freelancer-hd-edition/DATA/AUDIO/interface_sounds.ini

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2021-07-08 12:21:08 +00:00
[Sound]
nickname = hud_button_select
type = interface
file = audio\sounds\ui\map_submenu_popup.wav
attenuation = -8
[Sound]
nickname = hud_comm_window
type = interface
file = audio\sounds\ui\incoming trans screen up.wav
attenuation = -8
[Sound]
nickname = hud_contract
type = interface
file = audio\sounds\ui\hud_contract.wav
attenuation = -8
[Sound]
nickname = ui_target_expand_brackets
type = interface
file = audio\sounds\ui\hud_expand.wav
attenuation = -8
[Sound]
nickname = hud_expand
type = interface
file = audio\sounds\ui\hud_expand.wav
attenuation = -8
[Sound]
nickname = hud_subtarget
type = interface
file = audio\sounds\ui\sub target acquired.wav
attenuation = -8
[Sound]
nickname = hud_waypoint
type = interface
file = audio\sounds\ui\ui_select_add.wav
attenuation = 0
[Sound]
nickname = hud_weapon_select
type = interface
file = audio\sounds\ui\map_submenu_popup.wav
attenuation = -8
[Sound]
nickname = hud_zoom_in
type = interface
file = audio\sounds\ui\hud_zoom_in.wav
attenuation = -8
[Sound]
nickname = hud_zoom_out
type = interface
file = audio\sounds\ui\hud_zoom_out.wav
attenuation = -8
[Sound]
nickname = map_tabs_close
type = interface
file = audio\sounds\ui\map_tabs_close.wav
attenuation = -8
[Sound]
nickname = map_tabs_open
type = interface
file = audio\sounds\ui\map_tabs_open.wav
attenuation = -8
[Sound]
nickname = news_vendor_open
file = audio\sounds\ui\news_vendor_open.wav
attenuation = -5
is_2d = true
[Sound]
nickname = nn_expand_contract
type = interface
file = audio\sounds\ui\nn_expand_contract.wav
attenuation = -8
[Sound]
nickname = ui_buy_commodity
type = interface
file = audio\sounds\ui\ui_execute_transaction.wav
attenuation = -8
[Sound]
nickname = ui_receive_money
type = interface
file = audio\sounds\ui\ui_receive_money.wav
attenuation = -8
[Sound]
nickname = ui_gain_level
type = interface
file = audio\sounds\ui\ui_gain_level.wav
attenuation = -8
[Sound]
nickname = ui_begin_scan
type = interface
file = audio\sounds\ui\ui_begin_scan.wav
attenuation = -8
[Sound]
nickname = ui_close_infocard
type = interface
file = audio\sounds\ui\ui_close_infocard.wav
attenuation = -8
[Sound]
nickname = ui_end_scan
type = interface
file = audio\sounds\ui\ui_end_scan.wav
attenuation = -8
[Sound]
nickname = ui_equip_detach
type = interface
file = audio\sounds\ui\ui_equip_detach.wav
attenuation = -8
[Sound]
nickname = ui_equip_mount01
type = interface
file = audio\sounds\ui\ui_equip_mount01.wav
attenuation = -8
[Sound]
nickname = ui_equip_mount02
type = interface
file = audio\sounds\ui\ui_equip_mount02.wav
attenuation = -8
[Sound]
nickname = ui_equip_mount03
type = interface
file = audio\sounds\ui\ui_equip_mount03.wav
attenuation = -8
[Sound]
nickname = ui_equip_mount04
type = interface
file = audio\sounds\ui\ui_equip_mount04.wav
attenuation = -8
[Sound]
nickname = ui_equip_mount05
type = interface
file = audio\sounds\ui\ui_equip_mount05.wav
attenuation = -8
[Sound]
nickname = ui_execute_transaction
type = interface
file = audio\sounds\ui\ui_execute_transaction.wav
attenuation = -8
[Sound]
nickname = ui_filter_select
type = interface
file = audio\sounds\ui\ui_filter_select.wav
attenuation = -6
[Sound]
nickname = ui_filter_operation
type = interface
file = audio\sounds\ui\ui_filter_operation.wav
attenuation = -8
[Sound]
nickname = ui_incoming_missile
type = interface
file = audio\sounds\ui\ui_incoming_missile.wav
attenuation = -14
[Sound]
nickname = ui_info_card_open
type = interface
file = audio\sounds\ui\ui_secondary_window_open.wav
attenuation = -8
[Sound]
nickname = ui_item_select
type = interface
file = audio\sounds\ui\ui_select_item.wav
attenuation = -8
[Sound]
nickname = ui_load_cargo
type = interface
file = audio\sounds\ui\ui_load_cargo.wav
attenuation = -8
[Sound]
nickname = ui_motion_swish
file = audio\sounds\ui\ui_motion_swish.wav
type = interface
attenuation = -19
[Sound]
nickname = ui_nav_map_expand
type = interface
file = audio\sounds\ui\sub target acquired.wav
attenuation = 0
[Sound]
nickname = ui_nav_map_fade
type = interface
file = audio\sounds\ui\ui_nav_map_fade.wav
attenuation = -8
[Sound]
nickname = ui_nav_map_submenu
type = interface
file = audio\sounds\ui\ui_select_item.wav
attenuation = -8
[Sound]
nickname = ui_new_story_star
type = interface
file = audio\sounds\ui\ui_new_story_objective.wav
attenuation = -11
[Sound]
nickname = ui_nn_expansioncontraction
file = audio\sounds\ui\nn_expand_contract.wav
type = interface
attenuation = -8
[Sound]
nickname = ui_open_infocard
type = interface
file = audio\sounds\ui\ui_secondary_window_open.wav
attenuation = -8
[Sound]
nickname = ui_open_infocard_button
type = interface
file = audio\sounds\ui\ui_open_infocard_button.wav
attenuation = -8
[Sound]
nickname = ui_rollover
type = interface
file = audio\sounds\ui\ui_rollover.wav
attenuation = -25
[Sound]
nickname = ui_select_add
type = interface
file = audio\sounds\ui\ui_select_add.wav
attenuation = -8
[Sound]
nickname = ui_select_confirm
type = interface
file = audio\sounds\ui\ui_select_confirm.wav
attenuation = -8
[Sound]
nickname = ui_select_item
type = interface
file = audio\sounds\ui\map_submenu_popup.wav
attenuation = -8
[Sound]
nickname = ui_select_reject
type = interface
file = audio\sounds\ui\ui_select_reject.wav
attenuation = -8
[Sound]
nickname = ui_select_remove
type = interface
file = audio\sounds\ui\ui_select_remove.wav
attenuation = -8
[Sound]
nickname = ui_shipview_select
file = audio\sounds\ui\ui_shipview_select.wav
type = interface
attenuation = -6
[Sound]
nickname = ui_target_change
file = audio\sounds\ui\ui_secondary_window_open.wav
type = interface
attenuation = 0
[Sound]
nickname = ui_swap_weapon
type = interface
file = audio\sounds\ui\map_submenu_popup.wav
attenuation = -8
[Sound]
nickname = ui_typing_characters
type = interface
file = audio\sounds\ui\ui_typing_characters.wav
attenuation = -8
[Sound]
nickname = ui_toggle_mouse_flight
type = interface
file = audio\sounds\ui\hud_expand.wav
attenuation = -8
[Sound]
nickname = ui_use_nanobots_success
type = interface
file = audio\sounds\ui\ui_dump_tcd.wav
attenuation = -8
[Sound]
nickname = ui_use_shield_battery_success
type = interface
file = audio\sounds\ui\ui_open_tcd.wav
attenuation = -8
[Sound]
nickname = ui_use_nanobots_failure
type = interface
file = audio\sounds\ui\ui_select_reject.wav
attenuation = -8
[Sound]
nickname = ui_use_shield_battery_failure
type = interface
file = audio\sounds\ui\ui_select_reject.wav
attenuation = -8
[Sound]
nickname = ui_window_open
type = interface
file = audio\sounds\ui\ui_primary_window_open.wav
attenuation = -8
[Sound]
nickname = ui_voice_test
type = voice
file = audio\dialogue\trent\dx_s020x_1601_trent.wav
attenuation = 0
[Sound]
nickname = ui_effects_test
type = normal
file = audio\sounds\weapons\fire_pulse1.wav
attenuation = -7
[Sound]
nickname = ui_music_test
type = music
file = audio\music\music_tau_space.wav
attenuation = 0