Increase spacing between missile alert and NN icon window in MP

Previously the missile alert and NN icon windows would overlap if you played on Multiplayer. This happened because the icon window has two additional icons in MP, making it wider. Thus the right-side alerts have been shifted more towards the center of the screen. The same has been done for the left-side alerts to ensure symmetry.
This commit is contained in:
C.S. Melis 2024-05-22 23:56:19 +02:00
parent f5245baa7f
commit 9d427dba82

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@ -157,15 +157,15 @@ position = 4cd862, -0.1617, 4cd86a, 0.0986, 0.362 ; generic icon
[Group] [Group]
nickname = LeftAlerts nickname = LeftAlerts
location = top, left location = top, left
position = 4e9a02, -0.1260, 4e9a0a, 0.2130, 0.600 ; trail alert position = 4e9a02, -0.1220, 4e9a0a, 0.2130, 0.600 ; trail alert
position = 4e9b70, -0.1260, 4e9b78, 0.1770, 0.600 ; multiplayer lag icon position = 4e9b70, -0.1220, 4e9b78, 0.1770, 0.600 ; multiplayer lag icon
; Right-side alerts ; Right-side alerts
[Group] [Group]
nickname = RightAlerts nickname = RightAlerts
location = top, right location = top, right
position = 4e9908, 0.1260, 4e993b, 0.2130, 0.600 ; missile alert position = 4e9908, 0.1220, 4e993b, 0.2130, 0.600 ; missile alert
position = 4e9ace, 0.1260, 4e9ad6, 0.1770, 0.600 ; radiation alert position = 4e9ace, 0.1220, 4e9ad6, 0.1770, 0.600 ; radiation alert
; All the chat positions are only set once, so restart to see changes. ; All the chat positions are only set once, so restart to see changes.
; The entire chat output window must fit on screen, or the whole lot disappears. ; The entire chat output window must fit on screen, or the whole lot disappears.