mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
48 lines
1.3 KiB
INI
48 lines
1.3 KiB
INI
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[TexturePanels]
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file = solar\asteroids\rock_shapes.ini
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[Field]
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cube_size = 355
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fill_dist = 1250
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tint_field = 15, 15, 15
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max_alpha = 1
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empty_cube_frequency = 0.2
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[properties]
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flag = badland_danger_objects
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flag = danger_density_low
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[Exclusion Zones]
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exclusion = Zone_Li01_badlands_low_density_asteroids
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exclusion = Zone_Li01_to_Li04_hole
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exclusion = Zone_Li01_Benford_to_Iw03_gate
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exclusion = Zone_Li01_Tradelane_20
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exclusion = Zone_Li01_013_Station_Li01_05
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exclusion = Zone_Li01_012_Station_Li01_04
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exclusion = zone_Li01_Jumpgate_to_Iw03
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exclusion = Zone_Li01_Badlands_exclusion_asteroids_01
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exclusion = Zone_Li01_12_exclusion
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exclusion = ZONE_Li01_vignette27_exclusion
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exclusion = ZONE_Li01_vignette28_exclusion
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exclusion = ZONE_Li01_vignette53_exclusion
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exclusion = ZONE_Li01_vignette60_exclusion
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exclusion = Zone_Li01a_to_Li01b_hole
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[Cube]
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xaxis_rotation = 0, 0, 180, 180
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yaxis_rotation = 0, 30, 90, 195
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zaxis_rotation = 0, 0, 180, 180
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asteroid = badlands_large1, -0.7, 0.5, 0.5, 3, 35, 0
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asteroid = badlands_medium2, -0.4, -0.4, -0.7, 5, 0, 0
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asteroid = badlands_small1, 0.3, -0.65, 0.2, 0, 50, 8
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[DynamicAsteroids]
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asteroid = dasteroid_badlands_small1
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count = 10
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placement_radius = 200
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placement_offset = 150
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max_velocity = 50
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max_angular_velocity = 3
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color_shift = 1, 1, 1
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