mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
416 lines
7.1 KiB
INI
416 lines
7.1 KiB
INI
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[fuse]
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name = ku_destroyer_tower_fuse
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lifetime = 0.25
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death_fuse = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = dpcntrltwr
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at_t = 0.99
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 1
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group_name = ku_cntrltwr_lod1
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fate = disappear
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[ignite_fuse]
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at_t = 0
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fuse = ku_destroyer_body_fuse
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fuse_t = 1
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[fuse]
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name = ku_destroyer_body_fuse
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lifetime = 9
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death_fuse = true
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[ignite_fuse]
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at_t = 0
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fuse = ku_destroyer_death_fuse
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fuse_t = 0
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.01
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hardpoint = HpRunningLight07
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpRunningLight07
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at_t = 0.01
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.1
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hardpoint = HpRunningLight06
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpRunningLight06
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at_t = 0.1
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.3
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hardpoint = HpFx01
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pos_offset = 0, 0, 0
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[ignite_fuse]
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at_t = 0.33
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fuse = ku_destroyer_engine_fuse
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fuse_t = 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_damage_flashbang
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hardpoint = HpTurret_k2_02
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at_t = 0.3
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.3
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hardpoint = HpTurret_k2_02
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fate = debris
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[start_effect]
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effect = explosion_sfx_csx_large02
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at_t = 0.4
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hardpoint = HpTurret_k2_03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpTurret_k2_03
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at_t = 0.4
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.4
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hardpoint = HpTurret_k2_03
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fate = debris
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[ignite_fuse]
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at_t = 0.5
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fuse = ku_destroyer_death_fuse
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fuse_t = 0
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.55
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hardpoint = dpcntrltwr
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.55
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hardpoint = dpcntrltwr
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_damagestar
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hardpoint = dpcntrltwr
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at_t = 0.55
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pos_offset = 0, -10, 0
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ori_offset = 0, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0.55
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fuse = ku_destroyer_tower_fuse
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fuse_t = 0
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[destroy_hp_attachment]
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at_t = 0.4
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hardpoint = HpTurret_k1_01
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fate = debris
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.7
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hardpoint = HpTurret_k1_01
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpTurret_k1_01
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at_t = 0.7
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.8
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hardpoint = HpRunningLight03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_flashbang
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hardpoint = HpRunningLight04
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at_t = 0.8
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 1
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fuse = ku_destroyer_death_fuse
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fuse_t = 0
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[fuse]
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name = ku_destroyer_death_fuse
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lifetime = 9
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death_fuse = true
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[ignite_fuse]
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at_t = 0.9
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fuse = ku_destroyer_tower_fuse
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fuse_t = 0
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[start_effect]
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effect = explosion_sfx_csx_sectional05
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at_t = 0.9
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hardpoint = HpFx03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.93
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hardpoint = HpFx04
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pos_offset = 0, 0, 0
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[destroy_hp_attachment]
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at_t = 0.93
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hardpoint = HpTurret_k2_01
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fate = debris
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFX02
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at_t = 0.93
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFx01
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at_t = 0.91
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_bigexp
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hardpoint = HpFX02
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at_t = 0.92
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pos_offset = 0, 0, 20
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.9
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hardpoint = HpTurret_k4_04
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fate = debris
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[start_effect]
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effect = gf_explosion_ku_cruiser_flashbang
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hardpoint = HpTurret_k4_04
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at_t = 0.9
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFx03
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at_t = 0.98
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFx04
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at_t = 0.98
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFX05
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at_t = 0.98
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFX06
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at_t = 0.98
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional02
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at_t = 0.98
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hardpoint = HpFX02
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pos_offset = 20, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_sectional02
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at_t = 0.98
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hardpoint = HpFX02
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pos_offset = -20, 0, 0
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[destroy_group]
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at_t = 0.99
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group_name = ku_front_lod1
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fate = debris
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[destroy_root]
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at_t = 1
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[fuse]
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name = ku_destroyer_engine_fuse
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lifetime = 1.5
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death_fuse = true
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0
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hardpoint = HpEngine01
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpEngine01
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at_t = 0
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.5
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hardpoint = HpEngine01
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_flashbang
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hardpoint = HpEngine01
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at_t = 0.5
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.7
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hardpoint = HpEngine01
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpEngine01
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at_t = 0.7
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0
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fuse = ku_destroyer_body_fuse
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fuse_t = 0
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[destroy_group]
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at_t = 0.05
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group_name = ku_eng01_lod1
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fate = disappear
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[destroy_group]
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at_t = 0.55
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group_name = ku_eng03_lod1
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fate = disappear
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[destroy_group]
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at_t = 0.75
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group_name = ku_eng02_lod1
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fate = disappear
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[fuse]
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name = ku_destroyer_burning_fuse01
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lifetime = 5
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death_fuse = false
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[start_effect]
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effect = explosion_sfx_csx_large03
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hardpoint = HpMount
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at_t = 0
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[start_effect]
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effect = gf_continuous_fire
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight04
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hardpoint = HpRunningLight05
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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at_t = 0
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attached = true
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[start_effect]
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effect = gf_continuous_fire
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight04
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hardpoint = HpRunningLight05
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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at_t = 1
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attached = true
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[fuse]
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name = ku_destroyer_burning_fuse02
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lifetime = 5
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death_fuse = false
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[start_effect]
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effect = explosion_sfx_csx_large02
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hardpoint = HpMount
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at_t = 0
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[start_effect]
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effect = gf_prisonattack_worldsmoke_small
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight04
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hardpoint = HpRunningLight05
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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at_t = 0
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attached = true
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[start_effect]
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effect = gf_prisonattack_worldsmoke_small
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hardpoint = HpRunningLight03
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hardpoint = HpRunningLight04
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hardpoint = HpRunningLight05
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hardpoint = HpRunningLight06
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hardpoint = HpRunningLight07
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at_t = 1
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attached = true
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