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https://github.com/BC46/freelancer-hd-edition
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Merge v05 into branch
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commit
4b613beefd
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@ -2,67 +2,27 @@ PreprocessorDefinitions=
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Techniques=Deband@Deband.fx,Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx,MagicBloom@MagicBloom.fx
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TechniqueSorting=LUT@LUT.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Colourfulness@Colourfulness.fx,DisplayDepth@DisplayDepth.fx,HDR@FakeHDR.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,MagicBloom@MagicBloom.fx,AdaptiveSharpen@AdaptiveSharpen.fx,SMAA@SMAA.fx
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[AdaptiveSharpen.fx]
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curveslope=0.500000
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curve_height=1.000000
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D_compr_high=0.500000
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D_compr_low=0.250000
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D_overshoot=0.009000
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L_compr_high=0.334000
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L_compr_low=0.167000
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L_overshoot=0.003000
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pm_p=0.700000
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scale_cs=0.056000
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scale_lim=0.100000
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[Colourfulness.fx]
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backbuffer_bits=8.000000
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colourfulness=0.400000
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colourfulness=0.250000
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col_noise=1
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enable_dither=0
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lim_luma=0.700000
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[Daltonize.fx]
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Type=0
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[Deband.fx]
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custom_avgdiff=1.800000
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custom_maxdiff=4.000000
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custom_middiff=2.000000
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debug_output=0
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iterations=1
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range=24.000000
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threshold_preset=0
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[DisplayDepth.fx]
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Advanced_help=0
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bUIShowOffset=0
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bUIUseLivePreview=1
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Depth_help=0
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fUIDepthMultiplier=1.000000
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fUIFarPlane=1000.000000
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fUIScale=1.000000,1.000000
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iUIOffset=0,0
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iUIPresentType=2
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[FakeHDR.fx]
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HDRPower=1.399997
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HDRPower=1.300000
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radius1=0.793000
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radius2=0.870000
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[LUT.fx]
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fLUT_AmountChroma=1.000000
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fLUT_AmountLuma=1.000000
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[MagicBloom.fx]
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f2Adapt_Clip=0.000000,1.000000
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fAdapt_Sensitivity=1.000000
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fAdapt_Speed=0.100000
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fBloom_Intensity=1.000000
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fBloom_Threshold=1.800000
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fBloom_Threshold=1.900000
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fDirt_Intensity=0.000000
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fExposure=0.500000
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iAdapt_Precision=2
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iAdapt_Precision=0
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iDebug=0
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[SMAA.fx]
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@ -77,9 +37,3 @@ PredicationEnabled=0
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PredicationScale=2.000000
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PredicationStrength=0.400000
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PredicationThreshold=0.010000
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[UIMask.fx]
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bDisplayMask=0
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fMask_Intensity=1.000000
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_Help=0
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