interesting
scenarios. If you need functionality, please provide it as a service in the
`InvocationServices` class, and make sure it can be overridden.
### Outputs
```py
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
type: Literal['image'] = 'image'
image: ImageField = Field(default=None, description="The output image")
```
That's it. We now have a new input field type that we can use in our Invocations
like this.
Output classes look like an invocation class without the invoke method. Prefer
to use an existing output class if available, and prefer to name inputs the same
as outputs when possible, to promote automatic invocation linking.
## Schema Generation
Invocation, output and related classes are used to generate an OpenAPI schema.
### Required Properties
The schema generation treat all properties with default values as optional. This
makes sense internally, but when when using these classes via the generated
schema, we end up with e.g. the `ImageOutput` class having its `image` property
marked as optional.
We know that this property will always be present, so the additional logic
needed to always check if the property exists adds a lot of extraneous cruft.
To fix this, we can leverage `pydantic`'s
[schema customisation](https://docs.pydantic.dev/usage/schema/#schema-customization)
to mark properties that we know will always be present as required.
Here's that `ImageOutput` class, without the needed schema customisation:
```python
color: ColorField = Field(default=ColorField(r=0, g=0, b=0, a=0), description='Background color of an image')
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
type: Literal["image"] = "image"
image: ImageField = Field(default=None, description="The output image")
```
### Custom Components For Frontend
The generated OpenAPI schema, and all clients/types generated from it, will have
the `type` and `image` properties marked as optional, even though we know they
will always have a value by the time we can interact with them via the API.
Every backend input type should have a corresponding frontend component so the
UI knows what to render when you use a particular field type.
Here's the same class, but with the schema customisation added:
If you are using existing field types, we already have components for those. So
you don't have to worry about creating anything new. But this might not always
be the case. Sometimes you might want to create new field types and have the
frontend UI deal with it in a different way.
```python
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
This is where we venture into the world of React and Javascript and create our
own new components for our Invocations. Do not fear the world of JS. It's
actually pretty straightforward.
type: Literal["image"] = "image"
image: ImageField = Field(default=None, description="The output image")
Let us create a new component for our custom color field we created above. When
we use a color field, let us say we want the UI to display a color picker for
the user to pick from rather than entering values. That is what we will build
now.
-->
class Config:
schema_extra = {
'required': [
'type',
'image',
]
}
```
The resultant schema (and any API client or types generated from it) will now
have see `type` as string literal `"image"` and `image` as an `ImageField`
object.
See this `pydantic` issue for discussion on this solution:
<https://github.com/pydantic/pydantic/discussions/4577>

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@ -35,17 +35,18 @@ access.
## Backend
The backend is contained within the `./invokeai/backend` and `./invokeai/app` directories.
To get started please install the development dependencies.
The backend is contained within the `./invokeai/backend` folder structure. To
get started however please install the development dependencies.
From the root of the repository run the following command. Note the use of `"`.
```zsh
pip install ".[dev,test]"
pip install ".[test]"
```
These are optional groups of packages which are defined within the `pyproject.toml`
and will be required for testing the changes you make to the code.
This in an optional group of packages which is defined within the
`pyproject.toml` and will be required for testing the changes you make the the
code.
### Running Tests
@ -75,212 +76,8 @@ pytest --cov; open ./coverage/html/index.html
![html-detail](../assets/contributing/html-detail.png)
### Reloading Changes
Experimenting with changes to the Python source code is a drag if you have to re-start the server —
and re-load those multi-gigabyte models —
after every change.
For a faster development workflow, add the `--dev_reload` flag when starting the server.
The server will watch for changes to all the Python files in the `invokeai` directory and apply those changes to the
running server on the fly.
This will allow you to avoid restarting the server (and reloading models) in most cases, but there are some caveats; see
the [jurigged documentation](https://github.com/breuleux/jurigged#caveats) for details.
## Front End
<!--#TODO: get input from blessedcoolant here, for the moment inserted the frontend README via snippets extension.-->
--8<-- "invokeai/frontend/web/README.md"
## Developing InvokeAI in VSCode
VSCode offers some nice tools:
- python debugger
- automatic `venv` activation
- remote dev (e.g. run InvokeAI on a beefy linux desktop while you type in
comfort on your macbook)
### Setup
You'll need the
[Python](https://marketplace.visualstudio.com/items?itemName=ms-python.python)
and
[Pylance](https://marketplace.visualstudio.com/items?itemName=ms-python.vscode-pylance)
extensions installed first.
It's also really handy to install the `Jupyter` extensions:
- [Jupyter](https://marketplace.visualstudio.com/items?itemName=ms-toolsai.jupyter)
- [Jupyter Cell Tags](https://marketplace.visualstudio.com/items?itemName=ms-toolsai.vscode-jupyter-cell-tags)
- [Jupyter Notebook Renderers](https://marketplace.visualstudio.com/items?itemName=ms-toolsai.jupyter-renderers)
- [Jupyter Slide Show](https://marketplace.visualstudio.com/items?itemName=ms-toolsai.vscode-jupyter-slideshow)
#### InvokeAI workspace
Creating a VSCode workspace for working on InvokeAI is highly recommended. It
can hold InvokeAI-specific settings and configs.
To make a workspace:
- Open the InvokeAI repo dir in VSCode
- `File` > `Save Workspace As` > save it _outside_ the repo
#### Default python interpreter (i.e. automatic virtual environment activation)
- Use command palette to run command
`Preferences: Open Workspace Settings (JSON)`
- Add `python.defaultInterpreterPath` to `settings`, pointing to your `venv`'s
python
Should look something like this:
```jsonc
{
// I like to have all InvokeAI-related folders in my workspace
"folders": [
{
// repo root
"path": "InvokeAI"
},
{
// InvokeAI root dir, where `invokeai.yaml` lives
"path": "/path/to/invokeai_root"
}
],
"settings": {
// Where your InvokeAI `venv`'s python executable lives
"python.defaultInterpreterPath": "/path/to/invokeai_root/.venv/bin/python"
}
}
```
Now when you open the VSCode integrated terminal, or do anything that needs to
run python, it will automatically be in your InvokeAI virtual environment.
Bonus: When you create a Jupyter notebook, when you run it, you'll be prompted
for the python interpreter to run in. This will default to your `venv` python,
and so you'll have access to the same python environment as the InvokeAI app.
This is _super_ handy.
#### Debugging configs with `launch.json`
Debugging configs are managed in a `launch.json` file. Like most VSCode configs,
these can be scoped to a workspace or folder.
Follow the [official guide](https://code.visualstudio.com/docs/python/debugging)
to set up your `launch.json` and try it out.
Now we can create the InvokeAI debugging configs:
```jsonc
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
// Run the InvokeAI backend & serve the pre-built UI
"name": "InvokeAI Web",
"type": "python",
"request": "launch",
"program": "scripts/invokeai-web.py",
"args": [
// Your InvokeAI root dir (where `invokeai.yaml` lives)
"--root",
"/path/to/invokeai_root",
// Access the app from anywhere on your local network
"--host",
"0.0.0.0"
],
"justMyCode": true
},
{
// Run the nodes-based CLI
"name": "InvokeAI CLI",
"type": "python",
"request": "launch",
"program": "scripts/invokeai-cli.py",
"justMyCode": true
},
{
// Run tests
"name": "InvokeAI Test",
"type": "python",
"request": "launch",
"module": "pytest",
"args": ["--capture=no"],
"justMyCode": true
},
{
// Run a single test
"name": "InvokeAI Single Test",
"type": "python",
"request": "launch",
"module": "pytest",
"args": [
// Change this to point to the specific test you are working on
"tests/nodes/test_invoker.py"
],
"justMyCode": true
},
{
// This is the default, useful to just run a single file
"name": "Python: File",
"type": "python",
"request": "launch",
"program": "${file}",
"justMyCode": true
}
]
}
```
You'll see these configs in the debugging configs drop down. Running them will
start InvokeAI with attached debugger, in the correct environment, and work just
like the normal app.
Enjoy debugging InvokeAI with ease (not that we have any bugs of course).
#### Remote dev
This is very easy to set up and provides the same very smooth experience as
local development. Environments and debugging, as set up above, just work,
though you'd need to recreate the workspace and debugging configs on the remote.
Consult the
[official guide](https://code.visualstudio.com/docs/remote/remote-overview) to
get it set up.
Suggest using VSCode's included settings sync so that your remote dev host has
all the same app settings and extensions automagically.
##### One remote dev gotcha
I've found the automatic port forwarding to be very flakey. You can disable it
in `Preferences: Open Remote Settings (ssh: hostname)`. Search for
`remote.autoForwardPorts` and untick the box.
To forward ports very reliably, use SSH on the remote dev client (e.g. your
macbook). Here's how to forward both backend API port (`9090`) and the frontend
live dev server port (`5173`):
```bash
ssh \
-L 9090:localhost:9090 \
-L 5173:localhost:5173 \
user@remote-dev-host
```
The forwarding stops when you close the terminal window, so suggest to do this
_outside_ the VSCode integrated terminal in case you need to restart VSCode for
an extension update or something
Now, on your remote dev client, you can open `localhost:9090` and access the UI,
now served from the remote dev host, just the same as if it was running on the
client.

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@ -1,75 +0,0 @@
# Contributing to the Frontend
# InvokeAI Web UI
- [InvokeAI Web UI](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web/docs#invokeai-web-ui)
- [Stack](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web/docs#stack)
- [Contributing](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web/docs#contributing)
- [Dev Environment](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web/docs#dev-environment)
- [Production builds](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web/docs#production-builds)
The UI is a fairly straightforward Typescript React app, with the Unified Canvas being more complex.
Code is located in `invokeai/frontend/web/` for review.
## Stack
State management is Redux via [Redux Toolkit](https://github.com/reduxjs/redux-toolkit). We lean heavily on RTK:
- `createAsyncThunk` for HTTP requests
- `createEntityAdapter` for fetching images and models
- `createListenerMiddleware` for workflows
The API client and associated types are generated from the OpenAPI schema. See API_CLIENT.md.
Communication with server is a mix of HTTP and [socket.io](https://github.com/socketio/socket.io-client) (with a simple socket.io redux middleware to help).
[Chakra-UI](https://github.com/chakra-ui/chakra-ui) & [Mantine](https://github.com/mantinedev/mantine) for components and styling.
[Konva](https://github.com/konvajs/react-konva) for the canvas, but we are pushing the limits of what is feasible with it (and HTML canvas in general). We plan to rebuild it with [PixiJS](https://github.com/pixijs/pixijs) to take advantage of WebGL's improved raster handling.
[Vite](https://vitejs.dev/) for bundling.
Localisation is via [i18next](https://github.com/i18next/react-i18next), but translation happens on our [Weblate](https://hosted.weblate.org/engage/invokeai/) project. Only the English source strings should be changed on this repo.
## Contributing
Thanks for your interest in contributing to the InvokeAI Web UI!
We encourage you to ping @psychedelicious and @blessedcoolant on [Discord](https://discord.gg/ZmtBAhwWhy) if you want to contribute, just to touch base and ensure your work doesn't conflict with anything else going on. The project is very active.
### Dev Environment
**Setup**
1. Install [node](https://nodejs.org/en/download/). You can confirm node is installed with:
```bash
node --version
```
2. Install [yarn classic](https://classic.yarnpkg.com/lang/en/) and confirm it is installed by running this:
```bash
npm install --global yarn
yarn --version
```
From `invokeai/frontend/web/` run `yarn install` to get everything set up.
Start everything in dev mode:
1. Ensure your virtual environment is running
2. Start the dev server: `yarn dev`
3. Start the InvokeAI Nodes backend: `python scripts/invokeai-web.py # run from the repo root`
4. Point your browser to the dev server address e.g. [http://localhost:5173/](http://localhost:5173/)
### VSCode Remote Dev
We've noticed an intermittent issue with the VSCode Remote Dev port forwarding. If you use this feature of VSCode, you may intermittently click the Invoke button and then get nothing until the request times out. Suggest disabling the IDE's port forwarding feature and doing it manually via SSH:
`ssh -L 9090:localhost:9090 -L 5173:localhost:5173 user@host`
### Production builds
For a number of technical and logistical reasons, we need to commit UI build artefacts to the repo.
If you submit a PR, there is a good chance we will ask you to include a separate commit with a build of the app.
To build for production, run `yarn build`.

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@ -1,49 +0,0 @@
# Development
## **What do I need to know to help?**
If you are looking to help to with a code contribution, InvokeAI uses several different technologies under the hood: Python (Pydantic, FastAPI, diffusers) and Typescript (React, Redux Toolkit, ChakraUI, Mantine, Konva). Familiarity with StableDiffusion and image generation concepts is helpful, but not essential.
## **Get Started**
To get started, take a look at our [new contributors checklist](newContributorChecklist.md)
Once you're setup, for more information, you can review the documentation specific to your area of interest:
* #### [InvokeAI Architecure](../ARCHITECTURE.md)
* #### [Frontend Documentation](development_guides/contributingToFrontend.md)
* #### [Node Documentation](../INVOCATIONS.md)
* #### [Local Development](../LOCAL_DEVELOPMENT.md)
If you don't feel ready to make a code contribution yet, no problem! You can also help out in other ways, such as [documentation](documentation.md), [translation](translation.md) or helping support other users and triage issues as they're reported in GitHub.
There are two paths to making a development contribution:
1. Choosing an open issue to address. Open issues can be found in the [Issues](https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen) section of the InvokeAI repository. These are tagged by the issue type (bug, enhancement, etc.) along with the “good first issues” tag denoting if they are suitable for first time contributors.
1. Additional items can be found on our [roadmap](https://github.com/orgs/invoke-ai/projects/7). The roadmap is organized in terms of priority, and contains features of varying size and complexity. If there is an inflight item youd like to help with, reach out to the contributor assigned to the item to see how you can help.
2. Opening a new issue or feature to add. **Please make sure you have searched through existing issues before creating new ones.**
*Regardless of what you choose, please post in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord before you start development in order to confirm that the issue or feature is aligned with the current direction of the project. We value our contributors time and effort and want to ensure that no ones time is being misspent.*
## Best Practices:
* Keep your pull requests small. Smaller pull requests are more likely to be accepted and merged
* Comments! Commenting your code helps reviewers easily understand your contribution
* Use Python and Typescripts typing systems, and consider using an editor with [LSP](https://microsoft.github.io/language-server-protocol/) support to streamline development
* Make all communications public. This ensure knowledge is shared with the whole community
## **Where can I go for help?**
If you need help, you can ask questions in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord.
For frontend related work, **@pyschedelicious** is the best person to reach out to.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@pyschedelicious**.
## **What does the Code of Conduct mean for me?**
Our [Code of Conduct](CODE_OF_CONDUCT.md) means that you are responsible for treating everyone on the project with respect and courtesy regardless of their identity. If you are the victim of any inappropriate behavior or comments as described in our Code of Conduct, we are here for you and will do the best to ensure that the abuser is reprimanded appropriately, per our code.

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@ -1,13 +0,0 @@
# Documentation
Documentation is an important part of any open source project. It provides a clear and concise way to communicate how the software works, how to use it, and how to troubleshoot issues. Without proper documentation, it can be difficult for users to understand the purpose and functionality of the project.
## Contributing
All documentation is maintained in the InvokeAI GitHub repository. If you come across documentation that is out of date or incorrect, please submit a pull request with the necessary changes.
When updating or creating documentation, please keep in mind InvokeAI is a tool for everyone, not just those who have familiarity with generative art.
## Help & Questions
Please ping @imic1 or @hipsterusername in the [Discord](https://discord.com/channels/1020123559063990373/1049495067846524939) if you have any questions.

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@ -1,68 +0,0 @@
# New Contributor Guide
If you're a new contributor to InvokeAI or Open Source Projects, this is the guide for you.
## New Contributor Checklist
- [x] Set up your local development environment & fork of InvokAI by following [the steps outlined here](../../installation/020_INSTALL_MANUAL.md#developer-install)
- [x] Set up your local tooling with [this guide](InvokeAI/contributing/LOCAL_DEVELOPMENT/#developing-invokeai-in-vscode). Feel free to skip this step if you already have tooling you're comfortable with.
- [x] Familiarize yourself with [Git](https://www.atlassian.com/git) & our project structure by reading through the [development documentation](development.md)
- [x] Join the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord
- [x] Choose an issue to work on! This can be achieved by asking in the #dev-chat channel, tackling a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) or finding an item on the [roadmap](https://github.com/orgs/invoke-ai/projects/7). If nothing in any of those places catches your eye, feel free to work on something of interest to you!
- [x] Make your first Pull Request with the guide below
- [x] Happy development! Don't be afraid to ask for help - we're happy to help you contribute!
## How do I make a contribution?
Never made an open source contribution before? Wondering how contributions work in our project? Here's a quick rundown!
Before starting these steps, ensure you have your local environment [configured for development](../LOCAL_DEVELOPMENT.md).
1. Find a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) that you are interested in addressing or a feature that you would like to add. Then, reach out to our team in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord to ensure you are setup for success.
2. Fork the [InvokeAI](https://github.com/invoke-ai/InvokeAI) repository to your GitHub profile. This means that you will have a copy of the repository under **your-GitHub-username/InvokeAI**.
3. Clone the repository to your local machine using:
```bash
git clone https://github.com/your-GitHub-username/InvokeAI.git
```
If you're unfamiliar with using Git through the commandline, [GitHub Desktop](https://desktop.github.com) is a easy-to-use alternative with a UI. You can do all the same steps listed here, but through the interface.
4. Create a new branch for your fix using:
```bash
git checkout -b branch-name-here
```
5. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
6. Add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index:
```bash
git add -A
```
7. Store the contents of the index with a descriptive message.
```bash
git commit -m "Insert a short message of the changes made here"
```
8. Push the changes to the remote repository using
```bash
git push origin branch-name-here
```
9. Submit a pull request to the **main** branch of the InvokeAI repository. If you're not sure how to, [follow this guide](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/creating-a-pull-request)
10. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #1234".
11. In the description of the pull request, explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
12. Wait for the pull request to be reviewed by other collaborators.
13. Make changes to the pull request if the reviewer(s) recommend them.
14. Celebrate your success after your pull request is merged!
If youd like to learn more about contributing to Open Source projects, here is a [Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github).
## Best Practices:
* Keep your pull requests small. Smaller pull requests are more likely to be accepted and merged
* Comments! Commenting your code helps reviewers easily understand your contribution
* Use Python and Typescripts typing systems, and consider using an editor with [LSP](https://microsoft.github.io/language-server-protocol/) support to streamline development
* Make all communications public. This ensure knowledge is shared with the whole community
## **Where can I go for help?**
If you need help, you can ask questions in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord.
For frontend related work, **@pyschedelicious** is the best person to reach out to.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@pyschedelicious**.

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# Translation
InvokeAI uses [Weblate](https://weblate.org/) for translation. Weblate is a FOSS project providing a scalable translation service. Weblate automates the tedious parts of managing translation of a growing project, and the service is generously provided at no cost to FOSS projects like InvokeAI.
## Contributing
If you'd like to contribute by adding or updating a translation, please visit our [Weblate project](https://hosted.weblate.org/engage/invokeai/). You'll need to sign in with your GitHub account (a number of other accounts are supported, including Google).
Once signed in, select a language and then the Web UI component. From here you can Browse and Translate strings from English to your chosen language. Zen mode offers a simpler translation experience.
Your changes will be attributed to you in the automated PR process; you don't need to do anything else.
## Help & Questions
Please check Weblate's [documentation](https://docs.weblate.org/en/latest/index.html) or ping @Harvestor on [Discord](https://discord.com/channels/1020123559063990373/1049495067846524939) if you have any questions.
## Thanks
Thanks to the InvokeAI community for their efforts to translate the project!

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@ -1,11 +0,0 @@
# Tutorials
Tutorials help new & existing users expand their abilty to use InvokeAI to the full extent of our features and services.
Currently, we have a set of tutorials available on our [YouTube channel](https://www.youtube.com/@invokeai), but as InvokeAI continues to evolve with new updates, we want to ensure that we are giving our users the resources they need to succeed.
Tutorials can be in the form of videos or article walkthroughs on a subject of your choice. We recommend focusing tutorials on the key image generation methods, or on a specific component within one of the image generation methods.
## Contributing
Please reach out to @imic or @hipsterusername on [Discord](https://discord.gg/ZmtBAhwWhy) to help create tutorials for InvokeAI.

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---
title: Command-Line Interface
---
# :material-bash: CLI
## **Interactive Command Line Interface**
The InvokeAI command line interface (CLI) provides scriptable access
to InvokeAI's features.Some advanced features are only available
through the CLI, though they eventually find their way into the WebUI.
The CLI is accessible from the `invoke.sh`/`invoke.bat` launcher by
selecting option (1). Alternatively, it can be launched directly from
the command line by activating the InvokeAI environment and giving the
command:
```bash
invokeai
```
After some startup messages, you will be presented with the `invoke> `
prompt. Here you can type prompts to generate images and issue other
commands to load and manipulate generative models. The CLI has a large
number of command-line options that control its behavior. To get a
concise summary of the options, call `invokeai` with the `--help` argument:
```bash
invokeai --help
```
The script uses the readline library to allow for in-line editing, command
history (++up++ and ++down++), autocompletion, and more. To help keep track of
which prompts generated which images, the script writes a log file of image
names and prompts to the selected output directory.
Here is a typical session
```bash
PS1:C:\Users\fred> invokeai
* Initializing, be patient...
* Initializing, be patient...
>> Initialization file /home/lstein/invokeai/invokeai.init found. Loading...
>> Internet connectivity is True
>> InvokeAI, version 2.3.0-rc5
>> InvokeAI runtime directory is "/home/lstein/invokeai"
>> GFPGAN Initialized
>> CodeFormer Initialized
>> ESRGAN Initialized
>> Using device_type cuda
>> xformers memory-efficient attention is available and enabled
(...more initialization messages...)
* Initialization done! Awaiting your command (-h for help, 'q' to quit)
invoke> ashley judd riding a camel -n2 -s150
Outputs:
outputs/img-samples/00009.png: "ashley judd riding a camel" -n2 -s150 -S 416354203
outputs/img-samples/00010.png: "ashley judd riding a camel" -n2 -s150 -S 1362479620
invoke> "there's a fly in my soup" -n6 -g
outputs/img-samples/00011.png: "there's a fly in my soup" -n6 -g -S 2685670268
seeds for individual rows: [2685670268, 1216708065, 2335773498, 822223658, 714542046, 3395302430]
invoke> q
```
![invoke-py-demo](../assets/dream-py-demo.png)
## Arguments
The script recognizes a series of command-line switches that will
change important global defaults, such as the directory for image
outputs and the location of the model weight files.
### List of arguments recognized at the command line
These command-line arguments can be passed to `invoke.py` when you first run it
from the Windows, Mac or Linux command line. Some set defaults that can be
overridden on a per-prompt basis (see
[List of prompt arguments](#list-of-prompt-arguments). Others
| Argument <img width="240" align="right"/> | Shortcut <img width="100" align="right"/> | Default <img width="320" align="right"/> | Description |
| ----------------------------------------- | ----------------------------------------- | ---------------------------------------------- | ---------------------------------------------------------------------------------------------------- |
| `--help` | `-h` | | Print a concise help message. |
| `--outdir <path>` | `-o<path>` | `outputs/img_samples` | Location for generated images. |
| `--prompt_as_dir` | `-p` | `False` | Name output directories using the prompt text. |
| `--from_file <path>` | | `None` | Read list of prompts from a file. Use `-` to read from standard input |
| `--model <modelname>` | | `stable-diffusion-1.5` | Loads the initial model specified in configs/models.yaml. |
| `--ckpt_convert ` | | `False` | If provided both .ckpt and .safetensors files will be auto-converted into diffusers format in memory |
| `--autoconvert <path>` | | `None` | On startup, scan the indicated directory for new .ckpt/.safetensor files and automatically convert and import them |
| `--precision` | | `fp16` | Provide `fp32` for full precision mode, `fp16` for half-precision. `fp32` needed for Macintoshes and some NVidia cards. |
| `--png_compression <0-9>` | `-z<0-9>` | `6` | Select level of compression for output files, from 0 (no compression) to 9 (max compression) |
| `--safety-checker` | | `False` | Activate safety checker for NSFW and other potentially disturbing imagery |
| `--patchmatch`, `--no-patchmatch` | | `--patchmatch` | Load/Don't load the PatchMatch inpainting extension |
| `--xformers`, `--no-xformers` | | `--xformers` | Load/Don't load the Xformers memory-efficient attention module (CUDA only) |
| `--web` | | `False` | Start in web server mode |
| `--host <ip addr>` | | `localhost` | Which network interface web server should listen on. Set to 0.0.0.0 to listen on any. |
| `--port <port>` | | `9090` | Which port web server should listen for requests on. |
| `--config <path>` | | `configs/models.yaml` | Configuration file for models and their weights. |
| `--iterations <int>` | `-n<int>` | `1` | How many images to generate per prompt. |
| `--width <int>` | `-W<int>` | `512` | Width of generated image |
| `--height <int>` | `-H<int>` | `512` | Height of generated image | `--steps <int>` | `-s<int>` | `50` | How many steps of refinement to apply |
| `--strength <float>` | `-s<float>` | `0.75` | For img2img: how hard to try to match the prompt to the initial image. Ranges from 0.0-0.99, with higher values replacing the initial image completely. |
| `--fit` | `-F` | `False` | For img2img: scale the init image to fit into the specified -H and -W dimensions |
| `--grid` | `-g` | `False` | Save all image series as a grid rather than individually. |
| `--sampler <sampler>` | `-A<sampler>` | `k_lms` | Sampler to use. Use `-h` to get list of available samplers. |
| `--seamless` | | `False` | Create interesting effects by tiling elements of the image. |
| `--embedding_path <path>` | | `None` | Path to pre-trained embedding manager checkpoints, for custom models |
| `--gfpgan_model_path` | | `experiments/pretrained_models/GFPGANv1.4.pth` | Path to GFPGAN model file. |
| `--free_gpu_mem` | | `False` | Free GPU memory after sampling, to allow image decoding and saving in low VRAM conditions |
| `--precision` | | `auto` | Set model precision, default is selected by device. Options: auto, float32, float16, autocast |
!!! warning "These arguments are deprecated but still work"
<div align="center" markdown>
| Argument | Shortcut | Default | Description |
|--------------------|------------|---------------------|--------------|
| `--full_precision` | | `False` | Same as `--precision=fp32`|
| `--weights <path>` | | `None` | Path to weights file; use `--model stable-diffusion-1.4` instead |
| `--laion400m` | `-l` | `False` | Use older LAION400m weights; use `--model=laion400m` instead |
</div>
!!! tip
On Windows systems, you may run into
problems when passing the invoke script standard backslashed path
names because the Python interpreter treats "\" as an escape.
You can either double your slashes (ick): `C:\\path\\to\\my\\file`, or
use Linux/Mac style forward slashes (better): `C:/path/to/my/file`.
## The .invokeai initialization file
To start up invoke.py with your preferred settings, place your desired
startup options in a file in your home directory named `.invokeai` The
file should contain the startup options as you would type them on the
command line (`--steps=10 --grid`), one argument per line, or a
mixture of both using any of the accepted command switch formats:
!!! example "my unmodified initialization file"
```bash title="~/.invokeai" linenums="1"
# InvokeAI initialization file
# This is the InvokeAI initialization file, which contains command-line default values.
# Feel free to edit. If anything goes wrong, you can re-initialize this file by deleting
# or renaming it and then running invokeai-configure again.
# The --root option below points to the folder in which InvokeAI stores its models, configs and outputs.
--root="/Users/mauwii/invokeai"
# the --outdir option controls the default location of image files.
--outdir="/Users/mauwii/invokeai/outputs"
# You may place other frequently-used startup commands here, one or more per line.
# Examples:
# --web --host=0.0.0.0
# --steps=20
# -Ak_euler_a -C10.0
```
!!! note
The initialization file only accepts the command line arguments.
There are additional arguments that you can provide on the `invoke>` command
line (such as `-n` or `--iterations`) that cannot be entered into this file.
Also be alert for empty blank lines at the end of the file, which will cause
an arguments error at startup time.
## List of prompt arguments
After the invoke.py script initializes, it will present you with a `invoke>`
prompt. Here you can enter information to generate images from text
([txt2img](#txt2img)), to embellish an existing image or sketch
([img2img](#img2img)), or to selectively alter chosen regions of the image
([inpainting](#inpainting)).
### txt2img
!!! example ""
```bash
invoke> waterfall and rainbow -W640 -H480
```
This will create the requested image with the dimensions 640 (width)
and 480 (height).
Here are the invoke> command that apply to txt2img:
| Argument <img width="680" align="right"/> | Shortcut <img width="420" align="right"/> | Default <img width="480" align="right"/> | Description |
| ----------------------------------------- | ----------------------------------------- | ---------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| "my prompt" | | | Text prompt to use. The quotation marks are optional. |
| `--width <int>` | `-W<int>` | `512` | Width of generated image |
| `--height <int>` | `-H<int>` | `512` | Height of generated image |
| `--iterations <int>` | `-n<int>` | `1` | How many images to generate from this prompt |
| `--steps <int>` | `-s<int>` | `50` | How many steps of refinement to apply |
| `--cfg_scale <float>` | `-C<float>` | `7.5` | How hard to try to match the prompt to the generated image; any number greater than 1.0 works, but the useful range is roughly 5.0 to 20.0 |
| `--seed <int>` | `-S<int>` | `None` | Set the random seed for the next series of images. This can be used to recreate an image generated previously. |
| `--sampler <sampler>` | `-A<sampler>` | `k_lms` | Sampler to use. Use -h to get list of available samplers. |
| `--karras_max <int>` | | `29` | When using k\_\* samplers, set the maximum number of steps before shifting from using the Karras noise schedule (good for low step counts) to the LatentDiffusion noise schedule (good for high step counts) This value is sticky. [29] |
| `--hires_fix` | | | Larger images often have duplication artefacts. This option suppresses duplicates by generating the image at low res, and then using img2img to increase the resolution |
| `--png_compression <0-9>` | `-z<0-9>` | `6` | Select level of compression for output files, from 0 (no compression) to 9 (max compression) |
| `--grid` | `-g` | `False` | Turn on grid mode to return a single image combining all the images generated by this prompt |
| `--individual` | `-i` | `True` | Turn off grid mode (deprecated; leave off --grid instead) |
| `--outdir <path>` | `-o<path>` | `outputs/img_samples` | Temporarily change the location of these images |
| `--seamless` | | `False` | Activate seamless tiling for interesting effects |
| `--seamless_axes` | | `x,y` | Specify which axes to use circular convolution on. |
| `--log_tokenization` | `-t` | `False` | Display a color-coded list of the parsed tokens derived from the prompt |
| `--skip_normalization` | `-x` | `False` | Weighted subprompts will not be normalized. See [Weighted Prompts](../features/OTHER.md#weighted-prompts) |
| `--upscale <int> <float>` | `-U <int> <float>` | `-U 1 0.75` | Upscale image by magnification factor (2, 4), and set strength of upscaling (0.0-1.0). If strength not set, will default to 0.75. |
| `--facetool_strength <float>` | `-G <float> ` | `-G0` | Fix faces (defaults to using the GFPGAN algorithm); argument indicates how hard the algorithm should try (0.0-1.0) |
| `--facetool <name>` | `-ft <name>` | `-ft gfpgan` | Select face restoration algorithm to use: gfpgan, codeformer |
| `--codeformer_fidelity` | `-cf <float>` | `0.75` | Used along with CodeFormer. Takes values between 0 and 1. 0 produces high quality but low accuracy. 1 produces high accuracy but low quality |
| `--save_original` | `-save_orig` | `False` | When upscaling or fixing faces, this will cause the original image to be saved rather than replaced. |
| `--variation <float>` | `-v<float>` | `0.0` | Add a bit of noise (0.0=none, 1.0=high) to the image in order to generate a series of variations. Usually used in combination with `-S<seed>` and `-n<int>` to generate a series a riffs on a starting image. See [Variations](../features/VARIATIONS.md). |
| `--with_variations <pattern>` | | `None` | Combine two or more variations. See [Variations](../features/VARIATIONS.md) for now to use this. |
| `--save_intermediates <n>` | | `None` | Save the image from every nth step into an "intermediates" folder inside the output directory |
| `--h_symmetry_time_pct <float>` | | `None` | Create symmetry along the X axis at the desired percent complete of the generation process. (Must be between 0.0 and 1.0; set to a very small number like 0.0001 for just after the first step of generation.) |
| `--v_symmetry_time_pct <float>` | | `None` | Create symmetry along the Y axis at the desired percent complete of the generation process. (Must be between 0.0 and 1.0; set to a very small number like 0.0001 for just after the first step of generation.) |
!!! note
the width and height of the image must be multiples of 64. You can
provide different values, but they will be rounded down to the nearest multiple
of 64.
!!! example "This is a example of img2img"
```bash
invoke> waterfall and rainbow -I./vacation-photo.png -W640 -H480 --fit
```
This will modify the indicated vacation photograph by making it more like the
prompt. Results will vary greatly depending on what is in the image. We also ask
to --fit the image into a box no bigger than 640x480. Otherwise the image size
will be identical to the provided photo and you may run out of memory if it is
large.
In addition to the command-line options recognized by txt2img, img2img accepts
additional options:
| Argument <img width="160" align="right"/> | Shortcut | Default | Description |
| ----------------------------------------- | ----------- | ------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
| `--init_img <path>` | `-I<path>` | `None` | Path to the initialization image |
| `--fit` | `-F` | `False` | Scale the image to fit into the specified -H and -W dimensions |
| `--strength <float>` | `-s<float>` | `0.75` | How hard to try to match the prompt to the initial image. Ranges from 0.0-0.99, with higher values replacing the initial image completely. |
### inpainting
!!! example ""
```bash
invoke> waterfall and rainbow -I./vacation-photo.png -M./vacation-mask.png -W640 -H480 --fit
```
This will do the same thing as img2img, but image alterations will
only occur within transparent areas defined by the mask file specified
by `-M`. You may also supply just a single initial image with the areas
to overpaint made transparent, but you must be careful not to destroy
the pixels underneath when you create the transparent areas. See
[Inpainting](INPAINTING.md) for details.
inpainting accepts all the arguments used for txt2img and img2img, as well as
the --mask (-M) and --text_mask (-tm) arguments:
| Argument <img width="100" align="right"/> | Shortcut | Default | Description |
| ----------------------------------------- | ------------------------ | ------- | ------------------------------------------------------------------------------------------------ |
| `--init_mask <path>` | `-M<path>` | `None` | Path to an image the same size as the initial_image, with areas for inpainting made transparent. |
| `--invert_mask ` | | False | If true, invert the mask so that transparent areas are opaque and vice versa. |
| `--text_mask <prompt> [<float>]` | `-tm <prompt> [<float>]` | <none> | Create a mask from a text prompt describing part of the image |
The mask may either be an image with transparent areas, in which case the
inpainting will occur in the transparent areas only, or a black and white image,
in which case all black areas will be painted into.
`--text_mask` (short form `-tm`) is a way to generate a mask using a text
description of the part of the image to replace. For example, if you have an
image of a breakfast plate with a bagel, toast and scrambled eggs, you can
selectively mask the bagel and replace it with a piece of cake this way:
```bash
invoke> a piece of cake -I /path/to/breakfast.png -tm bagel
```
The algorithm uses <a
href="https://github.com/timojl/clipseg">clipseg</a> to classify different
regions of the image. The classifier puts out a confidence score for each region
it identifies. Generally regions that score above 0.5 are reliable, but if you
are getting too much or too little masking you can adjust the threshold down (to
get more mask), or up (to get less). In this example, by passing `-tm` a higher
value, we are insisting on a more stringent classification.
```bash
invoke> a piece of cake -I /path/to/breakfast.png -tm bagel 0.6
```
### Custom Styles and Subjects
You can load and use hundreds of community-contributed Textual
Inversion models just by typing the appropriate trigger phrase. Please
see [Concepts Library](../features/CONCEPTS.md) for more details.
## Other Commands
The CLI offers a number of commands that begin with "!".
### Postprocessing images
To postprocess a file using face restoration or upscaling, use the `!fix`
command.
#### `!fix`
This command runs a post-processor on a previously-generated image. It takes a
PNG filename or path and applies your choice of the `-U`, `-G`, or `--embiggen`
switches in order to fix faces or upscale. If you provide a filename, the script
will look for it in the current output directory. Otherwise you can provide a
full or partial path to the desired file.
Some examples:
!!! example "Upscale to 4X its original size and fix faces using codeformer"
```bash
invoke> !fix 0000045.4829112.png -G1 -U4 -ft codeformer
```
!!! example "Use the GFPGAN algorithm to fix faces, then upscale to 3X using --embiggen"
```bash
invoke> !fix 0000045.4829112.png -G0.8 -ft gfpgan
>> fixing outputs/img-samples/0000045.4829112.png
>> retrieved seed 4829112 and prompt "boy enjoying a banana split"
>> GFPGAN - Restoring Faces for image seed:4829112
Outputs:
[1] outputs/img-samples/000017.4829112.gfpgan-00.png: !fix "outputs/img-samples/0000045.4829112.png" -s 50 -S -W 512 -H 512 -C 7.5 -A k_lms -G 0.8
```
#### `!mask`
This command takes an image, a text prompt, and uses the `clipseg` algorithm to
automatically generate a mask of the area that matches the text prompt. It is
useful for debugging the text masking process prior to inpainting with the
`--text_mask` argument. See [INPAINTING.md] for details.
### Model selection and importation
The CLI allows you to add new models on the fly, as well as to switch
among them rapidly without leaving the script. There are several
different model formats, each described in the [Model Installation
Guide](../installation/050_INSTALLING_MODELS.md).
#### `!models`
This prints out a list of the models defined in `config/models.yaml'. The active
model is bold-faced
Example:
<pre>
inpainting-1.5 not loaded Stable Diffusion inpainting model
<b>stable-diffusion-1.5 active Stable Diffusion v1.5</b>
waifu-diffusion not loaded Waifu Diffusion v1.4
</pre>
#### `!switch <model>`
This quickly switches from one model to another without leaving the CLI script.
`invoke.py` uses a memory caching system; once a model has been loaded,
switching back and forth is quick. The following example shows this in action.
Note how the second column of the `!models` table changes to `cached` after a
model is first loaded, and that the long initialization step is not needed when
loading a cached model.
#### `!import_model <hugging_face_repo_ID>`
This imports and installs a `diffusers`-style model that is stored on
the [HuggingFace Web Site](https://huggingface.co). You can look up
any [Stable Diffusion diffusers
model](https://huggingface.co/models?library=diffusers) and install it
with a command like the following:
```bash
!import_model prompthero/openjourney
```
#### `!import_model <path/to/diffusers/directory>`
If you have a copy of a `diffusers`-style model saved to disk, you can
import it by passing the path to model's top-level directory.
#### `!import_model <url>`
For a `.ckpt` or `.safetensors` file, if you have a direct download
URL for the file, you can provide it to `!import_model` and the file
will be downloaded and installed for you.
#### `!import_model <path/to/model/weights.ckpt>`
This command imports a new model weights file into InvokeAI, makes it available
for image generation within the script, and writes out the configuration for the
model into `config/models.yaml` for use in subsequent sessions.
Provide `!import_model` with the path to a weights file ending in `.ckpt`. If
you type a partial path and press tab, the CLI will autocomplete. Although it
will also autocomplete to `.vae` files, these are not currenty supported (but
will be soon).
When you hit return, the CLI will prompt you to fill in additional information
about the model, including the short name you wish to use for it with the
`!switch` command, a brief description of the model, the default image width and
height to use with this model, and the model's configuration file. The latter
three fields are automatically filled with reasonable defaults. In the example
below, the bold-faced text shows what the user typed in with the exception of
the width, height and configuration file paths, which were filled in
automatically.
#### `!import_model <path/to/directory_of_models>`
If you provide the path of a directory that contains one or more
`.ckpt` or `.safetensors` files, the CLI will scan the directory and
interactively offer to import the models it finds there. Also see the
`--autoconvert` command-line option.
#### `!edit_model <name_of_model>`
The `!edit_model` command can be used to modify a model that is already defined
in `config/models.yaml`. Call it with the short name of the model you wish to
modify, and it will allow you to modify the model's `description`, `weights` and
other fields.
Example:
<pre>
invoke> <b>!edit_model waifu-diffusion</b>
>> Editing model waifu-diffusion from configuration file ./configs/models.yaml
description: <b>Waifu diffusion v1.4beta</b>
weights: models/ldm/stable-diffusion-v1/<b>model-epoch10-float16.ckpt</b>
config: configs/stable-diffusion/v1-inference.yaml
width: 512
height: 512
>> New configuration:
waifu-diffusion:
config: configs/stable-diffusion/v1-inference.yaml
description: Waifu diffusion v1.4beta
weights: models/ldm/stable-diffusion-v1/model-epoch10-float16.ckpt
height: 512
width: 512
OK to import [n]? y
>> Caching model stable-diffusion-1.4 in system RAM
>> Loading waifu-diffusion from models/ldm/stable-diffusion-v1/model-epoch10-float16.ckpt
...
</pre>
### History processing
The CLI provides a series of convenient commands for reviewing previous actions,
retrieving them, modifying them, and re-running them.
#### `!history`
The invoke script keeps track of all the commands you issue during a session,
allowing you to re-run them. On Mac and Linux systems, it also writes the
command-line history out to disk, giving you access to the most recent 1000
commands issued.
The `!history` command will return a numbered list of all the commands issued
during the session (Windows), or the most recent 1000 commands (Mac|Linux). You
can then repeat a command by using the command `!NNN`, where "NNN" is the
history line number. For example:
!!! example ""
```bash
invoke> !history
...
[14] happy woman sitting under tree wearing broad hat and flowing garment
[15] beautiful woman sitting under tree wearing broad hat and flowing garment
[18] beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6
[20] watercolor of beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6 -S2878767194
[21] surrealist painting of beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6 -S2878767194
...
invoke> !20
invoke> watercolor of beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6 -S2878767194
```
####`!fetch`
This command retrieves the generation parameters from a previously generated
image and either loads them into the command line (Linux|Mac), or prints them
out in a comment for copy-and-paste (Windows). You may provide either the name
of a file in the current output directory, or a full file path. Specify path to
a folder with image png files, and wildcard \*.png to retrieve the dream command
used to generate the images, and save them to a file commands.txt for further
processing.
!!! example "load the generation command for a single png file"
```bash
invoke> !fetch 0000015.8929913.png
# the script returns the next line, ready for editing and running:
invoke> a fantastic alien landscape -W 576 -H 512 -s 60 -A plms -C 7.5
```
!!! example "fetch the generation commands from a batch of files and store them into `selected.txt`"
```bash
invoke> !fetch outputs\selected-imgs\*.png selected.txt
```
#### `!replay`
This command replays a text file generated by !fetch or created manually
!!! example
```bash
invoke> !replay outputs\selected-imgs\selected.txt
```
!!! note
These commands may behave unexpectedly if given a PNG file that was
not generated by InvokeAI.
#### `!search <search string>`
This is similar to !history but it only returns lines that contain
`search string`. For example:
```bash
invoke> !search surreal
[21] surrealist painting of beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6 -S2878767194
```
#### `!clear`
This clears the search history from memory and disk. Be advised that this
operation is irreversible and does not issue any warnings!
## Command-line editing and completion
The command-line offers convenient history tracking, editing, and command
completion.
- To scroll through previous commands and potentially edit/reuse them, use the
++up++ and ++down++ keys.
- To edit the current command, use the ++left++ and ++right++ keys to position
the cursor, and then ++backspace++, ++delete++ or insert characters.
- To move to the very beginning of the command, type ++ctrl+a++ (or
++command+a++ on the Mac)
- To move to the end of the command, type ++ctrl+e++.
- To cut a section of the command, position the cursor where you want to start
cutting and type ++ctrl+k++
- To paste a cut section back in, position the cursor where you want to paste,
and type ++ctrl+y++
Windows users can get similar, but more limited, functionality if they launch
`invoke.py` with the `winpty` program and have the `pyreadline3` library
installed:
```batch
> winpty python scripts\invoke.py
```
On the Mac and Linux platforms, when you exit invoke.py, the last 1000 lines of
your command-line history will be saved. When you restart `invoke.py`, you can
access the saved history using the ++up++ key.
In addition, limited command-line completion is installed. In various contexts,
you can start typing your command and press ++tab++. A list of potential
completions will be presented to you. You can then type a little more, hit
++tab++ again, and eventually autocomplete what you want.
When specifying file paths using the one-letter shortcuts, the CLI will attempt
to complete pathnames for you. This is most handy for the `-I` (init image) and
`-M` (init mask) paths. To initiate completion, start the path with a slash
(`/`) or `./`. For example:
```bash
invoke> zebra with a mustache -I./test-pictures<TAB>
-I./test-pictures/Lincoln-and-Parrot.png -I./test-pictures/zebra.jpg -I./test-pictures/madonna.png
-I./test-pictures/bad-sketch.png -I./test-pictures/man_with_eagle/
```
You can then type ++z++, hit ++tab++ again, and it will autofill to `zebra.jpg`.
More text completion features (such as autocompleting seeds) are on their way.

589
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@ -0,0 +1,589 @@
---
title: Command-Line Interface
---
# :material-bash: CLI
## **Interactive Command Line Interface**
The InvokeAI command line interface (CLI) provides scriptable access
to InvokeAI's features.Some advanced features are only available
through the CLI, though they eventually find their way into the WebUI.
The CLI is accessible from the `invoke.sh`/`invoke.bat` launcher by
selecting option (1). Alternatively, it can be launched directly from
the command line by activating the InvokeAI environment and giving the
command:
```bash
invokeai
```
After some startup messages, you will be presented with the `invoke> `
prompt. Here you can type prompts to generate images and issue other
commands to load and manipulate generative models. The CLI has a large
number of command-line options that control its behavior. To get a
concise summary of the options, call `invokeai` with the `--help` argument:
```bash
invokeai --help
```
The script uses the readline library to allow for in-line editing, command
history (++up++ and ++down++), autocompletion, and more. To help keep track of
which prompts generated which images, the script writes a log file of image
names and prompts to the selected output directory.
Here is a typical session
```bash
PS1:C:\Users\fred> invokeai
* Initializing, be patient...
* Initializing, be patient...
>> Initialization file /home/lstein/invokeai/invokeai.init found. Loading...
>> Internet connectivity is True
>> InvokeAI, version 2.3.0-rc5
>> InvokeAI runtime directory is "/home/lstein/invokeai"
>> GFPGAN Initialized
>> CodeFormer Initialized
>> ESRGAN Initialized
>> Using device_type cuda
>> xformers memory-efficient attention is available and enabled
(...more initialization messages...)
* Initialization done! Awaiting your command (-h for help, 'q' to quit)
invoke> ashley judd riding a camel -n2 -s150
Outputs:
outputs/img-samples/00009.png: "ashley judd riding a camel" -n2 -s150 -S 416354203
outputs/img-samples/00010.png: "ashley judd riding a camel" -n2 -s150 -S 1362479620
invoke> "there's a fly in my soup" -n6 -g
outputs/img-samples/00011.png: "there's a fly in my soup" -n6 -g -S 2685670268
seeds for individual rows: [2685670268, 1216708065, 2335773498, 822223658, 714542046, 3395302430]
invoke> q
```
![invoke-py-demo](../assets/dream-py-demo.png)
## Arguments
The script recognizes a series of command-line switches that will
change important global defaults, such as the directory for image
outputs and the location of the model weight files.
### List of arguments recognized at the command line
These command-line arguments can be passed to `invoke.py` when you first run it
from the Windows, Mac or Linux command line. Some set defaults that can be
overridden on a per-prompt basis (see
[List of prompt arguments](#list-of-prompt-arguments). Others
| Argument <img width="240" align="right"/> | Shortcut <img width="100" align="right"/> | Default <img width="320" align="right"/> | Description |
| ----------------------------------------- | ----------------------------------------- | ---------------------------------------------- | ---------------------------------------------------------------------------------------------------- |
| `--help` | `-h` | | Print a concise help message. |
| `--outdir <path>` | `-o<path>` | `outputs/img_samples` | Location for generated images. |
| `--prompt_as_dir` | `-p` | `False` | Name output directories using the prompt text. |
| `--from_file <path>` | | `None` | Read list of prompts from a file. Use `-` to read from standard input |
| `--model <modelname>` | | `stable-diffusion-1.5` | Loads the initial model specified in configs/models.yaml. |
| `--ckpt_convert ` | | `False` | If provided both .ckpt and .safetensors files will be auto-converted into diffusers format in memory |
| `--autoconvert <path>` | | `None` | On startup, scan the indicated directory for new .ckpt/.safetensor files and automatically convert and import them |
| `--precision` | | `fp16` | Provide `fp32` for full precision mode, `fp16` for half-precision. `fp32` needed for Macintoshes and some NVidia cards. |
| `--png_compression <0-9>` | `-z<0-9>` | `6` | Select level of compression for output files, from 0 (no compression) to 9 (max compression) |
| `--safety-checker` | | `False` | Activate safety checker for NSFW and other potentially disturbing imagery |
| `--patchmatch`, `--no-patchmatch` | | `--patchmatch` | Load/Don't load the PatchMatch inpainting extension |
| `--xformers`, `--no-xformers` | | `--xformers` | Load/Don't load the Xformers memory-efficient attention module (CUDA only) |
| `--web` | | `False` | Start in web server mode |
| `--host <ip addr>` | | `localhost` | Which network interface web server should listen on. Set to 0.0.0.0 to listen on any. |
| `--port <port>` | | `9090` | Which port web server should listen for requests on. |
| `--config <path>` | | `configs/models.yaml` | Configuration file for models and their weights. |
| `--iterations <int>` | `-n<int>` | `1` | How many images to generate per prompt. |
| `--width <int>` | `-W<int>` | `512` | Width of generated image |
| `--height <int>` | `-H<int>` | `512` | Height of generated image | `--steps <int>` | `-s<int>` | `50` | How many steps of refinement to apply |
| `--strength <float>` | `-s<float>` | `0.75` | For img2img: how hard to try to match the prompt to the initial image. Ranges from 0.0-0.99, with higher values replacing the initial image completely. |
| `--fit` | `-F` | `False` | For img2img: scale the init image to fit into the specified -H and -W dimensions |
| `--grid` | `-g` | `False` | Save all image series as a grid rather than individually. |
| `--sampler <sampler>` | `-A<sampler>` | `k_lms` | Sampler to use. Use `-h` to get list of available samplers. |
| `--seamless` | | `False` | Create interesting effects by tiling elements of the image. |
| `--embedding_path <path>` | | `None` | Path to pre-trained embedding manager checkpoints, for custom models |
| `--gfpgan_model_path` | | `experiments/pretrained_models/GFPGANv1.4.pth` | Path to GFPGAN model file. |
| `--free_gpu_mem` | | `False` | Free GPU memory after sampling, to allow image decoding and saving in low VRAM conditions |
| `--precision` | | `auto` | Set model precision, default is selected by device. Options: auto, float32, float16, autocast |
!!! warning "These arguments are deprecated but still work"
<div align="center" markdown>
| Argument | Shortcut | Default | Description |
|--------------------|------------|---------------------|--------------|
| `--full_precision` | | `False` | Same as `--precision=fp32`|
| `--weights <path>` | | `None` | Path to weights file; use `--model stable-diffusion-1.4` instead |
| `--laion400m` | `-l` | `False` | Use older LAION400m weights; use `--model=laion400m` instead |
</div>
!!! tip
On Windows systems, you may run into
problems when passing the invoke script standard backslashed path
names because the Python interpreter treats "\" as an escape.
You can either double your slashes (ick): `C:\\path\\to\\my\\file`, or
use Linux/Mac style forward slashes (better): `C:/path/to/my/file`.
## The .invokeai initialization file
To start up invoke.py with your preferred settings, place your desired
startup options in a file in your home directory named `.invokeai` The
file should contain the startup options as you would type them on the
command line (`--steps=10 --grid`), one argument per line, or a
mixture of both using any of the accepted command switch formats:
!!! example "my unmodified initialization file"
```bash title="~/.invokeai" linenums="1"
# InvokeAI initialization file
# This is the InvokeAI initialization file, which contains command-line default values.
# Feel free to edit. If anything goes wrong, you can re-initialize this file by deleting
# or renaming it and then running invokeai-configure again.
# The --root option below points to the folder in which InvokeAI stores its models, configs and outputs.
--root="/Users/mauwii/invokeai"
# the --outdir option controls the default location of image files.
--outdir="/Users/mauwii/invokeai/outputs"
# You may place other frequently-used startup commands here, one or more per line.
# Examples:
# --web --host=0.0.0.0
# --steps=20
# -Ak_euler_a -C10.0
```
!!! note
The initialization file only accepts the command line arguments.
There are additional arguments that you can provide on the `invoke>` command
line (such as `-n` or `--iterations`) that cannot be entered into this file.
Also be alert for empty blank lines at the end of the file, which will cause
an arguments error at startup time.
## List of prompt arguments
After the invoke.py script initializes, it will present you with a `invoke>`
prompt. Here you can enter information to generate images from text
([txt2img](#txt2img)), to embellish an existing image or sketch
([img2img](#img2img)), or to selectively alter chosen regions of the image
([inpainting](#inpainting)).
### txt2img
!!! example ""
```bash
invoke> waterfall and rainbow -W640 -H480
```
This will create the requested image with the dimensions 640 (width)
and 480 (height).
Here are the invoke> command that apply to txt2img:
| Argument <img width="680" align="right"/> | Shortcut <img width="420" align="right"/> | Default <img width="480" align="right"/> | Description |
| ----------------------------------------- | ----------------------------------------- | ---------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| "my prompt" | | | Text prompt to use. The quotation marks are optional. |
| `--width <int>` | `-W<int>` | `512` | Width of generated image |
| `--height <int>` | `-H<int>` | `512` | Height of generated image |
| `--iterations <int>` | `-n<int>` | `1` | How many images to generate from this prompt |
| `--steps <int>` | `-s<int>` | `50` | How many steps of refinement to apply |
| `--cfg_scale <float>` | `-C<float>` | `7.5` | How hard to try to match the prompt to the generated image; any number greater than 1.0 works, but the useful range is roughly 5.0 to 20.0 |
| `--seed <int>` | `-S<int>` | `None` | Set the random seed for the next series of images. This can be used to recreate an image generated previously. |
| `--sampler <sampler>` | `-A<sampler>` | `k_lms` | Sampler to use. Use -h to get list of available samplers. |
| `--karras_max <int>` | | `29` | When using k\_\* samplers, set the maximum number of steps before shifting from using the Karras noise schedule (good for low step counts) to the LatentDiffusion noise schedule (good for high step counts) This value is sticky. [29] |
| `--hires_fix` | | | Larger images often have duplication artefacts. This option suppresses duplicates by generating the image at low res, and then using img2img to increase the resolution |
| `--png_compression <0-9>` | `-z<0-9>` | `6` | Select level of compression for output files, from 0 (no compression) to 9 (max compression) |
| `--grid` | `-g` | `False` | Turn on grid mode to return a single image combining all the images generated by this prompt |
| `--individual` | `-i` | `True` | Turn off grid mode (deprecated; leave off --grid instead) |
| `--outdir <path>` | `-o<path>` | `outputs/img_samples` | Temporarily change the location of these images |
| `--seamless` | | `False` | Activate seamless tiling for interesting effects |
| `--seamless_axes` | | `x,y` | Specify which axes to use circular convolution on. |
| `--log_tokenization` | `-t` | `False` | Display a color-coded list of the parsed tokens derived from the prompt |
| `--skip_normalization` | `-x` | `False` | Weighted subprompts will not be normalized. See [Weighted Prompts](./OTHER.md#weighted-prompts) |
| `--upscale <int> <float>` | `-U <int> <float>` | `-U 1 0.75` | Upscale image by magnification factor (2, 4), and set strength of upscaling (0.0-1.0). If strength not set, will default to 0.75. |
| `--facetool_strength <float>` | `-G <float> ` | `-G0` | Fix faces (defaults to using the GFPGAN algorithm); argument indicates how hard the algorithm should try (0.0-1.0) |
| `--facetool <name>` | `-ft <name>` | `-ft gfpgan` | Select face restoration algorithm to use: gfpgan, codeformer |
| `--codeformer_fidelity` | `-cf <float>` | `0.75` | Used along with CodeFormer. Takes values between 0 and 1. 0 produces high quality but low accuracy. 1 produces high accuracy but low quality |
| `--save_original` | `-save_orig` | `False` | When upscaling or fixing faces, this will cause the original image to be saved rather than replaced. |
| `--variation <float>` | `-v<float>` | `0.0` | Add a bit of noise (0.0=none, 1.0=high) to the image in order to generate a series of variations. Usually used in combination with `-S<seed>` and `-n<int>` to generate a series a riffs on a starting image. See [Variations](./VARIATIONS.md). |
| `--with_variations <pattern>` | | `None` | Combine two or more variations. See [Variations](./VARIATIONS.md) for now to use this. |
| `--save_intermediates <n>` | | `None` | Save the image from every nth step into an "intermediates" folder inside the output directory |
| `--h_symmetry_time_pct <float>` | | `None` | Create symmetry along the X axis at the desired percent complete of the generation process. (Must be between 0.0 and 1.0; set to a very small number like 0.0001 for just after the first step of generation.) |
| `--v_symmetry_time_pct <float>` | | `None` | Create symmetry along the Y axis at the desired percent complete of the generation process. (Must be between 0.0 and 1.0; set to a very small number like 0.0001 for just after the first step of generation.) |
!!! note
the width and height of the image must be multiples of 64. You can
provide different values, but they will be rounded down to the nearest multiple
of 64.
!!! example "This is a example of img2img"
```bash
invoke> waterfall and rainbow -I./vacation-photo.png -W640 -H480 --fit
```
This will modify the indicated vacation photograph by making it more like the
prompt. Results will vary greatly depending on what is in the image. We also ask
to --fit the image into a box no bigger than 640x480. Otherwise the image size
will be identical to the provided photo and you may run out of memory if it is
large.
In addition to the command-line options recognized by txt2img, img2img accepts
additional options:
| Argument <img width="160" align="right"/> | Shortcut | Default | Description |
| ----------------------------------------- | ----------- | ------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
| `--init_img <path>` | `-I<path>` | `None` | Path to the initialization image |
| `--fit` | `-F` | `False` | Scale the image to fit into the specified -H and -W dimensions |
| `--strength <float>` | `-s<float>` | `0.75` | How hard to try to match the prompt to the initial image. Ranges from 0.0-0.99, with higher values replacing the initial image completely. |
### inpainting
!!! example ""
```bash
invoke> waterfall and rainbow -I./vacation-photo.png -M./vacation-mask.png -W640 -H480 --fit
```
This will do the same thing as img2img, but image alterations will
only occur within transparent areas defined by the mask file specified
by `-M`. You may also supply just a single initial image with the areas
to overpaint made transparent, but you must be careful not to destroy
the pixels underneath when you create the transparent areas. See
[Inpainting](./INPAINTING.md) for details.
inpainting accepts all the arguments used for txt2img and img2img, as well as
the --mask (-M) and --text_mask (-tm) arguments:
| Argument <img width="100" align="right"/> | Shortcut | Default | Description |
| ----------------------------------------- | ------------------------ | ------- | ------------------------------------------------------------------------------------------------ |
| `--init_mask <path>` | `-M<path>` | `None` | Path to an image the same size as the initial_image, with areas for inpainting made transparent. |
| `--invert_mask ` | | False | If true, invert the mask so that transparent areas are opaque and vice versa. |
| `--text_mask <prompt> [<float>]` | `-tm <prompt> [<float>]` | <none> | Create a mask from a text prompt describing part of the image |
The mask may either be an image with transparent areas, in which case the
inpainting will occur in the transparent areas only, or a black and white image,
in which case all black areas will be painted into.
`--text_mask` (short form `-tm`) is a way to generate a mask using a text
description of the part of the image to replace. For example, if you have an
image of a breakfast plate with a bagel, toast and scrambled eggs, you can
selectively mask the bagel and replace it with a piece of cake this way:
```bash
invoke> a piece of cake -I /path/to/breakfast.png -tm bagel
```
The algorithm uses <a
href="https://github.com/timojl/clipseg">clipseg</a> to classify different
regions of the image. The classifier puts out a confidence score for each region
it identifies. Generally regions that score above 0.5 are reliable, but if you
are getting too much or too little masking you can adjust the threshold down (to
get more mask), or up (to get less). In this example, by passing `-tm` a higher
value, we are insisting on a more stringent classification.
```bash
invoke> a piece of cake -I /path/to/breakfast.png -tm bagel 0.6
```
### Custom Styles and Subjects
You can load and use hundreds of community-contributed Textual
Inversion models just by typing the appropriate trigger phrase. Please
see [Concepts Library](CONCEPTS.md) for more details.
## Other Commands
The CLI offers a number of commands that begin with "!".
### Postprocessing images
To postprocess a file using face restoration or upscaling, use the `!fix`
command.
#### `!fix`
This command runs a post-processor on a previously-generated image. It takes a
PNG filename or path and applies your choice of the `-U`, `-G`, or `--embiggen`
switches in order to fix faces or upscale. If you provide a filename, the script
will look for it in the current output directory. Otherwise you can provide a
full or partial path to the desired file.
Some examples:
!!! example "Upscale to 4X its original size and fix faces using codeformer"
```bash
invoke> !fix 0000045.4829112.png -G1 -U4 -ft codeformer
```
!!! example "Use the GFPGAN algorithm to fix faces, then upscale to 3X using --embiggen"
```bash
invoke> !fix 0000045.4829112.png -G0.8 -ft gfpgan
>> fixing outputs/img-samples/0000045.4829112.png
>> retrieved seed 4829112 and prompt "boy enjoying a banana split"
>> GFPGAN - Restoring Faces for image seed:4829112
Outputs:
[1] outputs/img-samples/000017.4829112.gfpgan-00.png: !fix "outputs/img-samples/0000045.4829112.png" -s 50 -S -W 512 -H 512 -C 7.5 -A k_lms -G 0.8
```
#### `!mask`
This command takes an image, a text prompt, and uses the `clipseg` algorithm to
automatically generate a mask of the area that matches the text prompt. It is
useful for debugging the text masking process prior to inpainting with the
`--text_mask` argument. See [INPAINTING.md] for details.
### Model selection and importation
The CLI allows you to add new models on the fly, as well as to switch
among them rapidly without leaving the script. There are several
different model formats, each described in the [Model Installation
Guide](../installation/050_INSTALLING_MODELS.md).
#### `!models`
This prints out a list of the models defined in `config/models.yaml'. The active
model is bold-faced
Example:
<pre>
inpainting-1.5 not loaded Stable Diffusion inpainting model
<b>stable-diffusion-1.5 active Stable Diffusion v1.5</b>
waifu-diffusion not loaded Waifu Diffusion v1.4
</pre>
#### `!switch <model>`
This quickly switches from one model to another without leaving the CLI script.
`invoke.py` uses a memory caching system; once a model has been loaded,
switching back and forth is quick. The following example shows this in action.
Note how the second column of the `!models` table changes to `cached` after a
model is first loaded, and that the long initialization step is not needed when
loading a cached model.
#### `!import_model <hugging_face_repo_ID>`
This imports and installs a `diffusers`-style model that is stored on
the [HuggingFace Web Site](https://huggingface.co). You can look up
any [Stable Diffusion diffusers
model](https://huggingface.co/models?library=diffusers) and install it
with a command like the following:
```bash
!import_model prompthero/openjourney
```
#### `!import_model <path/to/diffusers/directory>`
If you have a copy of a `diffusers`-style model saved to disk, you can
import it by passing the path to model's top-level directory.
#### `!import_model <url>`
For a `.ckpt` or `.safetensors` file, if you have a direct download
URL for the file, you can provide it to `!import_model` and the file
will be downloaded and installed for you.
#### `!import_model <path/to/model/weights.ckpt>`
This command imports a new model weights file into InvokeAI, makes it available
for image generation within the script, and writes out the configuration for the
model into `config/models.yaml` for use in subsequent sessions.
Provide `!import_model` with the path to a weights file ending in `.ckpt`. If
you type a partial path and press tab, the CLI will autocomplete. Although it
will also autocomplete to `.vae` files, these are not currenty supported (but
will be soon).
When you hit return, the CLI will prompt you to fill in additional information
about the model, including the short name you wish to use for it with the
`!switch` command, a brief description of the model, the default image width and
height to use with this model, and the model's configuration file. The latter
three fields are automatically filled with reasonable defaults. In the example
below, the bold-faced text shows what the user typed in with the exception of
the width, height and configuration file paths, which were filled in
automatically.
#### `!import_model <path/to/directory_of_models>`
If you provide the path of a directory that contains one or more
`.ckpt` or `.safetensors` files, the CLI will scan the directory and
interactively offer to import the models it finds there. Also see the
`--autoconvert` command-line option.
#### `!edit_model <name_of_model>`
The `!edit_model` command can be used to modify a model that is already defined
in `config/models.yaml`. Call it with the short name of the model you wish to
modify, and it will allow you to modify the model's `description`, `weights` and
other fields.
Example:
<pre>
invoke> <b>!edit_model waifu-diffusion</b>
>> Editing model waifu-diffusion from configuration file ./configs/models.yaml
description: <b>Waifu diffusion v1.4beta</b>
weights: models/ldm/stable-diffusion-v1/<b>model-epoch10-float16.ckpt</b>
config: configs/stable-diffusion/v1-inference.yaml
width: 512
height: 512
>> New configuration:
waifu-diffusion:
config: configs/stable-diffusion/v1-inference.yaml
description: Waifu diffusion v1.4beta
weights: models/ldm/stable-diffusion-v1/model-epoch10-float16.ckpt
height: 512
width: 512
OK to import [n]? y
>> Caching model stable-diffusion-1.4 in system RAM
>> Loading waifu-diffusion from models/ldm/stable-diffusion-v1/model-epoch10-float16.ckpt
...
</pre>
### History processing
The CLI provides a series of convenient commands for reviewing previous actions,
retrieving them, modifying them, and re-running them.
#### `!history`
The invoke script keeps track of all the commands you issue during a session,
allowing you to re-run them. On Mac and Linux systems, it also writes the
command-line history out to disk, giving you access to the most recent 1000
commands issued.
The `!history` command will return a numbered list of all the commands issued
during the session (Windows), or the most recent 1000 commands (Mac|Linux). You
can then repeat a command by using the command `!NNN`, where "NNN" is the
history line number. For example:
!!! example ""
```bash
invoke> !history
...
[14] happy woman sitting under tree wearing broad hat and flowing garment
[15] beautiful woman sitting under tree wearing broad hat and flowing garment
[18] beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6
[20] watercolor of beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6 -S2878767194
[21] surrealist painting of beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6 -S2878767194
...
invoke> !20
invoke> watercolor of beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6 -S2878767194
```
####`!fetch`
This command retrieves the generation parameters from a previously generated
image and either loads them into the command line (Linux|Mac), or prints them
out in a comment for copy-and-paste (Windows). You may provide either the name
of a file in the current output directory, or a full file path. Specify path to
a folder with image png files, and wildcard \*.png to retrieve the dream command
used to generate the images, and save them to a file commands.txt for further
processing.
!!! example "load the generation command for a single png file"
```bash
invoke> !fetch 0000015.8929913.png
# the script returns the next line, ready for editing and running:
invoke> a fantastic alien landscape -W 576 -H 512 -s 60 -A plms -C 7.5
```
!!! example "fetch the generation commands from a batch of files and store them into `selected.txt`"
```bash
invoke> !fetch outputs\selected-imgs\*.png selected.txt
```
#### `!replay`
This command replays a text file generated by !fetch or created manually
!!! example
```bash
invoke> !replay outputs\selected-imgs\selected.txt
```
!!! note
These commands may behave unexpectedly if given a PNG file that was
not generated by InvokeAI.
#### `!search <search string>`
This is similar to !history but it only returns lines that contain
`search string`. For example:
```bash
invoke> !search surreal
[21] surrealist painting of beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6 -S2878767194
```
#### `!clear`
This clears the search history from memory and disk. Be advised that this
operation is irreversible and does not issue any warnings!
## Command-line editing and completion
The command-line offers convenient history tracking, editing, and command
completion.
- To scroll through previous commands and potentially edit/reuse them, use the
++up++ and ++down++ keys.
- To edit the current command, use the ++left++ and ++right++ keys to position
the cursor, and then ++backspace++, ++delete++ or insert characters.
- To move to the very beginning of the command, type ++ctrl+a++ (or
++command+a++ on the Mac)
- To move to the end of the command, type ++ctrl+e++.
- To cut a section of the command, position the cursor where you want to start
cutting and type ++ctrl+k++
- To paste a cut section back in, position the cursor where you want to paste,
and type ++ctrl+y++
Windows users can get similar, but more limited, functionality if they launch
`invoke.py` with the `winpty` program and have the `pyreadline3` library
installed:
```batch
> winpty python scripts\invoke.py
```
On the Mac and Linux platforms, when you exit invoke.py, the last 1000 lines of
your command-line history will be saved. When you restart `invoke.py`, you can
access the saved history using the ++up++ key.
In addition, limited command-line completion is installed. In various contexts,
you can start typing your command and press ++tab++. A list of potential
completions will be presented to you. You can then type a little more, hit
++tab++ again, and eventually autocomplete what you want.
When specifying file paths using the one-letter shortcuts, the CLI will attempt
to complete pathnames for you. This is most handy for the `-I` (init image) and
`-M` (init mask) paths. To initiate completion, start the path with a slash
(`/`) or `./`. For example:
```bash
invoke> zebra with a mustache -I./test-pictures<TAB>
-I./test-pictures/Lincoln-and-Parrot.png -I./test-pictures/zebra.jpg -I./test-pictures/madonna.png
-I./test-pictures/bad-sketch.png -I./test-pictures/man_with_eagle/
```
You can then type ++z++, hit ++tab++ again, and it will autofill to `zebra.jpg`.
More text completion features (such as autocompleting seeds) are on their way.

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@ -1,11 +1,8 @@
---
title: Textual Inversion Embeddings and LoRAs
title: Concepts Library
---
# :material-library-shelves: Textual Inversions and LoRAs
With the advances in research, many new capabilities are available to customize the knowledge and understanding of novel concepts not originally contained in the base model.
# :material-library-shelves: The Hugging Face Concepts Library and Importing Textual Inversion files
## Using Textual Inversion Files
@ -15,16 +12,18 @@ and artistic styles. They are also known as "embeds" in the machine learning
world.
Each TI file introduces one or more vocabulary terms to the SD model. These are
known in InvokeAI as "triggers." Triggers are denoted using angle brackets
as in "&lt;trigger-phrase&gt;". The two most common type of
known in InvokeAI as "triggers." Triggers are often, but not always, denoted
using angle brackets as in "&lt;trigger-phrase&gt;". The two most common type of
TI files that you'll encounter are `.pt` and `.bin` files, which are produced by
different TI training packages. InvokeAI supports both formats, but its
[built-in TI training system](TRAINING.md) produces `.pt`.
[built-in TI training system](TEXTUAL_INVERSION.md) produces `.pt`.
[Hugging Face](https://huggingface.co/sd-concepts-library) has
amassed a large library of &gt;800 community-contributed TI files covering a
broad range of subjects and styles. You can also install your own or others' TI files
by placing them in the designated directory for the compatible model type
The [Hugging Face company](https://huggingface.co/sd-concepts-library) has
amassed a large ligrary of &gt;800 community-contributed TI files covering a
broad range of subjects and styles. InvokeAI has built-in support for this
library which downloads and merges TI files automatically upon request. You can
also install your own or others' TI files by placing them in a designated
directory.
### An Example
@ -42,47 +41,91 @@ You can also combine styles and concepts:
| :--------------------------------------------------------: |
| ![](../assets/concepts/image5.png) |
</figure>
## Using a Hugging Face Concept
!!! warning "Authenticating to HuggingFace"
Some concepts require valid authentication to HuggingFace. Without it, they will not be downloaded
and will be silently ignored.
If you used an installer to install InvokeAI, you may have already set a HuggingFace token.
If you skipped this step, you can:
- run the InvokeAI configuration script again (if you used a manual installer): `invokeai-configure`
- set one of the `HUGGINGFACE_TOKEN` or `HUGGING_FACE_HUB_TOKEN` environment variables to contain your token
Finally, if you already used any HuggingFace library on your computer, you might already have a token
in your local cache. Check for a hidden `.huggingface` directory in your home folder. If it
contains a `token` file, then you are all set.
Hugging Face TI concepts are downloaded and installed automatically as you
require them. This requires your machine to be connected to the Internet. To
find out what each concept is for, you can browse the
[Hugging Face concepts library](https://huggingface.co/sd-concepts-library) and
look at examples of what each concept produces.
When you have an idea of a concept you wish to try, go to the command-line
client (CLI) and type a `<` character and the beginning of the Hugging Face
concept name you wish to load. Press ++tab++, and the CLI will show you all
matching concepts. You can also type `<` and hit ++tab++ to get a listing of all
~800 concepts, but be prepared to scroll up to see them all! If there is more
than one match you can continue to type and ++tab++ until the concept is
completed.
!!! example
if you type in `<x` and hit ++tab++, you'll be prompted with the completions:
```py
<xatu2> <xatu> <xbh> <xi> <xidiversity> <xioboma> <xuna> <xyz>
```
Now type `id` and press ++tab++. It will be autocompleted to `<xidiversity>`
because this is a unique match.
Finish your prompt and generate as usual. You may include multiple concept terms
in the prompt.
If you have never used this concept before, you will see a message that the TI
model is being downloaded and installed. After this, the concept will be saved
locally (in the `models/sd-concepts-library` directory) for future use.
Several steps happen during downloading and installation, including a scan of
the file for malicious code. Should any errors occur, you will be warned and the
concept will fail to load. Generation will then continue treating the trigger
term as a normal string of characters (e.g. as literal `<ghibli-face>`).
You can also use `<concept-names>` in the WebGUI's prompt textbox. There is no
autocompletion at this time.
## Installing your Own TI Files
You may install any number of `.pt` and `.bin` files simply by copying them into
the `embedding` directory of the corresponding InvokeAI models directory (usually `invokeai`
in your home directory). For example, you can simply move a Stable Diffusion 1.5 embedding file to
the `sd-1/embedding` folder. Be careful not to overwrite one file with another.
the `embeddings` directory of the InvokeAI runtime directory (usually `invokeai`
in your home directory). You may create subdirectories in order to organize the
files in any way you wish. Be careful not to overwrite one file with another.
For example, TI files generated by the Hugging Face toolkit share the named
`learned_embedding.bin`. You can rename these, or use subdirectories to keep them distinct.
`learned_embedding.bin`. You can use subdirectories to keep them distinct.
At startup time, InvokeAI will scan the various `embedding` directories and load any TI
files it finds there for compatible models. At startup you will see a message similar to this one:
At startup time, InvokeAI will scan the `embeddings` directory and load any TI
files it finds there. At startup you will see a message similar to this one:
```bash
>> Current embedding manager terms: <HOI4-Leader>, <princess-knight>
>> Current embedding manager terms: *, <HOI4-Leader>, <princess-knight>
```
To use these when generating, simply type the `<` key in your prompt to open the Textual Inversion WebUI and
select the embedding you'd like to use. This UI has type-ahead support, so you can easily find supported embeddings.
## Using LoRAs
Note the `*` trigger term. This is a placeholder term that many early TI
tutorials taught people to use rather than a more descriptive term.
Unfortunately, if you have multiple TI files that all use this term, only the
first one loaded will be triggered by use of the term.
LoRA files are models that customize the output of Stable Diffusion
image generation. Larger than embeddings, but much smaller than full
models, they augment SD with improved understanding of subjects and
artistic styles.
To avoid this problem, you can use the `merge_embeddings.py` script to merge two
or more TI files together. If it encounters a collision of terms, the script
will prompt you to select new terms that do not collide. See
[Textual Inversion](TEXTUAL_INVERSION.md) for details.
Unlike TI files, LoRAs do not introduce novel vocabulary into the
model's known tokens. Instead, LoRAs augment the model's weights that
are applied to generate imagery. LoRAs may be supplied with a
"trigger" word that they have been explicitly trained on, or may
simply apply their effect without being triggered.
LoRAs are typically stored in .safetensors files, which are the most
secure way to store and transmit these types of weights. You may
install any number of `.safetensors` LoRA files simply by copying them
into the `autoimport/lora` directory of the corresponding InvokeAI models
directory (usually `invokeai` in your home directory).
To use these when generating, open the LoRA menu item in the options
panel, select the LoRAs you want to apply and ensure that they have
the appropriate weight recommended by the model provider. Typically,
most LoRAs perform best at a weight of .75-1.
## Further Reading
Please see [the repository](https://github.com/rinongal/textual_inversion) and
associated paper for details and limitations.

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@ -1,287 +0,0 @@
---
title: Configuration
---
# :material-tune-variant: InvokeAI Configuration
## Intro
InvokeAI has numerous runtime settings which can be used to adjust
many aspects of its operations, including the location of files and
directories, memory usage, and performance. These settings can be
viewed and customized in several ways:
1. By editing settings in the `invokeai.yaml` file.
2. By setting environment variables.
3. On the command-line, when InvokeAI is launched.
In addition, the most commonly changed settings are accessible
graphically via the `invokeai-configure` script.
### How the Configuration System Works
When InvokeAI is launched, the very first thing it needs to do is to
find its "root" directory, which contains its configuration files,
installed models, its database of images, and the folder(s) of
generated images themselves. In this document, the root directory will
be referred to as ROOT.
#### Finding the Root Directory
To find its root directory, InvokeAI uses the following recipe:
1. It first looks for the argument `--root <path>` on the command line
it was launched from, and uses the indicated path if present.
2. Next it looks for the environment variable INVOKEAI_ROOT, and uses
the directory path found there if present.
3. If neither of these are present, then InvokeAI looks for the
folder containing the `.venv` Python virtual environment directory for
the currently active environment. This directory is checked for files
expected inside the InvokeAI root before it is used.
4. Finally, InvokeAI looks for a directory in the current user's home
directory named `invokeai`.
#### Reading the InvokeAI Configuration File
Once the root directory has been located, InvokeAI looks for a file
named `ROOT/invokeai.yaml`, and if present reads configuration values
from it. The top of this file looks like this:
```
InvokeAI:
Web Server:
host: localhost
port: 9090
allow_origins: []
allow_credentials: true
allow_methods:
- '*'
allow_headers:
- '*'
Features:
esrgan: true
internet_available: true
log_tokenization: false
patchmatch: true
restore: true
...
```
This lines in this file are used to establish default values for
Invoke's settings. In the above fragment, the Web Server's listening
port is set to 9090 by the `port` setting.
You can edit this file with a text editor such as "Notepad" (do not
use Word or any other word processor). When editing, be careful to
maintain the indentation, and do not add extraneous text, as syntax
errors will prevent InvokeAI from launching. A basic guide to the
format of YAML files can be found
[here](https://circleci.com/blog/what-is-yaml-a-beginner-s-guide/).
You can fix a broken `invokeai.yaml` by deleting it and running the
configuration script again -- option [7] in the launcher, "Re-run the
configure script".
#### Reading Environment Variables
Next InvokeAI looks for defined environment variables in the format
`INVOKEAI_<setting_name>`, for example `INVOKEAI_port`. Environment
variable values take precedence over configuration file variables. On
a Macintosh system, for example, you could change the port that the
web server listens on by setting the environment variable this way:
```
export INVOKEAI_port=8000
invokeai-web
```
Please check out these
[Macintosh](https://phoenixnap.com/kb/set-environment-variable-mac)
and
[Windows](https://phoenixnap.com/kb/windows-set-environment-variable)
guides for setting temporary and permanent environment variables.
#### Reading the Command Line
Lastly, InvokeAI takes settings from the command line, which override
everything else. The command-line settings have the same name as the
corresponding configuration file settings, preceded by a `--`, for
example `--port 8000`.
If you are using the launcher (`invoke.sh` or `invoke.bat`) to launch
InvokeAI, then just pass the command-line arguments to the launcher:
```
invoke.bat --port 8000 --host 0.0.0.0
```
The arguments will be applied when you select the web server option
(and the other options as well).
If, on the other hand, you prefer to launch InvokeAI directly from the
command line, you would first activate the virtual environment (known
as the "developer's console" in the launcher), and run `invokeai-web`:
```
> C:\Users\Fred\invokeai\.venv\scripts\activate
(.venv) > invokeai-web --port 8000 --host 0.0.0.0
```
You can get a listing and brief instructions for each of the
command-line options by giving the `--help` argument:
```
(.venv) > invokeai-web --help
usage: InvokeAI [-h] [--host HOST] [--port PORT] [--allow_origins [ALLOW_ORIGINS ...]] [--allow_credentials | --no-allow_credentials] [--allow_methods [ALLOW_METHODS ...]]
[--allow_headers [ALLOW_HEADERS ...]] [--esrgan | --no-esrgan] [--internet_available | --no-internet_available] [--log_tokenization | --no-log_tokenization]
[--patchmatch | --no-patchmatch] [--restore | --no-restore]
[--always_use_cpu | --no-always_use_cpu] [--free_gpu_mem | --no-free_gpu_mem] [--max_loaded_models MAX_LOADED_MODELS] [--max_cache_size MAX_CACHE_SIZE]
[--max_vram_cache_size MAX_VRAM_CACHE_SIZE] [--gpu_mem_reserved GPU_MEM_RESERVED] [--precision {auto,float16,float32,autocast}]
[--sequential_guidance | --no-sequential_guidance] [--xformers_enabled | --no-xformers_enabled] [--tiled_decode | --no-tiled_decode] [--root ROOT]
[--autoimport_dir AUTOIMPORT_DIR] [--lora_dir LORA_DIR] [--embedding_dir EMBEDDING_DIR] [--controlnet_dir CONTROLNET_DIR] [--conf_path CONF_PATH]
[--models_dir MODELS_DIR] [--legacy_conf_dir LEGACY_CONF_DIR] [--db_dir DB_DIR] [--outdir OUTDIR] [--from_file FROM_FILE]
[--use_memory_db | --no-use_memory_db] [--model MODEL] [--log_handlers [LOG_HANDLERS ...]] [--log_format {plain,color,syslog,legacy}]
[--log_level {debug,info,warning,error,critical}] [--version | --no-version]
```
## The Configuration Settings
The configuration settings are divided into several distinct
groups in `invokeia.yaml`:
### Web Server
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `host` | `localhost` | Name or IP address of the network interface that the web server will listen on |
| `port` | `9090` | Network port number that the web server will listen on |
| `allow_origins` | `[]` | A list of host names or IP addresses that are allowed to connect to the InvokeAI API in the format `['host1','host2',...]` |
| `allow_credentials` | `true` | Require credentials for a foreign host to access the InvokeAI API (don't change this) |
| `allow_methods` | `*` | List of HTTP methods ("GET", "POST") that the web server is allowed to use when accessing the API |
| `allow_headers` | `*` | List of HTTP headers that the web server will accept when accessing the API |
The documentation for InvokeAI's API can be accessed by browsing to the following URL: [http://localhost:9090/docs].
### Features
These configuration settings allow you to enable and disable various InvokeAI features:
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `esrgan` | `true` | Activate the ESRGAN upscaling options|
| `internet_available` | `true` | When a resource is not available locally, try to fetch it via the internet |
| `log_tokenization` | `false` | Before each text2image generation, print a color-coded representation of the prompt to the console; this can help understand why a prompt is not working as expected |
| `patchmatch` | `true` | Activate the "patchmatch" algorithm for improved inpainting |
### Generation
These options tune InvokeAI's memory and performance characteristics.
| Setting | Default Value | Description |
|-----------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `sequential_guidance` | `false` | Calculate guidance in serial rather than in parallel, lowering memory requirements at the cost of some performance loss |
| `attention_type` | `auto` | Select the type of attention to use. One of `auto`,`normal`,`xformers`,`sliced`, or `torch-sdp` |
| `attention_slice_size` | `auto` | When "sliced" attention is selected, set the slice size. One of `auto`, `balanced`, `max` or the integers 1-8|
| `force_tiled_decode` | `false` | Force the VAE step to decode in tiles, reducing memory consumption at the cost of performance |
### Device
These options configure the generation execution device.
| Setting | Default Value | Description |
|-----------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `device` | `auto` | Preferred execution device. One of `auto`, `cpu`, `cuda`, `cuda:1`, `mps`. `auto` will choose the device depending on the hardware platform and the installed torch capabilities. |
| `precision` | `auto` | Floating point precision. One of `auto`, `float16` or `float32`. `float16` will consume half the memory of `float32` but produce slightly lower-quality images. The `auto` setting will guess the proper precision based on your video card and operating system |
### Paths
These options set the paths of various directories and files used by
InvokeAI. Relative paths are interpreted relative to INVOKEAI_ROOT, so
if INVOKEAI_ROOT is `/home/fred/invokeai` and the path is
`autoimport/main`, then the corresponding directory will be located at
`/home/fred/invokeai/autoimport/main`.
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `autoimport_dir` | `autoimport/main` | At startup time, read and import any main model files found in this directory |
| `lora_dir` | `autoimport/lora` | At startup time, read and import any LoRA/LyCORIS models found in this directory |
| `embedding_dir` | `autoimport/embedding` | At startup time, read and import any textual inversion (embedding) models found in this directory |
| `controlnet_dir` | `autoimport/controlnet` | At startup time, read and import any ControlNet models found in this directory |
| `conf_path` | `configs/models.yaml` | Location of the `models.yaml` model configuration file |
| `models_dir` | `models` | Location of the directory containing models installed by InvokeAI's model manager |
| `legacy_conf_dir` | `configs/stable-diffusion` | Location of the directory containing the .yaml configuration files for legacy checkpoint models |
| `db_dir` | `databases` | Location of the directory containing InvokeAI's image, schema and session database |
| `outdir` | `outputs` | Location of the directory in which the gallery of generated and uploaded images will be stored |
| `use_memory_db` | `false` | Keep database information in memory rather than on disk; this will not preserve image gallery information across restarts |
Note that the autoimport directories will be searched recursively,
allowing you to organize the models into folders and subfolders in any
way you wish. In addition, while we have split up autoimport
directories by the type of model they contain, this isn't
necessary. You can combine different model types in the same folder
and InvokeAI will figure out what they are. So you can easily use just
one autoimport directory by commenting out the unneeded paths:
```
Paths:
autoimport_dir: autoimport
# lora_dir: null
# embedding_dir: null
# controlnet_dir: null
```
### Logging
These settings control the information, warning, and debugging
messages printed to the console log while InvokeAI is running:
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `log_handlers` | `console` | This controls where log messages are sent, and can be a list of one or more destinations. Values include `console`, `file`, `syslog` and `http`. These are described in more detail below |
| `log_format` | `color` | This controls the formatting of the log messages. Values are `plain`, `color`, `legacy` and `syslog` |
| `log_level` | `debug` | This filters messages according to the level of severity and can be one of `debug`, `info`, `warning`, `error` and `critical`. For example, setting to `warning` will display all messages at the warning level or higher, but won't display "debug" or "info" messages |
Several different log handler destinations are available, and multiple destinations are supported by providing a list:
```
log_handlers:
- console
- syslog=localhost
- file=/var/log/invokeai.log
```
* `console` is the default. It prints log messages to the command-line window from which InvokeAI was launched.
* `syslog` is only available on Linux and Macintosh systems. It uses
the operating system's "syslog" facility to write log file entries
locally or to a remote logging machine. `syslog` offers a variety
of configuration options:
```
syslog=/dev/log` - log to the /dev/log device
syslog=localhost` - log to the network logger running on the local machine
syslog=localhost:512` - same as above, but using a non-standard port
syslog=fredserver,facility=LOG_USER,socktype=SOCK_DRAM`
- Log to LAN-connected server "fredserver" using the facility LOG_USER and datagram packets.
```
* `http` can be used to log to a remote web server. The server must be
properly configured to receive and act on log messages. The option
accepts the URL to the web server, and a `method` argument
indicating whether the message should be submitted using the GET or
POST method.
```
http=http://my.server/path/to/logger,method=POST
```
The `log_format` option provides several alternative formats:
* `color` - default format providing time, date and a message, using text colors to distinguish different log severities
* `plain` - same as above, but monochrome text only
* `syslog` - the log level and error message only, allowing the syslog system to attach the time and date
* `legacy` - a format similar to the one used by the legacy 2.3 InvokeAI releases.

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@ -1,134 +0,0 @@
---
title: ControlNet
---
# :material-loupe: ControlNet
## ControlNet
ControlNet
ControlNet is a powerful set of features developed by the open-source
community (notably, Stanford researcher
[**@ilyasviel**](https://github.com/lllyasviel)) that allows you to
apply a secondary neural network model to your image generation
process in Invoke.
With ControlNet, you can get more control over the output of your
image generation, providing you with a way to direct the network
towards generating images that better fit your desired style or
outcome.
### How it works
ControlNet works by analyzing an input image, pre-processing that
image to identify relevant information that can be interpreted by each
specific ControlNet model, and then inserting that control information
into the generation process. This can be used to adjust the style,
composition, or other aspects of the image to better achieve a
specific result.
### Models
InvokeAI provides access to a series of ControlNet models that provide
different effects or styles in your generated images. Currently
InvokeAI only supports "diffuser" style ControlNet models. These are
folders that contain the files `config.json` and/or
`diffusion_pytorch_model.safetensors` and
`diffusion_pytorch_model.fp16.safetensors`. The name of the folder is
the name of the model.
***InvokeAI does not currently support checkpoint-format
ControlNets. These come in the form of a single file with the
extension `.safetensors`.***
Diffuser-style ControlNet models are available at HuggingFace
(http://huggingface.co) and accessed via their repo IDs (identifiers
in the format "author/modelname"). The easiest way to install them is
to use the InvokeAI model installer application. Use the
`invoke.sh`/`invoke.bat` launcher to select item [5] and then navigate
to the CONTROLNETS section. Select the models you wish to install and
press "APPLY CHANGES". You may also enter additional HuggingFace
repo_ids in the "Additional models" textbox:
![Model Installer -
Controlnetl](../assets/installing-models/model-installer-controlnet.png){:width="640px"}
Command-line users can launch the model installer using the command
`invokeai-model-install`.
_Be aware that some ControlNet models require additional code
functionality in order to work properly, so just installing a
third-party ControlNet model may not have the desired effect._ Please
read and follow the documentation for installing a third party model
not currently included among InvokeAI's default list.
The models currently supported include:
**Canny**:
When the Canny model is used in ControlNet, Invoke will attempt to generate images that match the edges detected.
Canny edge detection works by detecting the edges in an image by looking for abrupt changes in intensity. It is known for its ability to detect edges accurately while reducing noise and false edges, and the preprocessor can identify more information by decreasing the thresholds.
**M-LSD**:
M-LSD is another edge detection algorithm used in ControlNet. It stands for Multi-Scale Line Segment Detector.
It detects straight line segments in an image by analyzing the local structure of the image at multiple scales. It can be useful for architectural imagery, or anything where straight-line structural information is needed for the resulting output.
**Lineart**:
The Lineart model in ControlNet generates line drawings from an input image. The resulting pre-processed image is a simplified version of the original, with only the outlines of objects visible.The Lineart model in ControlNet is known for its ability to accurately capture the contours of the objects in an input sketch.
**Lineart Anime**:
A variant of the Lineart model that generates line drawings with a distinct style inspired by anime and manga art styles.
**Depth**:
A model that generates depth maps of images, allowing you to create more realistic 3D models or to simulate depth effects in post-processing.
**Normal Map (BAE):**
A model that generates normal maps from input images, allowing for more realistic lighting effects in 3D rendering.
**Image Segmentation**:
A model that divides input images into segments or regions, each of which corresponds to a different object or part of the image. (More details coming soon)
**Openpose**:
The OpenPose control model allows for the identification of the general pose of a character by pre-processing an existing image with a clear human structure. With advanced options, Openpose can also detect the face or hands in the image.
**Mediapipe Face**:
The MediaPipe Face identification processor is able to clearly identify facial features in order to capture vivid expressions of human faces.
**Tile**:
The Tile model fills out details in the image to match the image, rather than the prompt. The Tile Model is a versatile tool that offers a range of functionalities. Its primary capabilities can be boiled down to two main behaviors:
- It can reinterpret specific details within an image and create fresh, new elements.
- It has the ability to disregard global instructions if there's a discrepancy between them and the local context or specific parts of the image. In such cases, it uses the local context to guide the process.
The Tile Model can be a powerful tool in your arsenal for enhancing image quality and details. If there are undesirable elements in your images, such as blurriness caused by resizing, this model can effectively eliminate these issues, resulting in cleaner, crisper images. Moreover, it can generate and add refined details to your images, improving their overall quality and appeal.
**Pix2Pix (experimental)**
With Pix2Pix, you can input an image into the controlnet, and then "instruct" the model to change it using your prompt. For example, you can say "Make it winter" to add more wintry elements to a scene.
Each of these models can be adjusted and combined with other ControlNet models to achieve different results, giving you even more control over your image generation process.
## Using ControlNet
To use ControlNet, you can simply select the desired model and adjust both the ControlNet and Pre-processor settings to achieve the desired result. You can also use multiple ControlNet models at the same time, allowing you to achieve even more complex effects or styles in your generated images.
Each ControlNet has two settings that are applied to the ControlNet.
Weight - Strength of the Controlnet model applied to the generation for the section, defined by start/end.
Start/End - 0 represents the start of the generation, 1 represents the end. The Start/end setting controls what steps during the generation process have the ControlNet applied.
Additionally, each ControlNet section can be expanded in order to manipulate settings for the image pre-processor that adjusts your uploaded image before using it in when you Invoke.

View File

@ -4,13 +4,86 @@ title: Image-to-Image
# :material-image-multiple: Image-to-Image
InvokeAI provides an "img2img" feature that lets you seed your
creations with an initial drawing or photo. This is a really cool
feature that tells stable diffusion to build the prompt on top of the
image you provide, preserving the original's basic shape and layout.
Both the Web and command-line interfaces provide an "img2img" feature
that lets you seed your creations with an initial drawing or
photo. This is a really cool feature that tells stable diffusion to
build the prompt on top of the image you provide, preserving the
original's basic shape and layout.
For a walkthrough of using Image-to-Image in the Web UI, see [InvokeAI
Web Server](./WEB.md#image-to-image).
See the [WebUI Guide](WEB.md) for a walkthrough of the img2img feature
in the InvokeAI web server. This document describes how to use img2img
in the command-line tool.
## Basic Usage
Launch the command-line client by launching `invoke.sh`/`invoke.bat`
and choosing option (1). Alternative, activate the InvokeAI
environment and issue the command `invokeai`.
Once the `invoke> ` prompt appears, you can start an img2img render by
pointing to a seed file with the `-I` option as shown here:
!!! example ""
```commandline
tree on a hill with a river, nature photograph, national geographic -I./test-pictures/tree-and-river-sketch.png -f 0.85
```
<figure markdown>
| original image | generated image |
| :------------: | :-------------: |
| ![original-image](https://user-images.githubusercontent.com/50542132/193946000-c42a96d8-5a74-4f8a-b4c3-5213e6cadcce.png){ width=320 } | ![generated-image](https://user-images.githubusercontent.com/111189/194135515-53d4c060-e994-4016-8121-7c685e281ac9.png){ width=320 } |
</figure>
The `--init_img` (`-I`) option gives the path to the seed picture. `--strength`
(`-f`) controls how much the original will be modified, ranging from `0.0` (keep
the original intact), to `1.0` (ignore the original completely). The default is
`0.75`, and ranges from `0.25-0.90` give interesting results. Other relevant
options include `-C` (classification free guidance scale), and `-s` (steps).
Unlike `txt2img`, adding steps will continuously change the resulting image and
it will not converge.
You may also pass a `-v<variation_amount>` option to generate `-n<iterations>`
count variants on the original image. This is done by passing the first
generated image back into img2img the requested number of times. It generates
interesting variants.
Note that the prompt makes a big difference. For example, this slight variation
on the prompt produces a very different image:
<figure markdown>
![](https://user-images.githubusercontent.com/111189/194135220-16b62181-b60c-4248-8989-4834a8fd7fbd.png){ width=320 }
<caption markdown>photograph of a tree on a hill with a river</caption>
</figure>
!!! tip
When designing prompts, think about how the images scraped from the internet were
captioned. Very few photographs will be labeled "photograph" or "photorealistic."
They will, however, be captioned with the publication, photographer, camera model,
or film settings.
If the initial image contains transparent regions, then Stable Diffusion will
only draw within the transparent regions, a process called
[`inpainting`](./INPAINTING.md#creating-transparent-regions-for-inpainting).
However, for this to work correctly, the color information underneath the
transparent needs to be preserved, not erased.
!!! warning "**IMPORTANT ISSUE** "
`img2img` does not work properly on initial images smaller
than 512x512. Please scale your image to at least 512x512 before using it.
Larger images are not a problem, but may run out of VRAM on your GPU card. To
fix this, use the --fit option, which downscales the initial image to fit within
the box specified by width x height:
```
tree on a hill with a river, national geographic -I./test-pictures/big-sketch.png -H512 -W512 --fit
```
## How does it actually work, though?
The main difference between `img2img` and `prompt2img` is the starting point.
While `prompt2img` always starts with pure gaussian noise and progressively
@ -26,6 +99,10 @@ seed `1592514025` develops something like this:
!!! example ""
```bash
invoke> "fire" -s10 -W384 -H384 -S1592514025
```
<figure markdown>
![latent steps](../assets/img2img/000019.steps.png){ width=720 }
</figure>
@ -80,8 +157,17 @@ Diffusion has less chance to refine itself, so the result ends up inheriting all
the problems of my bad drawing.
If you want to try this out yourself, all of these are using a seed of
`1592514025` with a width/height of `384`, step count `10`, the
`k_lms` sampler, and the single-word prompt `"fire"`.
`1592514025` with a width/height of `384`, step count `10`, the default sampler
(`k_lms`), and the single-word prompt `"fire"`:
```bash
invoke> "fire" -s10 -W384 -H384 -S1592514025 -I /tmp/fire-drawing.png --strength 0.7
```
The code for rendering intermediates is on my (damian0815's) branch
[document-img2img](https://github.com/damian0815/InvokeAI/tree/document-img2img) -
run `invoke.py` and check your `outputs/img-samples/intermediates` folder while
generating an image.
### Compensating for the reduced step count
@ -94,6 +180,10 @@ give each generation 20 steps.
Here's strength `0.4` (note step count `50`, which is `20 ÷ 0.4` to make sure SD
does `20` steps from my image):
```bash
invoke> "fire" -s50 -W384 -H384 -S1592514025 -I /tmp/fire-drawing.png -f 0.4
```
<figure markdown>
![000035.1592514025](../assets/img2img/000035.1592514025.png)
</figure>
@ -101,6 +191,10 @@ does `20` steps from my image):
and here is strength `0.7` (note step count `30`, which is roughly `20 ÷ 0.7` to
make sure SD does `20` steps from my image):
```commandline
invoke> "fire" -s30 -W384 -H384 -S1592514025 -I /tmp/fire-drawing.png -f 0.7
```
<figure markdown>
![000046.1592514025](../assets/img2img/000046.1592514025.png)
</figure>

View File

@ -1,171 +0,0 @@
---
title: Controlling Logging
---
# :material-image-off: Controlling Logging
## Controlling How InvokeAI Logs Status Messages
InvokeAI logs status messages using a configurable logging system. You
can log to the terminal window, to a designated file on the local
machine, to the syslog facility on a Linux or Mac, or to a properly
configured web server. You can configure several logs at the same
time, and control the level of message logged and the logging format
(to a limited extent).
Three command-line options control logging:
### `--log_handlers <handler1> <handler2> ...`
This option activates one or more log handlers. Options are "console",
"file", "syslog" and "http". To specify more than one, separate them
by spaces:
```bash
invokeai-web --log_handlers console syslog=/dev/log file=C:\Users\fred\invokeai.log
```
The format of these options is described below.
### `--log_format {plain|color|legacy|syslog}`
This controls the format of log messages written to the console. Only
the "console" log handler is currently affected by this setting.
* "plain" provides formatted messages like this:
```bash
[2023-05-24 23:18:2[2023-05-24 23:18:50,352]::[InvokeAI]::DEBUG --> this is a debug message
[2023-05-24 23:18:50,352]::[InvokeAI]::INFO --> this is an informational messages
[2023-05-24 23:18:50,352]::[InvokeAI]::WARNING --> this is a warning
[2023-05-24 23:18:50,352]::[InvokeAI]::ERROR --> this is an error
[2023-05-24 23:18:50,352]::[InvokeAI]::CRITICAL --> this is a critical error
```
* "color" produces similar output, but the text will be color coded to
indicate the severity of the message.
* "legacy" produces output similar to InvokeAI versions 2.3 and earlier:
```bash
### this is a critical error
*** this is an error
** this is a warning
>> this is an informational messages
| this is a debug message
```
* "syslog" produces messages suitable for syslog entries:
```bash
InvokeAI [2691178] <CRITICAL> this is a critical error
InvokeAI [2691178] <ERROR> this is an error
InvokeAI [2691178] <WARNING> this is a warning
InvokeAI [2691178] <INFO> this is an informational messages
InvokeAI [2691178] <DEBUG> this is a debug message
```
(note that the date, time and hostname will be added by the syslog
system)
### `--log_level {debug|info|warning|error|critical}`
Providing this command-line option will cause only messages at the
specified level or above to be emitted.
## Console logging
When "console" is provided to `--log_handlers`, messages will be
written to the command line window in which InvokeAI was launched. By
default, the color formatter will be used unless overridden by
`--log_format`.
## File logging
When "file" is provided to `--log_handlers`, entries will be written
to the file indicated in the path argument. By default, the "plain"
format will be used:
```bash
invokeai-web --log_handlers file=/var/log/invokeai.log
```
## Syslog logging
When "syslog" is requested, entries will be sent to the syslog
system. There are a variety of ways to control where the log message
is sent:
* Send to the local machine using the `/dev/log` socket:
```
invokeai-web --log_handlers syslog=/dev/log
```
* Send to the local machine using a UDP message:
```
invokeai-web --log_handlers syslog=localhost
```
* Send to the local machine using a UDP message on a nonstandard
port:
```
invokeai-web --log_handlers syslog=localhost:512
```
* Send to a remote machine named "loghost" on the local LAN using
facility LOG_USER and UDP packets:
```
invokeai-web --log_handlers syslog=loghost,facility=LOG_USER,socktype=SOCK_DGRAM
```
This can be abbreviated `syslog=loghost`, as LOG_USER and SOCK_DGRAM
are defaults.
* Send to a remote machine named "loghost" using the facility LOCAL0
and using a TCP socket:
```
invokeai-web --log_handlers syslog=loghost,facility=LOG_LOCAL0,socktype=SOCK_STREAM
```
If no arguments are specified (just a bare "syslog"), then the logging
system will look for a UNIX socket named `/dev/log`, and if not found
try to send a UDP message to `localhost`. The Macintosh OS used to
support logging to a socket named `/var/run/syslog`, but this feature
has since been disabled.
## Web logging
If you have access to a web server that is configured to log messages
when a particular URL is requested, you can log using the "http"
method:
```
invokeai-web --log_handlers http=http://my.server/path/to/logger,method=POST
```
The optional [,method=] part can be used to specify whether the URL
accepts GET (default) or POST messages.
Currently password authentication and SSL are not supported.
## Using the configuration file
You can set and forget logging options by adding a "Logging" section
to `invokeai.yaml`:
```
InvokeAI:
[... other settings...]
Logging:
log_handlers:
- console
- syslog=/dev/log
log_level: info
log_format: color
```

View File

@ -2,50 +2,17 @@
title: Model Merging
---
InvokeAI provides the ability to merge two or three diffusers-type models into a new merged model. The
resulting model will combine characteristics of the original, and can
be used to teach an old model new tricks.
# :material-image-off: Model Merging
## How to Merge Models
Model Merging can be be done by navigating to the Model Manager and clicking the "Merge Models" tab. From there, you can select the models and settings you want to use to merge th models.
## Settings
* Model Selection: there are three multiple choice fields that
display all the diffusers-style models that InvokeAI knows about.
If you do not see the model you are looking for, then it is probably
a legacy checkpoint model and needs to be converted using the
`invoke` command-line client and its `!optimize` command. You
must select at least two models to merge. The third can be left at
"None" if you desire.
* Alpha: This is the ratio to use when combining models. It ranges
from 0 to 1. The higher the value, the more weight is given to the
2d and (optionally) 3d models. So if you have two models named "A"
and "B", an alpha value of 0.25 will give you a merged model that is
25% A and 75% B.
* Interpolation Method: This is the method used to combine
weights. The options are "weighted_sum" (the default), "sigmoid",
"inv_sigmoid" and "add_difference". Each produces slightly different
results. When three models are in use, only "add_difference" is
available.
* Save Location: The location you want the merged model to be saved in. Default is in the InvokeAI root folder
* Name for merged model: This is the name for the new model. Please
use InvokeAI conventions - only alphanumeric letters and the
characters ".+-".
* Ignore Mismatches / Force: Not all models are compatible with each other. The merge
script will check for compatibility and refuse to merge ones that
are incompatible. Set this checkbox to try merging anyway.
As of version 2.3, InvokeAI comes with a script that allows you to
merge two or three diffusers-type models into a new merged model. The
resulting model will combine characteristics of the original, and can
be used to teach an old model new tricks.
You may run the merge script by starting the invoke launcher
(`invoke.sh` or `invoke.bat`) and choosing the option (4) for _merge
(`invoke.sh` or `invoke.bat`) and choosing the option for _merge
models_. This will launch a text-based interactive user interface that
prompts you to select the models to merge, how to merge them, and the
merged model name.
@ -73,4 +40,37 @@ this to get back.
If the merge runs successfully, it will create a new diffusers model
under the selected name and register it with InvokeAI.
## The Settings
* Model Selection -- there are three multiple choice fields that
display all the diffusers-style models that InvokeAI knows about.
If you do not see the model you are looking for, then it is probably
a legacy checkpoint model and needs to be converted using the
`invoke` command-line client and its `!optimize` command. You
must select at least two models to merge. The third can be left at
"None" if you desire.
* Alpha -- This is the ratio to use when combining models. It ranges
from 0 to 1. The higher the value, the more weight is given to the
2d and (optionally) 3d models. So if you have two models named "A"
and "B", an alpha value of 0.25 will give you a merged model that is
25% A and 75% B.
* Interpolation Method -- This is the method used to combine
weights. The options are "weighted_sum" (the default), "sigmoid",
"inv_sigmoid" and "add_difference". Each produces slightly different
results. When three models are in use, only "add_difference" is
available. (TODO: cite a reference that describes what these
interpolation methods actually do and how to decide among them).
* Force -- Not all models are compatible with each other. The merge
script will check for compatibility and refuse to merge ones that
are incompatible. Set this checkbox to try merging anyway.
* Name for merged model - This is the name for the new model. Please
use InvokeAI conventions - only alphanumeric letters and the
characters ".+-".
## Caveats
This is a new script and may contain bugs.

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