2021-07-08 12:21:08 +00:00
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[TexturePanels]
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file = solar\asteroids\mine_shapes.ini
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[Field]
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cube_size = 250
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2021-07-09 00:39:32 +00:00
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fill_dist = 1200
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2021-07-08 12:21:08 +00:00
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diffuse_color = 110, 110, 100
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ambient_color = 255, 255, 255
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ambient_increase = 20, 20, 30
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[properties]
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flag = mine_danger_objects
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flag = danger_density_high
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[Exclusion Zones]
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exclusion = Zone_Rh04_minefield_track1
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exclusion = Zone_Rh04_minefield_track2
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exclusion = Zone_Rh04_minefield_track3
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exclusion = Zone_Rh04_minefield_track4
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exclusion = Zone_Rh04_minefield_track5
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exclusion = Zone_Rh04_minefield_track6
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exclusion = Zone_Rh04_minefield_track7
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exclusion = Zone_Rh04_minefield_track8
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exclusion = Zone_Rh04_minefield_track9
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exclusion = Zone_Rh04_minefield_track10
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exclusion = Zone_Rh04_minefield_track12
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exclusion = Zone_Rh04_minefield_track13
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exclusion = Zone_Rh04_minefield_track14
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exclusion = Zone_Rh04_minefield_track4a
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exclusion = Zone_Rh04_nomad_shipyard_exclusion
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[Cube]
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xaxis_rotation = 8, 40, 90, 158
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yaxis_rotation = 5, 45, 100, 135
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zaxis_rotation = 355, 45, 78, 145
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asteroid = mine_radiate, -0.9, 0, 0.05, 110, 0, 10, mine
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asteroid = mine_radiate, 0.75, 0.1, 0, 0, 45, 20, mine
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asteroid = mine_radiate, 0.05, -0.75, -0.1, 50, 35, 40, mine
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asteroid = mine_radiate, 0, 0.85, 0.1, 150, 15, 12, mine
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asteroid = mine_radiate, 0.1, 0, -0.85, 40, 0, 50, mine
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asteroid = mine_radiate, -0.1, 0.05, 0.9, 30, 15, 60, mine
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