freelancer-hd-edition/DATA/SOLAR/ASTEROIDS/li01_zone21_mine_field.ini

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2021-07-08 12:21:08 +00:00
[TexturePanels]
file = solar\asteroids\mine_shapes.ini
[Field]
cube_size = 350
fill_dist = 1200
diffuse_color = 110, 110, 100
ambient_color = 255, 255, 255
ambient_increase = 20, 20, 30
[properties]
flag = mine_danger_objects
flag = danger_density_high
[Exclusion Zones]
exclusion = Zone_Li01_to_Li05
exclude_billboards = 1
exclusion = Zone_Li01_zone21_lane_access
exclude_billboards = 1
[Cube]
xaxis_rotation = 8, 40, 90, 158
yaxis_rotation = 5, 45, 100, 135
zaxis_rotation = 355, 45, 78, 145
asteroid = mine_spike1, -0.9, 0, 0.05, 110, 0, 10, mine
asteroid = mine_spike1, 0.75, 0.1, 0, 0, 45, 20, mine
asteroid = mine_spike1, 0.05, -0.75, -0.1, 50, 35, 40, mine
asteroid = mine_spike1, 0, 0.85, 0.1, 150, 15, 12, mine
asteroid = mine_spike1, 0.1, 0, -0.85, 40, 0, 50, mine
asteroid = mine_spike1, -0.1, 0.05, 0.9, 30, 15, 60, mine
[Band]
render_parts = 10
shape = asteroid_belt_mines
height = 7000
offset_dist = 6000
fade = 0.8, 1, 10, 11
texture_aspect = 0.75
color_shift = 0.6, 0.6, 0.7
vert_increase = 1
[AsteroidBillboards]
count = 600
start_dist = 900
fade_dist_percent = 0.5
shape = spike_mine_tri
size = 200, 200