2024-03-30 07:00:02 +00:00
|
|
|
|
using LinePutScript;
|
|
|
|
|
using LinePutScript.Localization.WPF;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
using Panuon.WPF.UI;
|
|
|
|
|
using Steamworks;
|
|
|
|
|
using Steamworks.Data;
|
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.IO;
|
|
|
|
|
using System.Linq;
|
2024-03-30 07:00:02 +00:00
|
|
|
|
using System.Threading;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
using System.Windows;
|
|
|
|
|
using System.Windows.Controls;
|
2024-04-15 06:16:25 +00:00
|
|
|
|
using System.Windows.Documents;
|
2024-03-30 07:00:02 +00:00
|
|
|
|
using System.Windows.Input;
|
|
|
|
|
using System.Windows.Media;
|
|
|
|
|
using System.Windows.Threading;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
using VPet_Simulator.Core;
|
2024-03-30 07:00:02 +00:00
|
|
|
|
using VPet_Simulator.Windows.Interface;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
using static VPet_Simulator.Core.GraphInfo;
|
2024-03-18 13:34:41 +00:00
|
|
|
|
using static VPet_Simulator.Windows.Interface.MPMessage;
|
2024-03-30 07:00:02 +00:00
|
|
|
|
using Point = System.Windows.Point;
|
|
|
|
|
using Size = System.Windows.Size;
|
2024-03-20 18:59:11 +00:00
|
|
|
|
using ToolBar = VPet_Simulator.Core.ToolBar;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
|
|
|
|
|
namespace VPet_Simulator.Windows;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// MPFriends.xaml 的交互逻辑
|
|
|
|
|
/// </summary>
|
2024-03-19 15:14:19 +00:00
|
|
|
|
public partial class MPFriends : WindowX, IMPFriend
|
2024-03-15 17:33:56 +00:00
|
|
|
|
{
|
|
|
|
|
public Lobby lb;
|
2024-03-20 18:59:11 +00:00
|
|
|
|
internal MainWindow mw;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
public Friend friend;
|
2024-03-16 16:41:20 +00:00
|
|
|
|
public winMutiPlayer wmp;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
public GameCore Core { get; set; } = new GameCore();
|
|
|
|
|
public List<Food> Foods { get; } = new List<Food>();
|
2024-03-16 16:41:20 +00:00
|
|
|
|
public ImageResources ImageSources { get; } = new ImageResources();
|
2024-03-15 17:33:56 +00:00
|
|
|
|
public List<PetLoader> Pets { get; set; } = new List<PetLoader>();
|
|
|
|
|
public ILine OnMod { get; set; }
|
|
|
|
|
|
2024-03-19 15:14:19 +00:00
|
|
|
|
public string SetPetGraph { get; set; }
|
2024-03-15 17:33:56 +00:00
|
|
|
|
public bool IsOnMod(string ModName)
|
|
|
|
|
{
|
|
|
|
|
if (CoreMOD.OnModDefList.Contains(ModName))
|
|
|
|
|
return true;
|
|
|
|
|
return OnMod.Find(ModName.ToLower()) != null;
|
|
|
|
|
}
|
2024-03-22 13:48:07 +00:00
|
|
|
|
public bool NOTouch { get; set; } = false;
|
|
|
|
|
|
2024-03-15 17:33:56 +00:00
|
|
|
|
|
2024-03-16 16:41:20 +00:00
|
|
|
|
public MPFriends(winMutiPlayer wmp, MainWindow mw, Lobby lb, Friend friend)
|
2024-03-15 17:33:56 +00:00
|
|
|
|
{
|
2024-03-16 16:41:20 +00:00
|
|
|
|
this.wmp = wmp;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
this.mw = mw;
|
|
|
|
|
this.lb = lb;
|
|
|
|
|
this.friend = friend;
|
|
|
|
|
|
|
|
|
|
mw.Windows.Add(this);
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
InitializeComponent();
|
|
|
|
|
|
2024-05-02 14:08:15 +00:00
|
|
|
|
MGrid.Height = 500 * mw.Set.ZoomLevel;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
MGrid.Width = 500 * mw.Set.ZoomLevel;
|
|
|
|
|
double L = 0, T = 0;
|
|
|
|
|
if (mw.Set.StartRecordLast)
|
|
|
|
|
{
|
|
|
|
|
var point = mw.Set.StartRecordLastPoint;
|
|
|
|
|
if (point.X != 0 || point.Y != 0)
|
|
|
|
|
{
|
|
|
|
|
L = point.X;
|
|
|
|
|
T = point.Y;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
var point = mw.Set.StartRecordPoint;
|
|
|
|
|
L = point.X; T = point.Y;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Left = L;
|
|
|
|
|
Top = T;
|
|
|
|
|
|
|
|
|
|
// control position inside bounds
|
|
|
|
|
Core.Controller = new MPController(this, mw);
|
|
|
|
|
Task.Run(() =>
|
|
|
|
|
{
|
|
|
|
|
double dist;
|
|
|
|
|
if ((dist = Core.Controller.GetWindowsDistanceLeft()) < 0)
|
|
|
|
|
{
|
|
|
|
|
Thread.Sleep(100);
|
|
|
|
|
Dispatcher.Invoke(() => Left -= dist);
|
|
|
|
|
}
|
|
|
|
|
if ((dist = Core.Controller.GetWindowsDistanceRight()) < 0)
|
|
|
|
|
{
|
|
|
|
|
Thread.Sleep(100);
|
|
|
|
|
Dispatcher.Invoke(() => Left += dist);
|
|
|
|
|
}
|
|
|
|
|
if ((dist = Core.Controller.GetWindowsDistanceUp()) < 0)
|
|
|
|
|
{
|
|
|
|
|
Thread.Sleep(100);
|
|
|
|
|
Dispatcher.Invoke(() => Top -= dist);
|
|
|
|
|
}
|
|
|
|
|
if ((dist = Core.Controller.GetWindowsDistanceDown()) < 0)
|
|
|
|
|
{
|
|
|
|
|
Thread.Sleep(100);
|
|
|
|
|
Dispatcher.Invoke(() => Top += dist);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
if (mw.Set.TopMost)
|
|
|
|
|
{
|
|
|
|
|
Topmost = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
catch
|
|
|
|
|
{
|
|
|
|
|
Close();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2024-03-19 18:36:35 +00:00
|
|
|
|
Task.Run(async () =>
|
|
|
|
|
{
|
|
|
|
|
ImageSources.AddRange(mw.ImageSources);
|
2024-03-15 17:33:56 +00:00
|
|
|
|
|
2024-03-18 06:59:05 +00:00
|
|
|
|
|
2024-03-19 18:36:35 +00:00
|
|
|
|
//加载所有MOD
|
|
|
|
|
List<DirectoryInfo> Path = new List<DirectoryInfo>();
|
|
|
|
|
Path.AddRange(new DirectoryInfo(mw.ModPath).EnumerateDirectories());
|
|
|
|
|
|
|
|
|
|
var workshop = mw.Set["workshop"];
|
|
|
|
|
foreach (Sub ws in workshop)
|
|
|
|
|
{
|
|
|
|
|
Path.Add(new DirectoryInfo(ws.Name));
|
|
|
|
|
}
|
2024-03-18 06:59:05 +00:00
|
|
|
|
|
2024-03-15 17:33:56 +00:00
|
|
|
|
//加载lobby传过来的数据
|
|
|
|
|
string tmp = lb.GetMemberData(friend, "save");
|
|
|
|
|
while (string.IsNullOrEmpty(tmp))
|
|
|
|
|
{
|
|
|
|
|
Thread.Sleep(500);
|
|
|
|
|
tmp = lb.GetMemberData(friend, "save");
|
|
|
|
|
}
|
|
|
|
|
Core.Save = GameSave_VPet.Load(new Line(tmp));
|
|
|
|
|
tmp = lb.GetMemberData(friend, "onmod");
|
|
|
|
|
while (string.IsNullOrEmpty(tmp))
|
|
|
|
|
{
|
|
|
|
|
Thread.Sleep(100);
|
|
|
|
|
tmp = lb.GetMemberData(friend, "onmod");
|
|
|
|
|
}
|
|
|
|
|
OnMod = new Line(tmp);
|
|
|
|
|
|
|
|
|
|
tmp = lb.GetMemberData(friend, "petgraph");
|
|
|
|
|
while (string.IsNullOrEmpty(tmp))
|
|
|
|
|
{
|
|
|
|
|
Thread.Sleep(100);
|
|
|
|
|
tmp = lb.GetMemberData(friend, "onmod");
|
|
|
|
|
}
|
|
|
|
|
SetPetGraph = tmp;
|
|
|
|
|
|
|
|
|
|
await GameLoad(Path);
|
2024-03-19 18:36:35 +00:00
|
|
|
|
|
|
|
|
|
Main.Event_TouchHead += Main_Event_TouchHead;
|
|
|
|
|
Main.Event_TouchBody += Main_Event_TouchBody;
|
2024-03-21 08:24:07 +00:00
|
|
|
|
SteamMatchmaking.OnLobbyMemberDataChanged += SteamMatchmaking_OnLobbyMemberDataChanged;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
}
|
2024-03-19 18:36:35 +00:00
|
|
|
|
|
2024-03-21 08:24:07 +00:00
|
|
|
|
private void SteamMatchmaking_OnLobbyMemberDataChanged(Lobby lobby, Friend friend)
|
|
|
|
|
{
|
|
|
|
|
if (lobby.Id == lb.Id && friend.Id == this.friend.Id)
|
|
|
|
|
{
|
|
|
|
|
string tmp = lb.GetMemberData(friend, "save");
|
2024-03-22 13:48:07 +00:00
|
|
|
|
Dispatcher.Invoke(() =>
|
2024-03-21 08:24:07 +00:00
|
|
|
|
{
|
2024-03-22 13:48:07 +00:00
|
|
|
|
if (!string.IsNullOrEmpty(tmp))
|
|
|
|
|
{
|
|
|
|
|
Core.Save = GameSave_VPet.Load(new Line(tmp));
|
|
|
|
|
Main.ToolBar.M_TimeUIHandle(Main);
|
|
|
|
|
Main.ToolBar.tfun.Visibility = Visibility.Collapsed;
|
|
|
|
|
}
|
2024-03-22 15:13:27 +00:00
|
|
|
|
if (lb.GetMemberData(friend, "notouch") == "true")
|
2024-03-22 13:48:07 +00:00
|
|
|
|
{
|
|
|
|
|
NoTouchTrue();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2024-03-22 14:09:03 +00:00
|
|
|
|
NoTouchFalse();
|
2024-03-22 13:48:07 +00:00
|
|
|
|
}
|
|
|
|
|
});
|
2024-03-21 08:24:07 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2024-03-22 13:48:07 +00:00
|
|
|
|
private void NoTouchTrue()
|
|
|
|
|
{
|
|
|
|
|
NOTouch = true;
|
|
|
|
|
Main.ToolBar.MenuInteract.IsEnabled = false;
|
2024-03-22 14:09:03 +00:00
|
|
|
|
}
|
|
|
|
|
private void NoTouchFalse()
|
|
|
|
|
{
|
|
|
|
|
NOTouch = false;
|
|
|
|
|
Main.ToolBar.MenuInteract.IsEnabled = true;
|
2024-03-22 13:48:07 +00:00
|
|
|
|
}
|
2024-03-21 08:24:07 +00:00
|
|
|
|
|
2024-03-19 18:36:35 +00:00
|
|
|
|
private void Main_Event_TouchHead()
|
|
|
|
|
{
|
2024-03-22 15:13:27 +00:00
|
|
|
|
Main.LabelDisplayShow("{0}在摸{1}的头".Translate(SteamClient.Name, Core.Save.Name), 3000);
|
2024-03-19 18:36:35 +00:00
|
|
|
|
var msg = new MPMessage() { Type = (int)MSGType.Interact, To = friend.Id };
|
|
|
|
|
msg.SetContent(Interact.TouchHead);
|
|
|
|
|
wmp.SendMessageALL(msg);
|
|
|
|
|
}
|
|
|
|
|
private void Main_Event_TouchBody()
|
|
|
|
|
{
|
2024-03-22 15:13:27 +00:00
|
|
|
|
Main.LabelDisplayShow("{0}在摸{1}的头".Translate(SteamClient.Name, Core.Save.Name), 3000);
|
2024-03-19 18:36:35 +00:00
|
|
|
|
var msg = new MPMessage() { Type = (int)MSGType.Interact, To = friend.Id };
|
|
|
|
|
msg.SetContent(Interact.TouchBody);
|
|
|
|
|
wmp.SendMessageALL(msg);
|
|
|
|
|
}
|
|
|
|
|
|
2024-04-01 17:24:29 +00:00
|
|
|
|
internal List<MPMOD> MPMODs = new List<MPMOD>();
|
2024-03-15 17:33:56 +00:00
|
|
|
|
public Main Main { get; set; }
|
2024-03-19 15:14:19 +00:00
|
|
|
|
|
|
|
|
|
public ulong LobbyID => lb.Id;
|
2024-03-20 18:59:11 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// 是否显示吃东西动画
|
|
|
|
|
/// </summary>
|
|
|
|
|
bool showeatanm = true;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 显示吃东西(夹层)动画
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="graphName">夹层动画名</param>
|
|
|
|
|
/// <param name="imageSource">被夹在中间的图片</param>
|
|
|
|
|
public void DisplayFoodAnimation(string graphName, ImageSource imageSource)
|
|
|
|
|
{
|
|
|
|
|
if (showeatanm)
|
|
|
|
|
{//显示动画
|
|
|
|
|
showeatanm = false;
|
|
|
|
|
Main.Display(graphName, imageSource, () =>
|
|
|
|
|
{
|
|
|
|
|
showeatanm = true;
|
|
|
|
|
Main.DisplayToNomal();
|
|
|
|
|
Main.EventTimer_Elapsed();
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
}
|
2024-03-19 15:14:19 +00:00
|
|
|
|
public ulong FriendID => friend.Id;
|
2024-03-20 18:59:11 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// 喂食显示动画
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="byname"></param>
|
|
|
|
|
/// <param name="feed"></param>
|
|
|
|
|
public void Feed(string byname, Feed feed)
|
|
|
|
|
{
|
|
|
|
|
DisplayFoodAnimation(feed.Item.GetGraph(), Dispatcher.Invoke(() => ImageSources.FindImage("food_" + (feed.Item.Image ?? feed.Item.Name), "food")));
|
|
|
|
|
if (feed.EnableFunction)
|
|
|
|
|
{
|
2024-04-15 06:16:25 +00:00
|
|
|
|
mw.Main.LabelDisplayShow("{0}花费${3}给{4}的{1}买了{2}".Translate(byname, mw.GameSavesData.GameSave.Name,
|
2024-04-10 09:23:41 +00:00
|
|
|
|
feed.Item.TranslateName, feed.Item.Price, friend.Name));
|
|
|
|
|
wmp.Log("{0}花费${3}{4}的给{1}买了{2}".Translate(byname, mw.GameSavesData.GameSave.Name, feed.Item.TranslateName,
|
|
|
|
|
feed.Item.Price, friend.Name));
|
2024-03-20 18:59:11 +00:00
|
|
|
|
mw.TakeItem(feed.Item);
|
|
|
|
|
}
|
|
|
|
|
else
|
2024-03-22 09:28:37 +00:00
|
|
|
|
{
|
2024-04-10 09:23:41 +00:00
|
|
|
|
mw.Main.LabelDisplayShow("{0}给{3}的{1}买了{2}".Translate(byname, mw.GameSavesData.GameSave.Name, feed.Item.TranslateName, friend.Name));
|
|
|
|
|
wmp.Log("{0}给{3}的{1}买了{2}".Translate(byname, mw.GameSavesData.GameSave.Name, feed.Item.TranslateName, friend.Name));
|
2024-03-22 09:28:37 +00:00
|
|
|
|
}
|
2024-03-20 18:59:11 +00:00
|
|
|
|
}
|
2024-03-15 17:33:56 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// 加载游戏
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="Path">MOD地址</param>
|
|
|
|
|
public async Task GameLoad(List<DirectoryInfo> Path)
|
|
|
|
|
{
|
|
|
|
|
Path = Path.Distinct().ToList();
|
|
|
|
|
await Dispatcher.InvokeAsync(new Action(() => LoadingText.Content = "Loading MOD"));
|
|
|
|
|
//加载mod
|
|
|
|
|
foreach (DirectoryInfo di in Path)
|
|
|
|
|
{
|
|
|
|
|
if (!File.Exists(di.FullName + @"\info.lps"))
|
|
|
|
|
continue;
|
|
|
|
|
await Dispatcher.InvokeAsync(new Action(() => LoadingText.Content = $"Loading MOD: {di.Name}"));
|
|
|
|
|
MPMODs.Add(new MPMOD(di, this));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
await Dispatcher.InvokeAsync(new Action(() => LoadingText.Content = "尝试加载游戏MOD".Translate()));
|
|
|
|
|
|
|
|
|
|
//当前桌宠动画
|
|
|
|
|
var petloader = Pets.Find(x => x.Name == SetPetGraph);
|
|
|
|
|
petloader ??= Pets[0];
|
|
|
|
|
|
|
|
|
|
|
2024-03-21 08:24:07 +00:00
|
|
|
|
//加载数据合理化:食物
|
|
|
|
|
foreach (Food f in Foods)
|
|
|
|
|
{
|
|
|
|
|
if (f.IsOverLoad())
|
|
|
|
|
{
|
|
|
|
|
f.Price = Math.Max((int)f.RealPrice, 1);
|
|
|
|
|
f.isoverload = false;
|
|
|
|
|
}
|
|
|
|
|
}
|
2024-03-15 17:33:56 +00:00
|
|
|
|
await Dispatcher.InvokeAsync(new Action(() =>
|
|
|
|
|
{
|
|
|
|
|
LoadingText.Content = "尝试加载动画和生成缓存\n该步骤可能会耗时比较长\n请耐心等待".Translate();
|
|
|
|
|
|
|
|
|
|
Core.Graph = petloader.Graph(mw.Set.Resolution);
|
|
|
|
|
Main = new Main(Core);
|
2024-03-19 09:20:07 +00:00
|
|
|
|
Main.MsgBar = new MessageBar(Main);
|
|
|
|
|
Main.MsgBar.Visibility = Visibility.Collapsed;
|
|
|
|
|
Main.UIGrid.Children.Add(Main.MsgBar.This);
|
|
|
|
|
Main.ToolBar = new Core.ToolBar(Main);
|
|
|
|
|
Main.ToolBar.Visibility = Visibility.Collapsed;
|
|
|
|
|
Main.UIGrid.Children.Add(Main.ToolBar);
|
2024-03-22 13:48:07 +00:00
|
|
|
|
Core.TouchEvent.Add(new TouchArea(Core.Graph.GraphConfig.TouchHeadLocate, Core.Graph.GraphConfig.TouchHeadSize, () => { DisplayTouchHead(); return true; }));
|
|
|
|
|
Core.TouchEvent.Add(new TouchArea(Core.Graph.GraphConfig.TouchBodyLocate, Core.Graph.GraphConfig.TouchBodySize, () => { DisplayTouchBody(); return true; }));
|
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
|
{
|
|
|
|
|
IGameSave.ModeType m = (IGameSave.ModeType)i;
|
|
|
|
|
Core.TouchEvent.Add(new TouchArea(Core.Graph.GraphConfig.TouchRaisedLocate[i], Core.Graph.GraphConfig.TouchRaisedSize[i],
|
|
|
|
|
() =>
|
|
|
|
|
{
|
|
|
|
|
if (Core.Save.Mode == m)
|
|
|
|
|
{
|
|
|
|
|
Main.DisplayRaised();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
}, true));
|
|
|
|
|
}
|
2024-03-19 09:20:07 +00:00
|
|
|
|
Task.Run(Main.Load_24_WaitAndStart);
|
|
|
|
|
|
2024-03-21 08:24:07 +00:00
|
|
|
|
Main.ToolBar.MenuInteract.Items.Clear();
|
2024-03-22 13:48:07 +00:00
|
|
|
|
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Interact, "摸头".Translate(), DisplayTouchHead);
|
|
|
|
|
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Interact, "摸身体".Translate(), DisplayTouchBody);
|
2024-03-21 08:24:07 +00:00
|
|
|
|
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Interact, "捏脸".Translate(), () => DisplayPinch());
|
|
|
|
|
|
|
|
|
|
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Setting, "退出访客表".Translate(), wmp.Close);
|
2024-03-22 14:09:03 +00:00
|
|
|
|
var menuItem = new MenuItem()
|
|
|
|
|
{
|
|
|
|
|
Header = "置于顶层".Translate(),
|
|
|
|
|
HorizontalContentAlignment = HorizontalAlignment.Center,
|
|
|
|
|
IsCheckable = true,
|
|
|
|
|
IsChecked = Topmost
|
|
|
|
|
};
|
|
|
|
|
menuItem.Click += delegate
|
|
|
|
|
{
|
|
|
|
|
Topmost = !Topmost;
|
|
|
|
|
};
|
|
|
|
|
Main.ToolBar.MenuSetting.Items.Add(menuItem);
|
|
|
|
|
|
2024-03-21 08:24:07 +00:00
|
|
|
|
Main.ToolBar.tfun.Visibility = Visibility.Collapsed;
|
|
|
|
|
|
2024-03-17 16:25:04 +00:00
|
|
|
|
Main.EventTimer.AutoReset = false;
|
|
|
|
|
Main.EventTimer.Enabled = false;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
|
|
|
|
|
//清空资源
|
2024-03-18 13:34:41 +00:00
|
|
|
|
Main.Resources = Application.Current.Resources;
|
|
|
|
|
Main.MsgBar.This.Resources = Application.Current.Resources;
|
|
|
|
|
Main.ToolBar.Resources = Application.Current.Resources;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
|
2024-03-18 13:34:41 +00:00
|
|
|
|
HideForDesign.Children.Remove(MPTalkBox);
|
|
|
|
|
Main.ToolBar.MainGrid.Children.Add(MPTalkBox);
|
|
|
|
|
|
2024-03-22 15:13:27 +00:00
|
|
|
|
if (lb.GetMemberData(friend, "notouch") == "true")
|
2024-03-22 14:14:23 +00:00
|
|
|
|
{
|
|
|
|
|
NoTouchTrue();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
NoTouchFalse();
|
|
|
|
|
}
|
|
|
|
|
|
2024-03-18 13:34:41 +00:00
|
|
|
|
cbTalk.Items.Add("私聊".Translate());
|
|
|
|
|
cbTalk.Items.Add("公聊".Translate());
|
|
|
|
|
cbTalk.Items.Add("大家".Translate());
|
|
|
|
|
cbTalk.SelectedIndex = 1;
|
|
|
|
|
|
2024-03-15 17:33:56 +00:00
|
|
|
|
LoadingText.Content = "正在加载游戏\n该步骤可能会耗时比较长\n请耐心等待".Translate();
|
|
|
|
|
|
2024-03-20 18:59:11 +00:00
|
|
|
|
Foods.ForEach(item =>
|
|
|
|
|
{
|
|
|
|
|
item.ImageSource = ImageSources.FindImage("food_" + (item.Image ?? item.Name), "food");
|
2024-03-26 11:27:37 +00:00
|
|
|
|
item.Star = mw.Set["betterbuy"]["star"].GetInfos().Contains(Name);
|
2024-03-20 18:59:11 +00:00
|
|
|
|
});
|
|
|
|
|
|
2024-03-16 16:41:20 +00:00
|
|
|
|
Main.PlayVoiceVolume = mw.Set.VoiceVolume;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
|
|
|
|
|
DisplayGrid.Child = Main;
|
|
|
|
|
|
2024-03-20 18:59:11 +00:00
|
|
|
|
//Main.SetMoveMode(mf.Set.AllowMove, mf.Set.SmartMove, mf.Set.SmartMoveInterval * 1000);
|
2024-03-18 06:59:05 +00:00
|
|
|
|
//Main.SetLogicInterval(1500);
|
2024-03-15 17:33:56 +00:00
|
|
|
|
if (mw.Set.MessageBarOutside)
|
|
|
|
|
Main.MsgBar.SetPlaceOUT();
|
|
|
|
|
|
2024-03-20 18:59:11 +00:00
|
|
|
|
//Main.WorkCheck = mf.WorkCheck;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
|
|
|
|
|
//添加捏脸动画(若有)
|
|
|
|
|
if (Core.Graph.GraphConfig.Data.ContainsLine("pinch"))
|
|
|
|
|
{
|
|
|
|
|
var pin = Core.Graph.GraphConfig.Data["pinch"];
|
|
|
|
|
Main.Core.TouchEvent.Insert(0, new TouchArea(
|
|
|
|
|
new Point(pin[(gdbe)"px"], pin[(gdbe)"py"]), new Size(pin[(gdbe)"sw"], pin[(gdbe)"sh"])
|
|
|
|
|
, DisplayPinch, true));
|
|
|
|
|
}
|
2024-03-22 14:09:03 +00:00
|
|
|
|
Title = "{0}的{1}".Translate(friend.Name, Core.Save.Name);
|
2024-03-16 16:41:20 +00:00
|
|
|
|
LoadingText.Content = "{0}的{1}".Translate(friend.Name, Core.Save.Name);
|
|
|
|
|
LoadingText.Background = Function.ResourcesBrush(Function.BrushType.DARKPrimaryTransA);
|
|
|
|
|
LoadingText.VerticalAlignment = VerticalAlignment.Top;
|
2024-03-17 16:25:04 +00:00
|
|
|
|
|
2024-03-20 18:59:11 +00:00
|
|
|
|
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Feed, "吃饭".Translate(), () =>
|
|
|
|
|
{
|
2024-03-21 06:36:31 +00:00
|
|
|
|
ShowBetterBuy(Food.FoodType.Meal);
|
2024-03-20 18:59:11 +00:00
|
|
|
|
});
|
|
|
|
|
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Feed, "喝水".Translate(), () =>
|
|
|
|
|
{
|
2024-03-21 06:36:31 +00:00
|
|
|
|
ShowBetterBuy(Food.FoodType.Drink);
|
2024-03-20 18:59:11 +00:00
|
|
|
|
});
|
|
|
|
|
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Feed, "收藏".Translate(), () =>
|
|
|
|
|
{
|
2024-03-21 06:36:31 +00:00
|
|
|
|
ShowBetterBuy(Food.FoodType.Star);
|
2024-03-20 18:59:11 +00:00
|
|
|
|
});
|
|
|
|
|
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Feed, "药品".Translate(), () =>
|
|
|
|
|
{
|
2024-03-21 06:36:31 +00:00
|
|
|
|
ShowBetterBuy(Food.FoodType.Drug);
|
2024-03-20 18:59:11 +00:00
|
|
|
|
});
|
|
|
|
|
Main.ToolBar.AddMenuButton(ToolBar.MenuType.Feed, "礼品".Translate(), () =>
|
|
|
|
|
{
|
2024-03-21 06:36:31 +00:00
|
|
|
|
ShowBetterBuy(Food.FoodType.Gift);
|
2024-03-20 18:59:11 +00:00
|
|
|
|
});
|
|
|
|
|
|
2024-03-17 16:25:04 +00:00
|
|
|
|
Loaded = true;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
}));
|
|
|
|
|
}
|
2024-03-22 15:13:27 +00:00
|
|
|
|
|
|
|
|
|
|
2024-03-21 06:36:31 +00:00
|
|
|
|
public winMPBetterBuy winMPBetterBuy;
|
|
|
|
|
|
|
|
|
|
public void ShowBetterBuy(Food.FoodType foodType)
|
|
|
|
|
{
|
|
|
|
|
if (winMPBetterBuy != null)
|
|
|
|
|
winMPBetterBuy.Show(foodType);
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
winMPBetterBuy = new winMPBetterBuy(this);
|
|
|
|
|
winMPBetterBuy.Show(foodType);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2024-03-18 13:34:41 +00:00
|
|
|
|
public new bool Loaded = false;
|
2024-03-16 16:41:20 +00:00
|
|
|
|
|
2024-03-22 13:48:07 +00:00
|
|
|
|
public void DisplayTouchHead()
|
|
|
|
|
{
|
|
|
|
|
if (NOTouch) return;
|
|
|
|
|
Main.DisplayTouchHead();
|
|
|
|
|
}
|
|
|
|
|
public void DisplayTouchBody()
|
|
|
|
|
{
|
|
|
|
|
if (NOTouch) return;
|
|
|
|
|
Main.DisplayTouchBody();
|
|
|
|
|
}
|
|
|
|
|
|
2024-03-15 17:33:56 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// 显示捏脸情况
|
|
|
|
|
/// </summary>
|
|
|
|
|
public bool DisplayPinch()
|
|
|
|
|
{
|
2024-03-22 13:48:07 +00:00
|
|
|
|
if (NOTouch) return false;
|
2024-03-15 17:33:56 +00:00
|
|
|
|
if (Core.Graph.FindGraphs("pinch", AnimatType.A_Start, Core.Save.Mode) == null)
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
Main.CountNomal = 0;
|
2024-03-22 15:13:27 +00:00
|
|
|
|
Main.LabelDisplayShow("{0}在捏{1}的脸".Translate(SteamClient.Name, Core.Save.Name), 3000);
|
2024-03-15 17:33:56 +00:00
|
|
|
|
if (Main.DisplayType.Name == "pinch")
|
|
|
|
|
{
|
|
|
|
|
if (Main.DisplayType.Animat == AnimatType.A_Start)
|
|
|
|
|
return false;
|
|
|
|
|
else if (Main.DisplayType.Animat == AnimatType.B_Loop)
|
|
|
|
|
if (Dispatcher.Invoke(() => Main.PetGrid.Tag) is IGraph ig && ig.GraphInfo.Name == "pinch" && ig.GraphInfo.Animat == AnimatType.B_Loop)
|
|
|
|
|
{
|
2024-04-17 04:48:07 +00:00
|
|
|
|
ig.SetContinue();
|
2024-03-15 17:33:56 +00:00
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else if (Dispatcher.Invoke(() => Main.PetGrid2.Tag) is IGraph ig2 && ig2.GraphInfo.Name == "pinch" && ig2.GraphInfo.Animat == AnimatType.B_Loop)
|
|
|
|
|
{
|
2024-04-17 04:48:07 +00:00
|
|
|
|
ig2.SetContinue();
|
2024-03-15 17:33:56 +00:00
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Main.Display("pinch", AnimatType.A_Start, () =>
|
|
|
|
|
Main.Display("pinch", AnimatType.B_Loop, DisplayPinch_loop));
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
private void DisplayPinch_loop()
|
|
|
|
|
{
|
2024-03-22 15:13:27 +00:00
|
|
|
|
Main.LabelDisplayShow("{0}在捏{1}的脸".Translate(SteamClient.Name, Core.Save.Name), 3000);
|
2024-03-19 18:36:35 +00:00
|
|
|
|
var msg = new MPMessage() { Type = (int)MSGType.Interact, To = friend.Id };
|
|
|
|
|
msg.SetContent(Interact.TouchPinch);
|
|
|
|
|
wmp.SendMessageALL(msg);
|
2024-03-15 17:33:56 +00:00
|
|
|
|
if (Main.isPress && Main.DisplayType.Name == "pinch" && Main.DisplayType.Animat == AnimatType.B_Loop)
|
2024-03-22 09:28:37 +00:00
|
|
|
|
{
|
2024-03-15 17:33:56 +00:00
|
|
|
|
Main.Display("pinch", AnimatType.B_Loop, DisplayPinch_loop);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
Main.DisplayCEndtoNomal("pinch");
|
|
|
|
|
}
|
|
|
|
|
}
|
2024-03-19 18:36:35 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// 显示摸头情况 (无任何计算和传导)
|
|
|
|
|
/// </summary>
|
|
|
|
|
public void DisplayNOCALTouchHead()
|
|
|
|
|
{
|
|
|
|
|
if (Main.DisplayType.Type == GraphType.Touch_Head)
|
|
|
|
|
{
|
|
|
|
|
if (Main.DisplayType.Animat == AnimatType.A_Start)
|
|
|
|
|
return;
|
|
|
|
|
else if (Main.DisplayType.Animat == AnimatType.B_Loop)
|
|
|
|
|
if (Dispatcher.Invoke(() => Main.PetGrid.Tag) is IGraph ig && ig.GraphInfo.Type == GraphType.Touch_Head && ig.GraphInfo.Animat == AnimatType.B_Loop)
|
|
|
|
|
{
|
2024-04-17 04:48:07 +00:00
|
|
|
|
ig.SetContinue();
|
2024-03-19 18:36:35 +00:00
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
else if (Dispatcher.Invoke(() => Main.PetGrid2.Tag) is IGraph ig2 && ig2.GraphInfo.Type == GraphType.Touch_Head && ig2.GraphInfo.Animat == AnimatType.B_Loop)
|
|
|
|
|
{
|
2024-04-17 04:48:07 +00:00
|
|
|
|
ig2.SetContinue();
|
2024-03-19 18:36:35 +00:00
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Main.Display(GraphType.Touch_Head, AnimatType.A_Start, (graphname) =>
|
|
|
|
|
Main.Display(graphname, AnimatType.B_Loop, (graphname) =>
|
|
|
|
|
Main.Display(graphname, AnimatType.B_Loop, (graphname) =>
|
|
|
|
|
Main.DisplayCEndtoNomal(graphname))));
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 显示摸身体情况 (无任何计算和传导)
|
|
|
|
|
/// </summary>
|
|
|
|
|
public void DisplayNOCALTouchBody()
|
|
|
|
|
{
|
|
|
|
|
if (Main.DisplayType.Type == GraphType.Touch_Body)
|
|
|
|
|
{
|
|
|
|
|
if (Main.DisplayType.Animat == AnimatType.A_Start)
|
|
|
|
|
return;
|
|
|
|
|
else if (Main.DisplayType.Animat == AnimatType.B_Loop)
|
|
|
|
|
if (Dispatcher.Invoke(() => Main.PetGrid.Tag) is IGraph ig && ig.GraphInfo.Type == GraphType.Touch_Body && ig.GraphInfo.Animat == AnimatType.B_Loop)
|
|
|
|
|
{
|
2024-04-17 04:48:07 +00:00
|
|
|
|
ig.SetContinue();
|
2024-03-19 18:36:35 +00:00
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
else if (Dispatcher.Invoke(() => Main.PetGrid2.Tag) is IGraph ig2 && ig2.GraphInfo.Type == GraphType.Touch_Body && ig2.GraphInfo.Animat == AnimatType.B_Loop)
|
|
|
|
|
{
|
2024-04-17 04:48:07 +00:00
|
|
|
|
ig2.SetContinue();
|
2024-03-19 18:36:35 +00:00
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Main.Display(GraphType.Touch_Body, AnimatType.A_Start, (graphname) =>
|
|
|
|
|
Main.Display(graphname, AnimatType.B_Loop, (graphname) =>
|
|
|
|
|
Main.Display(graphname, AnimatType.B_Loop, (graphname) =>
|
|
|
|
|
Main.DisplayCEndtoNomal(graphname))));
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 显示摸身体情况 (无任何计算和传导)
|
|
|
|
|
/// </summary>
|
|
|
|
|
public void DisplayNOCALTouchPinch()
|
|
|
|
|
{
|
|
|
|
|
if (Main.DisplayType.Name == "pinch")
|
|
|
|
|
{
|
|
|
|
|
if (Main.DisplayType.Animat == AnimatType.A_Start)
|
|
|
|
|
return;
|
|
|
|
|
else if (Main.DisplayType.Animat == AnimatType.B_Loop)
|
|
|
|
|
if (Dispatcher.Invoke(() => Main.PetGrid.Tag) is IGraph ig && ig.GraphInfo.Type == GraphType.Touch_Body && ig.GraphInfo.Animat == AnimatType.B_Loop)
|
|
|
|
|
{
|
2024-04-17 04:48:07 +00:00
|
|
|
|
ig.SetContinue();
|
2024-03-19 18:36:35 +00:00
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
else if (Dispatcher.Invoke(() => Main.PetGrid2.Tag) is IGraph ig2 && ig2.GraphInfo.Type == GraphType.Touch_Body && ig2.GraphInfo.Animat == AnimatType.B_Loop)
|
|
|
|
|
{
|
2024-04-17 04:48:07 +00:00
|
|
|
|
ig2.SetContinue();
|
2024-03-19 18:36:35 +00:00
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Main.Display("pinch", AnimatType.A_Start, (graphname) =>
|
|
|
|
|
Main.Display(graphname, AnimatType.B_Loop, (graphname) =>
|
|
|
|
|
Main.Display(graphname, AnimatType.B_Loop, (graphname) => Main.DisplayCEndtoNomal(graphname))));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 收到被互动通知
|
|
|
|
|
/// </summary>
|
|
|
|
|
public void ActiveInteract(string byname, Interact interact)
|
|
|
|
|
{
|
2024-03-22 13:48:07 +00:00
|
|
|
|
if (!Loaded || NOTouch)
|
2024-03-19 18:36:35 +00:00
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (InConvenience())
|
|
|
|
|
{//忙碌时候只显示消息
|
|
|
|
|
switch (interact)
|
|
|
|
|
{
|
|
|
|
|
case Interact.TouchHead:
|
|
|
|
|
case Interact.TouchBody:
|
2024-03-22 15:13:27 +00:00
|
|
|
|
Main.LabelDisplayShow("{0}在摸{1}的头".Translate(byname, Core.Save.Name), 3000);
|
2024-03-19 18:36:35 +00:00
|
|
|
|
break;
|
|
|
|
|
case Interact.TouchPinch:
|
|
|
|
|
Main.LabelDisplayShow("{0}在捏{1}的脸".Translate(byname, Core.Save.Name));
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
switch (interact)
|
|
|
|
|
{
|
|
|
|
|
case Interact.TouchHead:
|
|
|
|
|
DisplayNOCALTouchHead();
|
2024-03-22 15:13:27 +00:00
|
|
|
|
Main.LabelDisplayShow("{0}在摸{1}的头".Translate(byname, Core.Save.Name), 3000);
|
2024-03-19 18:36:35 +00:00
|
|
|
|
break;
|
|
|
|
|
case Interact.TouchBody:
|
|
|
|
|
DisplayNOCALTouchBody();
|
2024-03-22 15:13:27 +00:00
|
|
|
|
Main.LabelDisplayShow("{0}在摸{1}的头".Translate(byname, Core.Save.Name), 3000);
|
2024-03-19 18:36:35 +00:00
|
|
|
|
break;
|
|
|
|
|
case Interact.TouchPinch:
|
|
|
|
|
DisplayNOCALTouchPinch();
|
2024-03-22 15:13:27 +00:00
|
|
|
|
Main.LabelDisplayShow("{0}在捏{1}的脸".Translate(byname, Core.Save.Name), 3000);
|
2024-03-19 18:36:35 +00:00
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2024-03-16 16:41:20 +00:00
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 播放关闭动画并关闭,如果10秒后还未关闭则强制关闭
|
|
|
|
|
/// </summary>
|
|
|
|
|
public void Quit()
|
|
|
|
|
{
|
2024-03-18 17:55:25 +00:00
|
|
|
|
try
|
2024-03-16 16:41:20 +00:00
|
|
|
|
{
|
2024-03-18 17:55:25 +00:00
|
|
|
|
Main.Display(GraphType.Shutdown, AnimatType.Single, () => Dispatcher.Invoke(Close));
|
|
|
|
|
Task.Run(() =>
|
|
|
|
|
{
|
2024-03-22 15:13:27 +00:00
|
|
|
|
Thread.Sleep(3000);
|
2024-03-18 17:55:25 +00:00
|
|
|
|
if (Loaded)
|
|
|
|
|
Dispatcher.Invoke(Close);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
catch
|
|
|
|
|
{
|
|
|
|
|
Close();
|
|
|
|
|
}
|
2024-03-16 16:41:20 +00:00
|
|
|
|
}
|
2024-03-17 16:25:04 +00:00
|
|
|
|
|
2024-03-18 13:34:41 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// 智能化显示后续过度动画
|
|
|
|
|
/// </summary>
|
|
|
|
|
public void DisplayAuto(GraphInfo gi)
|
|
|
|
|
{
|
|
|
|
|
switch (gi.Animat)
|
|
|
|
|
{
|
|
|
|
|
case AnimatType.A_Start:
|
|
|
|
|
gi.Animat = AnimatType.B_Loop;
|
2024-04-18 15:06:08 +00:00
|
|
|
|
var img = Core.Graph.FindGraphs(gi.Name, gi.Animat, Core.Save.Mode).FindAll(x => x.GraphInfo.Type == gi.Type);
|
|
|
|
|
if (img.Count != 0)
|
|
|
|
|
{
|
|
|
|
|
Main.Display(img[Function.Rnd.Next(img.Count)], () => DisplayAuto(gi));
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
Main.DisplayToNomal();
|
|
|
|
|
}
|
2024-03-18 13:34:41 +00:00
|
|
|
|
break;
|
|
|
|
|
case AnimatType.B_Loop:
|
2024-04-18 15:06:08 +00:00
|
|
|
|
img = Core.Graph.FindGraphs(gi.Name, gi.Animat, Core.Save.Mode).FindAll(x => x.GraphInfo.Type == gi.Type);
|
|
|
|
|
if (img.Count != 0)
|
|
|
|
|
{
|
|
|
|
|
Main.Display(img[Function.Rnd.Next(img.Count)], () => DisplayAuto(gi));
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
Main.DisplayToNomal();
|
|
|
|
|
}
|
2024-03-18 13:34:41 +00:00
|
|
|
|
break;
|
|
|
|
|
case AnimatType.C_End:
|
|
|
|
|
case AnimatType.Single:
|
|
|
|
|
Main.DisplayToNomal();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 根据好友数据显示动画
|
|
|
|
|
/// </summary>
|
2024-03-17 16:25:04 +00:00
|
|
|
|
public bool DisplayGraph(GraphInfo gi)
|
|
|
|
|
{
|
2024-03-19 18:36:35 +00:00
|
|
|
|
if (!Loaded)
|
2024-03-17 16:25:04 +00:00
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2024-03-19 18:36:35 +00:00
|
|
|
|
if (InConvenience())
|
|
|
|
|
return false;
|
2024-03-17 16:25:04 +00:00
|
|
|
|
if (gi.Type == Main.DisplayType.Type && gi.Animat == Main.DisplayType.Animat)
|
|
|
|
|
{
|
|
|
|
|
if (gi.Type != GraphType.Common)
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2024-04-15 06:16:25 +00:00
|
|
|
|
var img = Core.Graph.FindGraphs(gi.Name, gi.Animat, Core.Save.Mode).FindAll(x => x.GraphInfo.Type == gi.Type);
|
|
|
|
|
if (img.Count != 0)
|
2024-03-17 16:25:04 +00:00
|
|
|
|
{
|
2024-04-15 06:16:25 +00:00
|
|
|
|
Main.Display(img[Function.Rnd.Next(img.Count)], () => DisplayAuto(gi));
|
2024-03-17 16:25:04 +00:00
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
2024-03-18 13:34:41 +00:00
|
|
|
|
public void DisplayMessage(Chat msg)
|
|
|
|
|
{
|
|
|
|
|
switch (msg.ChatType)
|
|
|
|
|
{
|
|
|
|
|
case Chat.Type.Private:
|
|
|
|
|
Main.Say("{0} 悄悄地对你说: {1}".Translate(msg.SendName, msg.Content));
|
2024-03-22 09:28:37 +00:00
|
|
|
|
wmp.Log("{0} 悄悄地对你说: {1}".Translate(msg.SendName, msg.Content));
|
2024-03-18 13:34:41 +00:00
|
|
|
|
break;
|
|
|
|
|
case Chat.Type.Internal:
|
2024-04-09 09:21:40 +00:00
|
|
|
|
Main.Say("{0} 对 {2} 说: {1}".Translate(msg.SendName, msg.Content, msg.ToName));
|
|
|
|
|
wmp.Log("{0} 对 {2} 说: {1}".Translate(msg.SendName, msg.Content, msg.ToName));
|
2024-03-18 13:34:41 +00:00
|
|
|
|
break;
|
|
|
|
|
case Chat.Type.Public:
|
|
|
|
|
Main.Say("{0} 对大家说: {1}".Translate(msg.SendName, msg.Content));
|
2024-03-22 09:28:37 +00:00
|
|
|
|
wmp.Log("{0} 对大家说: {1}".Translate(msg.SendName, msg.Content));
|
2024-03-18 13:34:41 +00:00
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
2024-03-17 16:25:04 +00:00
|
|
|
|
private void WindowX_Closed(object sender, EventArgs e)
|
|
|
|
|
{
|
2024-03-19 13:25:35 +00:00
|
|
|
|
if (Core != null && Core.Graph != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var igs in Core.Graph.GraphsList.Values)
|
|
|
|
|
{
|
|
|
|
|
foreach (var ig2 in igs.Values)
|
|
|
|
|
{
|
|
|
|
|
foreach (var ig3 in ig2)
|
|
|
|
|
{
|
2024-04-17 04:48:07 +00:00
|
|
|
|
ig3.Stop(true);
|
2024-03-19 13:25:35 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2024-03-21 08:24:07 +00:00
|
|
|
|
SteamMatchmaking.OnLobbyMemberDataChanged -= SteamMatchmaking_OnLobbyMemberDataChanged;
|
2024-03-21 07:53:03 +00:00
|
|
|
|
winMPBetterBuy?.Close();
|
2024-03-19 13:25:35 +00:00
|
|
|
|
Main?.Dispose();
|
2024-03-17 16:25:04 +00:00
|
|
|
|
mw.Windows.Remove(this);
|
|
|
|
|
}
|
2024-03-18 13:34:41 +00:00
|
|
|
|
private void tbTalk_KeyDown(object sender, KeyEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
if (e.Key == Key.Enter && e.KeyboardDevice.Modifiers.HasFlag(ModifierKeys.Control))
|
|
|
|
|
{
|
|
|
|
|
Send_Click(sender, e);
|
|
|
|
|
e.Handled = true;
|
|
|
|
|
Main.ToolBar.Visibility = Visibility.Collapsed;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (tbTalk.Text.Length > 0)
|
|
|
|
|
{
|
|
|
|
|
Main.ToolBar.CloseTimer.Stop();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
Main.ToolBar.CloseTimer.Start();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
private void Send_Click(object sender, RoutedEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
if (string.IsNullOrEmpty(tbTalk.Text))
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
var cont = tbTalk.Text;
|
|
|
|
|
tbTalk.Text = "";
|
|
|
|
|
Main.ToolBar.Visibility = Visibility.Collapsed;
|
|
|
|
|
int talktype = cbTalk.SelectedIndex;
|
|
|
|
|
|
|
|
|
|
Task.Run(() =>
|
|
|
|
|
{
|
|
|
|
|
MPMessage msg = new MPMessage();
|
2024-03-19 15:14:19 +00:00
|
|
|
|
msg.Type = (int)MSGType.Chat;
|
2024-04-09 09:21:40 +00:00
|
|
|
|
msg.SetContent(new Chat() { Content = cont, ChatType = (Chat.Type)talktype, SendName = SteamClient.Name, ToName = friend.Name });
|
2024-03-18 13:34:41 +00:00
|
|
|
|
msg.To = SteamClient.SteamId;
|
2024-03-18 17:55:25 +00:00
|
|
|
|
|
2024-03-18 13:34:41 +00:00
|
|
|
|
switch (talktype)
|
|
|
|
|
{
|
|
|
|
|
case 0:
|
|
|
|
|
wmp.SendMessage(friend.Id, msg);
|
2024-03-18 17:55:25 +00:00
|
|
|
|
mw.Main.Say("{0} 悄悄地对你说: {1}".Translate(SteamClient.Name, cont));
|
2024-03-22 15:15:21 +00:00
|
|
|
|
wmp.Log("{0} 悄悄地对你说: {1}".Translate(SteamClient.Name, cont));
|
2024-03-18 13:34:41 +00:00
|
|
|
|
break;
|
|
|
|
|
case 1:
|
|
|
|
|
wmp.SendMessageALL(msg);
|
2024-04-09 09:21:40 +00:00
|
|
|
|
mw.Main.Say("{0} 对 {2} 说: {1}".Translate(SteamClient.Name, cont, friend.Name));
|
|
|
|
|
wmp.Log("{0} 对 {2} 说: {1}".Translate(SteamClient.Name, cont, friend.Name));
|
2024-03-18 13:34:41 +00:00
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
|
wmp.SendMessageALL(msg);
|
2024-03-18 17:55:25 +00:00
|
|
|
|
mw.Main.Say("{0} 对大家说: {1}".Translate(SteamClient.Name, cont));
|
2024-03-22 15:15:21 +00:00
|
|
|
|
wmp.Log("{0} 对大家说: {1}".Translate(SteamClient.Name, cont));
|
2024-03-18 13:34:41 +00:00
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void cbTalk_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
switch (cbTalk.SelectedIndex)
|
|
|
|
|
{
|
|
|
|
|
case 0:
|
|
|
|
|
Panuon.WPF.UI.TextBoxHelper.SetWatermark(tbTalk, "和{0}悄悄说".Translate(friend.Name));
|
|
|
|
|
break;
|
|
|
|
|
case 1:
|
|
|
|
|
Panuon.WPF.UI.TextBoxHelper.SetWatermark(tbTalk, "和{0}说".Translate(friend.Name));
|
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
|
Panuon.WPF.UI.TextBoxHelper.SetWatermark(tbTalk, "和大家说");
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
2024-03-19 18:36:35 +00:00
|
|
|
|
|
|
|
|
|
public bool InConvenience() => IMPFriend.InConvenience(Main);
|
2024-03-20 05:17:14 +00:00
|
|
|
|
|
|
|
|
|
public void ReSetLocal()
|
|
|
|
|
{
|
2024-03-22 15:13:27 +00:00
|
|
|
|
Main?.CleanState();
|
|
|
|
|
Main?.DisplayToNomal();
|
2024-03-20 05:17:14 +00:00
|
|
|
|
Left = (SystemParameters.PrimaryScreenWidth - Width) / 2;
|
|
|
|
|
Top = (SystemParameters.PrimaryScreenHeight - Height) / 2;
|
|
|
|
|
}
|
2024-03-15 17:33:56 +00:00
|
|
|
|
}
|