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https://github.com/BC46/freelancer-hd-edition
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Anubis reverted changes
Undid the changes made to the cruise sounds for the Anubis. Back to the original using engine_bw_cruise_xxxxx. Reference #122
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@ -1037,9 +1037,9 @@ rumble_sound = rumble_oe_h_fighter
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rumble_atten_range = -5, 0
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rumble_atten_range = -5, 0
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rumble_pitch_range = -25, 25
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rumble_pitch_range = -25, 25
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engine_kill_sound = engine_oe_h_fighter_kill
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engine_kill_sound = engine_oe_h_fighter_kill
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cruise_start_sound = engine_li_cruise_start
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cruise_start_sound = engine_bw_cruise_start
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cruise_loop_sound = engine_li_cruise_loop
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cruise_loop_sound = engine_bw_cruise_loop
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cruise_stop_sound = engine_li_cruise_stop
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cruise_stop_sound = engine_bw_cruise_stop
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cruise_disrupt_sound = cruise_disrupt
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cruise_disrupt_sound = cruise_disrupt
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cruise_backfire_sound = cruise_backfire
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cruise_backfire_sound = cruise_backfire
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indestructible = false
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indestructible = false
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@ -1037,9 +1037,9 @@ rumble_sound = rumble_oe_h_fighter
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rumble_atten_range = -5, 0
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rumble_atten_range = -5, 0
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rumble_pitch_range = -25, 25
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rumble_pitch_range = -25, 25
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engine_kill_sound = engine_oe_h_fighter_kill
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engine_kill_sound = engine_oe_h_fighter_kill
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cruise_start_sound = engine_li_cruise_start
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cruise_start_sound = engine_bw_cruise_start
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cruise_loop_sound = engine_li_cruise_loop
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cruise_loop_sound = engine_bw_cruise_loop
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cruise_stop_sound = engine_li_cruise_stop
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cruise_stop_sound = engine_bw_cruise_stop
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cruise_disrupt_sound = cruise_disrupt
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cruise_disrupt_sound = cruise_disrupt
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cruise_backfire_sound = cruise_backfire
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cruise_backfire_sound = cruise_backfire
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indestructible = false
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indestructible = false
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