freelancer-hd-edition/DATA/SOLAR/NEBULA/bw01_graham_ice_cloud.ini

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2021-07-08 12:21:08 +00:00
[TexturePanels]
file = solar\nebula\generic_shapes.ini
[Fog]
fog_enabled = 1
near = 0
distance = 1400
color = 60, 70, 100
[Exclusion Zones]
exclusion = Zone_Station_Bw01_05
fog_far = 3000
zone_shell = solar\nebula\generic_exclusion.3db
shell_scalar = 1.1
max_alpha = 0.4
exclusion_tint = 150, 200, 240
[properties]
flag = nebula
[Exterior]
shape = generic_exterior1
shape = generic_exterior2
shape = generic_exterior3
shape = generic_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 3
bit_radius = 3000
bit_radius_random_variation = 0.2
min_bits = 4
max_bits = 14
move_bit_percent = 0.75
equator_bias = 1
color = 70, 80, 120
[NebulaLight]
ambient = 40, 70, 90
sun_burnthrough_intensity = 0.5
sun_burnthrough_scaler = 1.5
[Clouds]
max_distance = 500
puff_count = 10
puff_radius = 100
puff_colora = 150, 150, 255
puff_colorb = 50, 70, 100
puff_max_alpha = 0.5
puff_shape = generic_cloud1
puff_shape = generic_cloud2
puff_shape = generic_cloud3
puff_shape = generic_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 1
near_fade_distance = 125, 200
[BackgroundLightning]
duration = 0.5
gap = 10
color = 20, 20, 20