freelancer-hd-edition/DATA/mouse.ini

261 lines
2.9 KiB
INI
Raw Normal View History

2021-07-08 12:21:08 +00:00
[Texture]
file = screens\cursor.TXM
name = newcursors
[Shape]
name = neutral
x = 0
y = 0
2021-09-26 18:36:54 +00:00
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = hostile_fire
2021-09-26 18:36:54 +00:00
x = 64
2021-07-08 12:21:08 +00:00
y = 0
2021-09-26 18:36:54 +00:00
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = talk_empty
2021-09-26 18:36:54 +00:00
x = 128
2021-07-08 12:21:08 +00:00
y = 0
2021-09-26 18:36:54 +00:00
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = talk_rumor
2021-09-26 18:36:54 +00:00
x = 192
2021-07-08 12:21:08 +00:00
y = 0
2021-09-26 18:36:54 +00:00
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = arrow
x = 0
2021-09-26 18:36:54 +00:00
y = 64
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = no_fire
2021-09-26 18:36:54 +00:00
x = 64
y = 64
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = friendly
2021-09-26 18:36:54 +00:00
x = 128
y = 64
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = cross
2021-09-26 18:36:54 +00:00
x = 192
y = 64
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = talk_equip_dealer
x = 0
2021-09-26 18:36:54 +00:00
y = 128
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = talk_mission
2021-09-26 18:36:54 +00:00
x = 64
y = 128
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = talk_info
2021-09-26 18:36:54 +00:00
x = 128
y = 128
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = talk_bribe
2021-09-26 18:36:54 +00:00
x = 192
y = 128
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = talk_commodity_dealer
x = 0
2021-09-26 18:36:54 +00:00
y = 192
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = talk_ship_dealer
2021-09-26 18:36:54 +00:00
x = 64
y = 192
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = talk_story
2021-09-26 18:36:54 +00:00
x = 128
y = 192
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Shape]
name = stretch
2021-09-26 18:36:54 +00:00
x = 192
y = 192
w = 64
h = 64
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = arrow
anim = arrow, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 20, 18
2021-07-08 12:21:08 +00:00
blend = 4
color = 255, 255, 255, 255
[Cursor]
nickname = cross
anim = cross, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
spin = 0
2021-09-26 18:36:54 +00:00
scale = 0.4
2021-07-08 12:21:08 +00:00
color = 135, 195, 224, 255
[Cursor]
nickname = neutral
anim = neutral, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
spin = 0
2021-09-26 18:36:54 +00:00
scale = 0.45
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = hostile
anim = neutral, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
spin = 0
2021-09-26 18:36:54 +00:00
scale = 0.45
2021-07-08 12:21:08 +00:00
color = 191, 29, 29, 255
[Cursor]
nickname = fire
anim = hostile_fire, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
spin = 10
color = 191, 29, 29, 255
2021-09-26 18:36:54 +00:00
scale = 0.45
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = friendly
anim = friendly, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
spin = 0
2021-09-26 18:36:54 +00:00
scale = 0.45
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = stretch
anim = stretch, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
spin = 0
2021-09-26 18:36:54 +00:00
scale = 0.45
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = talk_blowoff
anim = talk_empty, 1, 0
hotspot = 42, 49
blend = 4
2021-09-26 18:36:54 +00:00
scale = 0.7
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = talk_mission
anim = talk_mission, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
2021-09-26 18:36:54 +00:00
scale = 0.7
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = talk_bribe
anim = talk_bribe, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
2021-09-26 18:36:54 +00:00
scale = 0.7
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = talk_info
anim = talk_info, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
2021-09-26 18:36:54 +00:00
scale = 0.7
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = talk_rumor
anim = talk_rumor, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 42, 49
2021-07-08 12:21:08 +00:00
blend = 4
2021-09-26 18:36:54 +00:00
scale = 0.7
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = talk_story
anim = talk_story, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
2021-09-26 18:36:54 +00:00
scale = 0.7
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = talk_equip_dealer
anim = talk_equip_dealer, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
2021-09-26 18:36:54 +00:00
scale = 0.7
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = talk_commodity_dealer
anim = talk_commodity_dealer, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
2021-09-26 18:36:54 +00:00
scale = 0.7
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = talk_ship_dealer
anim = talk_ship_dealer, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
2021-09-26 18:36:54 +00:00
scale = 0.7
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = fire_friendly
anim = hostile_fire, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
spin = 10
color = 59, 191, 29, 255
2021-09-26 18:36:54 +00:00
scale = 0.45
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = fire_neutral
anim = hostile_fire, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
spin = 10
2021-09-26 18:36:54 +00:00
scale = 0.45
2021-07-08 12:21:08 +00:00
[Cursor]
nickname = no_fire
anim = no_fire, 1, 0
2021-09-26 18:36:54 +00:00
hotspot = 32, 32
2021-07-08 12:21:08 +00:00
blend = 4
2021-09-26 18:36:54 +00:00
scale = 0.45