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<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>LinePutScript.Localization.WPF</name>
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</assembly>
|
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<members>
|
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<member name="T:LinePutScript.Localization.WPF.BoolExtension">
|
||||
<summary>
|
||||
WPF绑定转换成Bool
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</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.Windows.Data.Binding,System.Boolean)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.String,System.Boolean)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.LocalConverter.#ctor(System.String,System.Boolean)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
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</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.Int64Extension">
|
||||
<summary>
|
||||
WPF绑定转换成Int64
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||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.Windows.Data.Binding,System.Int64)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.String,System.Int64)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.LocalConverter.#ctor(System.String,System.Int64)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.DbeExtension">
|
||||
<summary>
|
||||
WPF绑定转换成Dbe
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.Windows.Data.Binding,System.Double)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.String,System.Double)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.LocalConverter.#ctor(System.String,System.Double)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.IntExtension">
|
||||
<summary>
|
||||
WPF绑定转换成Int
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.Windows.Data.Binding,System.Int32)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.String,System.Int32)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.LocalConverter.#ctor(System.String,System.Int32)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.LocalizeCore">
|
||||
<summary>
|
||||
本地化核心
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslation">
|
||||
<summary>
|
||||
开启此项目以自动收集未翻译文本
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslationList">
|
||||
<summary>
|
||||
储存的需要/未翻译的文本
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslationListToLPS">
|
||||
<summary>
|
||||
将未翻译的文本导出成LPS格式,可以直接储存
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslationListToList">
|
||||
<summary>
|
||||
将未翻译的文本导出成List string格式, 方便查看
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.CurrentCulture">
|
||||
<summary>
|
||||
当前本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.TranslateFunc">
|
||||
<summary>
|
||||
手动代码实现的本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.AvailableCultures">
|
||||
<summary>
|
||||
当前有的本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.LoadDefaultCulture">
|
||||
<summary>
|
||||
加载当前电脑的默认本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.LoadCulture(System.Globalization.CultureInfo)">
|
||||
<summary>
|
||||
加载指定的本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性信息</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.LoadCulture(System.String)">
|
||||
<summary>
|
||||
加载指定的本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.Find(System.String)">
|
||||
<summary>
|
||||
查找指定的数据
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<returns>返回的数据</returns>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.Translate(System.String)">
|
||||
<summary>
|
||||
翻译文本
|
||||
</summary>
|
||||
<param name="key">翻译内容</param>
|
||||
<returns>翻译后的文本</returns>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.Translate(System.String,System.Object[])">
|
||||
<summary>
|
||||
翻译文本
|
||||
</summary>
|
||||
<param name="key">翻译内容</param>
|
||||
<param name="replace">替换内容 {0:f2}{1}..</param>
|
||||
<returns>翻译后的文本</returns>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetDouble(System.String,System.Double)">
|
||||
<summary>
|
||||
获得Double数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetInt(System.String,System.Int32)">
|
||||
<summary>
|
||||
获得Int数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetBool(System.String,System.Boolean)">
|
||||
<summary>
|
||||
获得Bool数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetInt64(System.String,System.Int64)">
|
||||
<summary>
|
||||
获得Int64数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.AddCulture(System.String,System.Collections.Generic.IEnumerable{LinePutScript.ILine})">
|
||||
<summary>
|
||||
添加本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
<param name="file">本地化文件</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.AddCulture(System.String,LinePutScript.ILine)">
|
||||
<summary>
|
||||
添加本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
<param name="line">单行</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.AddCulture(System.String,System.String,System.String)">
|
||||
<summary>
|
||||
添加本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
<param name="key">匹配名称</param>
|
||||
<param name="value">储存值</param>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged">
|
||||
<summary>
|
||||
通知更改
|
||||
</summary>
|
||||
</member>
|
||||
<member name="E:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.PropertyChanged">
|
||||
<summary>
|
||||
PropertyChanged
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.Notify">
|
||||
<summary>
|
||||
通知更改
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.TmpString">
|
||||
<summary>
|
||||
没啥用的文本,用于检测绑定
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.Localizations">
|
||||
<summary>
|
||||
获取隐藏的 localizations
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.BindingNotify">
|
||||
<summary>
|
||||
绑定通知更改 PropertyChanged
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.StrExtension">
|
||||
<summary>
|
||||
WPF绑定转换成字符串
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.Value">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.ValueSource">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="valueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.Windows.Data.Binding,System.Object)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="value">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.String,System.Object)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="value">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="valueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.LocalConverter.Value">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.LocalConverter.#ctor(System.String,System.Object)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
Binary file not shown.
@ -14,7 +14,7 @@
|
||||
将该内容转换成Line
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Converter.LineAttribute.#ctor(LinePutScript.Converter.LPSConvert.ConvertType,System.Type,System.String,System.Type,System.Boolean)">
|
||||
<member name="M:LinePutScript.Converter.LineAttribute.#ctor(LinePutScript.Converter.LPSConvert.ConvertType,System.Type,System.String,System.Type,System.Boolean,System.Boolean)">
|
||||
<summary>
|
||||
将改内容转换成Line
|
||||
</summary>
|
||||
@ -65,6 +65,11 @@
|
||||
</param>
|
||||
<returns>转换结果</returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Converter.LineAttribute.IgnoreCase">
|
||||
<summary>
|
||||
忽略大小写
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Converter.LPSConvert">
|
||||
<summary>
|
||||
序列化相关转换操作
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -422,17 +422,38 @@
|
||||
处理说话内容
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Core.Main.LastInteractionTime">
|
||||
<summary>
|
||||
上次交互时间
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.Main.EventTimer">
|
||||
<summary>
|
||||
事件Timer
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.Main.Say(System.String,VPet_Simulator.Core.GraphCore.Helper.SayType)">
|
||||
<member name="M:VPet_Simulator.Core.Main.Say(System.String,VPet_Simulator.Core.GraphCore.Helper.SayType,System.Boolean)">
|
||||
<summary>
|
||||
说话
|
||||
</summary>
|
||||
<param name="text">说话内容</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.Main.LabelDisplayShow(System.String,System.Int32)">
|
||||
<summary>
|
||||
显示消息弹窗Label
|
||||
</summary>
|
||||
<param name="text">文本</param>
|
||||
<param name="time">持续时间</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.Main.LabelDisplayShowChangeNumber(System.String,System.Double,System.Double,System.Int32)">
|
||||
<summary>
|
||||
显示消息弹窗Lable,自动统计数值变化
|
||||
</summary>
|
||||
<param name="text">文本, 使用{0:f2}</param>
|
||||
<param name="changenum1">变化值1</param>
|
||||
<param name="changenum2">变化值2</param>
|
||||
<param name="time">持续时间</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.Main.FunctionSpend(System.Double)">
|
||||
<summary>
|
||||
根据消耗计算相关数据
|
||||
@ -508,6 +529,11 @@
|
||||
MainGrid Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.Main.VoicePlayer">
|
||||
<summary>
|
||||
VoicePlayer Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.Main.UIGrid_Back">
|
||||
<summary>
|
||||
UIGrid_Back Name Field
|
||||
@ -518,6 +544,11 @@
|
||||
UIGrid Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.Main.LabelDisplay">
|
||||
<summary>
|
||||
LabelDisplay Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.Main.InitializeComponent">
|
||||
<summary>
|
||||
InitializeComponent
|
||||
@ -619,6 +650,11 @@
|
||||
MenuSetting Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.ToolBar.MenuMODConfig">
|
||||
<summary>
|
||||
MenuMODConfig Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.ToolBar.InitializeComponent">
|
||||
<summary>
|
||||
InitializeComponent
|
||||
@ -732,372 +768,382 @@
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Not_Able">
|
||||
<summary>
|
||||
不被启用/使用的 不包含在GrapType
|
||||
不被启用/使用的 不包含在GrapType S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Raised_Dynamic">
|
||||
<summary>
|
||||
被提起动态 (循环)
|
||||
被提起动态 (循环) L
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Raised_Static_A_Start">
|
||||
<summary>
|
||||
被提起静态 (开始)
|
||||
被提起静态 (开始) L
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Raised_Static_B_Loop">
|
||||
<summary>
|
||||
被提起静态 (循环)
|
||||
被提起静态 (循环) L
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Top_Right">
|
||||
<summary>
|
||||
从上向右爬 (循环)
|
||||
从上向右爬 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Top_Left">
|
||||
<summary>
|
||||
从上向左爬 (循环)
|
||||
从上向左爬 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Up_Right">
|
||||
<summary>
|
||||
爬起向右
|
||||
爬起向右 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Up_Left">
|
||||
<summary>
|
||||
爬起向左
|
||||
爬起向左 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Right_A_Start">
|
||||
<summary>
|
||||
从右边爬 (开始)
|
||||
从右边爬 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Left_A_Start">
|
||||
<summary>
|
||||
从左边爬 (开始)
|
||||
从左边爬 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Right_B_Loop">
|
||||
<summary>
|
||||
从右边爬 (循环)
|
||||
从右边爬 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Left_B_Loop">
|
||||
<summary>
|
||||
从左边爬 (循环)
|
||||
从左边爬 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Default">
|
||||
<summary>
|
||||
呼吸 (循环)
|
||||
呼吸 (循环) L
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Head_A_Start">
|
||||
<summary>
|
||||
摸头 (开始)
|
||||
摸头 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Head_B_Loop">
|
||||
<summary>
|
||||
摸头 (循环)
|
||||
摸头 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Head_C_End">
|
||||
<summary>
|
||||
摸头 (结束)
|
||||
摸头 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Body_A_Start">
|
||||
<summary>
|
||||
摸身体 (开始)
|
||||
摸身体 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Body_B_Loop">
|
||||
<summary>
|
||||
摸身体 (循环)
|
||||
摸身体 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Body_C_End">
|
||||
<summary>
|
||||
摸身体 (结束)
|
||||
摸身体 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Right_A_Start">
|
||||
<summary>
|
||||
爬行向右 (开始)
|
||||
爬行向右 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Right_B_Loop">
|
||||
<summary>
|
||||
爬行向右 (循环)
|
||||
爬行向右 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Right_C_End">
|
||||
<summary>
|
||||
爬行向右 (结束)
|
||||
爬行向右 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Left_A_Start">
|
||||
<summary>
|
||||
爬行向左 (开始)
|
||||
爬行向左 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Left_B_Loop">
|
||||
<summary>
|
||||
爬行向左 (循环)
|
||||
爬行向左 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Left_C_End">
|
||||
<summary>
|
||||
爬行向左 (结束)
|
||||
爬行向左 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Squat_A_Start">
|
||||
<summary>
|
||||
下蹲 (开始)
|
||||
下蹲 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Squat_B_Loop">
|
||||
<summary>
|
||||
下蹲 (循环)
|
||||
下蹲 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Squat_C_End">
|
||||
<summary>
|
||||
下蹲 (结束)
|
||||
下蹲 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Left_A_Start">
|
||||
<summary>
|
||||
下落向左 (开始)
|
||||
下落向左 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Left_B_Loop">
|
||||
<summary>
|
||||
下落向左 (循环)
|
||||
下落向左 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Left_C_End">
|
||||
<summary>
|
||||
下落向左 (结束)
|
||||
下落向左 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Right_A_Start">
|
||||
<summary>
|
||||
下落向右 (开始/循环)
|
||||
下落向右 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Right_B_Loop">
|
||||
<summary>
|
||||
下落向右 (开始/循环)
|
||||
下落向右 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Right_C_End">
|
||||
<summary>
|
||||
下落向右 (结束)
|
||||
下落向右 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Right_A_Start">
|
||||
<summary>
|
||||
走路向右 (开始)
|
||||
走路向右 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Right_B_Loop">
|
||||
<summary>
|
||||
走路向右 (循环)
|
||||
走路向右 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Right_C_End">
|
||||
<summary>
|
||||
走路向右 (结束)
|
||||
走路向右 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Left_A_Start">
|
||||
<summary>
|
||||
走路向左 (开始)
|
||||
走路向左 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Left_B_Loop">
|
||||
<summary>
|
||||
走路向左 (循环)
|
||||
走路向左 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Left_C_End">
|
||||
<summary>
|
||||
走路向左 (结束)
|
||||
走路向左 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Boring_A_Start">
|
||||
<summary>
|
||||
无聊 (开始)
|
||||
无聊 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Boring_B_Loop">
|
||||
<summary>
|
||||
无聊 (循环)
|
||||
无聊 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Boring_C_End">
|
||||
<summary>
|
||||
无聊 (结束)
|
||||
无聊 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Sleep_A_Start">
|
||||
<summary>
|
||||
睡觉 (开始)
|
||||
睡觉 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Sleep_B_Loop">
|
||||
<summary>
|
||||
睡觉 (循环)
|
||||
睡觉 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Sleep_C_End">
|
||||
<summary>
|
||||
睡觉 (结束)
|
||||
睡觉 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Serious_A_Start">
|
||||
<summary>
|
||||
说话 (开始)
|
||||
说话 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Serious_B_Loop">
|
||||
<summary>
|
||||
说话 (循环)
|
||||
说话 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Serious_C_End">
|
||||
<summary>
|
||||
说话 (结束)
|
||||
说话 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Shining_A_Start">
|
||||
<summary>
|
||||
说话 (开始)
|
||||
说话 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Shining_B_Loop">
|
||||
<summary>
|
||||
说话 (循环)
|
||||
说话 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Shining_C_End">
|
||||
<summary>
|
||||
说话 (结束)
|
||||
说话 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Self_A_Start">
|
||||
<summary>
|
||||
说话 (开始)
|
||||
说话 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Self_B_Loop">
|
||||
<summary>
|
||||
说话 (循环)
|
||||
说话 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Self_C_End">
|
||||
<summary>
|
||||
说话 (结束)
|
||||
说话 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateONE_A_Start">
|
||||
<summary>
|
||||
待机 模式1 (开始)
|
||||
待机 模式1 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateONE_B_Loop">
|
||||
<summary>
|
||||
待机 模式1 (循环)
|
||||
待机 模式1 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateONE_C_End">
|
||||
<summary>
|
||||
待机 模式1 (结束)
|
||||
待机 模式1 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateTWO_A_Start">
|
||||
<summary>
|
||||
待机 模式2 (开始)
|
||||
待机 模式2 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateTWO_B_Loop">
|
||||
<summary>
|
||||
待机 模式2 (循环)
|
||||
待机 模式2 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateTWO_C_End">
|
||||
<summary>
|
||||
待机 模式2 (结束)
|
||||
待机 模式2 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.StartUP">
|
||||
<summary>
|
||||
开机
|
||||
开机 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Shutdown">
|
||||
<summary>
|
||||
关机
|
||||
关机 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Study_A_Start">
|
||||
<summary>
|
||||
学习 (开始)
|
||||
学习 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Study_B_Loop">
|
||||
<summary>
|
||||
学习 (循环)
|
||||
学习 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Study_C_End">
|
||||
<summary>
|
||||
学习 (结束)
|
||||
学习 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkONE_A_Start">
|
||||
<summary>
|
||||
工作 (开始)
|
||||
工作 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkONE_B_Loop">
|
||||
<summary>
|
||||
工作 (循环)
|
||||
工作 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkONE_C_End">
|
||||
<summary>
|
||||
工作 (结束)
|
||||
工作 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkTWO_A_Start">
|
||||
<summary>
|
||||
直播 (开始)
|
||||
直播 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkTWO_B_Loop">
|
||||
<summary>
|
||||
直播 (循环)
|
||||
直播 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkTWO_C_End">
|
||||
<summary>
|
||||
直播 (结束)
|
||||
直播 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Switch_Thirsty">
|
||||
<summary>
|
||||
口渴
|
||||
口渴 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Switch_Hunger">
|
||||
<summary>
|
||||
饥饿 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Eat">
|
||||
<summary>
|
||||
吃东西
|
||||
吃东西 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Drink">
|
||||
<summary>
|
||||
喝东西 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.Graphs">
|
||||
@ -1247,6 +1293,13 @@
|
||||
定位爬行上边距离
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.GraphCore.Config.StrGetString(System.String)">
|
||||
<summary>
|
||||
获得 Str 里面储存的文本 (已翻译)
|
||||
</summary>
|
||||
<param name="name">定位名称</param>
|
||||
<returns>储存的文本 (已翻译)</returns>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.GraphCore.Config.#ctor(LinePutScript.LpsDocument)">
|
||||
<summary>
|
||||
初始化设置
|
||||
@ -1522,7 +1575,7 @@
|
||||
否:立即触发/是:长按触发
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.TouchArea.#ctor(System.Windows.Point,System.Windows.Size,System.Action,System.Boolean)">
|
||||
<member name="M:VPet_Simulator.Core.TouchArea.#ctor(System.Windows.Point,System.Windows.Size,System.Func{System.Boolean},System.Boolean)">
|
||||
<summary>
|
||||
创建个触摸范围事件
|
||||
</summary>
|
||||
@ -1665,17 +1718,17 @@
|
||||
游戏存档
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.Name">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.Name">
|
||||
<summary>
|
||||
宠物名字
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.Money">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.Money">
|
||||
<summary>
|
||||
金钱
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.Exp">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.Exp">
|
||||
<summary>
|
||||
经验值
|
||||
</summary>
|
||||
@ -1696,7 +1749,7 @@
|
||||
体力 0-100
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.StoreStrength">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.StoreStrength">
|
||||
<summary>
|
||||
待补充的体力,随着时间缓慢加给桌宠
|
||||
</summary>//让游戏更有游戏性
|
||||
@ -1711,7 +1764,7 @@
|
||||
饱腹度
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.StoreStrengthFood">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.StoreStrengthFood">
|
||||
<summary>
|
||||
待补充的饱腹度,随着时间缓慢加给桌宠
|
||||
</summary>//让游戏更有游戏性
|
||||
@ -1726,7 +1779,7 @@
|
||||
口渴度
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.StoreStrengthDrink">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.StoreStrengthDrink">
|
||||
<summary>
|
||||
待补充的口渴度,随着时间缓慢加给桌宠
|
||||
</summary>//让游戏更有游戏性
|
||||
@ -1741,7 +1794,7 @@
|
||||
心情
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.StoreFeeling">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.StoreFeeling">
|
||||
<summary>
|
||||
待补充的心情,随着时间缓慢加给桌宠
|
||||
</summary>//让游戏更有游戏性
|
||||
@ -1761,7 +1814,7 @@
|
||||
好感度(隐藏)(累加值)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.GameSave.CleanChange(System.Boolean)">
|
||||
<member name="M:VPet_Simulator.Core.GameSave.CleanChange">
|
||||
<summary>
|
||||
清除变化
|
||||
</summary>
|
||||
@ -1771,6 +1824,12 @@
|
||||
取回被储存的体力
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.GameSave.EatFood(VPet_Simulator.Core.IFood)">
|
||||
<summary>
|
||||
吃食物
|
||||
</summary>
|
||||
<param name="food">食物类</param>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Core.GameSave.ModeType">
|
||||
<summary>
|
||||
宠物状态模式
|
||||
|
Binary file not shown.
@ -54,11 +54,26 @@
|
||||
所有三方插件
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Items">
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Foods">
|
||||
<summary>
|
||||
所有食物
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.LowFoodText">
|
||||
<summary>
|
||||
需要食物时会说的话
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.LowDrinkText">
|
||||
<summary>
|
||||
需要饮料时会说的话
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.ImageSources">
|
||||
<summary>
|
||||
图片资源
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.SetZoomLevel(System.Double)">
|
||||
<summary>
|
||||
设置游戏缩放倍率
|
||||
@ -81,11 +96,186 @@
|
||||
</summary>
|
||||
<param name="action">动作名称</param>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText">
|
||||
<summary>
|
||||
低状态自动说的话
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText.ModeType">
|
||||
<summary>
|
||||
状态
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.ModeType.H">
|
||||
<summary>
|
||||
高状态: 开心/普通
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.ModeType.L">
|
||||
<summary>
|
||||
低状态: 低状态/生病
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Mode">
|
||||
<summary>
|
||||
状态
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText.StrengthType">
|
||||
<summary>
|
||||
体力
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.L">
|
||||
<summary>
|
||||
一般口渴/饥饿
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.M">
|
||||
<summary>
|
||||
有点口渴/饥饿
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.S">
|
||||
<summary>
|
||||
非常口渴/饥饿
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Strength">
|
||||
<summary>
|
||||
体力
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText.LikeType">
|
||||
<summary>
|
||||
好感度要求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.N">
|
||||
<summary>
|
||||
不需要好感度
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.S">
|
||||
<summary>
|
||||
低好感度需求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.M">
|
||||
<summary>
|
||||
中好感度需求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.L">
|
||||
<summary>
|
||||
高好感度
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Like">
|
||||
<summary>
|
||||
好感度要求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Text">
|
||||
<summary>
|
||||
说话的内容
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.TranslateText">
|
||||
<summary>
|
||||
说话的内容 (翻译)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.Food.FoodType">
|
||||
<summary>
|
||||
食物类型
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Food">
|
||||
<summary>
|
||||
食物 (默认)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Star">
|
||||
<summary>
|
||||
收藏 (自定义)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Meal">
|
||||
<summary>
|
||||
正餐
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Snack">
|
||||
<summary>
|
||||
零食
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Drink">
|
||||
<summary>
|
||||
饮料
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Functional">
|
||||
<summary>
|
||||
功能性
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Drug">
|
||||
<summary>
|
||||
药品
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Type">
|
||||
<summary>
|
||||
食物类型
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Name">
|
||||
<summary>
|
||||
食物名字
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.TranslateName">
|
||||
<summary>
|
||||
食物名字 (翻译)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Price">
|
||||
<summary>
|
||||
食物价格
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Desc">
|
||||
<summary>
|
||||
描述
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Description">
|
||||
<summary>
|
||||
描述(ToBetterBuy)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.ImageSource">
|
||||
<summary>
|
||||
显示的图片
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Star">
|
||||
<summary>
|
||||
是否已收藏
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.Image">
|
||||
<summary>
|
||||
物品图片
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Food.LoadImageSource(VPet_Simulator.Windows.Interface.IMainWindow)">
|
||||
<summary>
|
||||
加载物品图片
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.MainPlugin">
|
||||
<summary>
|
||||
这是插件的主体内容 请继承这个类
|
||||
@ -171,6 +361,11 @@
|
||||
是否启用数据收集 //TODO:判断游戏是否是原版的
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.CalFunState">
|
||||
<summary>
|
||||
非计算模式下默认模式
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.DiagnosisInterval">
|
||||
<summary>
|
||||
数据收集频率
|
||||
@ -181,16 +376,41 @@
|
||||
自动保存频率 (min)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.BackupSaveMaxNum">
|
||||
<summary>
|
||||
备份保存最大数量
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.TopMost">
|
||||
<summary>
|
||||
是否置于顶层
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelper">
|
||||
<summary>
|
||||
是否显示宠物帮助窗口
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.HitThrough">
|
||||
<summary>
|
||||
是否鼠标穿透
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.LastCacheDate">
|
||||
<summary>
|
||||
上次清理缓存日期
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Setting.DiagnosisDayEnable">
|
||||
<summary>
|
||||
数据收集是否被禁止(当日)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.Language">
|
||||
<summary>
|
||||
语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PressLength">
|
||||
<summary>
|
||||
按多久视为长按 单位毫秒
|
||||
@ -206,6 +426,16 @@
|
||||
计算间隔
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelpLeft">
|
||||
<summary>
|
||||
计算间隔
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelpTop">
|
||||
<summary>
|
||||
计算间隔
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.AllowMove">
|
||||
<summary>
|
||||
允许移动事件
|
||||
@ -261,5 +491,98 @@
|
||||
设置中桌宠启动的位置
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.Resources">
|
||||
<summary>
|
||||
资源集
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(LinePutScript.ILine,System.String)">
|
||||
<summary>
|
||||
添加资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="line">资源行</param>
|
||||
<param name="modpath">功能位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(LinePutScript.ILine)">
|
||||
<summary>
|
||||
添加资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="line">资源行</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSources(LinePutScript.ILPS)">
|
||||
<summary>
|
||||
添加多个资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="lps">资源表</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSources(LinePutScript.ILPS,System.String)">
|
||||
<summary>
|
||||
添加多个资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="lps">资源表</param>
|
||||
<param name="modpath">功能位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(System.String,System.String)">
|
||||
<summary>
|
||||
添加资源,后来覆盖之前的
|
||||
</summary>
|
||||
<param name="name">资源名字</param>
|
||||
<param name="path">资源位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.FindSource(System.String,System.String)">
|
||||
<summary>
|
||||
查找资源
|
||||
</summary>
|
||||
<param name="name">资源名称</param>
|
||||
<param name="nofind">如果未找到,退回这个值</param>
|
||||
<returns>返回资源位置,如果未找到,则退回nofind</returns>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.FindSourceUri(System.String,System.String)">
|
||||
<summary>
|
||||
查找资源
|
||||
</summary>
|
||||
<param name="name">资源名称</param>
|
||||
<param name="nofind">如果未找到,退回这个值</param>
|
||||
<returns>返回资源位置,如果未找到,则退回nofind</returns>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.ImageResources">
|
||||
<summary>
|
||||
图片资源集合
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.AddImages(LinePutScript.LpsDocument,System.String)">
|
||||
<summary>
|
||||
添加图片集,后来覆盖之前
|
||||
</summary>
|
||||
<param name="lps">图片集</param>
|
||||
<param name="modpath">文件夹位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.AddImage(LinePutScript.ILine,System.String)">
|
||||
<summary>
|
||||
添加单个图片,后来覆盖之前
|
||||
</summary>
|
||||
<param name="line">图片行</param>
|
||||
<param name="modpath">文件夹位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.FindImage(System.String)">
|
||||
<summary>
|
||||
查找图片资源
|
||||
</summary>
|
||||
<param name="imagename">图片名称</param>
|
||||
<returns>图片资源,如果未找到则退回错误提示图片</returns>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.FindImage(System.String,System.String)">
|
||||
<summary>
|
||||
查找图片资源 如果找不到则使用上级
|
||||
</summary>
|
||||
<param name="imagename">图片名称</param>
|
||||
<returns>图片资源,如果未找到则退回错误提示图片</returns>
|
||||
<param name="superior">上级图片 如果没有专属的图片,则提供上级的图片</param>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.ImageResources.ImageSetting">
|
||||
<summary>
|
||||
图片设置 (eg:定位锚点等)
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
|
Binary file not shown.
@ -35,7 +35,7 @@ namespace VPet.Plugin.DemoClock
|
||||
|
||||
private void OK_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
Return = TimeSpan.FromHours(hh.Value) + TimeSpan.FromSeconds(ss.Value) + TimeSpan.FromMinutes(mm.Value);
|
||||
Return = TimeSpan.FromHours(hh.Value.Value) + TimeSpan.FromSeconds(ss.Value.Value) + TimeSpan.FromMinutes(mm.Value.Value);
|
||||
DialogResult = true;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
<UserControl x:Class="VPet.Plugin.DemoClock.TimeClock" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ll="clr-namespace:LinePutScript.Localization.WPF;assembly=LinePutScript.Localization.WPF"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:VPet.Plugin.DemoClock"
|
||||
mc:Ignorable="d" xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI" MinHeight="100" Height="Auto"
|
||||
@ -9,12 +10,12 @@
|
||||
</UserControl.Resources>
|
||||
<UserControl.ContextMenu>
|
||||
<ContextMenu x:Name="CM" x:FieldModifier="public">
|
||||
<MenuItem x:Name="CountDownMenuItem" Header="开始倒计时" Click="CountDownMenuItem_Click" />
|
||||
<MenuItem x:Name="TimingMenuItem" Header="开始正计时" Click="TimingMenuItem_Click" />
|
||||
<MenuItem x:Name="WorkMenuItem" Header="开始工作" Click="WorkMenuItem_Click" />
|
||||
<MenuItem x:Name="RestMenuItem" Header="开始休息" Click="RestMenuItem_Click" />
|
||||
<MenuItem x:Name="CountDownMenuItem" Header="{ll:Str 开始倒计时}" Click="CountDownMenuItem_Click" />
|
||||
<MenuItem x:Name="TimingMenuItem" Header="{ll:Str 开始正计时}" Click="TimingMenuItem_Click" />
|
||||
<MenuItem x:Name="WorkMenuItem" Header="{ll:Str 开始工作}" Click="WorkMenuItem_Click" />
|
||||
<MenuItem x:Name="RestMenuItem" Header="{ll:Str 开始休息}" Click="RestMenuItem_Click" />
|
||||
<Separator />
|
||||
<MenuItem x:Name="SettingMenuItem" Header="设置" Click="SettingMenuItem_Click" />
|
||||
<MenuItem x:Name="SettingMenuItem" Header="{ll:Str 设置}" Click="SettingMenuItem_Click" />
|
||||
</ContextMenu>
|
||||
</UserControl.ContextMenu>
|
||||
<Border Background="{DynamicResource DARKPrimaryLighter}" BorderBrush="{DynamicResource DARKPrimaryDark}"
|
||||
|
@ -16,6 +16,7 @@ using System.Windows.Shapes;
|
||||
using System.Windows.Threading;
|
||||
using static VPet.Plugin.DemoClock.DemoClock;
|
||||
using System.Timers;
|
||||
using LinePutScript.Localization.WPF;
|
||||
|
||||
namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
@ -118,24 +119,24 @@ namespace VPet.Plugin.DemoClock
|
||||
|
||||
if (diff.TotalMinutes < 1.5)
|
||||
{
|
||||
TDates.Text = $"计时: {diff.TotalSeconds:f1} 秒";
|
||||
TDates.Text = "计时: {0:f1} 秒".Translate(diff.TotalSeconds);
|
||||
}
|
||||
else if (diff.TotalHours < 1.5)
|
||||
{
|
||||
TDates.Text = $"计时: {diff.TotalMinutes:f1} 分钟";
|
||||
TDates.Text = "计时: {0:f1} 分钟".Translate(diff.TotalMinutes);
|
||||
}
|
||||
else
|
||||
{
|
||||
TDates.Text = $"计时: {diff.Hours:f1} 小时";
|
||||
TDates.Text = "计时: {0:f1} 小时".Translate(diff.Hours);
|
||||
}
|
||||
break;
|
||||
case Mode.CountDown:
|
||||
diff = StartTime - DateTime.Now;
|
||||
if (diff <= TimeSpan.Zero)
|
||||
{
|
||||
TTimes.Text = "时间到";
|
||||
TDates.Text = "计时结束";
|
||||
TOthers.Text = "点击此处回到时间显示";
|
||||
TTimes.Text = "时间到".Translate();
|
||||
TDates.Text = "计时结束".Translate();
|
||||
TOthers.Text = "点击此处回到时间显示".Translate();
|
||||
TOthers.Visibility = Visibility.Visible;
|
||||
Master.mode = Mode.CountDown_End;
|
||||
CountTimer.Stop();
|
||||
@ -157,15 +158,15 @@ namespace VPet.Plugin.DemoClock
|
||||
}
|
||||
if (diff.TotalMinutes < 1.5)
|
||||
{
|
||||
TDates.Text = $"剩余: {diff.TotalSeconds:f1} 秒";
|
||||
TDates.Text = "剩余: {0:f1} 秒".Translate(diff.TotalSeconds);
|
||||
}
|
||||
else if (diff.TotalHours < 1.5)
|
||||
{
|
||||
TDates.Text = $"剩余: {diff.TotalMinutes:f1} 分钟";
|
||||
TDates.Text = "剩余: {0:f1} 分钟".Translate(diff.TotalMinutes);
|
||||
}
|
||||
else
|
||||
{
|
||||
TDates.Text = $"剩余: {diff.Hours:f1} 小时";
|
||||
TDates.Text = "剩余: {0:f1} 小时".Translate(diff.Hours);
|
||||
}
|
||||
break;
|
||||
case Mode.Tomato_Work:
|
||||
@ -175,9 +176,9 @@ namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
Master.Set.AddTomato((int)Master.Set.Tomato_WorkTime / 10);
|
||||
Master.MW.Core.Save.Money += (int)Master.Set.Tomato_WorkTime;
|
||||
TTimes.Text = "时间到";
|
||||
TDates.Text = "工作结束";
|
||||
TOthers.Text = "点击此处开始休息";
|
||||
TTimes.Text = "时间到".Translate();
|
||||
TDates.Text = "工作结束".Translate();
|
||||
TOthers.Text = "点击此处开始休息".Translate();
|
||||
Master.mode = Mode.CountDown_End;
|
||||
CountTimer.Stop();
|
||||
return;
|
||||
@ -186,15 +187,15 @@ namespace VPet.Plugin.DemoClock
|
||||
PBTimeLeft.Value = diff.TotalMinutes;
|
||||
if (diffleft.TotalMinutes < 1.5)
|
||||
{
|
||||
TDates.Text = $"工作剩{diffleft.TotalSeconds:f1}秒";
|
||||
TDates.Text = "工作剩{0:f1}秒".Translate(diffleft.TotalSeconds);
|
||||
}
|
||||
else if (diffleft.TotalHours < 1.5)
|
||||
{
|
||||
TDates.Text = $"工作剩{diffleft.TotalMinutes:f1}分钟";
|
||||
TDates.Text = "工作剩{0:f1}分钟".Translate(diffleft.TotalMinutes);
|
||||
}
|
||||
else
|
||||
{
|
||||
TDates.Text = $"工作剩{diffleft.Hours:f1}小时";
|
||||
TDates.Text = "工作剩{0:f1}小时".Translate(diffleft.Hours);
|
||||
}
|
||||
break;
|
||||
case Mode.Tomato_Rest:
|
||||
@ -202,9 +203,9 @@ namespace VPet.Plugin.DemoClock
|
||||
diffleft = TimeSpan.FromMinutes(Master.Set.Tomato_RestTime) - diff;
|
||||
if (diffleft <= TimeSpan.Zero)
|
||||
{
|
||||
TTimes.Text = "时间到";
|
||||
TDates.Text = "休息结束";
|
||||
TOthers.Text = "点击此处开始工作";
|
||||
TTimes.Text = "时间到".Translate();
|
||||
TDates.Text = "休息结束".Translate();
|
||||
TOthers.Text = "点击此处开始工作".Translate();
|
||||
Master.mode = Mode.CountDown_End;
|
||||
CountTimer.Stop();
|
||||
return;
|
||||
@ -214,15 +215,15 @@ namespace VPet.Plugin.DemoClock
|
||||
|
||||
if (diffleft.TotalMinutes < 1.5)
|
||||
{
|
||||
TDates.Text = $"休息剩{diffleft.TotalSeconds:f1}秒";
|
||||
TDates.Text = "休息剩{0:f1}秒".Translate(diffleft.TotalSeconds);
|
||||
}
|
||||
else if (diffleft.TotalHours < 1.5)
|
||||
{
|
||||
TDates.Text = $"休息剩{diffleft.TotalMinutes:f1}分钟";
|
||||
TDates.Text = "休息剩{0:f1}分钟".Translate(diffleft.TotalMinutes);
|
||||
}
|
||||
else
|
||||
{
|
||||
TDates.Text = $"休息剩{diffleft.Hours:f1}小时";
|
||||
TDates.Text = "休息剩{0:f1}小时".Translate(diffleft.Hours);
|
||||
}
|
||||
break;
|
||||
case Mode.Tomato_Rest_Long:
|
||||
@ -230,9 +231,9 @@ namespace VPet.Plugin.DemoClock
|
||||
diffleft = TimeSpan.FromMinutes(Master.Set.Tomato_RestTimeLong) - diff;
|
||||
if (diffleft <= TimeSpan.Zero)
|
||||
{
|
||||
TTimes.Text = "时间到";
|
||||
TDates.Text = "长休息结束";
|
||||
TOthers.Text = "点击此处开始工作";
|
||||
TTimes.Text = "时间到".Translate();
|
||||
TDates.Text = "长休息结束".Translate();
|
||||
TOthers.Text = "点击此处开始工作".Translate();
|
||||
Master.mode = Mode.CountDown_End;
|
||||
CountTimer.Stop();
|
||||
return;
|
||||
@ -271,7 +272,7 @@ namespace VPet.Plugin.DemoClock
|
||||
IsPause = true;
|
||||
CountTimer.IsEnabled = false;
|
||||
PauseTime += DateTime.Now - StartTime;
|
||||
TDates.Text = "计时暂停" + TDates.Text.Substring(3);
|
||||
TDates.Text = "计时暂停".Translate() + TDates.Text.Substring(3);
|
||||
}
|
||||
public void ContinueTiming()
|
||||
{
|
||||
@ -313,7 +314,7 @@ namespace VPet.Plugin.DemoClock
|
||||
StartTime = DateTime.Now;
|
||||
IsPause = false;
|
||||
TOthers.Visibility = Visibility.Visible;
|
||||
TOthers.Text = $"番茄点数 {Master.Set.Tomato_Count} 累计点数 {Master.Set.Tomato_Count_Total}";
|
||||
TOthers.Text = "番茄点数 {0} 累计点数 {1}".Translate(Master.Set.Tomato_Count, Master.Set.Tomato_Count_Total);
|
||||
PauseTime = TimeSpan.Zero;
|
||||
PBTimeLeft.Value = 0;
|
||||
PBTimeLeft.Visibility = Visibility.Visible;
|
||||
@ -327,7 +328,7 @@ namespace VPet.Plugin.DemoClock
|
||||
StartTime = DateTime.Now;
|
||||
IsPause = false;
|
||||
TOthers.Visibility = Visibility.Visible;
|
||||
TOthers.Text = $"番茄点数 {Master.Set.Tomato_Count} 累计点数 {Master.Set.Tomato_Count_Total}";
|
||||
TOthers.Text = "番茄点数 {0} 累计点数 {1}".Translate(Master.Set.Tomato_Count, Master.Set.Tomato_Count_Total);
|
||||
PauseTime = TimeSpan.Zero;
|
||||
PBTimeLeft.Value = 0;
|
||||
PBTimeLeft.Visibility = Visibility.Visible;
|
||||
@ -341,7 +342,7 @@ namespace VPet.Plugin.DemoClock
|
||||
StartTime = DateTime.Now;
|
||||
IsPause = false;
|
||||
TOthers.Visibility = Visibility.Visible;
|
||||
TOthers.Text = $"番茄点数 {Master.Set.Tomato_Count} 累计点数 {Master.Set.Tomato_Count_Total}";
|
||||
TOthers.Text = "番茄点数 {0} 累计点数 {1}".Translate(Master.Set.Tomato_Count, Master.Set.Tomato_Count_Total);
|
||||
PauseTime = TimeSpan.Zero;
|
||||
PBTimeLeft.Value = 0;
|
||||
PBTimeLeft.Visibility = Visibility.Visible;
|
||||
@ -386,14 +387,14 @@ namespace VPet.Plugin.DemoClock
|
||||
if (IsPause)
|
||||
{
|
||||
ContinueCountDown();
|
||||
CountDownMenuItem.Header = "暂停倒计时";
|
||||
Master.mCountDown.Header = "暂停倒计时";
|
||||
CountDownMenuItem.Header = "暂停倒计时".Translate();
|
||||
Master.mCountDown.Header = "暂停倒计时".Translate();
|
||||
}
|
||||
else
|
||||
{
|
||||
PauseCountDown();
|
||||
CountDownMenuItem.Header = "继续倒计时";
|
||||
Master.mCountDown.Header = "继续倒计时";
|
||||
CountDownMenuItem.Header = "继续倒计时".Translate();
|
||||
Master.mCountDown.Header = "继续倒计时".Translate();
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -402,8 +403,8 @@ namespace VPet.Plugin.DemoClock
|
||||
if (input.ShowDialog() == true && input.Return != TimeSpan.Zero)
|
||||
{
|
||||
StartCountDown(input.Return);
|
||||
CountDownMenuItem.Header = "暂停倒计时";
|
||||
Master.mCountDown.Header = "暂停倒计时";
|
||||
CountDownMenuItem.Header = "暂停倒计时".Translate();
|
||||
Master.mCountDown.Header = "暂停倒计时".Translate();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -420,21 +421,21 @@ namespace VPet.Plugin.DemoClock
|
||||
if (IsPause)
|
||||
{
|
||||
ContinueTiming();
|
||||
TimingMenuItem.Header = "暂停计时";
|
||||
Master.mTiming.Header = "暂停计时";
|
||||
TimingMenuItem.Header = "暂停计时".Translate();
|
||||
Master.mTiming.Header = "暂停计时".Translate();
|
||||
}
|
||||
else
|
||||
{
|
||||
PauseTiming();
|
||||
TimingMenuItem.Header = "继续计时";
|
||||
Master.mTiming.Header = "继续计时";
|
||||
TimingMenuItem.Header = "继续计时".Translate();
|
||||
Master.mTiming.Header = "继续计时".Translate();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
StartTiming();
|
||||
TimingMenuItem.Header = "暂停计时";
|
||||
Master.mTiming.Header = "暂停计时";
|
||||
TimingMenuItem.Header = "暂停计时".Translate();
|
||||
Master.mTiming.Header = "暂停计时".Translate();
|
||||
}
|
||||
}
|
||||
|
||||
@ -442,33 +443,33 @@ namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
if (Master.mode == Mode.Tomato_Work)
|
||||
{
|
||||
if (MessageBoxX.Show("是否停止当前工作?", "停止工作", MessageBoxButton.YesNo) == MessageBoxResult.Yes)
|
||||
if (MessageBoxX.Show("是否停止当前工作?".Translate(), "停止工作".Translate(), MessageBoxButton.YesNo) == MessageBoxResult.Yes)
|
||||
{
|
||||
Master.mode = Mode.None;
|
||||
CountTimer.IsEnabled = false;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
PBTimeLeft.Visibility = Visibility.Collapsed;
|
||||
WorkMenuItem.Header = "开始工作";
|
||||
Master.mTotmatoWork.Header = "开始工作";
|
||||
WorkMenuItem.Header = "开始工作".Translate();
|
||||
Master.mTotmatoWork.Header = "开始工作".Translate();
|
||||
}
|
||||
}
|
||||
else if (Master.mode == Mode.Tomato_Rest)
|
||||
{
|
||||
if (MessageBoxX.Show("是否停止当前休息?", "停止休息", MessageBoxButton.YesNo) == MessageBoxResult.Yes)
|
||||
if (MessageBoxX.Show("是否停止当前休息?".Translate(), "停止休息".Translate(), MessageBoxButton.YesNo) == MessageBoxResult.Yes)
|
||||
{
|
||||
Master.mode = Mode.None;
|
||||
CountTimer.IsEnabled = false;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
PBTimeLeft.Visibility = Visibility.Collapsed;
|
||||
WorkMenuItem.Header = "开始工作";
|
||||
Master.mTotmatoWork.Header = "开始工作";
|
||||
WorkMenuItem.Header = "开始工作".Translate();
|
||||
Master.mTotmatoWork.Header = "开始工作".Translate();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
StartWork();
|
||||
WorkMenuItem.Header = "停止工作";
|
||||
Master.mTotmatoWork.Header = "停止工作";
|
||||
WorkMenuItem.Header = "停止工作".Translate();
|
||||
Master.mTotmatoWork.Header = "停止工作".Translate();
|
||||
}
|
||||
}
|
||||
|
||||
@ -476,21 +477,22 @@ namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
if (Master.mode == Mode.Tomato_Rest || Master.mode == Mode.Tomato_Rest_Long)
|
||||
{
|
||||
if (MessageBoxX.Show("是否停止当前休息?\n扣除的番茄不会被退还", "停止休息", MessageBoxButton.YesNo) == MessageBoxResult.Yes)
|
||||
if (MessageBoxX.Show("是否停止当前休息?\n扣除的番茄不会被退还".Translate(), "停止休息".Translate(), MessageBoxButton.YesNo) == MessageBoxResult.Yes)
|
||||
{
|
||||
Master.mode = Mode.None;
|
||||
CountTimer.IsEnabled = false;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
PBTimeLeft.Visibility = Visibility.Collapsed;
|
||||
WorkMenuItem.Header = "开始休息";
|
||||
Master.mTotmatoWork.Header = "开始休息";
|
||||
WorkMenuItem.Header = "开始休息".Translate();
|
||||
Master.mTotmatoWork.Header = "开始休息".Translate();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int need = (int)Math.Round(Master.Set.Tomato_RestTimeLong / 2);
|
||||
if (Master.Set.Tomato_Count <= Master.Set.Tomato_RestTimeLong / 2 && MessageBoxResult.Yes ==
|
||||
MessageBoxX.Show($"是否开始休息?\n休息所需番茄 {need}\n当前拥有番茄 {Master.Set.Tomato_Count}", "开始休息", MessageBoxButton.YesNo))
|
||||
MessageBoxX.Show("是否开始休息?\n休息所需番茄 {0}\n当前拥有番茄 {1}".Translate(need, Master.Set.Tomato_Count),
|
||||
"开始休息".Translate(), MessageBoxButton.YesNo))
|
||||
{
|
||||
Master.Set.Tomato_Count -= need;
|
||||
StartRestLong();
|
||||
@ -499,31 +501,45 @@ namespace VPet.Plugin.DemoClock
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBoxX.Show($"当前番茄不足,不能开始长休息\n休息所需番茄 {need}\n当前拥有番茄 {Master.Set.Tomato_Count}", "休息失败,请好好工作");
|
||||
MessageBoxX.Show("当前番茄不足,不能开始长休息\n休息所需番茄 {0}\n当前拥有番茄 {1}".Translate(need, Master.Set.Tomato_Count),
|
||||
"休息失败,请好好工作".Translate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void UserControl_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
switch (TDates.Text)
|
||||
if (TDates.Text == "计时结束".Translate())
|
||||
{
|
||||
case "计时结束":
|
||||
Master.mode = Mode.None;
|
||||
CountTimer.IsEnabled = false;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
PBTimeLeft.Visibility = Visibility.Collapsed;
|
||||
CountDownMenuItem.Header = "开始倒计时";
|
||||
Master.mCountDown.Header = "开始倒计时";
|
||||
break;
|
||||
case "工作结束":
|
||||
StartRest();
|
||||
break;
|
||||
case "休息结束":
|
||||
case "长休息结束":
|
||||
StartWork();
|
||||
break;
|
||||
Master.mode = Mode.None;
|
||||
CountTimer.IsEnabled = false;
|
||||
TOthers.Visibility = Visibility.Collapsed;
|
||||
PBTimeLeft.Visibility = Visibility.Collapsed;
|
||||
CountDownMenuItem.Header = "开始倒计时";
|
||||
Master.mCountDown.Header = "开始倒计时";
|
||||
}
|
||||
else if (TDates.Text == "工作结束".Translate())
|
||||
StartRest();
|
||||
else if(TDates.Text == "休息结束".Translate() || TDates.Text == "长休息结束".Translate())
|
||||
StartWork();
|
||||
//switch (TDates.Text)
|
||||
//{
|
||||
// case "计时结束".Translate():
|
||||
// Master.mode = Mode.None;
|
||||
// CountTimer.IsEnabled = false;
|
||||
// TOthers.Visibility = Visibility.Collapsed;
|
||||
// PBTimeLeft.Visibility = Visibility.Collapsed;
|
||||
// CountDownMenuItem.Header = "开始倒计时";
|
||||
// Master.mCountDown.Header = "开始倒计时";
|
||||
// break;
|
||||
// case "工作结束":
|
||||
// StartRest();
|
||||
// break;
|
||||
// case "休息结束":
|
||||
// case "长休息结束":
|
||||
// StartWork();
|
||||
// break;
|
||||
//}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -33,13 +33,16 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="LinePutScript, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\LinePutScript.1.8.1\lib\net462\LinePutScript.dll</HintPath>
|
||||
<HintPath>..\packages\LinePutScript.1.8.3\lib\net462\LinePutScript.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="LinePutScript.Localization.WPF, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\LinePutScript.Localization.WPF.1.0.6\lib\net462\LinePutScript.Localization.WPF.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Panuon.WPF, Version=1.0.1.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Panuon.WPF.1.0.1\lib\net462\Panuon.WPF.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Panuon.WPF.UI, Version=1.1.11.10, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Panuon.WPF.UI.1.1.11.11\lib\net462\Panuon.WPF.UI.dll</HintPath>
|
||||
<Reference Include="Panuon.WPF.UI, Version=1.1.13.7, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Panuon.WPF.UI.1.1.14\lib\net462\Panuon.WPF.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
@ -53,10 +56,10 @@
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="VPet-Simulator.Core, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\VPet-Simulator.Core.0.2.0\lib\net462\VPet-Simulator.Core.dll</HintPath>
|
||||
<HintPath>..\packages\VPet-Simulator.Core.0.3.0\lib\net462\VPet-Simulator.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="VPet-Simulator.Windows.Interface, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\VPet-Simulator.Windows.Interface.0.2.0\lib\net462\VPet-Simulator.Windows.Interface.dll</HintPath>
|
||||
<HintPath>..\packages\VPet-Simulator.Windows.Interface.0.3.0\lib\net462\VPet-Simulator.Windows.Interface.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
|
@ -1,8 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="LinePutScript" version="1.8.1" targetFramework="net462" />
|
||||
<package id="LinePutScript" version="1.8.3" targetFramework="net462" />
|
||||
<package id="LinePutScript.Localization.WPF" version="1.0.6" targetFramework="net462" />
|
||||
<package id="Panuon.WPF" version="1.0.1" targetFramework="net462" />
|
||||
<package id="Panuon.WPF.UI" version="1.1.11.11" targetFramework="net462" />
|
||||
<package id="VPet-Simulator.Core" version="0.2.0" targetFramework="net462" />
|
||||
<package id="VPet-Simulator.Windows.Interface" version="0.2.0" targetFramework="net462" />
|
||||
<package id="Panuon.WPF.UI" version="1.1.14" targetFramework="net462" />
|
||||
<package id="VPet-Simulator.Core" version="0.3.0" targetFramework="net462" />
|
||||
<package id="VPet-Simulator.Windows.Interface" version="0.3.0" targetFramework="net462" />
|
||||
</packages>
|
@ -85,14 +85,14 @@ namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.TimeShifting = NumTimeDiff.Value;
|
||||
Set.TimeShifting = NumTimeDiff.Value.Value;
|
||||
}
|
||||
|
||||
private void NumDefCountDown_ValueChanged(object sender, Panuon.WPF.SelectedValueChangedRoutedEventArgs<double> e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.DefaultCountDown = NumDefCountDown.Value;
|
||||
Set.DefaultCountDown = NumDefCountDown.Value.Value;
|
||||
}
|
||||
|
||||
private void TextCountDown_TextChanged(object sender, TextChangedEventArgs e)
|
||||
@ -106,21 +106,21 @@ namespace VPet.Plugin.DemoClock
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Tomato_WorkTime = NumTomatoWork.Value;
|
||||
Set.Tomato_WorkTime = NumTomatoWork.Value.Value;
|
||||
}
|
||||
|
||||
private void NumTomatoRest_ValueChanged(object sender, Panuon.WPF.SelectedValueChangedRoutedEventArgs<double> e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Tomato_RestTime = NumTomatoRest.Value;
|
||||
Set.Tomato_RestTime = NumTomatoRest.Value.Value;
|
||||
}
|
||||
|
||||
private void NumTomatoRestLong_ValueChanged(object sender, Panuon.WPF.SelectedValueChangedRoutedEventArgs<double> e)
|
||||
{
|
||||
if (!AllowChange)
|
||||
return;
|
||||
Set.Tomato_RestTimeLong = NumTomatoRestLong.Value;
|
||||
Set.Tomato_RestTimeLong = NumTomatoRestLong.Value.Value;
|
||||
}
|
||||
private void TextTomatoWork_TextChanged(object sender, TextChangedEventArgs e)
|
||||
{
|
||||
@ -177,7 +177,7 @@ namespace VPet.Plugin.DemoClock
|
||||
|
||||
private void TextBlock_MouseDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
Master.MW
|
||||
//Master.MW.
|
||||
}
|
||||
|
||||
//private void SwitchOn_Checked(object sender, RoutedEventArgs e)
|
||||
|
Binary file not shown.
Binary file not shown.
@ -0,0 +1,564 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>LinePutScript.Localization.WPF</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:LinePutScript.Localization.WPF.BoolExtension">
|
||||
<summary>
|
||||
WPF绑定转换成Bool
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.Windows.Data.Binding,System.Boolean)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.String,System.Boolean)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Bool
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.BoolExtension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.BoolExtension.LocalConverter.#ctor(System.String,System.Boolean)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.Int64Extension">
|
||||
<summary>
|
||||
WPF绑定转换成Int64
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.Windows.Data.Binding,System.Int64)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.String,System.Int64)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int64
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.Int64Extension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.Int64Extension.LocalConverter.#ctor(System.String,System.Int64)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.DbeExtension">
|
||||
<summary>
|
||||
WPF绑定转换成Dbe
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.Windows.Data.Binding,System.Double)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.String,System.Double)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Dbe
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.DbeExtension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.DbeExtension.LocalConverter.#ctor(System.String,System.Double)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.IntExtension">
|
||||
<summary>
|
||||
WPF绑定转换成Int
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.DefValue">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.DefValueSource">
|
||||
<summary>
|
||||
默认值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.Windows.Data.Binding,System.Int32)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.String,System.Int32)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalue">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换Int
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="defvalueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.IntExtension.LocalConverter.DefValue">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.IntExtension.LocalConverter.#ctor(System.String,System.Int32)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.LocalizeCore">
|
||||
<summary>
|
||||
本地化核心
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslation">
|
||||
<summary>
|
||||
开启此项目以自动收集未翻译文本
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslationList">
|
||||
<summary>
|
||||
储存的需要/未翻译的文本
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslationListToLPS">
|
||||
<summary>
|
||||
将未翻译的文本导出成LPS格式,可以直接储存
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.StoreTranslationListToList">
|
||||
<summary>
|
||||
将未翻译的文本导出成List string格式, 方便查看
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.CurrentCulture">
|
||||
<summary>
|
||||
当前本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.TranslateFunc">
|
||||
<summary>
|
||||
手动代码实现的本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.AvailableCultures">
|
||||
<summary>
|
||||
当前有的本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.LoadDefaultCulture">
|
||||
<summary>
|
||||
加载当前电脑的默认本地化语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.LoadCulture(System.Globalization.CultureInfo)">
|
||||
<summary>
|
||||
加载指定的本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性信息</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.LoadCulture(System.String)">
|
||||
<summary>
|
||||
加载指定的本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.Find(System.String)">
|
||||
<summary>
|
||||
查找指定的数据
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<returns>返回的数据</returns>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.Translate(System.String)">
|
||||
<summary>
|
||||
翻译文本
|
||||
</summary>
|
||||
<param name="key">翻译内容</param>
|
||||
<returns>翻译后的文本</returns>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.Translate(System.String,System.Object[])">
|
||||
<summary>
|
||||
翻译文本
|
||||
</summary>
|
||||
<param name="key">翻译内容</param>
|
||||
<param name="replace">替换内容 {0:f2}{1}..</param>
|
||||
<returns>翻译后的文本</returns>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetDouble(System.String,System.Double)">
|
||||
<summary>
|
||||
获得Double数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetInt(System.String,System.Int32)">
|
||||
<summary>
|
||||
获得Int数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetBool(System.String,System.Boolean)">
|
||||
<summary>
|
||||
获得Bool数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.GetInt64(System.String,System.Int64)">
|
||||
<summary>
|
||||
获得Int64数据
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.AddCulture(System.String,System.Collections.Generic.IEnumerable{LinePutScript.ILine})">
|
||||
<summary>
|
||||
添加本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
<param name="file">本地化文件</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.AddCulture(System.String,LinePutScript.ILine)">
|
||||
<summary>
|
||||
添加本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
<param name="line">单行</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.AddCulture(System.String,System.String,System.String)">
|
||||
<summary>
|
||||
添加本地化语言
|
||||
</summary>
|
||||
<param name="culture">区域性文本</param>
|
||||
<param name="key">匹配名称</param>
|
||||
<param name="value">储存值</param>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged">
|
||||
<summary>
|
||||
通知更改
|
||||
</summary>
|
||||
</member>
|
||||
<member name="E:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.PropertyChanged">
|
||||
<summary>
|
||||
PropertyChanged
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.Notify">
|
||||
<summary>
|
||||
通知更改
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.TmpString">
|
||||
<summary>
|
||||
没啥用的文本,用于检测绑定
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.NotifyChanged.Localizations">
|
||||
<summary>
|
||||
获取隐藏的 localizations
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.LocalizeCore.BindingNotify">
|
||||
<summary>
|
||||
绑定通知更改 PropertyChanged
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Localization.WPF.StrExtension">
|
||||
<summary>
|
||||
WPF绑定转换成字符串
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.KeySource">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.Value">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.ValueSource">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.String)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.Windows.Data.Binding,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="valueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.Windows.Data.Binding,System.Object)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="keySource">查找值</param>
|
||||
<param name="value">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.String,System.Object)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="value">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.#ctor(System.String,System.Windows.Data.Binding)">
|
||||
<summary>
|
||||
WPF绑定转换字符串
|
||||
</summary>
|
||||
<param name="key">查找值</param>
|
||||
<param name="valueSource">默认值</param>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.ProvideValue(System.IServiceProvider)">
|
||||
<summary>
|
||||
|
||||
</summary>
|
||||
<param name="serviceProvider"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.LocalConverter.Key">
|
||||
<summary>
|
||||
查找值
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Localization.WPF.StrExtension.LocalConverter.Value">
|
||||
<summary>
|
||||
替换词
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Localization.WPF.StrExtension.LocalConverter.#ctor(System.String,System.Object)">
|
||||
<summary>
|
||||
生成一个WPF绑定转换成字符串, 开发者无需使用这个
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
Binary file not shown.
@ -14,7 +14,7 @@
|
||||
将该内容转换成Line
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:LinePutScript.Converter.LineAttribute.#ctor(LinePutScript.Converter.LPSConvert.ConvertType,System.Type,System.String,System.Type,System.Boolean)">
|
||||
<member name="M:LinePutScript.Converter.LineAttribute.#ctor(LinePutScript.Converter.LPSConvert.ConvertType,System.Type,System.String,System.Type,System.Boolean,System.Boolean)">
|
||||
<summary>
|
||||
将改内容转换成Line
|
||||
</summary>
|
||||
@ -65,6 +65,11 @@
|
||||
</param>
|
||||
<returns>转换结果</returns>
|
||||
</member>
|
||||
<member name="P:LinePutScript.Converter.LineAttribute.IgnoreCase">
|
||||
<summary>
|
||||
忽略大小写
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:LinePutScript.Converter.LPSConvert">
|
||||
<summary>
|
||||
序列化相关转换操作
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
BIN
VPet.Plugin.EdgeTTS/1101_EdgeTTS/plugin/System.ValueTuple.dll
Normal file
BIN
VPet.Plugin.EdgeTTS/1101_EdgeTTS/plugin/System.ValueTuple.dll
Normal file
Binary file not shown.
1299
VPet.Plugin.EdgeTTS/1101_EdgeTTS/plugin/System.ValueTuple.xml
Normal file
1299
VPet.Plugin.EdgeTTS/1101_EdgeTTS/plugin/System.ValueTuple.xml
Normal file
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@ -422,17 +422,38 @@
|
||||
处理说话内容
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Core.Main.LastInteractionTime">
|
||||
<summary>
|
||||
上次交互时间
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.Main.EventTimer">
|
||||
<summary>
|
||||
事件Timer
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.Main.Say(System.String,VPet_Simulator.Core.GraphCore.Helper.SayType)">
|
||||
<member name="M:VPet_Simulator.Core.Main.Say(System.String,VPet_Simulator.Core.GraphCore.Helper.SayType,System.Boolean)">
|
||||
<summary>
|
||||
说话
|
||||
</summary>
|
||||
<param name="text">说话内容</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.Main.LabelDisplayShow(System.String,System.Int32)">
|
||||
<summary>
|
||||
显示消息弹窗Label
|
||||
</summary>
|
||||
<param name="text">文本</param>
|
||||
<param name="time">持续时间</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.Main.LabelDisplayShowChangeNumber(System.String,System.Double,System.Double,System.Int32)">
|
||||
<summary>
|
||||
显示消息弹窗Lable,自动统计数值变化
|
||||
</summary>
|
||||
<param name="text">文本, 使用{0:f2}</param>
|
||||
<param name="changenum1">变化值1</param>
|
||||
<param name="changenum2">变化值2</param>
|
||||
<param name="time">持续时间</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.Main.FunctionSpend(System.Double)">
|
||||
<summary>
|
||||
根据消耗计算相关数据
|
||||
@ -508,6 +529,11 @@
|
||||
MainGrid Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.Main.VoicePlayer">
|
||||
<summary>
|
||||
VoicePlayer Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.Main.UIGrid_Back">
|
||||
<summary>
|
||||
UIGrid_Back Name Field
|
||||
@ -518,6 +544,11 @@
|
||||
UIGrid Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.Main.LabelDisplay">
|
||||
<summary>
|
||||
LabelDisplay Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.Main.InitializeComponent">
|
||||
<summary>
|
||||
InitializeComponent
|
||||
@ -619,6 +650,11 @@
|
||||
MenuSetting Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.ToolBar.MenuMODConfig">
|
||||
<summary>
|
||||
MenuMODConfig Name Field
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.ToolBar.InitializeComponent">
|
||||
<summary>
|
||||
InitializeComponent
|
||||
@ -732,372 +768,382 @@
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Not_Able">
|
||||
<summary>
|
||||
不被启用/使用的 不包含在GrapType
|
||||
不被启用/使用的 不包含在GrapType S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Raised_Dynamic">
|
||||
<summary>
|
||||
被提起动态 (循环)
|
||||
被提起动态 (循环) L
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Raised_Static_A_Start">
|
||||
<summary>
|
||||
被提起静态 (开始)
|
||||
被提起静态 (开始) L
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Raised_Static_B_Loop">
|
||||
<summary>
|
||||
被提起静态 (循环)
|
||||
被提起静态 (循环) L
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Top_Right">
|
||||
<summary>
|
||||
从上向右爬 (循环)
|
||||
从上向右爬 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Top_Left">
|
||||
<summary>
|
||||
从上向左爬 (循环)
|
||||
从上向左爬 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Up_Right">
|
||||
<summary>
|
||||
爬起向右
|
||||
爬起向右 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Up_Left">
|
||||
<summary>
|
||||
爬起向左
|
||||
爬起向左 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Right_A_Start">
|
||||
<summary>
|
||||
从右边爬 (开始)
|
||||
从右边爬 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Left_A_Start">
|
||||
<summary>
|
||||
从左边爬 (开始)
|
||||
从左边爬 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Right_B_Loop">
|
||||
<summary>
|
||||
从右边爬 (循环)
|
||||
从右边爬 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Climb_Left_B_Loop">
|
||||
<summary>
|
||||
从左边爬 (循环)
|
||||
从左边爬 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Default">
|
||||
<summary>
|
||||
呼吸 (循环)
|
||||
呼吸 (循环) L
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Head_A_Start">
|
||||
<summary>
|
||||
摸头 (开始)
|
||||
摸头 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Head_B_Loop">
|
||||
<summary>
|
||||
摸头 (循环)
|
||||
摸头 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Head_C_End">
|
||||
<summary>
|
||||
摸头 (结束)
|
||||
摸头 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Body_A_Start">
|
||||
<summary>
|
||||
摸身体 (开始)
|
||||
摸身体 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Body_B_Loop">
|
||||
<summary>
|
||||
摸身体 (循环)
|
||||
摸身体 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Touch_Body_C_End">
|
||||
<summary>
|
||||
摸身体 (结束)
|
||||
摸身体 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Right_A_Start">
|
||||
<summary>
|
||||
爬行向右 (开始)
|
||||
爬行向右 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Right_B_Loop">
|
||||
<summary>
|
||||
爬行向右 (循环)
|
||||
爬行向右 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Right_C_End">
|
||||
<summary>
|
||||
爬行向右 (结束)
|
||||
爬行向右 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Left_A_Start">
|
||||
<summary>
|
||||
爬行向左 (开始)
|
||||
爬行向左 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Left_B_Loop">
|
||||
<summary>
|
||||
爬行向左 (循环)
|
||||
爬行向左 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Crawl_Left_C_End">
|
||||
<summary>
|
||||
爬行向左 (结束)
|
||||
爬行向左 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Squat_A_Start">
|
||||
<summary>
|
||||
下蹲 (开始)
|
||||
下蹲 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Squat_B_Loop">
|
||||
<summary>
|
||||
下蹲 (循环)
|
||||
下蹲 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Squat_C_End">
|
||||
<summary>
|
||||
下蹲 (结束)
|
||||
下蹲 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Left_A_Start">
|
||||
<summary>
|
||||
下落向左 (开始)
|
||||
下落向左 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Left_B_Loop">
|
||||
<summary>
|
||||
下落向左 (循环)
|
||||
下落向左 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Left_C_End">
|
||||
<summary>
|
||||
下落向左 (结束)
|
||||
下落向左 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Right_A_Start">
|
||||
<summary>
|
||||
下落向右 (开始/循环)
|
||||
下落向右 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Right_B_Loop">
|
||||
<summary>
|
||||
下落向右 (开始/循环)
|
||||
下落向右 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Fall_Right_C_End">
|
||||
<summary>
|
||||
下落向右 (结束)
|
||||
下落向右 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Right_A_Start">
|
||||
<summary>
|
||||
走路向右 (开始)
|
||||
走路向右 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Right_B_Loop">
|
||||
<summary>
|
||||
走路向右 (循环)
|
||||
走路向右 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Right_C_End">
|
||||
<summary>
|
||||
走路向右 (结束)
|
||||
走路向右 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Left_A_Start">
|
||||
<summary>
|
||||
走路向左 (开始)
|
||||
走路向左 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Left_B_Loop">
|
||||
<summary>
|
||||
走路向左 (循环)
|
||||
走路向左 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Walk_Left_C_End">
|
||||
<summary>
|
||||
走路向左 (结束)
|
||||
走路向左 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Boring_A_Start">
|
||||
<summary>
|
||||
无聊 (开始)
|
||||
无聊 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Boring_B_Loop">
|
||||
<summary>
|
||||
无聊 (循环)
|
||||
无聊 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Boring_C_End">
|
||||
<summary>
|
||||
无聊 (结束)
|
||||
无聊 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Sleep_A_Start">
|
||||
<summary>
|
||||
睡觉 (开始)
|
||||
睡觉 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Sleep_B_Loop">
|
||||
<summary>
|
||||
睡觉 (循环)
|
||||
睡觉 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Sleep_C_End">
|
||||
<summary>
|
||||
睡觉 (结束)
|
||||
睡觉 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Serious_A_Start">
|
||||
<summary>
|
||||
说话 (开始)
|
||||
说话 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Serious_B_Loop">
|
||||
<summary>
|
||||
说话 (循环)
|
||||
说话 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Serious_C_End">
|
||||
<summary>
|
||||
说话 (结束)
|
||||
说话 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Shining_A_Start">
|
||||
<summary>
|
||||
说话 (开始)
|
||||
说话 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Shining_B_Loop">
|
||||
<summary>
|
||||
说话 (循环)
|
||||
说话 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Shining_C_End">
|
||||
<summary>
|
||||
说话 (结束)
|
||||
说话 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Self_A_Start">
|
||||
<summary>
|
||||
说话 (开始)
|
||||
说话 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Self_B_Loop">
|
||||
<summary>
|
||||
说话 (循环)
|
||||
说话 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Say_Self_C_End">
|
||||
<summary>
|
||||
说话 (结束)
|
||||
说话 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateONE_A_Start">
|
||||
<summary>
|
||||
待机 模式1 (开始)
|
||||
待机 模式1 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateONE_B_Loop">
|
||||
<summary>
|
||||
待机 模式1 (循环)
|
||||
待机 模式1 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateONE_C_End">
|
||||
<summary>
|
||||
待机 模式1 (结束)
|
||||
待机 模式1 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateTWO_A_Start">
|
||||
<summary>
|
||||
待机 模式2 (开始)
|
||||
待机 模式2 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateTWO_B_Loop">
|
||||
<summary>
|
||||
待机 模式2 (循环)
|
||||
待机 模式2 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Idel_StateTWO_C_End">
|
||||
<summary>
|
||||
待机 模式2 (结束)
|
||||
待机 模式2 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.StartUP">
|
||||
<summary>
|
||||
开机
|
||||
开机 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Shutdown">
|
||||
<summary>
|
||||
关机
|
||||
关机 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Study_A_Start">
|
||||
<summary>
|
||||
学习 (开始)
|
||||
学习 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Study_B_Loop">
|
||||
<summary>
|
||||
学习 (循环)
|
||||
学习 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Study_C_End">
|
||||
<summary>
|
||||
学习 (结束)
|
||||
学习 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkONE_A_Start">
|
||||
<summary>
|
||||
工作 (开始)
|
||||
工作 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkONE_B_Loop">
|
||||
<summary>
|
||||
工作 (循环)
|
||||
工作 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkONE_C_End">
|
||||
<summary>
|
||||
工作 (结束)
|
||||
工作 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkTWO_A_Start">
|
||||
<summary>
|
||||
直播 (开始)
|
||||
直播 (开始) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkTWO_B_Loop">
|
||||
<summary>
|
||||
直播 (循环)
|
||||
直播 (循环) M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.WorkTWO_C_End">
|
||||
<summary>
|
||||
直播 (结束)
|
||||
直播 (结束) S
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Switch_Thirsty">
|
||||
<summary>
|
||||
口渴
|
||||
口渴 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Switch_Hunger">
|
||||
<summary>
|
||||
饥饿 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Eat">
|
||||
<summary>
|
||||
吃东西
|
||||
吃东西 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.GraphType.Drink">
|
||||
<summary>
|
||||
喝东西 M
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GraphCore.Graphs">
|
||||
@ -1247,6 +1293,13 @@
|
||||
定位爬行上边距离
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.GraphCore.Config.StrGetString(System.String)">
|
||||
<summary>
|
||||
获得 Str 里面储存的文本 (已翻译)
|
||||
</summary>
|
||||
<param name="name">定位名称</param>
|
||||
<returns>储存的文本 (已翻译)</returns>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.GraphCore.Config.#ctor(LinePutScript.LpsDocument)">
|
||||
<summary>
|
||||
初始化设置
|
||||
@ -1522,7 +1575,7 @@
|
||||
否:立即触发/是:长按触发
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.TouchArea.#ctor(System.Windows.Point,System.Windows.Size,System.Action,System.Boolean)">
|
||||
<member name="M:VPet_Simulator.Core.TouchArea.#ctor(System.Windows.Point,System.Windows.Size,System.Func{System.Boolean},System.Boolean)">
|
||||
<summary>
|
||||
创建个触摸范围事件
|
||||
</summary>
|
||||
@ -1665,17 +1718,17 @@
|
||||
游戏存档
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.Name">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.Name">
|
||||
<summary>
|
||||
宠物名字
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.Money">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.Money">
|
||||
<summary>
|
||||
金钱
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.Exp">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.Exp">
|
||||
<summary>
|
||||
经验值
|
||||
</summary>
|
||||
@ -1696,7 +1749,7 @@
|
||||
体力 0-100
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.StoreStrength">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.StoreStrength">
|
||||
<summary>
|
||||
待补充的体力,随着时间缓慢加给桌宠
|
||||
</summary>//让游戏更有游戏性
|
||||
@ -1711,7 +1764,7 @@
|
||||
饱腹度
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.StoreStrengthFood">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.StoreStrengthFood">
|
||||
<summary>
|
||||
待补充的饱腹度,随着时间缓慢加给桌宠
|
||||
</summary>//让游戏更有游戏性
|
||||
@ -1726,7 +1779,7 @@
|
||||
口渴度
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.StoreStrengthDrink">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.StoreStrengthDrink">
|
||||
<summary>
|
||||
待补充的口渴度,随着时间缓慢加给桌宠
|
||||
</summary>//让游戏更有游戏性
|
||||
@ -1741,7 +1794,7 @@
|
||||
心情
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Core.GameSave.StoreFeeling">
|
||||
<member name="P:VPet_Simulator.Core.GameSave.StoreFeeling">
|
||||
<summary>
|
||||
待补充的心情,随着时间缓慢加给桌宠
|
||||
</summary>//让游戏更有游戏性
|
||||
@ -1761,7 +1814,7 @@
|
||||
好感度(隐藏)(累加值)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.GameSave.CleanChange(System.Boolean)">
|
||||
<member name="M:VPet_Simulator.Core.GameSave.CleanChange">
|
||||
<summary>
|
||||
清除变化
|
||||
</summary>
|
||||
@ -1771,6 +1824,12 @@
|
||||
取回被储存的体力
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Core.GameSave.EatFood(VPet_Simulator.Core.IFood)">
|
||||
<summary>
|
||||
吃食物
|
||||
</summary>
|
||||
<param name="food">食物类</param>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Core.GameSave.ModeType">
|
||||
<summary>
|
||||
宠物状态模式
|
||||
|
Binary file not shown.
@ -54,11 +54,26 @@
|
||||
所有三方插件
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Items">
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.Foods">
|
||||
<summary>
|
||||
所有食物
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.LowFoodText">
|
||||
<summary>
|
||||
需要食物时会说的话
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.LowDrinkText">
|
||||
<summary>
|
||||
需要饮料时会说的话
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.IMainWindow.ImageSources">
|
||||
<summary>
|
||||
图片资源
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.IMainWindow.SetZoomLevel(System.Double)">
|
||||
<summary>
|
||||
设置游戏缩放倍率
|
||||
@ -81,11 +96,186 @@
|
||||
</summary>
|
||||
<param name="action">动作名称</param>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText">
|
||||
<summary>
|
||||
低状态自动说的话
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText.ModeType">
|
||||
<summary>
|
||||
状态
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.ModeType.H">
|
||||
<summary>
|
||||
高状态: 开心/普通
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.ModeType.L">
|
||||
<summary>
|
||||
低状态: 低状态/生病
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Mode">
|
||||
<summary>
|
||||
状态
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText.StrengthType">
|
||||
<summary>
|
||||
体力
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.L">
|
||||
<summary>
|
||||
一般口渴/饥饿
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.M">
|
||||
<summary>
|
||||
有点口渴/饥饿
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.StrengthType.S">
|
||||
<summary>
|
||||
非常口渴/饥饿
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Strength">
|
||||
<summary>
|
||||
体力
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.LowText.LikeType">
|
||||
<summary>
|
||||
好感度要求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.N">
|
||||
<summary>
|
||||
不需要好感度
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.S">
|
||||
<summary>
|
||||
低好感度需求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.M">
|
||||
<summary>
|
||||
中好感度需求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.LowText.LikeType.L">
|
||||
<summary>
|
||||
高好感度
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Like">
|
||||
<summary>
|
||||
好感度要求
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.Text">
|
||||
<summary>
|
||||
说话的内容
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.LowText.TranslateText">
|
||||
<summary>
|
||||
说话的内容 (翻译)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.Food.FoodType">
|
||||
<summary>
|
||||
食物类型
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Food">
|
||||
<summary>
|
||||
食物 (默认)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Star">
|
||||
<summary>
|
||||
收藏 (自定义)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Meal">
|
||||
<summary>
|
||||
正餐
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Snack">
|
||||
<summary>
|
||||
零食
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Drink">
|
||||
<summary>
|
||||
饮料
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Functional">
|
||||
<summary>
|
||||
功能性
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.FoodType.Drug">
|
||||
<summary>
|
||||
药品
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Type">
|
||||
<summary>
|
||||
食物类型
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Name">
|
||||
<summary>
|
||||
食物名字
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.TranslateName">
|
||||
<summary>
|
||||
食物名字 (翻译)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Price">
|
||||
<summary>
|
||||
食物价格
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Desc">
|
||||
<summary>
|
||||
描述
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Description">
|
||||
<summary>
|
||||
描述(ToBetterBuy)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.ImageSource">
|
||||
<summary>
|
||||
显示的图片
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Food.Star">
|
||||
<summary>
|
||||
是否已收藏
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Food.Image">
|
||||
<summary>
|
||||
物品图片
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Food.LoadImageSource(VPet_Simulator.Windows.Interface.IMainWindow)">
|
||||
<summary>
|
||||
加载物品图片
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.MainPlugin">
|
||||
<summary>
|
||||
这是插件的主体内容 请继承这个类
|
||||
@ -171,6 +361,11 @@
|
||||
是否启用数据收集 //TODO:判断游戏是否是原版的
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.CalFunState">
|
||||
<summary>
|
||||
非计算模式下默认模式
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.DiagnosisInterval">
|
||||
<summary>
|
||||
数据收集频率
|
||||
@ -181,16 +376,41 @@
|
||||
自动保存频率 (min)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.BackupSaveMaxNum">
|
||||
<summary>
|
||||
备份保存最大数量
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.TopMost">
|
||||
<summary>
|
||||
是否置于顶层
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelper">
|
||||
<summary>
|
||||
是否显示宠物帮助窗口
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.HitThrough">
|
||||
<summary>
|
||||
是否鼠标穿透
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.LastCacheDate">
|
||||
<summary>
|
||||
上次清理缓存日期
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.Setting.DiagnosisDayEnable">
|
||||
<summary>
|
||||
数据收集是否被禁止(当日)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.Language">
|
||||
<summary>
|
||||
语言
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PressLength">
|
||||
<summary>
|
||||
按多久视为长按 单位毫秒
|
||||
@ -206,6 +426,16 @@
|
||||
计算间隔
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelpLeft">
|
||||
<summary>
|
||||
计算间隔
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.PetHelpTop">
|
||||
<summary>
|
||||
计算间隔
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:VPet_Simulator.Windows.Interface.Setting.AllowMove">
|
||||
<summary>
|
||||
允许移动事件
|
||||
@ -261,5 +491,98 @@
|
||||
设置中桌宠启动的位置
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.Resources">
|
||||
<summary>
|
||||
资源集
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(LinePutScript.ILine,System.String)">
|
||||
<summary>
|
||||
添加资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="line">资源行</param>
|
||||
<param name="modpath">功能位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(LinePutScript.ILine)">
|
||||
<summary>
|
||||
添加资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="line">资源行</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSources(LinePutScript.ILPS)">
|
||||
<summary>
|
||||
添加多个资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="lps">资源表</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSources(LinePutScript.ILPS,System.String)">
|
||||
<summary>
|
||||
添加多个资源,后来覆盖之前
|
||||
</summary>
|
||||
<param name="lps">资源表</param>
|
||||
<param name="modpath">功能位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.AddSource(System.String,System.String)">
|
||||
<summary>
|
||||
添加资源,后来覆盖之前的
|
||||
</summary>
|
||||
<param name="name">资源名字</param>
|
||||
<param name="path">资源位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.FindSource(System.String,System.String)">
|
||||
<summary>
|
||||
查找资源
|
||||
</summary>
|
||||
<param name="name">资源名称</param>
|
||||
<param name="nofind">如果未找到,退回这个值</param>
|
||||
<returns>返回资源位置,如果未找到,则退回nofind</returns>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.Resources.FindSourceUri(System.String,System.String)">
|
||||
<summary>
|
||||
查找资源
|
||||
</summary>
|
||||
<param name="name">资源名称</param>
|
||||
<param name="nofind">如果未找到,退回这个值</param>
|
||||
<returns>返回资源位置,如果未找到,则退回nofind</returns>
|
||||
</member>
|
||||
<member name="T:VPet_Simulator.Windows.Interface.ImageResources">
|
||||
<summary>
|
||||
图片资源集合
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.AddImages(LinePutScript.LpsDocument,System.String)">
|
||||
<summary>
|
||||
添加图片集,后来覆盖之前
|
||||
</summary>
|
||||
<param name="lps">图片集</param>
|
||||
<param name="modpath">文件夹位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.AddImage(LinePutScript.ILine,System.String)">
|
||||
<summary>
|
||||
添加单个图片,后来覆盖之前
|
||||
</summary>
|
||||
<param name="line">图片行</param>
|
||||
<param name="modpath">文件夹位置</param>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.FindImage(System.String)">
|
||||
<summary>
|
||||
查找图片资源
|
||||
</summary>
|
||||
<param name="imagename">图片名称</param>
|
||||
<returns>图片资源,如果未找到则退回错误提示图片</returns>
|
||||
</member>
|
||||
<member name="M:VPet_Simulator.Windows.Interface.ImageResources.FindImage(System.String,System.String)">
|
||||
<summary>
|
||||
查找图片资源 如果找不到则使用上级
|
||||
</summary>
|
||||
<param name="imagename">图片名称</param>
|
||||
<returns>图片资源,如果未找到则退回错误提示图片</returns>
|
||||
<param name="superior">上级图片 如果没有专属的图片,则提供上级的图片</param>
|
||||
</member>
|
||||
<member name="F:VPet_Simulator.Windows.Interface.ImageResources.ImageSetting">
|
||||
<summary>
|
||||
图片设置 (eg:定位锚点等)
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
|
Binary file not shown.
@ -35,7 +35,10 @@
|
||||
<HintPath>..\packages\EdgeTTS.Framework.1.0.1\lib\net462\EdgeTTS.Framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="LinePutScript, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\LinePutScript.1.8.1\lib\net462\LinePutScript.dll</HintPath>
|
||||
<HintPath>..\packages\LinePutScript.1.8.3\lib\net462\LinePutScript.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="LinePutScript.Localization.WPF, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\LinePutScript.Localization.WPF.1.0.6\lib\net462\LinePutScript.Localization.WPF.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.13.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
@ -43,16 +46,19 @@
|
||||
<Reference Include="Panuon.WPF, Version=1.0.1.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Panuon.WPF.1.0.1\lib\net462\Panuon.WPF.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Panuon.WPF.UI, Version=1.1.11.10, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Panuon.WPF.UI.1.1.11.11\lib\net462\Panuon.WPF.UI.dll</HintPath>
|
||||
<Reference Include="Panuon.WPF.UI, Version=1.1.13.7, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Panuon.WPF.UI.1.1.14\lib\net462\Panuon.WPF.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
<Reference Include="Serilog, Version=2.0.0.0, Culture=neutral, PublicKeyToken=24c2f752a8e58a10, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Serilog.2.12.0\lib\net46\Serilog.dll</HintPath>
|
||||
<HintPath>..\packages\Serilog.3.0.1\lib\net462\Serilog.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.ValueTuple.4.5.0\lib\net461\System.ValueTuple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xaml" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
@ -61,10 +67,10 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="VPet-Simulator.Core, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\VPet-Simulator.Core.0.2.0\lib\net462\VPet-Simulator.Core.dll</HintPath>
|
||||
<HintPath>..\packages\VPet-Simulator.Core.0.3.0\lib\net462\VPet-Simulator.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="VPet-Simulator.Windows.Interface, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\VPet-Simulator.Windows.Interface.0.2.0\lib\net462\VPet-Simulator.Windows.Interface.dll</HintPath>
|
||||
<HintPath>..\packages\VPet-Simulator.Windows.Interface.0.3.0\lib\net462\VPet-Simulator.Windows.Interface.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
</ItemGroup>
|
||||
|
@ -1,11 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="EdgeTTS.Framework" version="1.0.1" targetFramework="net462" />
|
||||
<package id="LinePutScript" version="1.8.1" targetFramework="net462" />
|
||||
<package id="LinePutScript" version="1.8.3" targetFramework="net462" />
|
||||
<package id="LinePutScript.Localization.WPF" version="1.0.6" targetFramework="net462" />
|
||||
<package id="Newtonsoft.Json" version="13.0.3" targetFramework="net462" />
|
||||
<package id="Panuon.WPF" version="1.0.1" targetFramework="net462" />
|
||||
<package id="Panuon.WPF.UI" version="1.1.11.11" targetFramework="net462" />
|
||||
<package id="Serilog" version="2.12.0" targetFramework="net462" />
|
||||
<package id="VPet-Simulator.Core" version="0.2.0" targetFramework="net462" />
|
||||
<package id="VPet-Simulator.Windows.Interface" version="0.2.0" targetFramework="net462" />
|
||||
<package id="Panuon.WPF.UI" version="1.1.14" targetFramework="net462" />
|
||||
<package id="Serilog" version="3.0.1" targetFramework="net462" />
|
||||
<package id="System.ValueTuple" version="4.5.0" targetFramework="net462" />
|
||||
<package id="VPet-Simulator.Core" version="0.3.0" targetFramework="net462" />
|
||||
<package id="VPet-Simulator.Windows.Interface" version="0.3.0" targetFramework="net462" />
|
||||
</packages>
|
Loading…
Reference in New Issue
Block a user