freelancer-hd-edition/DATA/SOLAR/NEBULA/li01_badlands_nebula.ini

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2021-07-08 12:21:08 +00:00
[TexturePanels]
file = solar\nebula\generic_shapes.ini
[properties]
flag = nebula
[Fog]
fog_enabled = 1
near = 0
distance = 1000
color = 10, 7, 30
[Exclusion Zones]
exclusion = Zone_Li01_013_Station_Li01_05
fog_far = 2000
zone_shell = solar\nebula\plain_inner_sphere.3db
shell_scalar = 1
max_alpha = 0.5
exclusion_tint = 180, 105, 255
exclusion = Zone_Li01_012_Station_Li01_04
fog_far = 5000
zone_shell = solar\nebula\exclu_generic_sphere.3db
shell_scalar = 1.1
max_alpha = 1
exclusion_tint = 125, 70, 250
exclusion = zone_Li01_Jumpgate_to_Iw03
fog_far = 1500
[Exterior]
shape = generic_exterior1
shape = generic_exterior2
shape = generic_exterior3
shape = generic_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 3
bit_radius = 10000
bit_radius_random_variation = 0.2
min_bits = 3
max_bits = 8
move_bit_percent = 0.5
equator_bias = 0.5
color = 40, 30, 90
[NebulaLight]
ambient = 15, 10, 45
sun_burnthrough_intensity = 0.5
sun_burnthrough_scaler = 1.75
[Clouds]
max_distance = 300
puff_count = 10
puff_radius = 100
puff_colora = 45, 40, 160
puff_colorb = 55, 10, 20
puff_max_alpha = 0.5
puff_shape = generic_cloud1
puff_shape = generic_cloud2
puff_shape = generic_cloud3
puff_shape = generic_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 1
near_fade_distance = 125, 200
lightning_intensity = 1
lightning_color = 65, 25, 85
lightning_gap = 5
lightning_duration = 0.5
[BackgroundLightning]
duration = 0.75
gap = 3
color = 35, 15, 65
[DynamicLightning]
gap = 1
duration = 0.4
color = 180, 200, 220
ambient_intensity = 1
intensity_increase = 1