mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
787 lines
16 KiB
INI
787 lines
16 KiB
INI
|
[Sound]
|
||
|
nickname = interior_thruster_sound
|
||
|
file = audio\sounds\engines\thruster_01.wav
|
||
|
attenuation = -8
|
||
|
range = 20, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = exterior_thruster_sound
|
||
|
file = audio\sounds\engines\ge_s_thruster_01.wav
|
||
|
attenuation = -8
|
||
|
range = 20, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_thruster
|
||
|
file = audio\sounds\engines\ge_s_thruster_01.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = ge_s_thruster_01
|
||
|
file = audio\sounds\engines\ge_s_thruster_01.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = ge_s_thruster_02
|
||
|
file = audio\sounds\engines\ge_s_thruster_02.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = ge_s_thruster_03
|
||
|
file = audio\sounds\engines\ge_s_thruster_03.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = ge_s_thruster_04
|
||
|
file = audio\sounds\engines\ge_s_thruster_04.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_fighter_kill
|
||
|
file = audio\sounds\engines\engine_br_fighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_freighter_kill
|
||
|
file = audio\sounds\engines\engine_br_freighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_bw_fighter_kill
|
||
|
file = audio\sounds\engines\engine_bw_fighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_bw_freighter_kill
|
||
|
file = audio\sounds\engines\engine_bw_freighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ci_fighter_kill
|
||
|
file = audio\sounds\engines\engine_ci_fighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ci_freighter_kill
|
||
|
file = audio\sounds\engines\engine_ci_freighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ku_fighter_kill
|
||
|
file = audio\sounds\engines\engine_ku_fighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ku_freighter_kill
|
||
|
file = audio\sounds\engines\engine_ku_freighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_fighter_kill
|
||
|
file = audio\sounds\engines\engine_li_fighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_freighter_kill
|
||
|
file = audio\sounds\engines\engine_li_freighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_oe_h_fighter_kill
|
||
|
file = audio\sounds\engines\engine_oe_h_fighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_pi_fighter_kill
|
||
|
file = audio\sounds\engines\engine_pi_fighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_pi_freighter_kill
|
||
|
file = audio\sounds\engines\engine_pi_freighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_fighter_kill
|
||
|
file = audio\sounds\engines\engine_rh_fighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_freighter_kill
|
||
|
file = audio\sounds\engines\engine_rh_freighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_bw_fighter
|
||
|
file = audio\sounds\engines\rumble_bw_fighter.wav
|
||
|
attenuation = -6
|
||
|
range = 40, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_bw_freighter
|
||
|
file = audio\sounds\engines\rumble_bw_freighter.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 350
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_bw_h_fighter
|
||
|
file = audio\sounds\engines\rumble_bw_h_fighter.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_ci_fighter
|
||
|
file = audio\sounds\engines\rumble_ci_fighter.wav
|
||
|
attenuation = -6
|
||
|
range = 40, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_ci_h_fighter
|
||
|
file = audio\sounds\engines\rumble_ci_h_fighter.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_fighter
|
||
|
file = audio\sounds\engines\rumble_fighter.wav
|
||
|
attenuation = -6
|
||
|
range = 40, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_freighter
|
||
|
file = audio\sounds\engines\rumble_freighter.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 350
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_h_fighter
|
||
|
file = audio\sounds\engines\rumble_h_fighter.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_nomad
|
||
|
file = audio\sounds\engines\rumble_nomad.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 200
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_oe_h_fighter
|
||
|
file = audio\sounds\engines\rumble_oe_h_fighter.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_pi_fighter
|
||
|
file = audio\sounds\engines\rumble_pi_fighter.wav
|
||
|
attenuation = -6
|
||
|
range = 40, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_pi_freighter
|
||
|
file = audio\sounds\engines\rumble_pi_freighter.wav
|
||
|
attenuation = -6
|
||
|
range = 60, 350
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_pi_h_fighter
|
||
|
file = audio\sounds\engines\rumble_pi_h_fighter.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_cruiser
|
||
|
file = audio\sounds\engines\rumble_cruiser.wav
|
||
|
attenuation = -1
|
||
|
range = 80, 400
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_destroyer
|
||
|
file = audio\sounds\engines\rumble_destroyer.wav
|
||
|
attenuation = -2
|
||
|
range = 80, 450
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_gunboat
|
||
|
file = audio\sounds\engines\rumble_gunboat.wav
|
||
|
attenuation = -3
|
||
|
range = 80, 350
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_transport
|
||
|
file = audio\sounds\engines\rumble_transport.wav
|
||
|
attenuation = -3
|
||
|
range = 60, 350
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_utility_small
|
||
|
file = audio\sounds\engines\rumble_utility_small.wav
|
||
|
attenuation = -5
|
||
|
range = 40, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_bw_fighter_start
|
||
|
file = audio\sounds\engines\engine_bw_fighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_bw_freighter_start
|
||
|
file = audio\sounds\engines\engine_bw_freighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_fighter_start
|
||
|
file = audio\sounds\engines\engine_br_fighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_freighter_start
|
||
|
file = audio\sounds\engines\engine_br_freighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ci_fighter_start
|
||
|
file = audio\sounds\engines\engine_ci_fighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ci_freighter_start
|
||
|
file = audio\sounds\engines\engine_ci_freighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ku_fighter_start
|
||
|
file = audio\sounds\engines\engine_ku_fighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ku_freighter_start
|
||
|
file = audio\sounds\engines\engine_ku_freighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_fighter_start
|
||
|
file = audio\sounds\engines\engine_li_fighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_freighter_start
|
||
|
file = audio\sounds\engines\engine_li_freighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_oe_h_fighter_start
|
||
|
file = audio\sounds\engines\engine_oe_h_fighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_pi_fighter_start
|
||
|
file = audio\sounds\engines\engine_pi_fighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_pi_freighter_start
|
||
|
file = audio\sounds\engines\engine_pi_freighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_fighter_start
|
||
|
file = audio\sounds\engines\engine_rh_fighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_freighter_start
|
||
|
file = audio\sounds\engines\engine_rh_freighter_start.wav
|
||
|
attenuation = -11
|
||
|
range = 25, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_bw_fighter_loop
|
||
|
file = audio\sounds\engines\engine_bw_fighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_bw_freighter_loop
|
||
|
file = audio\sounds\engines\engine_bw_freighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_fighter_loop
|
||
|
file = audio\sounds\engines\engine_br_fighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_freighter_loop
|
||
|
file = audio\sounds\engines\engine_br_freighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ci_fighter_loop
|
||
|
file = audio\sounds\engines\engine_ci_fighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ci_freighter_loop
|
||
|
file = audio\sounds\engines\engine_ci_freighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ku_fighter_loop
|
||
|
file = audio\sounds\engines\engine_ku_fighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ku_freighter_loop
|
||
|
file = audio\sounds\engines\engine_ku_freighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_fighter_loop
|
||
|
file = audio\sounds\engines\engine_li_fighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_freighter_loop
|
||
|
file = audio\sounds\engines\engine_li_freighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_no_loop
|
||
|
file = audio\sounds\engines\engine_no_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_oe_h_fighter_loop
|
||
|
file = audio\sounds\engines\engine_oe_h_fighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_pi_fighter_loop
|
||
|
file = audio\sounds\engines\engine_pi_fighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_pi_freighter_loop
|
||
|
file = audio\sounds\engines\engine_pi_freighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_fighter_loop
|
||
|
file = audio\sounds\engines\engine_rh_fighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 250
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_freighter_loop
|
||
|
file = audio\sounds\engines\engine_rh_freighter_loop.wav
|
||
|
attenuation = -8
|
||
|
range = 30, 300
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = cruise_backfire
|
||
|
file = audio\sounds\engines\cruise_backfire.wav
|
||
|
attenuation = -2
|
||
|
range = 30, 200
|
||
|
|
||
|
[Sound]
|
||
|
nickname = cruise_disrupt
|
||
|
file = audio\sounds\engines\cruise_disrupt.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_cruise_start
|
||
|
file = audio\sounds\engines\engine_br_cruise_start.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_cruise_loop
|
||
|
file = audio\sounds\engines\engine_br_cruise_loop.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_cruise_stop
|
||
|
file = audio\sounds\engines\engine_br_cruise_stop.wav
|
||
|
attenuation = -5
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_bw_cruise_start
|
||
|
file = audio\sounds\engines\engine_bw_cruise_start.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_bw_cruise_loop
|
||
|
file = audio\sounds\engines\engine_bw_cruise_loop.wav
|
||
|
attenuation = -5
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_bw_cruise_stop
|
||
|
file = audio\sounds\engines\engine_bw_cruise_stop.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ci_cruise_start
|
||
|
file = audio\sounds\engines\engine_ci_cruise_start.wav
|
||
|
attenuation = -6
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ci_cruise_loop
|
||
|
file = audio\sounds\engines\engine_ci_cruise_loop.wav
|
||
|
attenuation = -4
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ci_cruise_stop
|
||
|
file = audio\sounds\engines\engine_ci_cruise_stop.wav
|
||
|
attenuation = -7
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ku_cruise_start
|
||
|
file = audio\sounds\engines\engine_ku_cruise_start.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ku_cruise_loop
|
||
|
file = audio\sounds\engines\engine_ku_cruise_loop.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ku_cruise_stop
|
||
|
file = audio\sounds\engines\engine_ku_cruise_stop.wav
|
||
|
attenuation = -5
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_cruise_start
|
||
|
file = audio\sounds\engines\engine_li_cruise_start.wav
|
||
|
attenuation = -5
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_cruise_loop
|
||
|
file = audio\sounds\engines\engine_li_cruise_loop.wav
|
||
|
attenuation = -5
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_cruise_stop
|
||
|
file = audio\sounds\engines\engine_li_cruise_stop.wav
|
||
|
attenuation = -6
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_no_cruise_start
|
||
|
file = audio\sounds\engines\engine_no_cruise_start.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_no_cruise_loop
|
||
|
file = audio\sounds\engines\engine_no_cruise_loop.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_no_cruise_stop
|
||
|
file = audio\sounds\engines\engine_no_cruise_stop.wav
|
||
|
attenuation = -5
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_cruise_start
|
||
|
file = audio\sounds\engines\engine_rh_cruise_start.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_cruise_loop
|
||
|
file = audio\sounds\engines\engine_rh_cruise_loop.wav
|
||
|
attenuation = -2
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_cruise_stop
|
||
|
file = audio\sounds\engines\engine_rh_cruise_stop.wav
|
||
|
attenuation = -5
|
||
|
range = 40, 400
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_miner
|
||
|
file = audio\sounds\engines\rumble_miner.wav
|
||
|
type = ambience
|
||
|
attenuation = -2
|
||
|
range = 70, 500
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_battleship
|
||
|
type = ambience
|
||
|
file = audio\sounds\engines\rumble_battleship.wav
|
||
|
attenuation = -1
|
||
|
range = 70, 500
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_lifter
|
||
|
file = audio\sounds\engines\rumble_lifter.wav
|
||
|
attenuation = -4
|
||
|
range = 50, 500
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_liner
|
||
|
type = ambience
|
||
|
file = audio\sounds\engines\rumble_liner.wav
|
||
|
attenuation = -3
|
||
|
range = 70, 500
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_fp7_lifepod
|
||
|
file = audio\tone.wav
|
||
|
attenuation = 0
|
||
|
range = 2, 60
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rumble_fp7_lifepod
|
||
|
file = audio\tone.wav
|
||
|
attenuation = 0
|
||
|
range = 3, 80
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_playership
|
||
|
file = audio\null.wav
|
||
|
attenuation = -6
|
||
|
range = 40, 2000
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_playership_launch
|
||
|
file = audio\sounds\engines\engine_ku_freighter_launch.wav
|
||
|
attenuation = -1
|
||
|
range = 40, 2000
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_playership_land
|
||
|
file = audio\sounds\engines\engine_ku_freighter_land.wav
|
||
|
attenuation = -1
|
||
|
range = 40, 2000
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_playership_start
|
||
|
file = audio\sounds\engines\engine_ku_freighter_start.wav
|
||
|
attenuation = -1
|
||
|
range = 40, 2000
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_playership_kill
|
||
|
file = audio\sounds\engines\engine_ku_freighter_kill.wav
|
||
|
attenuation = -6
|
||
|
range = 40, 2000
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_playership_rumble
|
||
|
file = audio\sounds\engines\rumble_freighter.wav
|
||
|
attenuation = -1
|
||
|
range = 40, 2000
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_playership_launch_rumble
|
||
|
file = audio\sounds\engines\rumble_launch.wav
|
||
|
attenuation = -1
|
||
|
range = 40, 2000
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_playership_land_rumble
|
||
|
file = audio\sounds\engines\rumble_landing.wav
|
||
|
attenuation = -1
|
||
|
range = 40, 2000
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_playership_launch_turbine
|
||
|
file = audio\sounds\engines\turbine_launch.wav
|
||
|
attenuation = -1
|
||
|
range = 40, 2000
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_playership_land_turbine
|
||
|
file = audio\sounds\engines\turbine_landing.wav
|
||
|
attenuation = -1
|
||
|
range = 40, 2000
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_nd_small
|
||
|
file = audio\sounds\engines\engine_ci_fighter_loop.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 1750
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_ku_small
|
||
|
file = audio\sounds\engines\engine_ku_fighter_loop.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 1750
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_large
|
||
|
file = audio\sounds\engines\engine_br_freighter_loop.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 1750
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_br_small
|
||
|
file = audio\sounds\engines\engine_br_freighter_loop.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 1750
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_medium
|
||
|
file = audio\sounds\engines\engine_li_freighter_loop.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 1750
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_li_small
|
||
|
file = audio\sounds\engines\engine_li_fighter_loop.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 1750
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_no_medium
|
||
|
file = audio\sounds\engines\engine_no.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 1750
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_medium
|
||
|
file = audio\sounds\engines\engine_rh_freighter_loop.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 1750
|
||
|
|
||
|
[Sound]
|
||
|
nickname = engine_rh_small
|
||
|
file = audio\sounds\engines\engine_rh_fighter_loop.wav
|
||
|
attenuation = -6
|
||
|
range = 50, 1750
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rtc_exterior_thruster_sound
|
||
|
file = audio\sounds\engines\ge_s_thruster_01.wav
|
||
|
attenuation = -8
|
||
|
is_2d = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rtc_rumble_cruiser
|
||
|
file = audio\sounds\engines\rumble_cruiser.wav
|
||
|
attenuation = -1
|
||
|
is_2d = true
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rtc_rumble_destroyer
|
||
|
file = audio\sounds\engines\rumble_destroyer.wav
|
||
|
attenuation = -2
|
||
|
is_2d = true
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rtc_engine_li_fighter_loop
|
||
|
file = audio\sounds\engines\engine_li_fighter_loop.wav
|
||
|
attenuation = -8
|
||
|
is_2d = true
|
||
|
pitch_bendable = true
|
||
|
|
||
|
[Sound]
|
||
|
nickname = rtc_engine_rh_small
|
||
|
file = audio\sounds\engines\engine_rh_fighter_loop.wav
|
||
|
attenuation = -6
|
||
|
is_2d = true
|
||
|
|