2021-07-08 12:21:08 +00:00
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[NPCShipArch]
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nickname = MSN13_Playership
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loadout = MSN13_Playership
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level = d13
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ship_archetype = or_elite
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pilot = MSN13_Playership
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state_graph = FIGHTER
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npc_class = lawful, FIGHTER
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[NPCShipArch]
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nickname = MSN13_King
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loadout = MSN13_King
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level = d13
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ship_archetype = or_elite
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pilot = MSN13_King
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Juni
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loadout = MSN13_Juni
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level = d13
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Fixed incorrect loadouts for storyline missions
Mission 3
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.
Mission 4
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.
Mission 5
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.
Mission 7
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.
Mission 8
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.
Mission 9
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.
Mission 11
* Changed Juni's engine to a Defender engine, since that's what she is flying.
* Changed Juni's shield to a Heavy Fighter shield.
Mission 12
* Changed Juni's ship to the Anubis, since that's what the rest of the loadout matches.
* Changed Juni's shield to shield01_mark07_hf, since what all the other Anubis kids are wearing.
Mission 13
Changed Juni's ship to the Anubis, since that's what the rest of the loadout matches.
2023-04-01 12:31:07 +00:00
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ship_archetype = or_elite
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2021-07-08 12:21:08 +00:00
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pilot = MSN13_Juni
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Akira
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loadout = MSN13_Akira
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level = d13
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ship_archetype = bw_elite2
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pilot = MSN13_Akira
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Orillian
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loadout = MSN13_Orillian
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level = d13
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ship_archetype = or_elite
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pilot = MSN13_Orillian
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Von_Claussen
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loadout = MSN13_Von_Claussen
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level = d13
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ship_archetype = rh_elite
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pilot = MSN13_Von_Claussen
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Quintaine
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loadout = MSN13_Quintaine
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level = d13
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ship_archetype = ge_armored
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pilot = MSN13_Quintaine
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state_graph = TRANSPORT
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npc_class = lawful, freighter
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[NPCShipArch]
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nickname = MSN13_Doomed_Transport
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loadout = MSN13_Doomed_Transport
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level = d13
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ship_archetype = ge_transport
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pilot = MSN13_Doomed_Transport
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state_graph = TRANSPORT
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npc_class = lawful, TRANSPORT
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[NPCShipArch]
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nickname = MSN13_Order_Heavy_Fighter
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loadout = MSN13_Order_Heavy_Fighter
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level = d13
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ship_archetype = or_elite
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pilot = MSN13_Order_Heavy_Fighter
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Order_Heavy_Fighter_Alpha_Wing
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loadout = MSN13_Order_Heavy_Fighter_Alpha_Wing
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level = d13
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ship_archetype = or_elite
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pilot = MSN13_Order_Heavy_Fighter_Alpha_Wing
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Order_Heavy_Fighter_Beta_Wing
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loadout = MSN13_Order_Heavy_Fighter_Beta_Wing
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level = d13
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ship_archetype = or_elite
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pilot = MSN13_Order_Heavy_Fighter_Beta_Wing
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Order_Heavy_Fighter_Gamma_Wing
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loadout = MSN13_Order_Heavy_Fighter_Gamma_Wing
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level = d13
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ship_archetype = or_elite
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pilot = MSN13_Order_Heavy_Fighter_Gamma_Wing
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Order_Heavy_Fighter_Delta_Wing
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loadout = MSN13_Order_Heavy_Fighter_Delta_Wing
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level = d13
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ship_archetype = or_elite
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pilot = MSN13_Order_Heavy_Fighter_Delta_Wing
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Order_Heavy_Fighter_Epsilon_Wing
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loadout = MSN13_Order_Heavy_Fighter_Epsilon_Wing
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level = d13
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ship_archetype = or_elite
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pilot = MSN13_Order_Heavy_Fighter_Epsilon_Wing
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN13_Nomad_Fighter
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loadout = MSN13_Nomad_Fighter
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level = d13
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ship_archetype = no_fighter
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pilot = MSN13_Nomad_Fighter
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state_graph = FIGHTER
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npc_class = lawful, FIGHTER
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[NPCShipArch]
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nickname = MSN13_Nomad_Fighter_Ace
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loadout = MSN13_Nomad_Fighter_Ace
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level = d15
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ship_archetype = no_fighter
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pilot = MSN13_Nomad_Fighter_Ace
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state_graph = FIGHTER
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npc_class = lawful, FIGHTER
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[NPCShipArch]
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nickname = MSN13_Nomad_Battleship
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loadout = MSN13_Nomad_Battleship
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level = d18
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ship_archetype = no_battleship
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pilot = MSN13_Nomad_Battleship
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state_graph = CRUISER
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npc_class = lawful, CRUISER
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[NPCShipArch]
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nickname = MSN13_Osirus
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loadout = MSN13_Osirus
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level = d20
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ship_archetype = or_osiris
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pilot = MSN13_Osirus
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state_graph = CRUISER
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npc_class = lawful, CRUISER
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