mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
parent
a1291984c1
commit
616078ecf1
@ -482,7 +482,7 @@ lootable = false
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[LootCrate]
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[LootCrate]
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nickname = ge_s_repair_01_loot
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nickname = ge_s_repair_01_loot
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 999999
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LODranges = 0, 50, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -501,7 +501,7 @@ lootable = true
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[LootCrate]
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[LootCrate]
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nickname = ge_s_cm_01_ammo_crate
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nickname = ge_s_cm_01_ammo_crate
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 999999
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LODranges = 0, 50, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -555,7 +555,7 @@ lootable = true
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[LootCrate]
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[LootCrate]
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nickname = ge_s_cm_02_ammo_crate
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nickname = ge_s_cm_02_ammo_crate
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 999999
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LODranges = 0, 50, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -609,7 +609,7 @@ lootable = true
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[LootCrate]
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[LootCrate]
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nickname = ge_s_cm_03_ammo_crate
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nickname = ge_s_cm_03_ammo_crate
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 999999
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LODranges = 0, 50, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -663,7 +663,7 @@ lootable = true
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[LootCrate]
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[LootCrate]
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nickname = ge_s_battery_01_loot
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nickname = ge_s_battery_01_loot
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 999999
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LODranges = 0, 50, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -96,7 +96,7 @@ hit_pts_scale = 27.0336
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[CargoPod]
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[CargoPod]
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nickname = attached_research
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nickname = attached_research
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LODranges = 0, 999999
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LODranges = 0, 5000
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DA_archetype = solar\misc\space_research.3db
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DA_archetype = solar\misc\space_research.3db
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material_library = solar\Solar_mat_tink.mat
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material_library = solar\Solar_mat_tink.mat
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hit_pts = -294967296
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hit_pts = -294967296
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@ -108,7 +108,7 @@ debris_type = debris_research
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[CargoPod]
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[CargoPod]
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nickname = attached_shipyard
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nickname = attached_shipyard
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LODranges = 0, 999999
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LODranges = 0, 5000
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DA_archetype = solar\dockable\shipyard_a.3db
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DA_archetype = solar\dockable\shipyard_a.3db
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material_library = solar\Solar_mat_tink.mat
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material_library = solar\Solar_mat_tink.mat
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hit_pts = -294967296
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hit_pts = -294967296
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@ -120,7 +120,7 @@ debris_type = cap_ship_piece
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[CargoPod]
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[CargoPod]
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nickname = attached_shipyard2
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nickname = attached_shipyard2
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LODranges = 0, 999999
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LODranges = 0, 5000
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DA_archetype = solar\dockable\shipyard_a.3db
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DA_archetype = solar\dockable\shipyard_a.3db
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material_library = solar\Solar_mat_tink.mat
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material_library = solar\Solar_mat_tink.mat
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hit_pts = -294967296
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hit_pts = -294967296
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@ -132,7 +132,7 @@ debris_type = debris_shipyard
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[CargoPod]
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[CargoPod]
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nickname = attached_space_dome01
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nickname = attached_space_dome01
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LODranges = 0, 999999
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LODranges = 0, 5000
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DA_archetype = solar\misc\space_dome.cmp
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DA_archetype = solar\misc\space_dome.cmp
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material_library = solar\Solar_mat_dockable03.mat
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material_library = solar\Solar_mat_dockable03.mat
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hit_pts = 40000000
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hit_pts = 40000000
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@ -145,7 +145,7 @@ debris_type = cap_ship_piece
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[CargoPod]
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[CargoPod]
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nickname = attached_space_tanks2
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nickname = attached_space_tanks2
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LODranges = 0, 999999
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LODranges = 0, 5000
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DA_archetype = solar\misc\space_tanks4.3db
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DA_archetype = solar\misc\space_tanks4.3db
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material_library = solar\Solar_mat_space_tank.mat
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material_library = solar\Solar_mat_space_tank.mat
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hit_pts = 40000000
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hit_pts = 40000000
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@ -158,7 +158,7 @@ debris_type = cap_ship_piece
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[CargoPod]
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[CargoPod]
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nickname = attached_space_tankl2x2
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nickname = attached_space_tankl2x2
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LODranges = 0, 999999
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LODranges = 0, 5000
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DA_archetype = solar\misc\space_tankl2x2.3db
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DA_archetype = solar\misc\space_tankl2x2.3db
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material_library = solar\Solar_mat_space_tank.mat
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material_library = solar\Solar_mat_space_tank.mat
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hit_pts = 40000000
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hit_pts = 40000000
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@ -171,7 +171,7 @@ debris_type = cap_ship_piece
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[CargoPod]
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[CargoPod]
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nickname = attached_escape_pod
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nickname = attached_escape_pod
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LODranges = 0, 999999
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LODranges = 0, 5000
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DA_archetype = equipment\models\turret\li_turret01.cmp
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DA_archetype = equipment\models\turret\li_turret01.cmp
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material_library = equipment\models\li_turret.mat
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material_library = equipment\models\li_turret.mat
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HP_child = HpConnect
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HP_child = HpConnect
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@ -194,7 +194,7 @@ explosion_arch = explosion_large_debris
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nickname = cargopod_blue
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nickname = cargopod_blue
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DA_archetype = Equipment\models\commodities\crates\pod_blue.3db
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DA_archetype = Equipment\models\commodities\crates\pod_blue.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 999999
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LODranges = 0, 1500
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -205,7 +205,7 @@ debris_type = debris_pod_blue
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nickname = cargopod_green
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nickname = cargopod_green
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DA_archetype = Equipment\models\commodities\crates\pod_green.3db
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DA_archetype = Equipment\models\commodities\crates\pod_green.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 999999
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LODranges = 0, 1500
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -216,7 +216,7 @@ debris_type = debris_pod_green
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nickname = cargopod_yellow
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nickname = cargopod_yellow
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DA_archetype = Equipment\models\commodities\crates\pod_yellow.3db
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DA_archetype = Equipment\models\commodities\crates\pod_yellow.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 999999
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LODranges = 0, 1500
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -227,7 +227,7 @@ debris_type = debris_pod_yellow
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nickname = cargopod_red
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nickname = cargopod_red
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DA_archetype = Equipment\models\commodities\crates\pod_red.3db
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DA_archetype = Equipment\models\commodities\crates\pod_red.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 999999
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LODranges = 0, 1500
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -238,7 +238,7 @@ debris_type = debris_pod_red
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nickname = cargopod_grey
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nickname = cargopod_grey
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DA_archetype = Equipment\models\commodities\crates\pod_grey.3db
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DA_archetype = Equipment\models\commodities\crates\pod_grey.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 999999
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LODranges = 0, 1500
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -249,7 +249,7 @@ debris_type = debris_pod_grey
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nickname = cargopod_white
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nickname = cargopod_white
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DA_archetype = Equipment\models\commodities\crates\pod_white.3db
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DA_archetype = Equipment\models\commodities\crates\pod_white.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 999999
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LODranges = 0, 1500
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -260,7 +260,7 @@ debris_type = debris_pod_white
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nickname = cargopod_drab
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nickname = cargopod_drab
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DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
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DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 999999
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LODranges = 0, 1500
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -270,7 +270,7 @@ debris_type = debris_pod_drab
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_blue
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nickname = lootcrate_blue
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DA_archetype = Equipment\models\commodities\crates\crate_blue.3db
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DA_archetype = Equipment\models\commodities\crates\crate_blue.3db
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LODranges = 0, 999999
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LODranges = 0, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -278,7 +278,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_green
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nickname = lootcrate_green
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DA_archetype = Equipment\models\commodities\crates\crate_green.3db
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DA_archetype = Equipment\models\commodities\crates\crate_green.3db
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LODranges = 0, 999999
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LODranges = 0, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -286,7 +286,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_yellow
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nickname = lootcrate_yellow
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DA_archetype = Equipment\models\commodities\crates\crate_yellow.3db
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DA_archetype = Equipment\models\commodities\crates\crate_yellow.3db
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LODranges = 0, 999999
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LODranges = 0, 150
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hit_pts = 25
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hit_pts = 25
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -294,7 +294,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_red
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nickname = lootcrate_red
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DA_archetype = Equipment\models\commodities\crates\crate_red.3db
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DA_archetype = Equipment\models\commodities\crates\crate_red.3db
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LODranges = 0, 999999
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LODranges = 0, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -302,7 +302,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_grey
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nickname = lootcrate_grey
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DA_archetype = Equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = Equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 999999
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LODranges = 0, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -310,7 +310,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_white
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nickname = lootcrate_white
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DA_archetype = Equipment\models\commodities\crates\crate_white.3db
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DA_archetype = Equipment\models\commodities\crates\crate_white.3db
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LODranges = 0, 999999
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LODranges = 0, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -318,7 +318,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_drab
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nickname = lootcrate_drab
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DA_archetype = Equipment\models\commodities\crates\crate_drab.3db
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DA_archetype = Equipment\models\commodities\crates\crate_drab.3db
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LODranges = 0, 999999
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LODranges = 0, 150
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -327,7 +327,7 @@ explosion_arch = debris_normal
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nickname = lootcrate_lair_power_cell
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nickname = lootcrate_lair_power_cell
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DA_archetype = Solar\Dockable\nomad_power_cell.3db
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DA_archetype = Solar\Dockable\nomad_power_cell.3db
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material_library = ships\nomad\nomad_fx.txm
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material_library = ships\nomad\nomad_fx.txm
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LODranges = 0, 999999
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LODranges = 0, 150
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hit_pts = 1000
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hit_pts = 1000
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -336,7 +336,7 @@ explosion_arch = debris_normal
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nickname = lootcrate_escape_pod
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nickname = lootcrate_escape_pod
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DA_archetype = Ships\utility\escape_pod\esc_pod.3db
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DA_archetype = Ships\utility\escape_pod\esc_pod.3db
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material_library = ships\utility\utility_misc.mat
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material_library = ships\utility\utility_misc.mat
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LODranges = 0, 999999
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LODranges = 0, 150
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hit_pts = 1000
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hit_pts = 1000
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -345,7 +345,7 @@ explosion_arch = debris_normal
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nickname = lootcrate_lifeboat
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nickname = lootcrate_lifeboat
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DA_archetype = Solar\misc\space_lifeboat.3db
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DA_archetype = Solar\misc\space_lifeboat.3db
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material_library = Solar\Solar_mat_space_dmg.mat
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material_library = Solar\Solar_mat_space_dmg.mat
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LODranges = 0, 999999
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LODranges = 0, 3500
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hit_pts = 1000
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hit_pts = 1000
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -1984,7 +1984,7 @@ particles = gf_gasminer_intake
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nickname = TLR_shield_gen01
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nickname = TLR_shield_gen01
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DA_archetype = solar\dockable\TLR_shield.3db
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DA_archetype = solar\dockable\TLR_shield.3db
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material_library = solar\Solar_mat_TLR.mat
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material_library = solar\Solar_mat_TLR.mat
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LODranges = 0, 999999
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LODranges = 0, 500
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ids_name = 0
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ids_name = 0
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ids_info = 0
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ids_info = 0
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mass = 0
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mass = 0
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,181 +1,181 @@
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[Ship]
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[Ship]
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nickname = PlayerShip
|
nickname = PlayerShip
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 50, 100, 300, 600, 1000, 2500
|
||||||
DA_archetype = ships\liberty\li_freighter\li_freighter.cmp
|
DA_archetype = ships\liberty\li_freighter\li_freighter.cmp
|
||||||
material_library = ships\liberty\li_playerships.mat
|
material_library = ships\liberty\li_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_bw_fighter
|
nickname = rtcprop_bw_fighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 75, 125, 1000
|
||||||
DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp
|
DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp
|
||||||
material_library = ships\border_world\bw_ships.mat
|
material_library = ships\border_world\bw_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_bw_elite
|
nickname = rtcprop_bw_elite
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 75, 125, 1000
|
||||||
DA_archetype = ships\border_world\bw_elite\bw_elite.cmp
|
DA_archetype = ships\border_world\bw_elite\bw_elite.cmp
|
||||||
material_library = ships\border_world\bw_ships.mat
|
material_library = ships\border_world\bw_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_bw_freighter
|
nickname = rtcprop_bw_freighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 75, 150, 300, 1200
|
||||||
DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp
|
DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp
|
||||||
material_library = ships\border_world\bw_ships.mat
|
material_library = ships\border_world\bw_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_l_fighter
|
nickname = rtcprop_l_fighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 40, 60, 140, 300, 1000
|
||||||
DA_archetype = ships\liberty\li_fighter\li_fighter.cmp
|
DA_archetype = ships\liberty\li_fighter\li_fighter.cmp
|
||||||
material_library = ships\liberty\li_playerships.mat
|
material_library = ships\liberty\li_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_juni_elite
|
nickname = rtcprop_juni_elite
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 75, 150, 1300
|
||||||
DA_archetype = ships\liberty\li_elite2\li_elite2.cmp
|
DA_archetype = ships\liberty\li_elite2\li_elite2.cmp
|
||||||
material_library = ships\liberty\li_playerships.mat
|
material_library = ships\liberty\li_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_l_elite
|
nickname = rtcprop_l_elite
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 75, 150, 1300
|
||||||
DA_archetype = ships\liberty\li_elite\li_elite.cmp
|
DA_archetype = ships\liberty\li_elite\li_elite.cmp
|
||||||
material_library = ships\liberty\li_playerships.mat
|
material_library = ships\liberty\li_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_l_freighter
|
nickname = rtcprop_l_freighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 80, 120, 200, 300, 1200
|
||||||
DA_archetype = ships\liberty\li_freighter\li_freighter.cmp
|
DA_archetype = ships\liberty\li_freighter\li_freighter.cmp
|
||||||
material_library = ships\liberty\li_playerships.mat
|
material_library = ships\liberty\li_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_l_cruiser
|
nickname = rtcprop_l_cruiser
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 200, 400, 600, 1000, 6000
|
||||||
DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp
|
DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp
|
||||||
material_library = ships\liberty\li_capships.mat
|
material_library = ships\liberty\li_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_l_dreadnought
|
nickname = rtcprop_l_dreadnought
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000
|
||||||
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
|
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
|
||||||
material_library = ships\liberty\li_capships.mat
|
material_library = ships\liberty\li_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_fighter
|
nickname = rtcprop_b_fighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 60, 130, 1000
|
||||||
DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp
|
DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp
|
||||||
material_library = ships\bretonia\br_playerships.mat
|
material_library = ships\bretonia\br_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_elite
|
nickname = rtcprop_b_elite
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 80, 160, 1000
|
||||||
DA_archetype = ships\bretonia\br_elite\br_elite.cmp
|
DA_archetype = ships\bretonia\br_elite\br_elite.cmp
|
||||||
material_library = ships\bretonia\br_playerships.mat
|
material_library = ships\bretonia\br_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_freighter
|
nickname = rtcprop_b_freighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 150, 240, 1200
|
||||||
DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp
|
DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp
|
||||||
material_library = ships\bretonia\br_playerships.mat
|
material_library = ships\bretonia\br_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_gunboat
|
nickname = rtcprop_b_gunboat
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 300, 600, 4000
|
||||||
DA_archetype = ships\bretonia\br_gunship\br_gunship.cmp
|
DA_archetype = ships\bretonia\br_gunship\br_gunship.cmp
|
||||||
material_library = ships\bretonia\br_capships.mat
|
material_library = ships\bretonia\br_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_destroyer
|
nickname = rtcprop_b_destroyer
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 350, 550, 6000
|
||||||
DA_archetype = ships\bretonia\br_destroyer\br_destroyer.cmp
|
DA_archetype = ships\bretonia\br_destroyer\br_destroyer.cmp
|
||||||
material_library = ships\bretonia\br_capships.mat
|
material_library = ships\bretonia\br_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_battleship
|
nickname = rtcprop_b_battleship
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 500, 1000, 3000, 20000
|
||||||
DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp
|
DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp
|
||||||
material_library = ships\bretonia\br_capships.mat
|
material_library = ships\bretonia\br_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_fighter
|
nickname = rtcprop_k_fighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 40, 80, 1000
|
||||||
DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp
|
DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp
|
||||||
material_library = ships\kusari\ku_playerships.mat
|
material_library = ships\kusari\ku_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_elite
|
nickname = rtcprop_k_elite
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 40, 80, 180, 1000
|
||||||
DA_archetype = ships\kusari\ku_elite\ku_elite.cmp
|
DA_archetype = ships\kusari\ku_elite\ku_elite.cmp
|
||||||
material_library = ships\kusari\ku_playerships.mat
|
material_library = ships\kusari\ku_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_freighter
|
nickname = rtcprop_k_freighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 80, 160, 1200
|
||||||
type = FREIGHTER
|
type = FREIGHTER
|
||||||
DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp
|
DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp
|
||||||
material_library = ships\kusari\ku_playerships.mat
|
material_library = ships\kusari\ku_playerships.mat
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_dragon
|
nickname = rtcprop_k_dragon
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 40, 80, 180, 1000
|
||||||
DA_archetype = ships\kusari\ku_blood_dragon\ku_dragon.cmp
|
DA_archetype = ships\kusari\ku_blood_dragon\ku_dragon.cmp
|
||||||
material_library = ships\kusari\ku_blood_dragon.mat
|
material_library = ships\kusari\ku_blood_dragon.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_gunboat
|
nickname = rtcprop_k_gunboat
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 100, 300, 500, 3000
|
||||||
DA_archetype = ships\kusari\ku_gunship\ku_gunship.cmp
|
DA_archetype = ships\kusari\ku_gunship\ku_gunship.cmp
|
||||||
material_library = ships\kusari\ku_capships.mat
|
material_library = ships\kusari\ku_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_destroyer
|
nickname = rtcprop_k_destroyer
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 150, 300, 600, 6000
|
||||||
DA_archetype = ships\kusari\ku_destroyer\ku_destroyer.cmp
|
DA_archetype = ships\kusari\ku_destroyer\ku_destroyer.cmp
|
||||||
material_library = ships\kusari\ku_capships.mat
|
material_library = ships\kusari\ku_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_battleship
|
nickname = rtcprop_k_battleship
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 900, 1500, 2500, 20000
|
||||||
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
|
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
|
||||||
material_library = ships\kusari\ku_capships.mat
|
material_library = ships\kusari\ku_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_r_fighter
|
nickname = rtcprop_r_fighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 60, 140, 1000
|
||||||
DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp
|
DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp
|
||||||
material_library = ships\rheinland\rh_playerships.mat
|
material_library = ships\rheinland\rh_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_r_elite
|
nickname = rtcprop_r_elite
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 60, 150, 1000
|
||||||
DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp
|
DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp
|
||||||
material_library = ships\rheinland\rh_playerships.mat
|
material_library = ships\rheinland\rh_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_r_freighter
|
nickname = rtcprop_r_freighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 50, 150, 250, 1200
|
||||||
DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp
|
DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp
|
||||||
material_library = ships\rheinland\rh_playerships.mat
|
material_library = ships\rheinland\rh_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
@ -184,12 +184,12 @@ type = FIGHTER
|
|||||||
nickname = rtcprop_r_gunboat
|
nickname = rtcprop_r_gunboat
|
||||||
DA_archetype = ships\rheinland\rh_gunship\rh_gunship.cmp
|
DA_archetype = ships\rheinland\rh_gunship\rh_gunship.cmp
|
||||||
material_library = ships\rheinland\rh_capships.mat
|
material_library = ships\rheinland\rh_capships.mat
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 150, 300, 450, 4000
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_r_cruiser
|
nickname = rtcprop_r_cruiser
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 200, 400, 700, 6000
|
||||||
DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp
|
DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp
|
||||||
material_library = ships\rheinland\rh_capships.mat
|
material_library = ships\rheinland\rh_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
@ -198,124 +198,124 @@ type = FIGHTER
|
|||||||
nickname = rtcprop_r_battleship
|
nickname = rtcprop_r_battleship
|
||||||
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
|
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
|
||||||
material_library = ships\rheinland\rh_capships.mat
|
material_library = ships\rheinland\rh_capships.mat
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 900, 1200, 3500, 4000, 20000
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_p_fighter
|
nickname = rtcprop_p_fighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 80, 120, 1000
|
||||||
DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp
|
DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp
|
||||||
material_library = ships\corsair\co_ships.mat
|
material_library = ships\corsair\co_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_p_elite
|
nickname = rtcprop_p_elite
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 60, 120, 1000
|
||||||
DA_archetype = Ships\corsair\co_elite\co_elite.cmp
|
DA_archetype = Ships\corsair\co_elite\co_elite.cmp
|
||||||
material_library = ships\corsair\co_ships.mat
|
material_library = ships\corsair\co_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_p_elite_akira
|
nickname = rtcprop_p_elite_akira
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 1000
|
||||||
DA_archetype = ships\border_world\bw_fighter\bw_fighter_rtc.cmp
|
DA_archetype = ships\border_world\bw_fighter\bw_fighter_rtc.cmp
|
||||||
material_library = ships\border_world\bw_ships.mat
|
material_library = ships\border_world\bw_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_p_freighter
|
nickname = rtcprop_p_freighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 60, 120, 1000
|
||||||
DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp
|
DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp
|
||||||
material_library = ships\corsair\co_ships.mat
|
material_library = ships\corsair\co_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_civ_fighter
|
nickname = rtcprop_civ_fighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 60, 120, 250, 500, 1000
|
||||||
DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp
|
DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp
|
||||||
material_library = ships\civilian\cv_ships.mat
|
material_library = ships\civilian\cv_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_civ_elite
|
nickname = rtcprop_civ_elite
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 60, 120, 250, 500, 1000
|
||||||
DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp
|
DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp
|
||||||
material_library = ships\civilian\cv_ships.mat
|
material_library = ships\civilian\cv_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_civ_freighter
|
nickname = rtcprop_civ_freighter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 60, 120, 250, 500, 1000
|
||||||
DA_archetype = ships\civilian\cv_starblazer\cv_starblazer.cmp
|
DA_archetype = ships\civilian\cv_starblazer\cv_starblazer.cmp
|
||||||
material_library = ships\civilian\cv_ships.mat
|
material_library = ships\civilian\cv_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_luxury_liner
|
nickname = rtcprop_luxury_liner
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000
|
||||||
DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp
|
DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp
|
||||||
material_library = ships\utility\utility_liner.mat
|
material_library = ships\utility\utility_liner.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_prison
|
nickname = rtcprop_prison
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000
|
||||||
DA_archetype = Ships\utility\prison_liner\prison_liner.cmp
|
DA_archetype = Ships\utility\prison_liner\prison_liner.cmp
|
||||||
material_library = ships\utility\utility_liner.mat
|
material_library = ships\utility\utility_liner.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_mining
|
nickname = rtcprop_mining
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 200, 450, 1100, 10000
|
||||||
DA_archetype = ships\utility\mining\mining.cmp
|
DA_archetype = ships\utility\mining\mining.cmp
|
||||||
material_library = ships\utility\utility_ships.mat
|
material_library = ships\utility\utility_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_repair
|
nickname = rtcprop_repair
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 150, 250, 400, 1200
|
||||||
DA_archetype = ships\utility\repair\repair.cmp
|
DA_archetype = ships\utility\repair\repair.cmp
|
||||||
material_library = ships\utility\utility_ships.mat
|
material_library = ships\utility\utility_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_lifter
|
nickname = rtcprop_lifter
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 300, 600, 900, 4000
|
||||||
DA_archetype = ships\utility\heavy_lifter\heavy_lifter.cmp
|
DA_archetype = ships\utility\heavy_lifter\heavy_lifter.cmp
|
||||||
material_library = ships\utility\utility_ships.mat
|
material_library = ships\utility\utility_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_armored_transport
|
nickname = rtcprop_armored_transport
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 200, 300, 2000
|
||||||
DA_archetype = ships\utility\transport_armored\transport_armored_nobay.3db
|
DA_archetype = ships\utility\transport_armored\transport_armored_nobay.3db
|
||||||
material_library = ships\utility\utility_misc.mat
|
material_library = ships\utility\utility_misc.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_transport
|
nickname = rtcprop_transport
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 300, 900, 4500
|
||||||
DA_archetype = ships\utility\transport_small\transport_small.cmp
|
DA_archetype = ships\utility\transport_small\transport_small.cmp
|
||||||
material_library = ships\utility\utility_transport.mat
|
material_library = ships\utility\utility_transport.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_large_transport
|
nickname = rtcprop_large_transport
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 300, 600, 4500
|
||||||
DA_archetype = ships\utility\transport_large\transport_large.cmp
|
DA_archetype = ships\utility\transport_large\transport_large.cmp
|
||||||
material_library = ships\utility\utility_transport.mat
|
material_library = ships\utility\utility_transport.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_csv
|
nickname = rtcprop_csv
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 60, 150, 250, 800, 1000
|
||||||
DA_archetype = ships\utility\csv\csv.cmp
|
DA_archetype = ships\utility\csv\csv.cmp
|
||||||
material_library = ships\utility\utility_ships.mat
|
material_library = ships\utility\utility_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = depot
|
nickname = depot
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 800, 1200, 2000, 15000
|
||||||
DA_archetype = solar\dockable\depot_lod.cmp
|
DA_archetype = solar\dockable\depot_lod.cmp
|
||||||
material_library = solar\solar_mat_dockable02.mat
|
material_library = solar\solar_mat_dockable02.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -5,7 +5,7 @@
|
|||||||
; 1 = no change from vanilla Freelancer
|
; 1 = no change from vanilla Freelancer
|
||||||
; 2 = Double render distance & LOD switch threshold
|
; 2 = Double render distance & LOD switch threshold
|
||||||
; 3.5 = 3.5x render distance & LOD switch threshold, etc.
|
; 3.5 = 3.5x render distance & LOD switch threshold, etc.
|
||||||
lod_scale = 0
|
lod_scale = 15
|
||||||
pbubble_scale = 15
|
pbubble_scale = 15
|
||||||
character_detail_scale = 15
|
character_detail_scale = 15
|
||||||
; save_folder_name
|
; save_folder_name
|
||||||
|
Loading…
Reference in New Issue
Block a user